[Tutorial] Game Style Potion Bottle | Blender 3.4

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 22

  • @shintahendrawan7667
    @shintahendrawan7667 Рік тому +2

    This is much clearer than the first video. Thank you for sharing

  • @DanielHernandez-ge2nv
    @DanielHernandez-ge2nv Рік тому +1

    This video was super helpful, thanks!

    • @mseptirymen
      @mseptirymen  Рік тому

      Hey, glad it could help! Let me know how your Blender journey goes :)

  • @lawrencecole6527
    @lawrencecole6527 2 місяці тому

    Very very cool this is exactly what I need.

  • @nevergiveup4038
    @nevergiveup4038 Рік тому +1

    Good tutorials. 🔥 keep going👍

    • @mseptirymen
      @mseptirymen  Рік тому +1

      Thank you! Appreciate the support :)

  • @weareallpoorinsomeway
    @weareallpoorinsomeway Рік тому

    Awesome tutorials man, I like how you take your time for everything. And you have a very pleasant voice. Looking forward to more.

  • @lakhwani
    @lakhwani Рік тому

    love the potion bottles! 😍

  • @kittengames9000
    @kittengames9000 Місяць тому

    Can you help me? Why is my viewport dark? And my bottle too.

  • @yosdoy
    @yosdoy Місяць тому

    I can't put the transparent thin

  • @henry-u5t
    @henry-u5t Рік тому +1

    When I add the solidify modifier to it, the neck shortens every tick I go up in thickness, accept for the impossibly thin film that was there prior to solidifying. Do you know how to fix this? Thanks

    • @mseptirymen
      @mseptirymen  Рік тому

      Hey! This could be because the bottle itself is also increasing in thickness. You can try to solidify it with a negative value instead (so the mesh goes inside instead of outside). This should fix the issue!

  • @danielbugos7646
    @danielbugos7646 Рік тому +4

    I cannot see through glass the liquid and I don't know why

    • @mseptirymen
      @mseptirymen  Рік тому +1

      Thanks for the question! In the Principled BSDF, try increasing the transmission or decreasing the alpha. Make sure you're in Cycles when you do this!

  • @joshuahogan2554
    @joshuahogan2554 Рік тому

    awesome tutorial, first thing I've ever made in blender and it looks great. Do you know how to export then import it into Unreal while keeping the material qualities that it had in blender? when i did it my glass material lost it's transparency.

  • @jonahbogacki3017
    @jonahbogacki3017 Рік тому +1

    This video is helpful, but I can't get the bottle to be transparent and I did the exact same thing he did. I'm so confused.

    • @mseptirymen
      @mseptirymen  Рік тому +2

      Try and checking if you are in Eevee or in Cycles. Additionally, try checking your transmission value (higher is more transparent), your roughness (lower is more glossy), and alpha (lower is more transparent) on your Principled BSDF. Another thing you can check is if you're on solid view or on rendered view. You can change to rendered view on the top right, or by pressing Z. I hope this helps! Let me know if it's still not working.

    • @jonahbogacki3017
      @jonahbogacki3017 Рік тому

      @@mseptirymen Thank you! I now understand where I went wrong.

  • @magnificentgaming5610
    @magnificentgaming5610 Рік тому

    I have 1 problem when i delete the faces the it also deletes from the bottem

    • @mseptirymen
      @mseptirymen  Рік тому

      In which part of the video is that? If you can pinpoint the exact part, I could help a lot more!

  • @merlinrehms8998
    @merlinrehms8998 8 місяців тому

    im following the exact steps why the fuck is not showing the same way lmaoooooooooo

  • @MizzFujin
    @MizzFujin 10 місяців тому

    Hiya, I tried this tutorial but transparency only shows up for me in cycles and not eevee.