WORST RELEASE EVER: Total War Pharaoh's Player Count Is Shocking
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- Опубліковано 15 жов 2023
- So Total War Pharaoh launched with just over 5 thousand players but I was waiting until the weekend to see if any weekend gamers would bump that number up to somewhere between 7 and 10 thousand. I thought that would get a true pulse for how successful the game’s release has been and well you can see it failed to even break 5k again which is really not good for a new Total War title.
Looking purely looking at the commercial success of the game, when you compare Pharaoh’s launch to other games like it, like Troy which supposedly had over 7 million downloads on the first day on Epic or Thrones of Britannia which had a launch day peak of 22 thousand on Steam, you can see how Pharaoh didn’t even scratch the surface of the Total War community.
In this video I talk about why the game hasn't been much of a success, what this could mean for the future of Total War: Pharaoh and it's DLC roadmap and the hard lessons Creative Assembly needs to learn if it's going to dig it's way out of the hole it's made.
Hope you enjoyed this video guys and if you did give it a like and drop any thoughts or questions in the comments section below. Subscribe for more total war content, gameplay and news and thanks for watching guys!
#TotalWar #TotalWarPharaoh #HistoricalTotalWar
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Thrones had DLCs planned that never came to fruition and that had a launch of 22,000 PLAYERS! This is a truly abysmal launch from a commercial perspective, and I seriously doubt CA would justify making all the DLCs it has promised for the game. I think it's very possible higher up execs pull the plug by launching just 1 DLC (so fulfilling the promise on the Deluxe version buyers) and refunding all the Dynasty Edition buyers. Better to cut costs then sink more investment into a game that has a very small playerbase. But we'll see more news on this soon.
Its great that you are releasing shorter videos. I'm big Total War and Warhammer Fantasy/40k fan. Most creators in these two fandoms make super long videos even when just discussing current matters or editing down a playthrough to the most interesting stuff.
I really wish Thrones had gotten DLC, I know a lot of people didn’t like it, but I really like that game and setting. I think it really could’ve used some map expansions into northern France and Scandinavia. It would’ve been cool to be able to play as Vikings who weren’t settled in Britain yet.
@@pizzaman6784 The 1066 mod for me is exactly the kind of DLC CA should have made for it, but yes agreed it should've gotten way more love
Thanks mate! @@janbananberg357
Nah they are gunna release all the dynasty content. Then in 2 years all the youtubers throwing hate at the game are going to do video essays on why Pharaoh is actually “based” and worth getting now
Honestly CA deserves this. They made Pharaoh a half-assed game that doesn't include entire regions that were pivotal in the Bronze Age. I don't know what they were thinking.
I'm so happy it's failed, the fan base has been asking for empire 2 med 3 for years, why can't they just listen to what we want and garauntee sales?
"We will make so much money off all the DLCs to include Mycene, Assyria, Bablyon, Persia, Elam, Subartu etc."
@@matthiasthalmann1387Persia in bronze age collapse 😂
Elamites rulled Babylon and elam
Dlcs. Dlcs is what they were thinking
With half of troy rows in database... Abysmal.
it was expected that this was going to happen.
This is what happens when you don't hear your potential buyers
For sure. I own 6 total war games and haven't bought troy or this. The new direction is terrible.
@@justiny5385 I gave up after Shougun. We Lost it when we let them sell Blood and Gore. It was a small death that Led to the total down fall.
Yea it's not really shocking. Everyone expected this. Maybe not Clown Assembly suits though lol.
@@vladislavivanov2334Attila is the best ever made my friend, try it if you didn’t
I think that the most playable is
DEI
1212 legendary difficulty
Shogun 2 is great don’t get me wrong
But the mentioned above is so so ambitious my friend
1212 will offer so much in the near future
@@vladislavivanov2334 I gave up after 3 Kingdoms. They changed many of the things I liked in a historical title (which I get b/c the story is not quite historic) and then basically gave historical titles the warhammer treatment. I didn't buy any DLCs for it.
I did buy WH2 and I somewhat enjoy it for what it is, but it doesn't do it for me like the old historic titles.
There needs to be a complete and extreme re-design of the campaign side of Total War. They can no-longer rely on players being distracted by the spectacle of battles. Campaign depth and immersion is needed.
I am wating for battles in Knigns of Honor 2 like tw. KH2 has already depth and immesion, in my opinion
Empire 2 fantastic 5 stars
@@TonyTrunzothe mod? No
I think battle improvements are the most needed to make them more tactictal, total war is about the campaign and the battle. But of courses, more strategical depth is always welcomed
And way better diplomacy and trade like in Europa universalis
bro when medieval 3 finally comes out its gonna be such a piece of shit, neutered experience i cant even see myself buying it
I 100% bet that instead of countries, your map will just have names on it. It won't be the Vatican territory it'll be "Pope Leo 3" or "Charlemagne" instead rather than HRE
forreal, its sad no one wans to compete with them
Ya there comes a threshold where you piss your customers off so much, that they lose all faith in you, and you no longer can sell them the very thing they had been screaming, begging, and foaming at the mouth for. If they announce Med 3 as the next title with no 2-3 year period time off to fix the engine. I gaurentee it will be a busted piece of Sh * t. And I think most of us are wise to that now.
Project Renaissance will be Medieval 3. CA wont be able to do anything close to a good successor
@@Zenturio331 doubtful that its twm3, but i can have some hope as a treat. and honestly if its not the same game map and highly diverse factions as in twm2 im completely out of all CA games going forward. i havent bought one since attila and shortly thereafter britannia sagas, i genuinely enjoy both games but they were huge steps back in terms of mechanics and battle AI.
You have to remember that when they released the classic games Shogun (2000), Medieval 1 (2002), Rome TW (2004) and Medieval 2 (2006), Creative Assembly was a different company. It has been 20 years since then. Many of the people who worked on the games are long since gone. CA at that time was a much smaller, start-up sized company. They had a lot more creative control over the product and how it would be released, before they signed with SEGA. I believe the people who are hoping for some kind of 'second coming' have their hopes misplaced. After the failure of Pharaoh, and with the already announced job losses and cancellations, it is completely unrealistic to expect CA to invest vast amounts of resources into a new engine and improving the AI. It's much more likely that they will simply abandon historical Total War games entirely and focus on their most profitable business line, which is probably the Warhammer games. If anyone seriously expects a paradigm-shift from CA at this point, they're deluding themselves. Think back to the impact that Shogun TW had, back in 2000 when it was released. That was a paradigm shift, released by a small developer. The equivalent of that today isn't CA. It's some smaller games company that no one has heard of. I believe the next big step forward in strategy won't come from the Total War series. It will come unexpectedly, from something entirely new.
Well hey, the guys who made Ultimate General: Civil War, and Dreadnoughts are releasing Ultimate General: Revolutionary War. So that seems pretty promising even if I'd prefer Empire 2.
Empire 2 fantastic 5 stars
Cough cough, manor lords, cough cough.
As an OG shogun 1 player I 100 percent agree. I held out hope until they released the warhammer series. Then I instantly knew they're going for big profit fantasy titles.
This is the final nail of the coffin for historical tw games
Not gonna lie, i refuse to buy any new total war game untill we get a new engine. I am so sick and tired of the same bugs, same problems with unit collision, same "kill moves 1 on 1 combat", not being able to have armies without generals, poor modding support, etc.
Used to love the Rome total war army option where you could promote a commander into a general if they'd done amazing in battle. A lot of TW games on this engine really have undone some of the great aspects
armies without a general is very odd and wouldn't have happened ever. instead they should do a compromise to be able to send off a few units from an army with general that can travel a limited amount away from the main army.
@@Frank-ru5imarmies without generals was a good feature and its downside would be lower morale in battle for obvious reasons
@@Frank-ru5im I think you need to pick a history book and read more history because it happened WAAAAAAAY more often then you think.
@@Frank-ru5imI see what you mean. It makes sense, but they could have implemented better balance system. For instance, your armies can roam without a general, but certain civilized faction need generals to engage in warfare and sieges. Captains can only raid and limited to assaulting towns. Free roaming troops provides a semblance to supply chain, mustering forces from all the reaches of your empire.
On the other hand, certain units can only commanded by generals, and tribal factions can fight freely. Only generals can lead a confederation. Unique parameters could have been placed to make gameplay more dynamic between factions. Sure, barbarians don't have huge cities and massive regiments, but they have free movement. While civilized factions have an advantage in industry and numbers, but are hindered by administration of state affairs and bickering politics.
Can’t believe a historical title is releasing with only 3 factions for $60 lol and I got chewed out by a streamer for asking if this was a sagas title
Streamers need their daddy Saga to pay their bills, you know? Besides, what's integrity anyways?
We saw this coming a mile off, shame CA didn’t have the foresight to see the community never wanted this game. Rome 2 is nearly getting double player figures and it’s 10yrs old!
♥
I’m proud to say I’m one of those Rome 2 players. I refuse to pay for the garbage CA has been shoving down our throats
I'm one of those rome 2 players because of divide et impera, highly recommend
@@EL_BEANE_GUY That mod single-handedly saved me from never playing Rome 2 ever again.
Med 2 has more players and its 17 years old that should tell you all you need to know about modern tw games.
Surely this will be a wake-up call for CA right... Right?!
Yeah but probably not the one we want to see. They'll just drop historical total war
Keep asking 😂
@@MegaTranquillapharaoh 2 😂
No
Wake-up call to make Warhammer 4 :))
"i don't see how CA could do any worse" - damn that jinx, i fully expect their next title will be an android game
With 3K, at least from the East Asian market, CA dropped a huge future market potential when they decided to kill support sooner than expected. It was a huge slap in the face of the historical fans who long felt that CA is favoring Warhammer and Fantasy setting instead of their core audience.
why do we blame CA and not Sega?
SEGA may decide to shut down the DOW III multiplayer servers completely and for good.
Planned expansions and additions to the game have been canceled, due to lower-than-expected sales, according to the company.
Three kingdoms is more fictional and historical tbh
I don't think the Chinese market is "huge". They are all pirates in that country and won't 99% won't pay a dime for the game. This game was an embarrassing failure money-wise and they pulled at the appropriate time.
@@geoffwitt4227I honestly can't wrap my head around so much that I would interpret a game with the *highest player count of all time* for the company as an "embarrassing failure".
It was a shot in their own foot that they abandoned a pretty good game, that I actually enjoyed quite a lot, just like that. They did drop the ball this way.
Also, movies are prone to be pirated, too. Doesn't stop Hollywood producing more movies.
@@nickyliu8762 Indeed, it's a great game, i still play it with 2 or 3 mods. TUP is a must. And mod support from the Asian market is still alive in 2023 with weekly posts and updates.
CA games/DLCs went from something that you might consider buying at full price at release and was a complete no-brainer with a 50% steam discount to something that definitely isn't worth buying at full price and is only a maybe on a 50% discount. And that's entirely because the recent CA products are worth roughly 50% of that they're charging for them.
Nah, I got Troy for free like everyone else and couldn't stomach 2 hours with it, just played some Medieval 2 instead. A new CA game hasn't excited me since Rome 2, and anything after was much more of a turn off than Rome 2 at launch. I do not expect any depths in CAs games, I don't even expect a new mod platform, just dumped down facades of Games without any soul but with a dlc pay button.
The marvel type super hero faction leaders was the deal breaker for me. I really didn’t like that about Three Kingdoms, so I didn’t buy this one.
3 kingdoms actually has a realistic mode where the general is a normal person in a cav unit.
Only way I could play it.
@@Anti-Zog-Agenda I played this mode but it's still far too character heavy outside of the battles. It was a complete turn off.
@@craigpage2638 The nice thing in Medieval 2 and rome was the RPG element of growing your generals. They're just like any other general on the field, but from the traits and retinues it really made it interesting from the players perspective as you used your imagination to fill in the games. Using the same general to fight in various wars and you saw their traits grow was extremely satisfying. These new characters are so forced, it's just boring.
In warhammer it works, but in historical I want to play as civilizations, not characters.
@@PoorManatee6197 I don't really think it works in Warhammer either; it's just less detrimental in those games.
only Time I can rememer actually caring about any general that wasn't a Legendary Lord in vanilla Warhammer 2 was playing horde factions. (specifically Beastmen before their big rework that made them a joke to play as)
The community sent them a message
facts
Hope so
Very true
Which they'll ignore.
@@robertewins1112 if this becomes their worst ever game they have 2 options, release a game that we actually want OR stick to fantasy rubbish, then they will truly see where their fan base is because many will drop the franchise altogether
I doubt they'll make a new engine for the next game. After the Hyenas disaster and Pharoah flopping they REALLY need to put out something popular and successful to justify their continued existence to Sega, and they probably wouldn't want the added complication, cost, and delay of moving to a new engine.
Patch worked & busted as fuck Med 3 probably. :-)
They might be finally forced to make a decent game for once.
@@reheyesd8666Sega is the one forcing them to make trash so I mean...
@@ninetailedfox579121As much as publishers do suck , at the end of the day developers are still responsible for the creation of the game.
Sega didn’t force CA to make the last decade of lacklustre games that had people pining for games from the 2000s instead.
They didn’t force them to make Realms of Chaos in the hated state it released in despite content creators letting them know far ahead of time that it would be terribly received.
Sega may have slapped the price tag on Pharaoh but people weren’t going to be interested in the extremely limited scope of the game even before the price point was revealed. People were uninterested from the Reveal Trailer. That’s on CA Sofia
@@reheyesd8666 There's no way to force them to do something that they're not capable of.
C.A has a problem, and it is its managers, who neither listen to their community, who had made it clear what they want, nor learn from the companies, which do it well, read Larian or CD projeckt. They lose their lively desire. And if they don't change, and start offering a good quality-price ratio, I'm afraid that hard times await them.
Haha, I don't think that CD projects are a good example of a company nowadays...
Total war Title? more like half baked dlc with full price of a game!
facts, back in the day this wouldve been released as a standalone dlc campaign for Troy or something
Feels like when EA released Battlefield 2042. Better off waiting another year or so to expand the game. If it had Mesopotamian and Greeks in the game I would buy it.
Its a good game. What about rome and med 1 and 2? What about Attila and Rome 2 Thrones of Britannia and 3K? Also half baked dlc?
3x the price for a 1/3 (and then i'm actually being generious) content.
only fools bought this
All games listed had WAY more content (maybe thrones is kinda simular yet that was a saga title with a reduced price cause it was not worth full price.
this piece of .... is 90$ cause if they sell DLC before release you know it's just cut content sold as DLC@@Kamarov134
Before they announced Pharaoh I was optimistic. Considering the success ok CK3 and the arrival of other competitors I thought CA would have doubled their game by releasing a great historical game. Rome Remaster and the announce of Medieval 2 Remaster added to this optimism. I was not that optimistic after the announce and I'm really sad what most of us feared is becoming true...
i really hope historical game is not going to disappear or die…
lets hope that ca looses millions so they are forced to do what the buyers want@@breezeezz
wait, what announcement of Medieval 2 Remaster? I haven't heard of this, can't find anything on Google either.
They haven't announced Medieval 2 though.
@@plcdfa Just the mobile port.
I see this as a good thing. Hopefully it forces CA to pay attention to what the fans want
Nah they'd rather axe the whole series than put in effort
@@XxRedRocket15xX I really hope not. There’s still an enormous market for a serious historical title on a new engine. They could be looking at a solid 1mil plus sold game if they actually listened to what we wanted
they'll just shit out 3 more warhammers and forget about historical ones
I’ve been playing total war since the first shogun game came out and I instantly fell in love with it. I spent my teen years playing medieval and Rome and you could tell the devs put a lot of passion into those games. I still play those games today, I’ve never really stopped playing them. They were like home cooked meals that were cooked to perfection. Their last few games have been like nasty cheap ready meals. Personally I’m not going to buy another total war game until they make a proper historical title with the thought and dedication of their early games.
My dream historical total war would have to be a Victoria: Total War. The mid to late 19th century had so many massive advances in military tactics and tech, as well as so many major conflicts to set the game against as a backdrop. Mexican-American war, Crimean war, ACW, Mexican Revolution, Franco-Prussian war, boshin war, and many more.
Well buddy do I have news for you
100% i would love a game that starts in the 1830s-1880s. So much content in that time.
Mine wouldve actually been a total war game with ALL of the bronze age civilizations. The bronze age setting is brilliant but WHY did they restrict it to egypt, canaan and the hittites, what about the hurrians, akkadians, assyrians, sumerians, Elamites. Couldve incorporated the factions from Troy and the Assuwian League. Maybe even made up some lore for obscure groups like the Palaics of northern anatolia. The bronze age is SUCH a brilliant setting, yet somehow they fucked it up. Couldve also added the Uratian Mountain people as a complement to the Sea people, Like a playable version. Or hell, maybe even make the SEA PEOPLES PLAYABLE.
I'd love same era as yourself but maybe even doing 1918 as an end date. They can make bombers and fighters now because of warhammer
That was my hope a Victoria Total War would have been epic, I have lost any hope of that along time ago though.
Pharaoh has fewer average concurrent players on steam than M2TW, this is hilarious. CA are getting beaten by their own product from over a decade ago.
We need a new engine. If it is a historical game there needs to be much more inventive ways to make it interesting in the long run. Not one special unit that shows up as tier 5 being the best in class for each weapon and so on. Make factions unique and interesting. Overhaul campaign systems. Make building towns more diverse. Technology to. I do not want them to go back, but at least look back at what worked and what did not.
sorry, that cost too much money, we only copy paste reskin product thanks
Most of the people who worked on the old games, don't even work for CA anymore, so sadly it's unlikely we will see anything that mirrors the old games soon.
5:49 love this idea. having mortal faction leaders felt so much more special and important. Like in shogun 2, my generals and family members are mortal, seeing the daimyo grow big and be knocked down, just for their son to come back for revenge and kill or push back their father's killer and all that. Like, just can't get that with immortal leaders. like oh wow i knocked him out and he disappeared like star wars battlefront heroes lmao. like , its just NOT the same. I have whole stories that could be movies or books just by the leaders and generals and such being mortal in shogun ha.
Yes, and tht's even befor you consider that Shogun 2's generals were already a step down in many was from games like Med2/RTW with their skill trees replacing the original complex trait systems for generals; Generals in RTW felt like "people" who's personality and skills changed fom their experiences on campaign, and could even inform the development of their sons.
@@captainnyet9855 I never played those unfortunately. my first game was empire,and the oldest one i've played is shogun, so I can't imagine how more awesome it must've been if the generals were even better beforehand.
I really love the idea of generals and people learning skills based on their situations, and not just all skill trees. Like in warhammer, generals could gain both positive and negative traits based on what they do in battles and campaigns. I didn't know that was a feature in older tw games !
If they would listen to the playerbase, they would enjoy success in theyr reputation getting better and good finances, i really don't understand why pharaoh...Empire 2 period.
they clearny don't want to make empire 2 and med 3. they don't care
If you want to have a succesful marriage, never stop dating your spouse. Or in other words...don't stop doing the things that caused someone to fall in love with in the first place.
You mentioned "Reinvent itself" and I agree with that. Part of that is they need to remember what made people fall in love with the TW concept in the first place and return the historical line of game back to it's roots.
Also stop with the gimmicky sale tactics. Preorder factions available on launch day should just be included the game, clearly they took no additional time and tons of labor to complete past the game's release. TW games should ship with the entire scope of the title: If Pharaoh is meant to be a complete Bronze age scope, and they are planning of selling additional parts of the map piecemeal like Babylon to squeeze more money out of us.....shameful display. Selling of character skins???????????? Oh how CA have lost themselves.
The problem is that Troy was disliked and because Pharaoh is a copy of it well... This outcome was more than obvious.
The price for this game is too high and they must consider that now at days there are so many new games and we have to chose were to trade our time with. So Pharaoh is not that worthy
Troy suffered from being a epic exclusive for a year so it never got the modding scene to keep it alive
the price is already 30 bucks for key
@@kurrwa is hard to believe as the selling price is $60 for a game that came out one week ago. Other sites are trying to sell it for 40-plus
"Total War needs to get back to a gameplay formula that is focused on kingdom building rather than character narrative."
I agree 100%. I miss Medieval 2's system where characters picked up traits based on how you played them, rather than how you allocate experience points. Also, the fact that you couldn't just hire more generals but rather had to be economical with the ones you had in the family tree made things more interesting as well.
Even if I hear that a new engine is in the works, I don't think they've shown enough competency in the past few years that I trust it fixes any problems. It wouldn't just have to be a new engine, it would need to be a new engine made by a competent workforce who's not held back by any kind of internal corporate crap.
look at this Full Release Friday July 21st! - Ultimate Epic Battle Simulator 2
@@user-kg8id So an indie dev run by an eccentric mega-millionaire. Does Cavill like history-based strategy games?
Sadly it seems like the suits in charge won't listen to anyone in the community. Hopefully this acts as a wake-up call however, it could also lead to them axeing CA as a studio
At this point I wouldn’t even notice it if CA disappeares.
As someone who's been playing Total War since starting with the original Rome in 2006 and has played every single Total War to date - this video is the first I'm even hearing of Pharaoh. I don't know if I am in some sort of bubble but I have legit never seen a single ad for this game and maybe that's why the numbers are so low? I think CA may have slashed their marketing budget or something.
I've seen a bunch of them. Mainly in historical strategy battle videos like Kings and Generals, Sandroman History and others.
You are not alone. If i wasnt so active on the TW subreddit or if i wasnt playing WH3 i wouldnt know either. There was absolutely nothing as of marketing, i didnt see articles, videos, ads, nothing. The only form of marketing was a pop-up in WH3 launcher.
@@chaotix7275 Yeah I mainly only play Medieval 2 now so I don't have the modern launcher so maybe that's it. Even though I mainly watch historical content on UA-cam, I never even saw a sponsored ad during a video for the game either.
@@markcummins4037They marked to the woider audience thinking that the core player base would just buy regardless. But the majority of the Warhammer crowd only are there for Warhammer, and for those that like and play the older titles they would need to make a good old polished game again, not reintroduce 1/4 of the old features with a worse implementation.
To be blunt: We got Troy for free and the majority couldn't stomach it, I have no Idea who at CA thought they could sell it's repaint as Pharaoh at full price.
I find it even cringy when they defend a game even though they know it's going to fail. I know it's part of the commercial strategy to present it as a great game but bro... The decision of making dlcs was a commercial decision, they didn't even believed it would be possible to invest more money in this game. But the model now is to promise a lot and offer different prices for each fantasious promise. Maybe i'm getting old by now, but that really gets me mad. I can only think of the opportunities we all have lost because of some enterprise managers (investing in Hyenas, giving continuity to this shitty second project in Sofia...). Let's just wait another 2 years for the main team to come up with something relevant.
I like you am also getting old, and stuff like that also gets me mad.
I know ROME 2 gets its critics, but I genuinely think that was the last Total War game I was really excited to play for the first time, I was so hyped by its release and I thought it was class when It was released. I remember seeing the UA-cam video of the Historical battle of the Siege of Carthage and honestly it was so cool.
I felt like atilla was brilliant tbf! But people don't seem to like that...
The trailer and setting was great but the game was abselute jank. Not only was it a buggy mess of assassins being better than entire armies, the game introduced so much of what is wrong with Total War today from campaign to battles.
I think Rome 2 is only good with the benefits of hindsight, I was there on launch and it was not pretty.
@@dragonforks93 I remember what E:TW was like on release - if you played beyond a certain point the game lagged so badly even the campaign map was unplayable. They did patch it and I still play it with Darth Mod.
Rome 2 was a huge disaster at launch and it took a while for to become somewhat good.
This is heartbreaking. The bronze age is one of my favorite periods and I’ve always been fascinated by Canaan. A shame that it seems this wont ever be explored in depth. Hope they release the ancient Israelites and the Babylonians before they pull the plug on this but I seriously doubt it.
Troy total war is near the top of my favorites list. Try some of the more recent mods.
@@geoffwitt4227It ahoukdnt take mods to make a game what it should have been. I'm playing the shit out of rome 2 divide et impera though it is absolutely amazing
@@EL_BEANE_GUYMods are entirely necessary to make games how they should have been. Everyone has a different idea of what a game should be. It is physically impossible for game developers to make games that tailor to every single person's utmost desires. This is why mods are necessary, so that people can individually tailor the game to be how they want it.
@@EL_BEANE_GUY The game quickly surpassed Troy Total War's record users on Steam. Troy was a great game which was made greater by some of the present mods and the Mythos release. I think this will be a worthwhile investment. Yes, the price should be less and they could have done better with certain things. But some things are quite amazing in the game.
Iirc there's an age of bronze mod for Rome 2
Yeah, I'm *OBSESSED* with the bronze age (collapse) time period (I'm even writing a book inspired by it). I got almost interested in this new release, but I knew it would be shallow. It's been 8 years since I bought a total war game. I have put 1500 hours into Rome 2 due to DeI, probably more into Rome 1 and Medieval 2 (pre-steam, so no real idea), a fair amount into Shogun 2, Empire, and Attila... but CA totally lost me over time. Everything is superficial, and limited. You can't play the way you want, only paint the map with auto-resolve and absolutely no other interesting possibilities (diplomacy, economy, characters...)... If you had told me 10 year ago that there would be a Bronze Age total war, I would have gone NUTS. But now... no thanks. Especially with only a third of the map it should have. I used to be sad about this, but now I'm indifferent. And I really can't see a future in which CA manages to win me back.
Edit: also the sad sad AI.
I was pretty surprised by how small the map is, for the price, even in their own advertisement for the game. (I haven't played it) It looks to me like they are/were planning on releasing this small region then try and milk customers with dlc that opens up new areas. NO THANK YOU. I'm ok with a large map and opening up small new regions in dlc for added flavor but obvious cash grabs are an immediate NO from me. I actually really do want to try it but at most I'd pay half the price it is now.
This is my theory as well.
I think things like immortal leaders are nitpicks. What's really broken is the fundamentals of unit collision, battle A.I..
I think that is a feature of the Total War series - I've been playing since Shogun.
While the engine and AI being useless are in fact the biggest problems, I would disagree about the immortal leaders thing. The campaign being so focused on these immortal characters absolutely destroys any attachment to anyone who is not them and makes campaigns much less replayable. In Rome 1 you could have a no name captain rise to become one of your greatest generals or even your faction leader. Characters grew and changed depending on what they did throughout their lifetimes and each one felt unique. In modern games I have the LL who I cannot lose and changes only through the skill tree (why are those even a thing in this series, they take so much away from the immersion of the world) and a bunch of nobodies that I only remember through their unit buffs because they don’t matter more than the 20% melee damage they give to one-legged soldiers born on a Tuesday.
@@rush4inI agree! That is a big feature that I’m looking forward to in the next Total War I buy bc it creates such dynamic story’s! Total War was fun bc your decisions used to matter more. Generals are valuable but they lose their value when you can just run them into a blob of enemies and bomb that blob to smithereens. I never play WH3 like that bc the few times that I did it just wasn’t FUN. Ever since Elden Ring I really think a total war that is deeply hardcore but fair, unlike the Legendary mode would fit perfectly in this game series
@@YeraBlizzadHarry"Generals are valuable but they lose their value when you can just run them into a blob of enemies and bomb that blob to smithereens" Yes Exactly. Way to Arcade-y for me.
@@rush4in Agred; while I personally really like Shogun 2 I think that it is also the game that sent TW squarely into the wrong direction; Comparing ETW/NTW to Shogun 2 you see the campaign's focus was massively pushed away from "simulation" and towards "game mechanic"; settlements went from province capitals that grow to things that are upgraded; generals/agents underwent a similar change and no longer felt like people shaped by their experiences, instead becoming mostly a product of which buttons the player pressed in their skill-tree.
Shogun 2 was held up by excellent art direction, quality battle layer and a well-made campaign map, but it planted a lot of the seeds for what TW is now. (the other, more obvious parent of modern TW's failings is Rome 2, but that's no secret to anyone and the trend of character-focused narrative campaigns in Pharaoh is because it's a standalone expansion of Troy, and it made sense for that game)
Excellent report and most informative. Been a Total War fan since I first saw artists impressions of Shogun way back in time. This is the only one that will not end up in my library of them.
At this point, if CA released a Medieval 2 remaster keeping all the core that makes it so good, just bringing multiplayer campaign, AI to modern levels and some improvements in mechanics and graphics and of course the modability of the original, this would be the ´´ new´´ most successful historical game in the history of the franchise
As long as Feral does it. They seem the only competent team they have
Give it to Feral they have shown their skill. I have a feeling it CA made a remaster of Med2 they would add in single entity hero units
I'm with you on this. I honestly don't trust CA to make a Medieval 3, without ruining what made M2 great in the first place.
@modernrelic7092 if its feral i would trust
8 player medieval 2 remaster campaign would be perfect, especially when the divide and conquer team gets around to modding it, i just wanna play 8 players in lord of the rings setting total war
IDK if this is an unpopular opinion but I really hate the current province system. Having my grain only in one settlement (village really), my other settlement (also village), and a walled settlement makes the game feel way too small (I get that there are strategic elements to having it that way, but there were strategic elements to having mostly everything available in one (walled) town or castle. You don't really besiege villages, you besiege castles and major towns. They even had it that way in Shogun 2. Empire was interesting, too.
You're not alone in that. I also don't care for the province system. Or the generic icon/symbol graphic instead of pictures/illustrations of actual architecture/buildings.
With ya there. Rome 1 didn't need ot and that was PEAK TW
I actually don't dislike how provinces work in principle, but the execution is not done very well IMO. It's just not deep enough. From Rome to Shogun to to Empire and Rome 2, we always got new attempt to improve the province system. But since Rome 2, it just stopped. Three kingdoms and Thrones work the same as Rome, where provinces are concerned. We need innovation and more dept added to province management. Rome 2 province system was far from perfect, and there is no reason why CA is acting like this is it. Same goes for most of stuff.
Three Kingdoms was last "historical" TW I played. Troy wasn't historical IMO. It is a mythological title. And Three Kingdoms feels like slightly updated version of Rome 2, with some streamlined features, better diplomacy, but no naval battles. Seeing Pharaoh, I still see the same game. The way provinces, armies, recruitment and battles work is very similar to how it worked in Rome 2. But at least R2, if you play it right now, you get way more factions and unit diversity, partially thanks to the setting. So I see no reason why someone would play Pharaoh over Rome 2. Yeah R2 was bad at release, but as of now, a lot of issues have been fixed . With Pharaoh you are paying 60$ or more to get the same province system, the same battles (I do think dynamic weather sounds like a cool addition, but IMO it can't carry it).
Great games take 5-10 years to make. The fact that CA is on a 2-3 year cycle or is on a dynamic cycle between quarters of cycling funds and focus between teams from one quarter to the next between sagas, dlcs, and new games. A new engine, the balancing of graphics, immersion, AI, in a large continental campaign would take a decade. They could have had a historical team working on a new historical game following Rome II and it would be releasing now, their additions of atilla, thrones, kingdoms, remasters, troy and now pharaoh are basically worthless content at this point and see very few players...with atilla being the only addition that is impressive but still broken and should have just been a dlc or upgrade to Rome II. We will know quickly the future of game quality. If CA goes dark, doesn't announce any releases...assigns a historical team for the long haul, for a major project that will take at least until 2030, then there is hope. If they announce live service upgrades for pharoah, a new "saga", a smaller scope Medieval 3, then we know it will be trash.
This is just not true. All their great historical games from back in the day were made on 2-3 year cycles. Look when Medieval 1, Rome 1 and Medieval 2 came out. The problem isn't that they make games too fast. The problem is that most of their teams are literally people fresh out of college because they're looking to pay as little as possible. Their experienced devs responsible for all those great titles are probably all gone.
@@xKinjaxI think @orclover2353 has a point though. That might have worked in the past with prior versions of the code like way back with Medieval / Shogun. But the codebase as it stands today needs a major rewrite/refactor to fix. There are bugs that carry on from game to game for like what? 10 years? As a computer programmer myself, the only reason for this is crunch. And crunch is always driven by business model. If they announce another release on their current business model 1 game approx every 1 year I guarentee the codebase did not have time to actually get fixed into a good place and the game will again have 10 year old problems.
@@AntiRedditMod
Nah he has a point.
Earlier titles had an easier engine to work with. Things were simple.
On the contrary, the engine that was released with Empire seems to be a bitch to work with. If a 2-3 year cycle gives terrible launches with the likes of empire, rome ii, thrones and warhammer ii-iii, then it needs more time. Or new engine, idk, but something needs to change. Gotta let those devs cook.
Great games don't take 10 years to make. Great games that fill themselves with visual fluff do.
The average software career is 7 years. If "great games take 10 years to make" were even remotely true, most games developers would never release a single game, or at most just one. It just isn't true.
It was too expensive for what we get in return, especially when we have games like Baldur's Gate, Starfield, and Cities Skylines 2 coming. I will pick it up in a number of years on sale.
Cancelling historical Total Wars would be a suicide. I don't think they will do it. Now I can see them postponing the next historical title to do damage control and rethink their next steps, and rather releasing Medieval 2 Remaster to get in the good graces of the community and then maybe announcing Warhammer 40K Total War or LOTR (that would be a dream scenario, tho) once the fans are happier thanks to the remaster. Now I don't think this whole issue is due to a boycott, yes, they have a low levels of "public order", but I think that the game is just not appealing to us, as a niche audience, nor the setting to a broad one.
I agree with all you have said!
I loved medieval and empire, but I’m not willing to support a company that ignores its community and continues to provide lower quality for higher margins.
The title itself is worth very little to me, sure it would be interesting if there is a sale for it maybe I will consider buying this reskin of Troy, otherwise ca can keep it and hopefully learn something from this debacle.
CA deserves this. Trying to treat us like paypiggies instead of a community. It's starting to bite them in the ass.... good
I hope studios begin to realize all they have to do to make a lot of money... is just make good games
I simply refused to buy Pharaoh cause of three things:
- cause of how CA treats Feedback and customers
- cause I have enough other games to play atm
- and primarily cause I bought the expensive Troy Mythos Edition back then cause I hoped we would get a mythological Add-on with Egypt and it’s great mythology… pissed me of much personally
I for one am glad to see that the consumers have spoken loud and clear. Give us real historical games with a wide scope for a reasonable price. Medieval 3 is what I am still hoping for. Hopefully not in vain.
Man I will never understand how they managed to squander 3K's initial success.
I just don't understand how the suits have been able to totally cannibalize the creativity and the willpower of this studio. CA proved time and again its capacity to launch innovative, fresh, dynamic and engaging historical titles (Rome 1, Medieval 2, Napoleon, Shogun 2, and 3K up to a certain extent). Why does it seem so hard to let the devs to their stuff and put the managing/commercial side of the studio on the margins?
I mean, nobody cares about their development cycles or their profit margin except the suits themselves. If the released product is subpar, no amount of corner cutting (reskinning, feature removing, character-based narratives to increase replayability, etc.) will save your game. I just feel that the devs are crushed under unrealistic demands from the upper echelons and they have to produce half-baked content that would never have been released 5-10 years ago.
As a player, it makes me wonder on the future of this studio that I love, or at least, that I loved when they were producing the right kind of content. We all knew how Pharaoh seemed compromised on so many levels. Why did the management team seem so oblivious to the writings on the walls?
The most expensive it's ever been, a time period, faction grouping and map scope that really doesn't stir any emotions. Character based, arcadey looking, with the old ass engine too. Nah. Call me when Med 3 or Empires 2 comes out, and I'll consider parting with my money.
Excellent video, great summation
Oh awesome. Literally just asked yesterday on your community post if you were gonna make a video like this. 😊
Hope you enjoyed it!
damn looks like those "negative youtubers" were onto something after all.
Amazing how all comments made 5 days+ ago have a heart but this one lol
Im glad this happens i hope they wake up and actually do good stuff in future
I hope so! I hope they don't bankrupt and we never receive anymore historical titles. I need Med 3, pike and shot afterward
You're absolutely right on kingdom building not character building. and people may say TW always had character building, and it did and should, but it used to be where you had many, and they would change and adapt and get better, it was like collecting them, they were like pokemon basically, but your kingdom was the main thing.
The executives at CA have done this. What was most likely meant to be a saga tittle by Sofia was turned into a “major release”. Consumers are not stupid, the top up at CA are just absolutely oblivious.
They wanted a quick cash grab. This is what they get. If they wanted to make a game that would grab a ton of people then they should have made a new empire game. They could make an incredible game there. A world campaign map with an extended time period ranging from something like 1750-1899 or something. If they wanted to they could go in to WW1 but I think the timeline would have to be 1850-1920 as much as I would love to have such a wide range of dates with so much technological advancement.
Medieval 3 would also be great as well.
3K records mode will always make me so sad. TW had the chance to be the first big studio to make a HISTORICAL game for the period, and they decided to just drop the ball on that. I haven't trusted anything out of CA since, and won't ever again unless they completely rework their design philosophy.
TBF, they'd have to be crazy to make the game around the insanely popular novel lol
Empire 2 would be a dream… a world conquest total war. Warhammer showed we can have many MANY provinces and towns to conquer. In America, the 13 colonies can rebel against the Brit’s after an event. Rule the americas. In Europe, conflict between major powers and in Asia turn Persia into an Empire or the Mughals into an world super power.
If we could get the ability colonialists East and West Africa that would be literally the best total war ever
What shocks me the most is how stupid they are at Creative Assembly. And yes, it is the right word. We have been asking for Medieval 3 and Empire 2 for sooooo long, and they still keep disappointing us year after year. It baffles me why they won't make Medieval 3. It would absolutely crush in sales compared to this disaster. Will those donkeys ever learn?
This maybe the Last Total War we will see. They only have themselves to blame
No matter how many total war games they make, i buy, play, then realize i don't have as much fun as i had with Rome 2 and go back playing Rome 2 lol
I didn't like how Pharoah was marketed and by that I'm talking about the standard triple A "purchase this 70.00 pound edition to unlock these Y skins with future planned dlc that should have been in the base game etc etc" model. It all reeked of triple A and I'm feeling glad to have missed this.
You really need more credit for liking/reading pretty much every single one of your comments 😊 love the Pharoah analysis man, completely agree and hope that CA learns from this
Aww thanks mate :)
This is a good opportunity for them, they need take what they've learned and focus efforts on the best thing they ever make. Each era of TW has presented some awesome mechanics, they could cherry pick and make Med III the best thing we've ever seen.
The amount of copium/hopium on steam forum "wait till weekend" is hilarious.
Normal state of the dreaded Steam forum then.
@@chaotix7275 hahahahaha true and real
Ever since the first Shogun game i have spent close to thousands of pounds upgrading my computer and graphic card to play the latest historical game from CA, but since 3K i have not bothered and certainly wont be doing it again for this half baked arcade game.Words fail me to express how disappointed i am about how they have let down the expectations of the historical fan base. Great review Terminator,and CA R.I.P😢
Hey man you killed it with this one, I really hope CA watches this
Cheers!
Good to see you lifting up community concerns and outlining a possible road to redemption for CA. But I seriously doubt anything will change. Judging from the last eight years, it appears the corporate guys would rather do everything including WH 40K on this dreadful old engine before spending money to build a new one. Indeed, Legend of Total War says at the end of a recent video looking at Pharaoh that he's been told the next historical game is being built off of WH3. So yes it's over.
Well if Legend is right than ugh more bad times ahead
"Legend of Total War says at the end of a recent video looking at Pharaoh that he's been told the next historical game is being built off of WH3"
That would be a real bummer.
Wait Taylor where did you get this?
Anyone provide me a link
i Honestly dont see a warhammer 40K with total war.
40k cmbat is about small elite groups and cover, way more like xcom then total war.
i'm always interested how people would see a warhammer 40k game as total war. cause even outside combat how would you map the world? as a galaxy it would pretty messy to naviggate fast if i think about it.
how would you envision it?
Well, it's also been rumored that CA will do a WWI game soon so if they announce one, you can be sure 40K will follow@@artje90
First TW game I've skipped since Medieval 2. No more arcade battles please CA.
It doesn't matter if they say that this is proof that we don't care about historical games and double down on fantasy only, someone somewhere must be working on a Creative Assembly's own fantasy IP so they can stop paying Gamers Workshop.
Hit the nail on the head hopefully CA is watching your video
For me personally i wish they had just focused on building a new engine for the next TW games and worked on perfecting the WH trilogy with new lords/missing units and race reworks. Its too bad there was such a massive amount of incompetence in their leadership.
Clearly not having the Kassites (Babylonians), Assyrians and the Greeks also hurt the game
I was expecting the game to release with these at very least.
@@canaan_banana exactly they dropped the ball. The Hittites biggest enemy was the Assyrians not the Egyptians during the timeframe of Pharaoh
From wikipedia:
"Mycenaean Greece was dominated by a warrior elite society and consisted of a network of palace-centered states that developed rigid hierarchical, political, social and economic systems. "
Their civilization is literally perfect for a game like this. Add in the Dorians/Thracians invading and things can be interesting and complex.
Factions that should have been available at the outset:
- Egypt
- Hittite
- Canaanite (if they really must but boy was that a small group of city states (it feels like playing Sparta instead of playing greeks), feels the most like it should have been DLC)
Add
- Assyrians
- Mycenean Greeks
@@justiny5385 yeah what a disappointment
@TheTerminator Great video, wonderful take and one that looks beyond the scope of one game and understand the impact of it being a part of a franchise and in that regard a franchise that puts less and less into its players and asks more and more.
You stated something a long the lines of "it's not that CA can't make a good TW game", well to be honest maybe they don't... there haven't been an indication they can for years. They lost the core aspects of TW which is the campaign-battle connection and it seems the people who work there either haven't been when this idea was clear or just were the bad factors when it was clear who steered it towards the wrong direction.
Pharaoh is a DLC at a full price and the fact a lot of people figured it out and didn't purchase it is something I am thankful for - good consumerism unlike the WH crowd which helped to drive TW to the ground and clearly will keep shooting their own foot (no offense but the interview with TGBOG showcases this, he isn't a TW player, he is a WH player and he will spend recklessly for nothingburger). The real mainline game is suppose to be released next year but is in trouble (not because of Hyenas or Pharaoh), it might be delayed or whatever ... the way I see it if it does than this is a good thing. CA had annualized their games to the point there was not enough growth and reinvestment in them, bare bone and with the same issues title after title (as you had pointed out in the video which was terrific to hear!) So hopefully now that they bleed they will learn to reinvest but I doubt they will do enoug - CA always do the bare minimum.
So before you get to optimisitc or happy if CA announces a new title that looks better than Pharaoh or even if CA claims they have a new Engine, stop and consider what they really offer because CA often lie and twist they will tell Pharaoh is a 'major historical' when they know it is not internally just for sales - if they hear people asking for a new engine they will tell you they built one and the problem is that if you don't look deep you will not recognize if they did or not.
So keep your eyes open, look if the same 'siege isolation bug' is still there, see if the 'gate bug' is still there check if the AI is not repetitive and predictive, check if the AI uses many tactics and not just a couple, see if the campaign actually have simulation of the AI like paradox games or just scripts that emulate (basically if the AI plays in the same rules as the player) and so on. If not, know that CA got cheap and reselling the same game to you.
I hope CA is listening, but I wouldn't count on it and the worst part is that if the next game will be decent (3K quality) I fear people will rush back to forgive CA and buy it and thus reverse any progress we mad. The only way forward is if people will start buying a game that actually progresses on all that we have got so far. no more two steps back one step forward.
Anyway keep up on the good work, you had a good shift in your channel glad to see it.
Thanks man appreciate it! And yes absolutely regardless of whether they say Med 3, new engine, etc etc its always good to be cautious. Actions speak louder than words so would really need to see the clear signs of a new engine and not just believe them.
Also totally agree with you, the Warhammer games are successful because they are WARHMMER not Total War. I think the only way now a Total War game actually is worth it is if they reinvent it. Otherwise they'll just keep shooting themselves in the foot
Edit: I probably should have watched the entire video, before making this comment as he mentions basically everything I said here and more.
If they had combined Troy and Pharaoh into a "Total War: Bronze" game (instead of separate games) I can imagine it might have gone down differently. Alternatively, if they had done any combination of the following it also might have had a far better reception:
1) fixed longstanding AI issues
2) resolved to improve naval combat and make it 'feel' better from a player perspective
3) fixed collision and blobbing issues. Not a huge deal on its own, but it does contribute to an unseen feeling of jank or unresponsiveness
4) moved onto a new engine. The current engine is great for ranged combat, it really is. Far better than older total wars in that aspect. However, it struggles to simulate realistic melee combat, or even troop maneuverings (see the collision issue above).
My comments from another video about this.
"I am personally happy to see them fail. They have done this to themselves. I have thousands of hours in the series over the years after finding medieval one in a bargain bin at a mom n pop computer shop almost two decades ago. They lost me as a fan after Attila. I dont care if they 'return to form' or 'get back to basics' , they will never get another penny out of me for as long as i live. They abandoned us historical players to pander to whalehammer and then tried to feed us its fecal matter with a historcal garnish and just expected us to eat. I say keep your shit and burn it in your dumpster fire of a company to stay warm as the lights go out."
Thrones is beyond underrated. If those DLC had come out it very easily could’ve been the medieval 2 we all wanted especially if they expanded the map.
Thrones has the best unit recruit system, the best melee battles, and the best sieges of any TW since Shogun 2. It's the best TW other than WH2, IMO. A crying shame it never got the love it needed.
The only one I bought, and I did like it. Just needed more, to flesh it out completely.
Nope it's not,it was garbage.
Thrones had great recruitment system and some really good siege maps everything else in as awful. It had the worst and most dumbed down campaign map mechanics and building system of the whole franchise.
😂😂😂😂😂 what are you smoking or/and drinking?
What CA needs to do:
1) Do a proper research on what the community truly wants (they should also separate the WH and historical one): what kind of title does the community want, what were the issues they were having, what are they expecting for the new title. They have multiple historical titles and they should research the community for every single title and put it all on one paper for the new one.
2) By knowing what the community wants they should focus on bringing the best in the segments of campaign, battle, diplomacy etc.
3) The new title should be groundbreaking, something epic that all the players will want to play. Good example is the campaign story and diplomacy from 3k. What if they also did something similar with the battles? Provide us with even larger scale battles and sieges etc with a challenging AI throughout the whole fight and even the campaign.
The main issue is the more titles you played and the more you understand the AI, the easier it is to cheese it and bait it, these things should be eliminated in order to give us a proper new gaming experience that the whole player base can dive into and enjoy. Just hoping that they will stop trying to mix the WH and Historical communities up and give us a non-character based title...
Lots of good points being made for future games ❤
We need a new engine so badly.
look at this - Full Release Friday July 21st! - Ultimate Epic Battle Simulator 2
new engine means hard work
CA dont want that 😂
they just want maximum profit with minimal effort
You nailed it. I wanted Empire and Medieval 3 and my initial anger when I saw this was the title has only increased.
About character narrative, we do want it, we just don't want it scripted. Back when we had family trees and character got traits after what they did, we had amazing and fun engaging narratives our generals went through. The only problem with it, was it was a relatively small system, but that is only a problem as in we just want more.
The new engine will probably be good in long term but the first game will probably be a casualty like with how buggy Empire was when it was the first game on the new engine. I hope Medieval 3 is not that casualty of being the first game on new engine.
It would be clear: Give us the whole Bronze Age instead of the cut half up sized map. I was talking to an American friend who was looking towards but the price basically was too expensive. Give it a discount soon, and deliver the roadmap. I don't want to see Dynasty edition being refunded but if these things are happening...what can we do? :(
I'm someone that loves the time period. But even I can understand that there was no need to release it now, and even if it had been 3-4 years, it would still have fared better. It releases in a time when TW attention is low yet Paradox attention is high.
Once we get Mesopotamia, then the player base will increase. But I do hope they release a road map so we get a solid plan.
I do not want to see this game end because you can tell the devs are passionate. I don't want CA Sofia being punished which causes them more hurt and we never get the bronze age experience that for us fans, we should have gotten. However, the decision to go with Pharaoh and NOT giving the whole bronze age is also flawed from the start.
I love your optimism but I am very skeptical tht CA will ever care enough to do so. It should have launched with all these extra stuff then maybe. But still something no one asked for and that comes from me who is a huge Bronze age nerd
@@ravenseesall2319 Something that COULD have released 5 years down the line and wouldn't have been a problem. Family tree, politics, marriage are things that is needed. And Mesopotamia/Greece.
It's time we got something like that.
The devs can be passionate all they want, they are being paid to, none of that excuse the escale and the price of this game. This game deserved to fail, so CA either learns from it o it's shut down, I'm ok with either.
Feels like their might be some out of touch managers at CA. No way the entire company believes this was the right move. Greatly missing the glory days. Sweet vid, thanks for uploading!
Inlook at feral. They get it
Seeing as they stay with engine for a long time when they make a new engine I would recommend on investing in game ai. It would be a bit expensive at first but a learning ai that would learn from over time from players would make game super attractive to not only total war fans but strategy game players and general.
Features I would like are, garrisons should be customizable and based of the income of the settlement. Collision and pathing issues is something else that should be look at.
Different Commander ranks, not just generals that can move with 20 stacks. Smaller sized armies that would enable movement outside settlements without general being around.
Religious and cultural pressure mechanics, in medievil 2 there were units that required a certain percentage of population of settlement to be of either certain religion or culture, requiring you to pay attention to religious and cultural pressure from outside sources. There are a few more but I think if they make medievil 3 on a new engine a medievil 2 remastered would be better first so they can see what people liked about that game and implement and immprove upon it.
I'd happily take worse graphics for bigger battles with better AI on a new engine.
Did you saw any AI progress in any TW game since 2009?
Full Release Friday July 21st! - Ultimate Epic Battle Simulator 2
@@IdeI2StOnEdfor me, I just want that my friends or random players can join to my battle vs AI and play as AI - it was in Shogun 2?
Imagine 10000 soldier battles being the regular thing.
Maybe they're not playing, but Steam makes MILLIONS from people buying games and NEVER EVER playing them, you have old people with no time to play them and young people spending thousands of daddy's credit card on games, just to watch some assh4t play Roblox on Twitch
I find that there are several key elements missing from the game - elements that I know mods and future DLCs will introduce. One of the critical features I'm eagerly awaiting is the addition of blood and dismemberment, which, for me, is essential to enjoying the game seriously. However, I'm fine with waiting as I am a patient type of man knows that these aspects will be integrated over time.
When I first tried out the game, I saw immense potential, the kind that could keep me engrossed for thousands of hours because I love the bronze age in historical terms and have always had a fascination with the Hittites.
Yet, as it stands now, the game hasn't reached that point where it will keep my attention. Nevertheless, I know that it will evolve and mature into a more complete experience. It's not a matter of if but when. I give it three months and then I think it will be where I need it to be.
I have a profound fondness for infantry-focused warfare over cavalry and artillery hence my interest in the bronze age. I can vividly recall my enthusiasm for the infantry combat in Attila for instance, and it reached new heights when I installed the 1212 mod. So, at some point, I anticipate there will be a defining moment, a critical mass moment when I think to myself, 'This game is finally where I want it to be, and I'm ready to dive in and start sacking anything that moves.
I say, give it time to mature (DLC and mods) before writing it off. I think this game is going to shine.
I thank all you Total war expert players, yourself, Legend of Total war and others for your in depth opinions on this and other games, it really does help us to understand the short comings of these games in depth, personally for this Pharaoh game I was just so disappointed in the region, subject matter and general game in which this game was set in, I was sure that so many people still playing Medieval 2, Empire, even though its still broken that we would get an upgrade of one of these 2 favourites, I wouldn't spend money on Pharaoh even if I won the lottery.
If Pharaoh were released 10yrs ago I think it would have done well. But I think fans are experiencing 'TW fatigue'. Original Shogun was a revolution in gaming. Original Rome was a revolution as it made it 3D. Empire was a revolution as it added the naval battle. I think TW needs a new revolution. The monotony of conquering tiles needs a rethink imo. Henry V was named heir of France after essentially 1 seige, 1 forced march and 1 pitched battle.
Empire 2 for me though.
Man this game is shit especially for what it gives and what they ask......
Fully approved 🤝
Once you’ve had half the world as a map, these little games feel like those campaign DLC’s. We don’t want that shit.
What the community wants : Medieval III, Empire II, etc.
What CA gives : Troy reskin
CA : Hm, guess the community doesnt want historical games anymore.
ye
I will not purchase another total war game until it goes back to the old games like Rome
I would start looking elsewhere. Manor lords for example. Im a huge city builder guy, so looking forward to that, but maybe there is something else.
Manor Lords sure looks interesting especially when you release how small that teams is and actually produce beter shit that 3k+ devs or reused assits bs@@mortalitykitten6786
@@mortalitykitten6786knights of honor 2 is great
I strongly think that medieval 2 remastered if released 😅
Will be the most successful total war ever made after modding support
I've been a Total War player for years, buying many at launch, but I had no idea this was even coming out till less then two weeks before launch... and that was because I decided to try Atilla Total War for the first time to scratch the historical Total War itch. I honestly didn't bother with any of the recent Saga minor releases and was confused when looking at Pharaoh on why it was being priced and pushed as a full major game release. For $80 Canadian the amount of content I was seeing made zero sense. I have no idea what CA and Sega were thinking with this game but what a miss-step.
Bummer. I find the time period actually very interesting. I was gonna check it out when the dust settled. But that sand storm turned out to be just someone sneezing at an old dusty book from the library...