Move, Align & Capture Positions in Autodesk Fusion

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 49

  • @spikeypineapple552
    @spikeypineapple552 10 місяців тому +32

    This is one of the clearest information videos fusion has ever put out, on a subject that almost everyone needs help with. Good job.

    • @adskFusion
      @adskFusion  10 місяців тому +3

      Thank you! We are so glad you found it useful! Keep an eye out for more videos to come ☺

    • @timp2433
      @timp2433 10 місяців тому

      Agreed. I think you could do a more in depth video of the move tool and it would be appreciated!

    • @ccmmrrnn
      @ccmmrrnn 9 місяців тому

      Agreed. Also an excellent voiceover. Very pleasant and natural presentation with just the right amount of tonal variation in Elizabeth's voice to remain engaging, without straying into "corny UA-cam voiceover voice" territory that is so common on instructional videos.

  • @MadeOfSteel_eBikes
    @MadeOfSteel_eBikes 25 днів тому

    Her voice is so clear and nice to listen to, thanks a lot!

  • @Rotor-Sims
    @Rotor-Sims 15 днів тому

    Incredibly clear and the perfect speaking voice. Pitch and tempo are on point. Excellent work! Thank you!

  • @baxbanni2226
    @baxbanni2226 10 місяців тому +5

    Very clear and understandable explanation with the right speed and clearness of speaking. 👍👍👍

  • @1st_track_dents
    @1st_track_dents 10 місяців тому +6

    Great Video, really liking these new tutorials, they are so helpful, please keep them coming 👍

    • @adskFusion
      @adskFusion  10 місяців тому +1

      Glad you like them! We have lots more to come, so keep an eye out (and subscribe 🤷)

  • @drewsmith3443
    @drewsmith3443 9 місяців тому +1

    Great job, I’m an experienced Fusion user and teacher and even I learned stuff from this. Yes, please to a video showing the cogs driving each other

  • @mahmou6
    @mahmou6 10 місяців тому +15

    Hi, please do part 2 where you'd sync gear rotation with each other.

    • @adskFusion
      @adskFusion  10 місяців тому +7

      Thanks for the suggestion! We will look into creating a video that covers this ☺️

  • @Nobilangelo
    @Nobilangelo 2 місяці тому

    Very good. Thank you very much. It is very nice to hear a crisp, clear English accent explaining things so well.
    I'd also like to see a video on how to create a normal gear meshing inside a ring gear, such as a 60-tooth gear meshing with ring gear of, say, 300 or 600 teeth. Normal gears are easy enough, but a ring gear with teeth facing inwards is another matter, as is getting them to mesh.

  • @OsmanUYANIK
    @OsmanUYANIK 10 місяців тому +1

    Very good explanation! Thanks so much!

  • @osvaldo56
    @osvaldo56 10 місяців тому

    Very clear explanation, thanks.

  • @keal.vietnam
    @keal.vietnam 10 місяців тому

    Thank you so much with love Elizabeth Bishop - PERFECT TUTORIAL - FUSION 360 is the best software with myself

  • @ObserverChat
    @ObserverChat 8 місяців тому

    Great Teacher - Thank you 👍

  • @alan4401
    @alan4401 10 місяців тому +2

    Very helpful thank you

  • @adambergendorff2702
    @adambergendorff2702 10 місяців тому +2

    Well done, helpful video! When you made the first revolute joint joint between the gear and the shaft, should that have been a rigid joint, then a revolute joint between the bearing and the shaft?

    • @adskFusion
      @adskFusion  10 місяців тому +1

      Hi Adam, Glad you enjoyed the video. In reality, yes, your way would probably be how you would do it. For this tutorial, we wanted to keep the focus on the move and align tools so kept the joint structure as straightforward as possible, but good catch!

  • @perniculous
    @perniculous 6 місяців тому

    Great video. Some of the older ones I am finding are confusing and also are based on old UIs or older workflows.

  • @yota4x405
    @yota4x405 6 місяців тому

    This is perfect for the project I’m currently learning with. Can you also use the align tool on sketches? Or is it only available for components?

  • @keldsor
    @keldsor 10 місяців тому +8

    Yeah, nice little video, BUT ...
    It should be the gear AND the axle that is rotating as a rigid group in the bearings - right ? 🤓

    • @twm4259
      @twm4259 10 місяців тому

      Correct. Not many uses for a gear that rotates on a shaft.

    • @PiefacePete46
      @PiefacePete46 10 місяців тому

      @@twm4259 : Idler gear, or layshaft cluster? The bearings in the housing would be a bit redundant though. 😜

    • @baxbanni2226
      @baxbanni2226 10 місяців тому +1

      You are right. But for understanding the main topic it is quite unimportant. 🙂

    • @adskFusion
      @adskFusion  10 місяців тому +2

      Ultimately, you are quite right! With this video not focusing on joints we made the decision to focus on the Move & Align tools and keep everything else as simple as possible, but in reality the joints structure would likely be done differently ☺️ Good catch!

  • @jesterman1302
    @jesterman1302 10 місяців тому

    That last trick was my favorite... Deleting a move in the time line after an edit to recapture position 👍🏻

  • @MalviyaCADSolution
    @MalviyaCADSolution Місяць тому

    Please explain motion link and motion study

  • @lemelmaker
    @lemelmaker 10 місяців тому

    From where did the keyed boss come from at the end - it wasn't here when you moved the gear wheel out.

  • @lucasianii8178
    @lucasianii8178 8 місяців тому

    Hi thanks for the video, kindly pin the link of the playlist.

  • @l.e.bassdesign
    @l.e.bassdesign 8 місяців тому

    Very clear explanation. However, the constraining of components is not very user friendly compared to other design software.

  • @pmcquay1
    @pmcquay1 10 місяців тому

    That last move command can be dangerous, if any of the changes to the gear reference things that arent going to move back when you delete the move command. I'd much rather just isolate the gear and make edits.
    You also mention having more control with as built joints, but Ive found the opposite, that they're really not as editable as a regular joint. Care to elaborate on how they allow more control than a regular joint?

    • @adskFusion
      @adskFusion  10 місяців тому

      Hi! Thanks for your questions ☺️
      With the move command, it is certainly something you need to keep in mind! The isolate tool is great for doing this as well but moving components out like that is very popular so we thought it was important to explain how to do it in the video!
      Both normal joints and as-built joints have advantages and disadvantages over the other. As-built joints will typically lead to fewer lost reference errors in your timeline as they don't rely on specific reference points (that can be deleted), and it can sometimes be more flexible when using motion in joints, allowing you to select a snap point for the motion without that needing to also locate your components in their place.
      Hope this helps!

  • @stefankrimbacher7917
    @stefankrimbacher7917 10 місяців тому +1

    Would be nice to use keyways

    • @adskFusion
      @adskFusion  10 місяців тому +1

      Absolutely! Whilst we decided to keep the model as simple as possible for this tutorial, keyways would make a lot of sense in this design if it were to be made in real life ☺️

  • @rickthomas7427
    @rickthomas7427 10 місяців тому

    How are you moving around components without using the Move Tool?

    • @adskFusion
      @adskFusion  10 місяців тому

      Hi Rick! If a component is not restricted by a joint or grounding, you can click and drag on it from within the main window at any time to move it ☺️ This does not work with bodies, so make sure you are trying to move a component if it isn't working!

    • @rickthomas7427
      @rickthomas7427 10 місяців тому

      @@adskFusion Thanks for that clarification!

  • @lothianmcadam1
    @lothianmcadam1 10 місяців тому +2

    i adore your voice. will you please narrate a dictionary next..?

    • @spikeypineapple552
      @spikeypineapple552 10 місяців тому +2

      Weird comment bud

    • @PiefacePete46
      @PiefacePete46 10 місяців тому

      I would be lulled to sleep half way through the letter "B"!

  • @gkoornhof
    @gkoornhof 10 місяців тому +9

    Day 52 of asking for Dark Mode in Fusion 360

    • @Egil7607
      @Egil7607 10 місяців тому +3

      You better just put sunglasses before opening it 🤝🏻😂

    • @yagwaw
      @yagwaw 6 місяців тому

      This would be the most useless feature ever.

  • @tonycerniglia4777
    @tonycerniglia4777 2 місяці тому

    The joint of the first gear to the shaft is WRONG! That gear DOES NOT REVOLVE ABOUT THE SHAFT OR SHAFT AXIS. The gear and shaft would be locked together with a key or designed as single component and that shaft/gear/inner bearing revolves in the bearing assembly.

  • @Te4mUp
    @Te4mUp 10 місяців тому +1

    Buggiest software I've ever used...

    • @seabreezecoffeeroasters7994
      @seabreezecoffeeroasters7994 10 місяців тому +1

      'CAD' for Blender is over there as you are clearly unhappy here again this week🤦‍♀

    • @Te4mUp
      @Te4mUp 10 місяців тому

      @@seabreezecoffeeroasters7994 Why would I want to use Blender? Can the software I pay money for just work as intended?