I always wanted a version of/perk for warlock where they gave him some kind of spell cooldown or similar for a buff to melee proficiency. Like making the sustain on curse magic healing be stronger, but the spell has a cooldown. So you pop heal/drain + curses and go into fight
I really understand the Clerics nerfs, is intended for trio abuse, still, if ure not on a trio u need to run no spells, trying hybrid or full on caster is dumb, no one wants to bring 4 or 5 campfires xd, thats just dumb, i tried swarm, and yeah, u deal a lot of dmg, until they walk out of it, and ups, u wasted a 7 tier spell and need to campfire to recover it, and btw, with continuous good luck trying to rest, spoiler ure dead if u try to rest lol they are slowly making Cleric into a Paladin xd i mean if u want a caster just play sorc or lock, those has infinite spells (wizard with meditate counts but not as much)
@Tainted_Delusion in regards to his position on recoverable health. I know they already do, and I'm adding in that if they did change recoverable health to what he mentioned, the surgical kits should still do the same thing that they do now
I think for healing, you SHOULD be allowed to heal past the temp hp BUT have it decay until it goes back to the temp max spot OR make any healing spells just give temp hp that decays over 5-10 seconds. that way you still need to heal and use campfires
I think this comment is a bad take, your opinion is real bad and honestly I’m mad you even thought about sharing such a wrong opinion on the dnd community
Why are they buffing locust swarm no cleric ever uses? Cool, instead of changing the mechanics of banshee, they only removed 30 % of her health. Still not doing her unless I have a quest for that. Also, this is going to go great with cont. dungeon when someone comes in late. It's mostly L patch.
"why are they buffing an UNDERUTILIZED spell" "instead of making the boss easier, they made her easier" as for #3, there are still stacks of blue portals, ropes on some maps, etc. its easy to get out
@terrellsdoomed 1) It won't change a single thing. 2) Her attacks are the problem, not health. 3) When you spawn 6 minutes before the end in inferno? As trio?
@ I already put locust swarm on in arenas, it does change something apparently Either way, some bosses are harder, some are easier. Some will have harder movesets, learn it. Its more easy now. They’re listening I genuinely don’t know how you can cherry-pick the only example with the least extracts and feel accomplished… it’s literally HELL/INFERNO. Work for your extract. It is a HARDCORE dungeon delver, and you are going to hell and complaining you can’t get out 😂😂
@terrellsdoomed Not in normals or HR? What a shame I guess. Gee thanks for reducing health of the most frustrating boss that has really shitty mechanics to deal with. Not really what I'm looking for but still not doing the boss unless for the quest. Oh, so the player gets punished for terrible implementation of cont. dungeon and you call that skill issue? Coooool... Because of people like you, we simply can't improve this game.
druid needs ultra nerf to bear and panther damage and scaling, bear needs its hp reduced by 30%, cooldown for thorncoat, disable casting while dreamwalk, and remove shapeshift mastery and make shapeshitft take longer, remove rondel from druid. class is still broken the panther nerf is not enough.
I like the campfire idea, since it makes campfires useful to everyone else that doesn't need it for expressly skills
clerics made even worse, what else is new.
Literal worst class. I hate that I love it
delete druids get em out of my game
i noticed when i hit a dummy last patch,the second swing doesnt applied. i think this is the 1st sentence
I always wanted a version of/perk for warlock where they gave him some kind of spell cooldown or similar for a buff to melee proficiency. Like making the sustain on curse magic healing be stronger, but the spell has a cooldown. So you pop heal/drain + curses and go into fight
Not gonna cry about it but these changes to cleric and druid is making me take a break enjoy the dungeons with 1 less cleric/druid abuser.
completely agree with the temp HP thing, that solves the warlock problem too.
I think the healing thing is a good idea, but you should be able to heal grey health at a 20% effectiveness with non campfire healing.
I really understand the Clerics nerfs, is intended for trio abuse, still, if ure not on a trio u need to run no spells, trying hybrid or full on caster is dumb, no one wants to bring 4 or 5 campfires xd, thats just dumb, i tried swarm, and yeah, u deal a lot of dmg, until they walk out of it, and ups, u wasted a 7 tier spell and need to campfire to recover it, and btw, with continuous good luck trying to rest, spoiler ure dead if u try to rest lol
they are slowly making Cleric into a Paladin xd
i mean if u want a caster just play sorc or lock, those has infinite spells (wizard with meditate counts but not as much)
I don’t get why the devs removed multiple uses of statics
because its a HARDCORE dungeon delver
too many people camping extracts, happening a lot so far since the change
Surgical kits too should recover temp hp as well
Surgical kits heal you to full every time wdym?
@Tainted_Delusion in regards to his position on recoverable health. I know they already do, and I'm adding in that if they did change recoverable health to what he mentioned, the surgical kits should still do the same thing that they do now
Campfire take is bad because thematically, not being able to heal with magic is dumb.
I think for healing, you SHOULD be allowed to heal past the temp hp BUT have it decay until it goes back to the temp max spot OR make any healing spells just give temp hp that decays over 5-10 seconds. that way you still need to heal and use campfires
in addition the portals need to spawn in the gold pile room after you kill the boss
Cleric in arena was broken but cleric outside of arena is pretty bad. Need some way to balance cleric in arena while also helping it outside of arena
wouldn't druid still be able to full reset as their heals increase their recoverable HP?
I hate the dnd community you give a suggestion or a opinion on something and they get mad and tell you how wrong you are its annoying
If you’re a DM then screw the community. You’re a God, make the rules up, the legit rules are more like guidelines anyway
@SuperPirateLego surely he meant the DaD community and not dungeons and dragons
I think this comment is a bad take, your opinion is real bad and honestly I’m mad you even thought about sharing such a wrong opinion on the dnd community
need to mention, patchnotes are from yesterday
Cleric nerf😢
New intro
Why are they buffing locust swarm no cleric ever uses?
Cool, instead of changing the mechanics of banshee, they only removed 30 % of her health. Still not doing her unless I have a quest for that.
Also, this is going to go great with cont. dungeon when someone comes in late.
It's mostly L patch.
"why are they buffing an UNDERUTILIZED spell"
"instead of making the boss easier, they made her easier"
as for #3, there are still stacks of blue portals, ropes on some maps, etc. its easy to get out
@terrellsdoomed 1) It won't change a single thing.
2) Her attacks are the problem, not health.
3) When you spawn 6 minutes before the end in inferno? As trio?
@ I already put locust swarm on in arenas, it does change something apparently
Either way, some bosses are harder, some are easier. Some will have harder movesets, learn it. Its more easy now. They’re listening
I genuinely don’t know how you can cherry-pick the only example with the least extracts and feel accomplished… it’s literally HELL/INFERNO. Work for your extract. It is a HARDCORE dungeon delver, and you are going to hell and complaining you can’t get out 😂😂
@terrellsdoomed Not in normals or HR? What a shame I guess.
Gee thanks for reducing health of the most frustrating boss that has really shitty mechanics to deal with. Not really what I'm looking for but still not doing the boss unless for the quest.
Oh, so the player gets punished for terrible implementation of cont. dungeon and you call that skill issue? Coooool...
Because of people like you, we simply can't improve this game.
@ you can’t make someone happy that’s permanently unhappy 😂
druid needs ultra nerf to bear and panther damage and scaling, bear needs its hp reduced by 30%, cooldown for thorncoat, disable casting while dreamwalk, and remove shapeshift mastery and make shapeshitft take longer, remove rondel from druid. class is still broken the panther nerf is not enough.