tricky choice on the hestia glowing coal pick, the ability to throw the cast works well for Pan (target from a safe distance and the travel time gives more time to charge omega special) but also the travel time hurts Mental Block's utility as a parry edit: the later probably why it got immediately sold after Cerb lmao
Yep, but you probably saw how bad the other two choices were, lol. The Apollo one being sold for an extra 30% more damage (Danaid Dagger) is def different tho
It's once per encounter, yeah. If you saw it being used in Fields multiple times in one room, it's because each reward you unbind counts as an encounter.
Static Shock lvl 3? Close enough welcome back wave flourish
tricky choice on the hestia glowing coal pick, the ability to throw the cast works well for Pan (target from a safe distance and the travel time gives more time to charge omega special) but also the travel time hurts Mental Block's utility as a parry
edit: the later probably why it got immediately sold after Cerb lmao
Yep, but you probably saw how bad the other two choices were, lol. The Apollo one being sold for an extra 30% more damage (Danaid Dagger) is def different tho
@@Myntkaramell this is true, it was a pretty rough set of options ngl lol
Wait,you can trigger engraved pin multiple time? as long as the condition is fulfilled? that's busted💀
It's once per encounter, yeah. If you saw it being used in Fields multiple times in one room, it's because each reward you unbind counts as an encounter.
@Myntkaramell what happens if there's still enemy by the time the timer end? you don't get the heal and die?
Pretty much, yeah.