To answer that they were 2 versions super street fighter 2 turbo U.S and super street fighter 2 X grand master challenge JPN, cammy in th us version says cannon drill and flash kick and in the Japanese version she says spiral arrow and cannon spike and thr 4 bosses names are changed.
To those who know or don't supet street fighter 2 turbo was only atcade only and Panasonic 3DO it was never released for snes or genesis the arcade came out in 1994 a year after the first super.
so... i'm more of a mortal kombat guy and play umk3 fine to this day, but when I play sf2 with my friend I struggle with his throws... what should I do to avoid throws in this game? is there a tech throw that i'm not timming right? should I crouch jab? I have no fucking clue when my friend picks vega and walks to do a throw and even knowing I can't prevent it
Thales Monteiro For classic SF games the only strategy to not getting thrown is to not get thrown. Since there isn't a special input to most throws in the game and there is no whif animation, you won't have a clue when it's coming. Only tip I can give is not to play defense as much. If he's getting you in a series of block strings, he can just walk up to you in a block and throw you. I'd recommend staying more on the offense in the classic games. If you're talking about Vega's special throws, that takes experience and timing. There is very little difference in animation between the claw dive and the suplex. Your best bet is to guess with a counter, like a DP or a flash kick, around the height of the attack. It takes almost perfect timing but it is doable.
Zebster aka Zebia No, the title should be; Capcom Classics: Super Street Fighter II Turbo X: Grand Master Challenge for Match Making Service! Part 1 - YoVideogames" and no Im not fucking putting all that in a title.
YoVideogames Well of course I wouldn't expect you to put such a long title. It's just, I thought that the video was going to be the doods playing SSF2 not SSF2X, which would have been interesting because I don't see many people play that particular version.
being the poster boy doesnt make you a Main character, look at scorpion and subzero.
Cammy getting the scar by Vega predates Udon. It shows up in a manga done in the '90s.
The Guile stage with the girl giving a hj, good times.
She is giving a handjob. Wow.
To answer that they were 2 versions super street fighter 2 turbo U.S and super street fighter 2 X grand master challenge JPN, cammy in th us version says cannon drill and flash kick and in the Japanese version she says spiral arrow and cannon spike and thr 4 bosses names are changed.
Still one of the best fighting games!
To those who know or don't supet street fighter 2 turbo was only atcade only and Panasonic 3DO it was never released for snes or genesis the arcade came out in 1994 a year after the first super.
Better known as Super Street Fighter 2 Turbo here in USA.
"Benny doesn't like Shotos"-LOL. I have to agree. They need to do more of these streams.
The box art of a genesis SFII has Guile fighting bison.
Yes for playing Rainbow
YES! Super Turbo!
I love you.
Max should do a boss rage against classic jade in MK9 as she is the hardest character to get to in mk9.
so... i'm more of a mortal kombat guy and play umk3 fine to this day, but when I play sf2 with my friend I struggle with his throws... what should I do to avoid throws in this game? is there a tech throw that i'm not timming right? should I crouch jab? I have no fucking clue when my friend picks vega and walks to do a throw and even knowing I can't prevent it
Thales Monteiro For classic SF games the only strategy to not getting thrown is to not get thrown. Since there isn't a special input to most throws in the game and there is no whif animation, you won't have a clue when it's coming. Only tip I can give is not to play defense as much. If he's getting you in a series of block strings, he can just walk up to you in a block and throw you. I'd recommend staying more on the offense in the classic games. If you're talking about Vega's special throws, that takes experience and timing. There is very little difference in animation between the claw dive and the suplex. Your best bet is to guess with a counter, like a DP or a flash kick, around the height of the attack. It takes almost perfect timing but it is doable.
SNK Classics: KoF '98 WHEN?
he's here
is it me or Sagat looks a little more skinnier than he should?
This is before they made him buffer in the later games
He was skinner in the world warrior and championship edition
still, his proportion is weird.
That's super street fighter II turbo grand master edition for u
ah its turbo i thought its ssf2
the button tapping is real lol
i cant wait for any darkstalkers, and yes we need koryu/rainbow
Steve, I think you talking about Brooke Valentine
Isn't there a SNES version?
Dreamcast Spirit OK thx
Pls play Rainbow Edition tho. It's the bestest
Nooooooooo the characters on the box are called poster boys
Cammy is mah gurl
Title needs changing. It's Super Street Fighter II Turbo (or X)
Super Street Fighter II is the version before that, subtitled "The New Challengers".
Zebster aka Zebia No, the title should be; Capcom Classics: Super Street Fighter II Turbo X: Grand Master Challenge for Match Making Service! Part 1 - YoVideogames"
and no Im not fucking putting all that in a title.
YoVideogames Well of course I wouldn't expect you to put such a long title. It's just, I thought that the video was going to be the doods playing SSF2 not SSF2X, which would have been interesting because I don't see many people play that particular version.
Nah the legacy hack is off the chain bros try that version
Easy mode in this game is a bitch.
ryu has a last name
It's not canon. Even Ono said it in his interview.
odd i thought it was 0_0
I'm a gamer cool guy eho enjoys videos
This game boss rage on hardest plzz :D
To be fair, Steve, some of the r & b singers been fall off after one hit single.
Wrong! Tekken's storyline is far more ridiculous than street fighter!
Nooooooooo the characters on the box are called poster boys