Vulkan vs OpenGL | Nvidia Titan Xp
Вставка
- Опубліковано 9 вер 2024
- Vulkan vs OpenGL rendering performance measured in fps and CPU load.
Java rendering engine used: github.com/fyn...
Kotlin implementation: github.com/fyn...
Measured rendering features:
FFT ocean
Deferred Lighting with MSAA
Bloom
Atmospheric Scattering
Based on GPU FFT Ocean paper:
tore.tuhh.de/h...
This was a little confusing going through. Would be nice to have a chart at the end with the comparisons... and java rendering engine? O.o
in this video are some charts
ua-cam.com/video/hvdAVsjrQRM/v-deo.html
but older version and bad quality
amazing excellent job
Völlig wumpe, ob da jetzt OpenGL oder Vulkan das Rennen macht: ich ziehe den Hut vor Dir. Sehr gute Arbeit!
Danke! :)
I'm still waiting for more features to be add to this amazing engine. are you still working on the Engine?
u wanna continue the series to create a game?
Since your first uploaded example do you think progress has been made mostly in the developers utilization of the platform or the development of Vulcan
Wow. Ich programmier grad auch ne vulkan engine in c++. Ist echt hart und macht teils echt platt.
oh ja, es plättet :D
in gfx tool for pubg...its good vulkan or open gl? i dont know what kind is graphics api
lmao very related to the video
Aside from this being in the wrong spot, generaly you would want to use Vulkan if youre phone is capable
I like the vzlkan water color
will the scene editor be like in unity or unreal?
But can it run Okuplok?
Which Is Vulkan?
Ok At 1:26
Dead project?
Will Vulkan win? :))
Sure
@@TheLavaBlock If you ignore the gpu yes
@@ericbower2256 elaborate?
@MadmanWithPie Thanks for the reply/explanation.
His reply seems to suggest that Vulcan does not work well with gpus.
@@CosmicCleric Well that's definitely not it, because using Vulkan is like being five years into a marriage to your GPU.