ULTIMATE CRUSHER STUKOV DESTROYS MENGSK - Weekly Brawl [Starcraft 2 Direct Strike]

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 26

  • @Jamndude3
    @Jamndude3 2 роки тому +9

    So...the SC1 Goliath AI...in SC1, pathing was determined by the size of a unit's sprite instead of a consistent hit box like in SC 2. Goliaths and Dragoons (and to a lesser extent, zerglings) had different sized sprites for each animation frame, so if you told them to go through an area that was even a little narrow they'd reassess their path literally every frame of movement and would derp around in circles. This would get worse the more of them you had in a group because they actually accounted for the movement of nearby allied units in their pathing routine. Trying to get Dragoons up a ramp was a test of skill. Getting any of these units up a staircase doodad was impossible.

  • @nemeiazykroff9767
    @nemeiazykroff9767 2 роки тому +1

    43:33 there's two quotes you're trying to put together: "Prodigious size alone does not dissuade the sharpened blade.", and "Monstrous size has no intrinsic merit, unless inordinate exsanguination be considered a virtue."
    Both voice lines show up when landing crits on large enemies.

  • @pingaspwnspiness
    @pingaspwnspiness 2 роки тому +3

    You can explore the whole map by move commanding dragoons/goliaths to the enemy base. Later games with an auto explore feature probably just took the pathfinding ai of dragoons and assigned it to a button.

  • @ThisIsntAYoutuber
    @ThisIsntAYoutuber 2 роки тому +8

    “Mengsk was a fool to think he could control them.” -Stukov

  • @zecrome1977
    @zecrome1977 2 роки тому +2

    “Those infested Civies having no attack sounds sure sounds spooky.” Silence is indeed Scary.

  • @janner1425
    @janner1425 2 роки тому +3

    the rocket boys at the start were from the bunker i think :)

  • @misspurdy27288
    @misspurdy27288 2 роки тому

    If I may do that plug you mentioned:
    Broskof starts at 10am EST. He mainly does project zomboid but Tuesday and Friday are starcraft days, usually we’ll do about four hours or SC2 with a mix of co-op and Direct Strike.
    Rewatching that game 1 I was screaming at myself ‘get a blackhammer and a sky fury!”
    And game 2: Man I wish I had any other aura, life did nothing. Also I was trying to teach our mengsk how to mengsk midgame without being rude.

  • @tiamatslayer
    @tiamatslayer 2 роки тому +1

    "Prodigious size alone does not dissuade the sharpened blade." Narrator says this sometimes when there's a big body on the enemy team. Because we see big boi in the enemy squad, probably gonna shank 'em anyway.

  • @InflamesGames303
    @InflamesGames303 2 роки тому +1

    That was a fun one to watch. WP to all the players.

  • @dihyrdr
    @dihyrdr 2 роки тому

    Not getting the jump for the volatile civies was kinda triggering :P

  • @pikadragon2783
    @pikadragon2783 2 роки тому

    "It's like DnD, but then your guys can do something stupid."
    ......
    Uhhhhhh....
    We might be playing two different DnDs XD

  • @gerrynowak9050
    @gerrynowak9050 2 роки тому

    Nice game! I love apocs, charge in and missile barrage, Yes!

  • @opencorners
    @opencorners 2 роки тому

    aura on grid
    proceeds to place first tank next to aura
    🤪

  • @remliqa
    @remliqa 2 роки тому

    Wait, did I just saw the diamondbacks grounded the Alexander?

  • @Frost-01
    @Frost-01 2 роки тому

    Soooo your aleksander nuked their nexus when it fell down >_>

  • @fragglefknrock7568
    @fragglefknrock7568 2 роки тому

    You could of fungaled it and tanked it to death then your apoc would of been able to munch it too.

  • @Santisima_Trinidad
    @Santisima_Trinidad 2 роки тому

    Prodigious size is of no consequence
    Probably, IDK.

  • @rhanmiglornhassaklordzerob1826
    @rhanmiglornhassaklordzerob1826 2 роки тому

    nice match

  • @jermainex364
    @jermainex364 2 роки тому

    Thank you for doing these videos for us :)!!! Increase your stats = Promo-SM!