They change it again (Phoenix), so you have missed that.. Now it heals you to 100% health, but give you debuff that you cant cleanse that does 14% damage every seconds till you die or get a kill..
Yeah, Mika the main idea of trenchant is that sweep hit counts as heavy attacks so sweeps with spear will be omg dmg, I will put jagged on it, and coup de gra perk on armor, so dots dmg will be strong too, bleed and poison, with hatchet debuffs
I just want to see if i need to change my tumbler or void dp for the ironheart pants. I 'm playing as a bruiser for a long while because of your videos. Its the role that most feels good for me to play. And having your videos as a gamestyle baseline and tips its just amazing. Keep up the good work.
Ey Mika, Nature's Wrath reduces temporal empower to 0, the description is not really good tbh. Basically nullify all temporal empower, but It could be good for magic weapons in general because u can reach empower cap with harnessing, runeglass and things like Rune of Helios or Oblivion still works with Nature's Wrath because are not temporal empowers, are persistent empowers with duration. It could be used in some PvE builds or maybe specific group setups, like using the sns passive and other sources of empower to reach cap without temporal sources. Great video, looking forward for the next one 🔥❤
For natures wrath I hate AGS wording, expires 200% faster would that mean that your empower expires 3x as fast which if the case this will be the 100% meta for dps. This also has to work with empowered amulet so you actually get the empower for longer, and who knows if it will count the empowered amulet first and then do 200% or will it go 200% and then add empower amulet on top. If it allows you to have 0 empower it is not worth it for 20% extra base dmg imo, at least speaking from a musket standpoint.
They change it again (Phoenix), so you have missed that.. Now it heals you to 100% health, but give you debuff that you cant cleanse that does 14% damage every seconds till you die or get a kill..
So if im about to die and I kill a rabbit or sm, dose that count as a kill and thus reviving me for litte effort.
@@deyo286 actually not tried, but it does kill you in duals.. that have happend
I think sweep would be best on the spear for sure since the perk cou is as a heavy attack
good idea
Yeah, Mika the main idea of trenchant is that sweep hit counts as heavy attacks so sweeps with spear will be omg dmg, I will put jagged on it, and coup de gra perk on armor, so dots dmg will be strong too, bleed and poison, with hatchet debuffs
I just want to see if i need to change my tumbler or void dp for the ironheart pants. I 'm playing as a bruiser for a long while because of your videos. Its the role that most feels good for me to play. And having your videos as a gamestyle baseline and tips its just amazing. Keep up the good work.
as soon as patch goes live im farming ironheart and making followup video on it, you can count on it!
Ey Mika, Nature's Wrath reduces temporal empower to 0, the description is not really good tbh.
Basically nullify all temporal empower, but It could be good for magic weapons in general because u can reach empower cap with harnessing, runeglass and things like Rune of Helios or Oblivion still works with Nature's Wrath because are not temporal empowers, are persistent empowers with duration.
It could be used in some PvE builds or maybe specific group setups, like using the sns passive and other sources of empower to reach cap without temporal sources.
Great video, looking forward for the next one 🔥❤
Bleeding sweep plus this spear. 😂
For natures wrath I hate AGS wording, expires 200% faster would that mean that your empower expires 3x as fast which if the case this will be the 100% meta for dps. This also has to work with empowered amulet so you actually get the empower for longer, and who knows if it will count the empowered amulet first and then do 200% or will it go 200% and then add empower amulet on top. If it allows you to have 0 empower it is not worth it for 20% extra base dmg imo, at least speaking from a musket standpoint.
Sin also extends CC and bleeds etc so bare that info in mind. It can be pretty fucking vile with netshot etc or cripple reap + crippled perk.
Sin only extends debuffs (weaken, rend, slow, exhaust, and disease being the easiest to apply imo), but bleed is not a debuff.
@@Toadbabe It worked in PTR for me with keenly jagged.
@@STRAF34RRProductions Interesting, all the more reason to get it. Looking forward to getting it tomorrow (finally!!!).
Also the amulet was changed again, now if you get a kill you will live
that changes things, a bit :)
The heavy gauntlet might be good for pve tank to give out abit more dps
even as tank u left click nonstop, they are just bad
eh idk. creed boots still have viability over anything else for muskets.
Also with the Phoenix artifact thing, imagine missing respawn in war just cause u use that. LMAOO
common Mika W
🎉🎉🎉
so they add phoenix to already unkillable builds...😤
hello ladies and gentlemen? but... i'm a beautiful person.. :(
go rs channel for that intro :P