Very cool bro I completed it finally had to re-watch it many times but I did not quit and it's done now. Thanks. And now how to add that changing texture to it I mean how you textured it?
hi - i bought the addon - really like the setup. i noticed that if i do a longer source courve the funghi will fade at the beginning of the curve when i animat the grow effect. any idea how to fix this?
Yes you can tweak the float curve middle handle that controls the taper of the curve radius, I’m not entirely sure why but tweaking that for longer curves makes them not disappear
amazing tool bro ,there is anyway to preview faster the animation as it is going really slow on my computer .RYZEN 9 , 32GB RAM , NVIDIA 2080 TI. is it normal ?
Yes it is a bit slow - lots of calculations happening. You could temporarily turn down number of branches and it would be faster, or just do a viewport render to see the animation
youve really saved my bacon thank you fella
Awesome tool. I can't wait to try it out.
Very cool bro I completed it finally had to re-watch it many times but I did not quit and it's done now. Thanks. And now how to add that changing texture to it I mean how you textured it?
Good work! The texture I believe is just a few different noise textures applied in world space. The secret is using a lot of SSS
Im having lots of trouble trying to make a material that works as well as yours did, could you give me some tips on how you made your fungus material?
did you find any solution to the material ?
hi - i bought the addon - really like the setup. i noticed that if i do a longer source courve the funghi will fade at the beginning of the curve when i animat the grow effect. any idea how to fix this?
Yes you can tweak the float curve middle handle that controls the taper of the curve radius, I’m not entirely sure why but tweaking that for longer curves makes them not disappear
amazing tool bro ,there is anyway to preview faster the animation as it is going really slow on my computer .RYZEN 9 , 32GB RAM , NVIDIA 2080 TI. is it normal ?
Yes it is a bit slow - lots of calculations happening. You could temporarily turn down number of branches and it would be faster, or just do a viewport render to see the animation
@@Graphicalninja thanks bro
i am having a problem as i can see the first single branch only and not the other sub branches, how can i fix it please ?
Are you using the latest version of blender?
@@Graphicalninja i yes i updated my blender and now it is working, thank you.
need help. turning on the modifier doesn't do anything
You might need to update to the latest version of blender - geo nodes development has been fast so it might not work in older versions
@@Graphicalninja you are right! thank you its working now