@@MistaFinni I think he means the real world Wallachian prince Vlad Tepes, aka Vlad The Impaler the guy who led a major military campaign to repulse the Ottoman invasion of Eastern Europe, whom the Dracula myth was derived from
@@pathfindersavant3988 They definitely changed up the role of primordial malzeno to make it sympathetic so saving it feels nice. the knight losing his soul to vanquish a demon is a cool themeing
gaismagorm is one of the best cases of double theming a monster not destroying it's identity but enhancing it, the giant burrower for animal theming and the devil for mythological one. you could definitly see how someone in the monster hunter world looked at and said this thing is evil incarnate.
It reminds me of how a lot of creatures are called "the Devil's X". Doesn't matter if this squid is literally harmless, it has Spikes and lives in the abyss, lets call it "hell squid"
@@BoisegangGaming true but for gais, the literal swarm of aids leeches and the pentrgam mouth helps a bit. even the story helps with that since dracula got his powers entering a contract with the devil, and fioraiyne smiting him back to the abyss like archangel Michael. even the constant rising and falling of his theme song is something used to portray the devil.
@@tahaelhour690Gaismagorm, Malzeno, Goss Harag, and Rakna Kadaki are probably my favorite Rise Monster specificly because of the perfection of double themeing Malzeno is a perfect way to make flashy monster without it being an eyesore like Rise Amatsu, the Storm Serpents, Valstrax, and Magnamalo Goss Harag is how you make a Monster actually be based on a Yokai rather than forcing a Monster to become a yokai Same goes to Rakna barely have anything to do with her Yokai story but has unique adaptation to make her end up looking like the Yokai
I think I like to view Amatsu and PriMalzeno being the bow of their respective arcs if that makes sense. On one hand Amatsu ends the Kamura arc and on the other, PriMalzeno closes out the Sunbreak arc especially with that little closure Fiorayne got when we helped the monster instead of outright killing it in the cutscene, which was a breath of fresh air for the series after Ceadeus imo.
Yeah, and the icing on that cake was that Primordial Malzeno seemed to thank us in its limited fashion. Spreading its wings right before taking off into the sunset felt like a military salute.
I'd really love to see Monster Hunter's subterranean ecosystem explored in a future game. Giasmagorm, Shara Ishvalda, Khezu, Gigginox, Frontier's Meraginasu and Taikun Zamuza, MH has some really cool underground creatures. Seeing all their interactions and the environment that shaped them would be amazing
@@nyalan8385 I can't help but imagine a shara ishvalda going to sleep for the night and waking up to find his cave has been bedazzled by a giant lizard
I tho about that too, we have the rotten vale and other underground zones so an entire underground ecosystem could work. Kinda like the hidden world from httyd
the fossorial biology of the Gaismagorm makes me want to see its own cave map where we can see it in its element. Something like Sunken Hollow, but still a cavern full of weird monsters, like giant scolopendra, giant vampire bat and all, and maybe find out that Qurios are lampreys that evolved in an underground context
Wuld b great in MH6 tht we get a massive cavern system as a map. And show off locations of like Gaismagorm was digging there to create some of the zones. Wuld b pretty interesting.
I prefer the idea of Qurio being essentially Giggis or Khezu whelps with wings and functioning gonads. But yes, we need a proper, fully underground biome.
@@fishingwithkirby3989 don’t dalamadur live underground too? It would be nice to see him make a comeback even as just an environmental hazard and like having an area that’s just a dalamadur burrow but many things live in it because the brown would have to be absolutely gargantuan for a dalamadur to live there
I'm starting to think that the Great Dragon War may be a myth of sorts that the Guild either outright fabricated or an existing one that the Guild encourages the spread of, since it encourages people to respect nature, lest they incur nature's wrath in the form of the elder dragons. IIRC, the real reason the Ancient Civilization fell was because they over-hunted monsters to such a degree that every single ecosystem they exploited just outright collapsed. Perhaps there WAS a spike in conflicts between people and elder dragons (like Gaismagorm) as the planet's natural balance became more and more unstable, but not enough to be a deliberate war. More likely, the Civilization might have simply destroyed itself as the resulting environmental chaos made obtaining resources next to impossible. But how can you explain such complexity to uneducated folk who don't have the time or the energy to read the research, especially those who live in or near cities not a part of the frontier - places like Verudo and Riveru? It's far easier to simply use the fear of a war against beings beyond mortal comprehension to keep them in line.
I didn't realize just how dumb-as-a-stump ants were until this video described how they can take a good long look at a snail of all things, and so long as it's releasing the right pheromones, they still treat it like royalty.
I'd love for a theory of what the underground world might be like, considering how a lot of our strongest monsters come from underground. I'd like to hunt down there too tbh...
Alatreon Gia Shara Dalamandur Safi Raging Brachy Akantor Gogmog Kulve Probably missing more, but yeah, the OP giants tend to be underground or have a fight there
@@KingCringesonJhen Mohran (and possibly Ceadeus) might have ways to go deep underground too, which would explain why it looks so strange compared to other burrowers.
I just imagine this vast cavern network so deep underground no natural light can reach, but between bioluminescent algae in the water and moss on the wall and brilliantly shining veins of luminent ore alongside small magma flows light does still exist. Huge waterways carve many of these tunnels, inhabited by bizarre sightless piscine wyverns and axolotl-like leviathens, while other tunnels are carved by the beasts themselves. Some made through the explosive burrowing methods of a mole-cricket/bombardier beatle hybrid, othets by hulking elder dragons such as Shara Ishvalda, Gaismagorm, and even Kulve Taroth forcing their way through the earth. In place of plants there exists a monstrous assortment of fungi and algae that form the base of the ecosystem, feeding on the unique ores exposed by all these creatures burrowing.
People can say all they think about Rise and Sunbreak but at least we can all agree Malzeno was a welcome and fitting flagship (weird teleportation aside) and I actually was surprise at gaismagorm's design (I was expecting just another generic dragon or wind serpent). Overall fancy british dragon and mole dragon are nice additions to the mh roster.
@@bobisuncanny2760 its more so how instant it is that gets people. If he didn't do that weird (vampire cloak) pose before his super speed movement it'd be more believable. Like if he took a running stance then cloaked himself. As it is now it JUST looks like teleporting even though we know it's super speed. Where as valstrax is 100% just being a very fast boy even visually.
I think it's really neat how primordial malzeno is more heavy set than regular malzeno and is a higher quest rank. It really shows that the qurio are eating malzeno like any other afflicted monster, leaving it frailer and weaker than if it weren't their host
But in the lore is said that malzeno is stronger thanks to the qurio energy, i think that primordial is just a really old and experimented malzeno, and that is why he is stronger
@baitmenbaitmen427 they never state he's stronger that say he gains power from them but so do other afflicted monsters and after long enough they die Malzeno was just able to make a real symbiosis with the Quirio to avoid death and still gain strength
@@Lator_the_Gator "The Qurio's life energy, which Malzeno absorbs, further empowers their host. The Qurio's fluids make Malzeno stronger and enhance its abilities, and it absorbs most of these fluids through its chest "
@@baitmenbaitmen427 That's within the context of the fight when he goes super Dracula. Within the context of the lore we're told Malzeno was more powerful when he dunked Gaismagorm into the hole, then the devil sent out the qurio in revenge.
I never thought Gaismagorm was eating the Qurio directly, it looked to me like Qurio were depositing some sort of crystalized blood that Gaismagorm was then sucking up, and then spitting up the energy again later, it never looked to me like Qurio were involved with its attacks
I know what you said at the end of the video, but I still believe the first Malzeno we encounter has become emaciated over prolonged Qurio partnership. At least, if this Malzeno is the same Malzeno that appeared when the Citadel was first destroyed.
It does appear that malzeno becoming so drained and emaciated by the qurio that much of the shelling peeled off is the intended interpretation and that the bond malzeno has is abnormal for the species but unless the books shed more light on the subject it's hard to say
@@federicobonizzoni5986 If any future game does add them in I hope they aren't just gonna be a bigger more difficult Gammoth cause she deserves a bit of reverance as a queen of the tundra. I would much prefer if males are less snow based and live in less colder areas like a mastodon, maybe water based attacks. And they can be faster moving but half the size and more aggressive.
The idea behind Primordial is that it’s the knight/paladin Dracula once was before he became a vampire. We’ve known for a while that the base Malzeno wasn’t always the way it was, we just didn’t know what it looked like until the final update, which I personally like since we know what it normally looks like. I’m also like 99% sure Primordial was meant to be in the same update as Amatsu and Risen Shagaru, but they wanted to extend the game’s lifespan a little bit longer.
After recently replaying Sunbreak I definitely feel that Primordial was planned for quite a while. Throughout the main campaign nobody knows what qurio are, and Gaismagorm is only a vaguely remembered myth. Malzeno on the other hand is a known elder dragon, yet despite that the npcs express confusion as to why it's associated with the qurio. The understanding of Malzeno isn't 100% perfect to be fair (they think it caused the sinkhole and that it's the sole reason the citadel is ruined), but I think it's interesting that the game's story stresses that Malzeno using the qurio is abnormal. To me this implies that, while the exact design and fight probably weren't fully conceptualized, the Malzeno seen in the story isn't a normal Malzeno and that it's true form is still out there. There's also all the people that know more about Dracula than I do mentioning that he has a relation to knighthood, so the Dracula dragon being an aberrant knight dragon seems to have been the devs' initial intention.
Since the Qurio virus is stated in-game to be related to the frenzy virus, that means that a frenzy-ridden monster must've somehow ended up in the caves and infected a qurio colony, and eventually that strain of the frenzy virus mutated into the virus that causes Bloodblight, which has a combonation of mutations, or just one, that can (to a limited capacity) allow it to bypass the dragon-energy-ridden immune systems of elder dragons and cause them to become viable hosts like Primordial Malzeno and Gaismagorm, or Risen Elders like Chamy, Kushala and Teo (which are qurio virus survivors much like the survivors of small pox irl), as well as long term hosts like base Malzeno (where the Qurio seem to have gotten stripped it's tougher scales to allow easier access to it's blood), and unviable hosts which comprise basically any large monster that isn't an elder dragon. I'm surprised you didn't bring up the Qurio virus's shared ancestry with frenzy.
I think it's equally likely that the two viruses just share an ancestor with similar monster blighting abilities, and they diverged from each other through allopatry
there's also the fact that the citadel is home to both base malzeno and the magalas (with shagaru only being in the citadel outside of the arena maps), and we know the breach gaismagorm made is nearby the citadel so the circumstancial evidence is there.
It may also explain why Risen Shagaru is so incredibly powerful, even beyond Risen Valstrax - because it works with a similar virus/fungus already, it's not too hard for it to adapt to the Qurio infection and use it for additional power.
@ZhangChengChingChonghigher zenny reward for it? You’d expect a risen form of a variant of an already powerful elder dragon to be op as fuck (valstrax)
>glorified custody battle between Dracula and General Raam Couldn't have put it any better. I really like your idea of overhunting Malzeno accidentally causing a massive spike of Gaismagorm surfacing events, as it pretty nicely handles how a collapse of the ancient civilization could occur, while also emphasizing the series' themes of attempting a balance with nature. Though I get the impression those who actually want an ancient dragon war envision it more like a horde of monsters besieging a fortification with hunters mowing them down with turrets or something. Ignore the familiar thoughts in the back of the mind.
I mean it would've been cool though Personally I always thought there could have been a factor that could've driven Elder Dragons to basically set aside their natural instincts and attack to wipe out certain outposts of humanity. If not all at once maybe certain groups in separate events until some really big guys show up to end it all like Fatalis
A theory I once had was that Qurio can actually exist in far smaller colonies, ones where their numbers are few enough that they can function as less destructive parasites. Though that does feel weaker after Primordial Malzeno, where the Qurio appeared pretty intent on making it a 'true host' akin to base Malzeno. So it seems like they really are dependent on 'true hosts.' A different theory is one that I still think could be possible, as an explanation for all the red crystals on Giasmagorm initially. And those crystals basically being Qurio hive material. They build them on Gorm's many ridges, which would really be cumbersome and restrictive for Gorm, which is why it sheds the crystals in it's second phase. This goes along with the idea that these gill-like ridges let loose Gorm's fire, as it only really starts doing that once the crystals are gone. Malzeno having adaptations for climbing is supported by concept art, and I think it being more of a small-game hunter works with the rest of it. It can only hunt something like a Rathalos with Qurio to distract it, and only needs to hunt something that big because it has both itself and Qurio to feed. Base Malzeno also becoming more of a blood drinker would also go along with the idea that it changes mentally upon becoming a host as well. Also, man. Every time the end of 5th gen gets talked about I feel a bit emotional. I don't hide it that it's my least favorite generation, maybe just above 1st, but still, I enjoyed them plenty at the end of the day. It's been around for so long and now the future of MH feels more unknown then ever before. I can only hope it refines what 5th gen did to deliver something even greater.
Same man, for all its flaws 5 did a lot of interesting things and i hope to see the bests parts improved and implemented into further generations. Doubt it will tho, modern Games have a trend of taking a different path nowadays. This might be a controversial opinion, but i liked the weapon designs. Kinda. Let me explain. I agree that they were a bit boring, but they were also consistent. Like i could clearly see that a weapon was made from bone or Iron and i liked how the design would change upon recieving further upgrades. It always brought some immersion to me and it kinda made sense. I guess a great compromise would be for the weapons to start out in the same way world did (built on the material tree they were made from), but get much more outlandish and closer to general MH designs the further they are upraded.
I think the "small colony" theory could still be viable even post Primordial, but it might be that larger hosts are just more attractive to Qurio. Dunno, just spitballing at this point
I love almost everything about Gaismagorm, his only problem is not having a large enough health bar yo endure the endgame sets, really wish they'd add a hazard version of his quest already
This is off-topic, but I absolutely adore the design of Primordial Malzeno, as well as its name too. Excellent design overall. Also since it's pride month, I think Malzeno is meant to be a bisexual elder dragon. Its design uses the colors of the bisexual pride flag (primarily purple and pink) so it's clearly meant to be a bisexual icon for the Monster Hunter community, so it being a queer-coded LGBTQ monster is definitely canon. Its killing of Rathalos (a symbol of heteronormativity) in its intro cutscene is definitely intentional for that reason
@@PurpleAppleDrink Is it not plausible? The inner subtext is there, especially with its color choices and its intro cutscene Plus it's design is clearly inspired by Dracula, and historically a lot of Dracula portrayals in media were queer-coded, so Edit: I have had quite a lot of alcohol tonight, but that's besides the point
Here's my take on malzeno and it's primordial form, I believe they are both members of the same species: but, 'standard' malzeno is a malnourished member of the species. I believe this is because of two things, the quiro taking a toll on malzeno since it has not yet evolved to be a 'perfect host' like gaisamagorm and or because it isn't actually eating. Sure, the qurio can provide it with the energy to keep it alive but it isn't getting the nutrition it needs to regain its superior bulk. The reason why I think malzeno doesn't just die from the infection or become risen like a normal elder dragon is because it may have an evolutionary resistance to it, which initially worked in its favor since the quiro couldn't drain it dry, but after gaisamagorm went underground the remaining quiro quickly realized that malzeno wasn't dying like other elders or standard monsters. With whatever intelligence the quiro have they probably could connect the dots that malzeno can handle them without being driven into a madness before death (to a degree), considering how determined they seem to make primordial malzeno a host. Even swarming in mass to aid the creature when significantly injured. Malzenos evolved resistance after feeding off the quiro, and other coincidental evolutionary adaptations make it a wonderful host. For the quiro atleast, malzeno himself looks sick and frail compared to primordial. Likely having been infected for so long it either can't feed normally or quiro altering it's behavior to the point it doesn't want to. This is all just theory junk though and I could be HORRIBLY wrong
That is honestly a good point, I wonder how dala deals with the qurio? With their hard hide it is possible that its vents and fire can about to ward off the qurio
Honestly, this could also help explain how Nakarkos' goo and bone armor came about! To cover the large soft areas with bone, and the nooks n' crannies with goo to dissuade a hungry swarm, on top of everything else that could aim for it
The comparison to sarcastic fringeheads is perfect. Such a simple and eloquent way to justify a colossal subterranean beast's outlandishly bright freaky mouth.
Adding to the epidermal protections of Elder Dragons, it makes me think that Nergigante may also be adapted for anti-parasite defenses, and the incredible regenration factor of the species may prove itself useful when you... you know. Lose your blood. That, and the spikes likely deter upper leeching, and the active nature of Nergigantes might also potentially prove to be able to remove them from under its body. With all the divebombs and bodyslams.
Adaptations can have more than one usage, the spikes would definitely help though I think it mostly works as an asset for defense against their unnatural prey specialization of other apex predators who amass bio energy inside them
Despite being a much more speculative video than usual, the fact you were still able to make so many varying connections to real word adaptations for two monsters we have very little official info on is nothing short of incredible. It just goes to show how much effort goes into these videos. Keep up the fantastic work!
Ah yes, truly one of the videos of all time. I loved the part in Sunbreak where Malzeno said “it’s Malzeno-ing time” and Malzeno’d all over the hunters.
I was so fascinated with Gaismagorm’s biology the very first time I fought it, I’m glad I finally found a video that goes into it. Also, this makes me really want to see a Monster Hunter that focuses on this underground environment. I imagine it would be something of an antithesis but also a direct sequel to Monster Hunter RISE, where instead of ascending into the air with wirebugs, we descend into the planet with whatever that entails.
With how wilds looks, the rise underground sequel could have some sort of glider mechanic, maybe have some pterosaur monsters (like from world in the alatreon hunt) have
36:33 Ngl I would kill for a monster hunter game where you play as a jaggi, grow up into a great jaggi, struggle to provide food for your pack, migrate, explore/establish territory in hostile habitats, rear offspring, compete with other social wyverns, survive against larger monsters, clash with humans etc. Or at least something of that nature, maybe that's far too ambitious a thought but I can dream.
Something I feel like is often understated about Primordial Malzeno just how thematic the fight is. With it starting out as just a normal Malzeno, before eventually gaining qurio and becoming more akin to base malzeno, and then it’s final super form at the end, it really feels like to me they were trying to parallel with Gaismagorm’s fight with malzeno 50 years ago. The two clashing blows before the Qurio attack the malzeno and complicating things, before the malzeno ultimately gives it its all at the end (While I can’t see malzeno in general holding its own against malzeno, that final super form probably could, at least enough to make it retreat) before eventually being forced to accept said Qurio after expending itself in the fight. The only difference being that instead of baring the Qurio, we saved it from them at the end.
Gaismagorm got that Akantor tail. He honestly reminds me a lot of the twin gods of destruction and I wonder if they are significantly related in any way.
The wait was definitely worth it! One thing I've seen thrown around is that the infected Malzeno was either a younger individual than the much older Primordial and was thus affected heavily by the Qurio as it grew older over the fifty-so years (and given some of the dramatic short-term changes that can happen in real animals as well as the Risen cast I think it's not unreasonable) or that Malzeno's new brood and it's increasing reliance on them caused it's body to not fully mature with age. Primordial definitely seems like a much older, very experienced monster, along the lines of Elderfrost Gammoth or Seething Bazelgeuse, rather than 'just' an example of the nominate species without the parasitism. Something I also really liked was it's usage in the story, as Malzeno is perhaps my favorite implementation of a flagship plotwise to date, because Elgado has a grudge against it due to them blaming it for something it didn't do and the negative bias and hate they have towards it combined with the guild's "kill on sight" policy leads them to eventually mount an attack on Malzeno which successfully kills it, only for this to have disastrous consequences when the Qurio grow completely out of control and Curious George pops up to see what's going on. Likely realizing that Malzeno isn't around anymore since it's swarm is returning to it the giant funny badger-mole-man starts climbing back to the surface for catastrophic results only resolved when you're forced to kill George too. It is a serious deconstruction of the Guild's role in the universe and the game's typical enforcement of execution for the solution to all it's problems, showing how terrible things can get and how quickly they can escalate when you disrupt the balance of nature in an uninformed way. The game actually showing them to have learned from this and solidifying Fioryane's character development with Primordial Malzeno was, to me, a good send off to the game's expansion. Fioryane has such an irrational hatred for Malzeno that she initially tries to kill this new one once again, only to realize over the course of the fight (culimating in the cutscene at the end) that Primordial is trying to kill the Qurio while protecting itself from them and the constant attacks against Primal over the course of the fight eventually weaken and distract it enough for them to start leeching onto it, causing it to be in frantic mad agony. Fioryane finally realizes that she can't just make assumptions about the ecosystem or demonize the inhabitants within them and that her actions were wrong, and chooses to put aside her past trauma and hate for Malzeno to instead do the right thing and help it expel the Qurio that remain. Primal Malzeno seems to even acknowledge this, and might have expressed some form of gratitude, as much as it could have, before it left peacefully, both signaling a big step taken in human/nature relations and understanding and Elgado finally having peace as a whole. While it might not be perfect, and the additional fights/rematches are likely not canon (as there's only ever one of each encountered so rematching Qurio Mal shouldn't technically be happening), it was a very nicely done effort that I think bears a good omen for future stories to come. I'm glad you like the two so much though, especially George! If something is capable of rivaling Akantor in your eyes then that's bloody high praise.
Oh this is going to be good! I do love the idea that many of the subterranean monster have either thick armor or some kind of big area of effect attack to fight of the annoying but dangerous Qurio swarm. It show that that even little things can have some big impacts on the world, even elder dragon are effect by it.
Kulve Taroth is a very large elder that also live underground, and its possible her coating herself in a thick heavy metal coat and being able to release massive amounts of heat is designed as a way to deter underworld parasites like the Quiro, similar to why Shara Ishvalda might cover itself in boulders. Most elder we see from deep underground seem to be either heavily armored, able to generate large amounts of heat or both. Makes me wonder what the underworld of monster hunter looks like.
The parallels between the story of Malzeno and Dracula are insane. Both started as champions of light fighting off the devil, only to win but at the cost of becoming something worse. Gabriel becomes Dracula, Primordial becomes infected with the virus he fought against.
Qurio should have been Tick-like Giggis, but I like them the way they are. Also, Gammoth should have been in World or Rise. She brings more diversity to the MH table, by being a Mammoth, being an Ice element rep', and being a -Mammal Wyvern- Fanged Beast
On the note of the 6th generation, the combined efforts of both teams I think is leading towards the dissolving of "portable" and "home" games entirely. Obviously Rise was developed with the Switch in mind, but with a new Nintendo console possibly being announced by next year, and the power available to developers from current consoles and PC, I'm expecting they'll go down another sort of revolution that further enhances maps and their design. Monster Hunter World is still pretty traditional with how linearly you have to access some zones compared to Rise which was ironically going to feature loading zones but opted not to. The Citadel is really one of the most open and diverse locales with nice landmarks, a beautiful sky, et cetera, and I think we're going to get something like an open world game for the franchise. A scary thought, but if there's good enough mobility, resource management, and monsters that further feel embedded into their locales, I could see it working. Imagine a simplified resurrection of underwater combat, or underground biomes like a certain recent, popular open world game. I just hope we get to keep blast dashing, it's mechanically too fun.
I immensely hope you’re right (and appreciate you mentioning Nintendo’s next console instead of being like literally every other person who thinks it will be too strong for that console to handle). I’ve seen what it’s like when a series’ fanbase is split down two ideas, and the devs separately try to cater to both. It is not pretty, and it wholly disturbs me that the community WANTS this for monster hunter just so they can establish a pattern of more high-budget “mainline” games like world. The gap in similarities between main and portable games was always pretty minor before 5th gen. MHFU was portable but was the defining title of that gen, P3rd had more weapons and locales than Tri at the cost of underwater, and GenU may have given hunters more tools for combat, but it still kept basically all of 4U’s editions and absolutely did not simplify the gameplay loop or hunts, which still took plenty of time and weren’t some “pick up and play in 15 minutes on your commute” game like Rise sometimes receives the narrative of being (a narrative that the other portable games are blindly thrown into the mix of by people who probably never played them). The amount of misinformation and mismanaged expectations about it IS disastrous, and I dearly hope Capcom does the responsible thing here and doesn’t make two sets of games that leave each side waiting impatiently for the next entry in “their” preferred version. And I hope Capcom keeps experimenting with new ideas of course. They haven’t run out yet!
I think gaismagorm is far for a symbolic creature then any other monster. Its very clearly meant to be the devil, with one of its parts stating "A wingclaw from the Archdemon of the Abyss, with no hint of the divine heights it once knew.", clearly referencing lucifers fall from heaven.
something I haven't seen many people mention, to the point that I wonder if it's just a me thing, but I've always thought that Gaismagorm might be distantly related to Ibushi and Narwa, because from the hips back, they have similar looking hind legs and the tails aren't that different, and they also have the thing going around with their lower jaws, with Gaismagorm's fringehead-like mouth segments possibly being attached to bones derived from a possible common ancestors pharyngeal jaw
It's also similar to Akantor and Ukanlos, and the Magalas. We already saw where elders go to die, maybe we'll soon see where they're born and the physiological similarities between these burrowers, the draco-forms and the serpents will make more sense.
As I never played Rise and Sunbreak till today, first time I saw Gaismagorm and its fight my brain went: "So THIS is the child of Wind Serpents? Well then, now I understand why Rampage - just the preparation phase 💀" Atrophy in hind legs and wild predator(tm)-like jaws made them quite similar for me. P.S. and I tend to write him as "GIAsmOgorm", cos of all earth-related themes.
Correct me if i'm wrong but i remember vaguely in the description of gaismagorm's armor where it hinted about gaismagorm's "fall from grace". So yeah, i like the theories about gaismagorm being a flying monster before "falling".
Portable does have a clear out for "playing as the monster"-- Riders. MH Stories is... dubiously canonical at times, but there's a bit of a connection between the Riders of Stories 2 and the Hunters of Rise specifically, especially with a certain tadpole kept as a mount. It might not be a full bond with a monster, more something temporary akin to wyvern riding, but I think that Riders' techniques might be the answer to what allows for control of monsters in a future game. I think it would be really, really neat to get to keep a monster, even just small ones, as a buddy akin to palamutes, though, and bring them on hunts with you. Given that Hunters do breed and train wingdrakes and popo already, why not do the same with social small monsters like kestodon or wulgs for hunting companions? It could also be neat to have a little monster-rearing sub game for the rampage-esque missions where you play as the monster. Like, you have to get a baby monster, then raise it in something akin to Monster Rancher, Digimon, or Sonic Adventure's Chao garden, training and caring for it and giving it strengths and specialties depending on how it's raised, before that monster can then be used to defend your village. It would also be a neat way to develop the relationships between humans and monsters more, as there's no doubt that a lot of monsters could definitely be domesticated into beasts of burden or herding animals. You can't tell me Great Jaggi wouldn't be able to be turned from a metaphorical wolf into a dog, as it's cursorial predation and developed social dynamics would put it in a very similar position as wolves, perfect for breeding into shepherds or watchdogs.
I know that you already did an ecosystem services video, but another broader topic that you could talk about would be the direct relationships between certain monsters and humans, for example which monsters predate humans, which ones see them as a nuisance, does the lower tier bird wyverns view them how wolves would or how a tiger would. Just a thought.
Considering the size of most monsters, I think only the lower tier monsters like the raptors would actively go after humanoids (humans, Wyverians and Troverians) for food. Most large monsters are just too big to get a substantial meal out of a person. Compared to the usual prey items of Aptonoth, Popo and Apceros, humans are practically skin and bone. Times would have to be extremely lean for something like a Tigrex to intentionally prey on humans. I suspect most large monster-related human fatalities are the result of a predator trying to get at whatever herbivore monster is pulling the cart through the monster's territory, and the human getting caught in the chase.
Have you ever considered talking about the mystery flesh pit national park? The brief discussion of underground ecology in this video makes me think it might be something that would fit on this channel.
@@emblemblade9245its a fictional national park - the whole place is a underground monster that is gigantic enough for hundreds of people to walk through its body. its pretty interesting and detailed, but it also has a horrifying ending.
I'd like to see your take on and about the "Jiiva" Line with Xeno and Safi. Although not the only, they are the most direct to an Demi-God or at least Higher Supernatural Entity with requiring absurds amount of Bio Energy to hatch and then evolve into Safi for controll and Manipulation of Bio Energy in it's Nest to the Surrounding Nature (effectively shown with the Appearances/opening of new Terrain in the Guiding Lands).
If Malzeno teleportation is indeed just being stupidly quick. Then just remember Valstrax who's also extremely quick but not as Malzeno's "teleportation". But unlike him he can keep this speed over long distances. Also remember that Kirin can teleport OR being stupidly quick while not having dragon energy.
According to the Devs, when it “teleports” it’s using a overwhelming amount of Quiro enegry and then it propels itself forward. Not to mention, if you slow down the animation you do see that Malzeno is moving in it.
This really makes me want to see a whole hunting locale that takes place in this underground kingdom. I wonder what sort of monsters we would see down there, you could probably make a whole new World-style story exploring this inner earth.
As unlikely as it may be, we already have monsters inspired by Japanese myth and the Archdemon of the Abyss, so I'd love to see new subterranean monsters inspired by demonology, like the Ars Goetia. I can imagine like an Aamon Snake Wyvern, a Stolas Bird Wyvern (likely a relative of Malfestio), a Marchosias Elder Dragon, etc.
The thing you said about Malzeno's superspeed seeming weird is that that's meant as a nod to Japan's very own Dracula, the one from Castlevania that is most often seen teleporting around and shooting red projectiles from under his win-- I mean cape
I'm kinda bummed that you didn't mention kulve taroth as a underground monster with a thick protection. Though to be fair, kulve also seems to sometimes go on the surface since you initially find traces of it on the surface. Malzeno is one of my favorite fights in the series and that's surprising considering how much I despise Rise. Gaismagorm is fine, I especially liked how it's referred as the devil by the game's NPCs, in a manner similar to how Fatalis represented far more than a terrifying monster but as part of history itself. It gives an insight on mythology aspect of the monster hunter universe and how monsters impact it. P Malz was nice by design but I wouldn't be surprised if the last phase was that extra thing that was added to make sure it lived sunbreak's expectations and wouldn't come back in a later reappearance.
If we’re looking into the idea of underground locals I feel dalamadur should be taken into thought as it would explain why it isn’t that big of a problem in the mh world at large especially since we know nothing about it
Incredible video, after finishing the base Sunbreak story I was already really excited for a video covering these three species, but the bonus update pushed that excitement even further. Malzeno and Gaismagorm are such incredible monsters in so many different ways, it's almost baffling to me that they're what we get after the flop that is Magnamalo. If future monster hunter games explore elder dragon ecology much in the way World did for every other monster class, seeing Malzeno and even Primordial in their natural habitat would be an incredible treat. Another touch to your theory on Malzeno being adapted for mountainous/cave life styles is its occurrence in the Lava Caverns and even the Shrine Ruins, both of which compliment its lifestyle well. Regardless of whether Primordial is the "true form" or a genetically distinct subspecies, the story that was told with it also gets me excited at how monster hunter stories get told in the future, and if maybe in the next game the stigma of "the series where you hunt animals to extinction for their clothes" can finally be shed beyond those of us that deep-dive into the lore.
I would also imagine Dalamadur would be a deep earth tunneler as well, Considering it can dig pretty well with its tail alone through the mountain, It doesnt seem like a very active monster though so it probably moves through the ground once a every decade or so from area to area, perhaps starting small quakes in the surrounding area.
With the idea of Gaismagorm coming from a sub-terrain world, I think it would be cool to have the next or a future Monster Hunter game take place underground in a completely new ecosystem consisting of caves, rivers, and exotic monsters like Gaismagorm.
My guess is that the Dalamadur probably fulfills the role of the gopher tortoise for the underground ecosystems, considering a baby formed the Speartip Crag map and an adult the Rotten Vale.
I wonder if they will create a subterranean area in the next monster hunter. With all the new subterranean monsters like Shara, Gaisma, Oltura's worm form from mhs2, and even Nakarkos could feel like an interesting addition.
I love your reasonings and science behind this one. I haven't and likely won't play rise but the relationships between these two are some of the most interesting ones I've heard of from the series. AND furthermore why you gotta rip on Evolve near the end like that :(
I’ve been under the impression for a while now that Malzeno teleporting is (in-universe) some sort of visual hallucination by the hunter. Might heavy coping, but given that the Qurio suck blood, and Malzeno is so infested with them in its fight, I feel as though it’s possible. Losing a lot of blood leads to things becoming spotty, and that might be a possible reason for the “visual disturbance” of Malzeno teleporting. P. Malzeno doesn’t start teleporting until the Qurio get to it, and by extension until they get an opportunity to suck your blood too.
Honestly would be a pretty sick idea for a monster. Maybe it expels a gas that just messes with your senses. The monster attacks in seemingly supernatural ways. Teleportation, multiple limbs, the occasional beam of unknown energy, multiple hazy copies of the monster. The fight plays entirely normal with no gimmicks like reverse controls or a blurry screen. And the monster is entirely mundane with just a tough body and the gas. It fights like it's a magical beast but in reality it just physically hits you somewhat hard.
This is our most impressive video yet what with taking on 3 different monsters in one video while tying them all together. I think I'd like a fully underground cave map based on Gaisma's theoretical habitat. I don't think the Qurio trio being connected to the true story of the Dragon War is too far fetched either, but we won't know for sure until whatever lore bombshells come next.
The underground zone could be cool indeed. Especially as a way to bring back the monsters discussed without a questline or endgame system to overshadow new ones since it would be their natural habitat with checks and balances to prevent infestations.
I haven’t watched the video yet but I am going out on a limb here to say I love that we actually save Primordial Malzeno at the end of the game, it shows that the guild doesn’t simply hate monsters let alone elders and the dragon recognizing it shows how intelligent this species is. Also I realized now a lot of elders seemingly survive being hunted at least the first round, the Magalas, Fatalis, Xeno, Ibushi and Narwa, and now Malzeno.
My theory on Malzeno is that perhaps they just happen to smell similar to Gaismagorm. Coincidental similarities have occurred before. Like sheep wool containing a protein that smells similar to the lactation hormone of domestic cats, often triggering a nursing instinct even in adult cats. Primodial Malzeno may have just engaged in a territorial dispute, but some confused Qurio followed it. Over time the disease and likely malnutrition as it adjusted caused significant deformities (not unheard of in reptiles, poor nutrition can cause major changes in scales and bones). Malzeno, being intelligent however, eventually figured out how to use its similar scent to Gaismagorm to its advantage. It's still not a very healthy animal by any means, but it's managing to adapt and survive much better than a lot of other animals. Feeding on Qurio swarms may also be a thing they do when the Qurio breach the surface. Kind of like how animals will gorge themselves when cicadas emerge. Which could also have lead to the similar scent idea. It perhaps got too strong in some individuals, leading to an unwanted infection instead
2 thoughts on Gaisma 1- What do you think about the theory that the Qurio are baby Gaismagorm? I get this from the fact that Shagaru's eggs are so small, I imagine they must be born as incredibly underdeveloped animals which don't represent Gore much at all. Xeno'jiiva I also believe probably emerged from a cocoon, not necessarily an egg, which, if true, implies a 3-stage life cycle for this species. The first, unknown stage, the 2nd, alien and strange stage reached through metamorphosis, and the 3rd, draconic stage reached through many shedding cycles. If the Magalas really do have an undereveloped 1st life stage, that could mean it matches up with all of this? Gore does become a Shagaru through shedding its skin after all, and in the process it becomes significantly more dragon-y in nature. With all of that being said, perhaps the Qurio represent this first stage of life, and Gaisma comes up once every 50 years to release his brood to become independent. This could also mean that the gill-like structures Gaisma releases are actually remnants of his former more Qurio-like appearance. 2- Speaking about Gore Magala connections, I think it's possible that the "Qurio Virus" is actually from Gaismagorm and is some distant cousin of the frenzy. Gaisma and the Magalas do share quite a bit in common physically and in terms of lifestyle. It does make you wonder what happened to Gog's virus though, lol.
When I first saw melzeno I rolled my eyes dreading we were getting another magnamalo like monster. But after playing sun break and seeing primordial melzeno I can easily say melzeno is my favourite elder hands down. His ecology is interesting especially when the Qurio are actually harming melzeno more than they are helping, and the fact that if any thing melzeno was trying to keep every thing together despite it being in agony. Only for the hunter to kill first ask questions later and having to deal with the consequences. Primordial melzeno also is awesome, it can deal with an elder like velkhana with ease but it’s afflicted/ normal Variant get a tie. It shows how much the Qurio have effected such a beast from this protector of the land to this blood lustrous monster, making you feel bad for it. Also melzeno sets the record by being the only monster hunter flagship that gets a good ending which is just a nice touch. And gismagorm is a great final boss, and I absolutely love his fight.
25:31 I find this really funny given that the Art book for Sunbreak states that the oposite seems to have happend hahaha. I still find it incredibly hilarious that Malzeno had Gaismagorm sweating bullets after their first encounter to the point where the latter did not watnt to fight the former again, but every time Gaismagorm tried to surface Malzeno caught wind of it from all the Qurio activity and ploped it self down waiting for Gaismagorm to re surface. Tho you did get that latter part correct. Kinda makes me quirious how this video would have turned out if we had that information when you made this.
What I want in the next game is to keep some monsters as pets. You can interact, feed and bond with them. Idk if they should be able to fight or not, but having a monster as a pet sounds nice. I actually just want pets back in general. I liked the endemic life you could capture in World.
That would be cool so long as they were strictly set dressing and couldn't be brought on quests. The monsters would also have to be realistic, like an Arzuros cub and not something like an infant Gore Magala (as cool as that would be)
@@CarmeloAnthonyLover I think smaller monsters like the raptors, small ludroth or even something like Pukei Pukei could work. They definitely seem like tameable monsters. Also we are riding a new dinosaur like monster in Wilds, so taming other smaller dinosaur monsters doesn't sound that impossible
When it comes to possible future games where you control the monster; I'd love to see a spin off that's straight up a like a 3D fighting game where you pick monsters and they "turf war". I think that would be pretty cool
Gaismagorm maybe not be my favorite final boss monster but the theme of the monster is really good, like the shilloute is viewed on the front, it looks like a goat head, and the glowy throat has a demonic face if you squint a bit, overall Gaismagorm is the best monster when it comes to following the theme of the game
Immagine an Evolve like mode, where someone is using the monster against a team of hunter players. It would be not only dope af, but also the very first instance of serius MH PvP attempt.
It's an interesting idea, having Primordial Malzeno not be a variant, but a subspecies. One species of Malzeno uses pheromones to attract the Qurio, the other rejects them. But oddly, even though Primordial Malzeno actively fights against the Qurio, they are intensely attracted to him - they WANT him to become their host, more than any other creature aside from the Archdemon itself. It's like Primordial has the pheromones that Gaismagorm has to control his minions, but it's a curse of sorts. Or perhaps rejecting Qurio symbiosis is simply a conscious decision - elder dragons seem to be more intelligent and self-aware than the average monster, and Primordial may feel that it's not worth it to bond with Qurio even if they've evolved to form such a relationship.
Wouldn't Kulve Taroth also likely be a denizen of the deep abyssal underground? In which case practice of coating her skin in molten metals might be a potential defensive mechanism to prevent being parasitized by Qurio.
@@AztecCrockeep in mind over the course of the entire time the commission colonized the new world, they only spotted one individual, so it could be interpreted as a single individual getting trapped in the new world after following the shara ishvalda that tunneled into it.
I feel like rather than one monster, the fall of the ancient civilization was like a perfect storm, the curio were causing problems, that led to the two elder dragons causing trouble, and through the civilization was famous for killing elders, they are very powerful even for elders, and these things gave a fatalis the opportunity to destroy the entire kingdom
I thought of a playable monster game more like a musou spin-off especially since warriors spin-offs (though mostly with Nintendo IPs) are pretty popular these days. Also wanted to say that Malzeno having used to be a 'silver guardian of the forest' as a state before it was corrupted by the Qurios' influence was actually foreshadowed in Sunbreak before the bonus update confirmation, probably in base Sumbreak already, though according to the devlog they didn't plan to release the content of the update initially hence it's a bonus update
I disagree that Primordial and Malzeno are disconnected in theme. Primordial is the knight Dracula once was before becoming a vampire.
Gabriel Belmont 🥺
@@MistaFinni I think he means the real world Wallachian prince Vlad Tepes, aka Vlad The Impaler the guy who led a major military campaign to repulse the Ottoman invasion of Eastern Europe, whom the Dracula myth was derived from
@@pathfindersavant3988 They definitely changed up the role of primordial malzeno to make it sympathetic so saving it feels nice. the knight losing his soul to vanquish a demon is a cool themeing
A reason I believe that the Malzeno that got afflicted was a young one, without armor
Does unnatural have no history or cultural knowledge?
gaismagorm is one of the best cases of double theming a monster not destroying it's identity but enhancing it, the giant burrower for animal theming and the devil for mythological one. you could definitly see how someone in the monster hunter world looked at and said this thing is evil incarnate.
It reminds me of how a lot of creatures are called "the Devil's X".
Doesn't matter if this squid is literally harmless, it has Spikes and lives in the abyss, lets call it "hell squid"
@@BoisegangGaming true but for gais, the literal swarm of aids leeches and the pentrgam mouth helps a bit.
even the story helps with that since dracula got his powers entering a contract with the devil, and fioraiyne smiting him back to the abyss like archangel Michael. even the constant rising and falling of his theme song is something used to portray the devil.
@@tahaelhour690Gaismagorm, Malzeno, Goss Harag, and Rakna Kadaki are probably my favorite Rise Monster specificly because of the perfection of double themeing
Malzeno is a perfect way to make flashy monster without it being an eyesore like Rise Amatsu, the Storm Serpents, Valstrax, and Magnamalo
Goss Harag is how you make a Monster actually be based on a Yokai rather than forcing a Monster to become a yokai
Same goes to Rakna barely have anything to do with her Yokai story but has unique adaptation to make her end up looking like the Yokai
@@BoisegangGamingso fill me in What’s Going On with Gaismagorm?
to me he looks like a pacific rim kaiju and i love it
“Mouth to mouth combat” killed me
“The males use the gape to warn each other away” and “upon seeing such males, they’ll gape instantly” were where I lost it
😳
The most violent kiss.
I think I like to view Amatsu and PriMalzeno being the bow of their respective arcs if that makes sense. On one hand Amatsu ends the Kamura arc and on the other, PriMalzeno closes out the Sunbreak arc especially with that little closure Fiorayne got when we helped the monster instead of outright killing it in the cutscene, which was a breath of fresh air for the series after Ceadeus imo.
Yeah, and the icing on that cake was that Primordial Malzeno seemed to thank us in its limited fashion. Spreading its wings right before taking off into the sunset felt like a military salute.
I'd really love to see Monster Hunter's subterranean ecosystem explored in a future game. Giasmagorm, Shara Ishvalda, Khezu, Gigginox, Frontier's Meraginasu and Taikun Zamuza, MH has some really cool underground creatures. Seeing all their interactions and the environment that shaped them would be amazing
Fell like Kluvle should be there two
@@JetstreamsamsbiggestglazerI feel like Kulve would work really well as a visitor, occasionally coming into caves and stirring things up
@@nyalan8385 I can't help but imagine a shara ishvalda going to sleep for the night and waking up to find his cave has been bedazzled by a giant lizard
@@DrowsyLemonkulve taroth: I have come for your minerals
Shara ishvalda: GET THE FUCK OUT OF MY CAVE
I tho about that too, we have the rotten vale and other underground zones so an entire underground ecosystem could work. Kinda like the hidden world from httyd
the fossorial biology of the Gaismagorm makes me want to see its own cave map where we can see it in its element. Something like Sunken Hollow, but still a cavern full of weird monsters, like giant scolopendra, giant vampire bat and all, and maybe find out that Qurios are lampreys that evolved in an underground context
Wuld b great in MH6 tht we get a massive cavern system as a map.
And show off locations of like Gaismagorm was digging there to create some of the zones.
Wuld b pretty interesting.
maybe see more of other monsters that live underground like kulve taroth as well
I prefer the idea of Qurio being essentially Giggis or Khezu whelps with wings and functioning gonads.
But yes, we need a proper, fully underground biome.
@@fishingwithkirby3989 don’t dalamadur live underground too? It would be nice to see him make a comeback even as just an environmental hazard and like having an area that’s just a dalamadur burrow but many things live in it because the brown would have to be absolutely gargantuan for a dalamadur to live there
@@ultrarad954no dalamadur lives at the peak of mountains and rarely comes down ever
"Rare snail photography isn't the bustling subculture it used to be."
"Moles are really weird, even by elder dragon standard"
never thought I would hear that
Moles are elder dragons confirmed
Incredibly interesting idea on the interpretation of the "dragon war" being about gaisamagorm. Fantastic video as always
Thank you!
I'm starting to think that the Great Dragon War may be a myth of sorts that the Guild either outright fabricated or an existing one that the Guild encourages the spread of, since it encourages people to respect nature, lest they incur nature's wrath in the form of the elder dragons.
IIRC, the real reason the Ancient Civilization fell was because they over-hunted monsters to such a degree that every single ecosystem they exploited just outright collapsed. Perhaps there WAS a spike in conflicts between people and elder dragons (like Gaismagorm) as the planet's natural balance became more and more unstable, but not enough to be a deliberate war. More likely, the Civilization might have simply destroyed itself as the resulting environmental chaos made obtaining resources next to impossible.
But how can you explain such complexity to uneducated folk who don't have the time or the energy to read the research, especially those who live in or near cities not a part of the frontier - places like Verudo and Riveru? It's far easier to simply use the fear of a war against beings beyond mortal comprehension to keep them in line.
I didn't realize just how dumb-as-a-stump ants were until this video described how they can take a good long look at a snail of all things, and so long as it's releasing the right pheromones, they still treat it like royalty.
Ants are more or less dependant on pheromones to identify things
"Moles are really weird, even by Elder Dragon standards". OK you got my attention now.
I'd love for a theory of what the underground world might be like, considering how a lot of our strongest monsters come from underground.
I'd like to hunt down there too tbh...
Alatreon
Gia
Shara
Dalamandur
Safi
Raging Brachy
Akantor
Gogmog
Kulve
Probably missing more, but yeah, the OP giants tend to be underground or have a fight there
@@KingCringesonJhen Mohran (and possibly Ceadeus) might have ways to go deep underground too, which would explain why it looks so strange compared to other burrowers.
@@NathanTruby guessing Bloodbath would count?
But all Blos tunnel
I just imagine this vast cavern network so deep underground no natural light can reach, but between bioluminescent algae in the water and moss on the wall and brilliantly shining veins of luminent ore alongside small magma flows light does still exist.
Huge waterways carve many of these tunnels, inhabited by bizarre sightless piscine wyverns and axolotl-like leviathens, while other tunnels are carved by the beasts themselves. Some made through the explosive burrowing methods of a mole-cricket/bombardier beatle hybrid, othets by hulking elder dragons such as Shara Ishvalda, Gaismagorm, and even Kulve Taroth forcing their way through the earth.
In place of plants there exists a monstrous assortment of fungi and algae that form the base of the ecosystem, feeding on the unique ores exposed by all these creatures burrowing.
If they ever add caves as a whole map I think a big axolotl would be a good monster
People can say all they think about Rise and Sunbreak but at least we can all agree Malzeno was a welcome and fitting flagship (weird teleportation aside) and I actually was surprise at gaismagorm's design (I was expecting just another generic dragon or wind serpent). Overall fancy british dragon and mole dragon are nice additions to the mh roster.
Big Pacific Rim vibes from Gais as well
@@Godzillakuj94 he does kinda look like a mix of Leatherback and Otachi (before his transformation)
Hes not telepirting, IS just that he moves so fast and meanwhile the qurio hides the Malzeno's position
@@beerhoz4533Also moving fast due to dragon energy was not a problem with Valstrax so it's people nitpicking
@@bobisuncanny2760 its more so how instant it is that gets people. If he didn't do that weird (vampire cloak) pose before his super speed movement it'd be more believable. Like if he took a running stance then cloaked himself. As it is now it JUST looks like teleporting even though we know it's super speed. Where as valstrax is 100% just being a very fast boy even visually.
I think it's really neat how primordial malzeno is more heavy set than regular malzeno and is a higher quest rank. It really shows that the qurio are eating malzeno like any other afflicted monster, leaving it frailer and weaker than if it weren't their host
But in the lore is said that malzeno is stronger thanks to the qurio energy, i think that primordial is just a really old and experimented malzeno, and that is why he is stronger
@baitmenbaitmen427 they never state he's stronger that say he gains power from them but so do other afflicted monsters and after long enough they die Malzeno was just able to make a real symbiosis with the Quirio to avoid death and still gain strength
@@Lator_the_Gator "The Qurio's life energy, which Malzeno absorbs, further empowers their host. The Qurio's fluids make Malzeno stronger and enhance its abilities, and it absorbs most of these fluids through its chest "
@@baitmenbaitmen427 That's within the context of the fight when he goes super Dracula.
Within the context of the lore we're told Malzeno was more powerful when he dunked Gaismagorm into the hole, then the devil sent out the qurio in revenge.
@@Stroggoii They never say that malzeno was more powerful then
I never thought Gaismagorm was eating the Qurio directly, it looked to me like Qurio were depositing some sort of crystalized blood that Gaismagorm was then sucking up, and then spitting up the energy again later, it never looked to me like Qurio were involved with its attacks
We literally see bits of their wings fluttering in the vortex of his jaws Im pretty sure some of em are dead and processed for energy and sustenance
I know what you said at the end of the video, but I still believe the first Malzeno we encounter has become emaciated over prolonged Qurio partnership. At least, if this Malzeno is the same Malzeno that appeared when the Citadel was first destroyed.
Also a very valid interpretation of things I should add!
It does appear that malzeno becoming so drained and emaciated by the qurio that much of the shelling peeled off is the intended interpretation and that the bond malzeno has is abnormal for the species but unless the books shed more light on the subject it's hard to say
@@unnaturalhistorychannelwhat do you think of gammoth having a male counterpart
@@federicobonizzoni5986 If any future game does add them in I hope they aren't just gonna be a bigger more difficult Gammoth cause she deserves a bit of reverance as a queen of the tundra.
I would much prefer if males are less snow based and live in less colder areas like a mastodon, maybe water based attacks. And they can be faster moving but half the size and more aggressive.
The idea behind Primordial is that it’s the knight/paladin Dracula once was before he became a vampire. We’ve known for a while that the base Malzeno wasn’t always the way it was, we just didn’t know what it looked like until the final update, which I personally like since we know what it normally looks like.
I’m also like 99% sure Primordial was meant to be in the same update as Amatsu and Risen Shagaru, but they wanted to extend the game’s lifespan a little bit longer.
After recently replaying Sunbreak I definitely feel that Primordial was planned for quite a while. Throughout the main campaign nobody knows what qurio are, and Gaismagorm is only a vaguely remembered myth. Malzeno on the other hand is a known elder dragon, yet despite that the npcs express confusion as to why it's associated with the qurio. The understanding of Malzeno isn't 100% perfect to be fair (they think it caused the sinkhole and that it's the sole reason the citadel is ruined), but I think it's interesting that the game's story stresses that Malzeno using the qurio is abnormal. To me this implies that, while the exact design and fight probably weren't fully conceptualized, the Malzeno seen in the story isn't a normal Malzeno and that it's true form is still out there. There's also all the people that know more about Dracula than I do mentioning that he has a relation to knighthood, so the Dracula dragon being an aberrant knight dragon seems to have been the devs' initial intention.
Since the Qurio virus is stated in-game to be related to the frenzy virus, that means that a frenzy-ridden monster must've somehow ended up in the caves and infected a qurio colony, and eventually that strain of the frenzy virus mutated into the virus that causes Bloodblight, which has a combonation of mutations, or just one, that can (to a limited capacity) allow it to bypass the dragon-energy-ridden immune systems of elder dragons and cause them to become viable hosts like Primordial Malzeno and Gaismagorm, or Risen Elders like Chamy, Kushala and Teo (which are qurio virus survivors much like the survivors of small pox irl), as well as long term hosts like base Malzeno (where the Qurio seem to have gotten stripped it's tougher scales to allow easier access to it's blood), and unviable hosts which comprise basically any large monster that isn't an elder dragon. I'm surprised you didn't bring up the Qurio virus's shared ancestry with frenzy.
I think it's equally likely that the two viruses just share an ancestor with similar monster blighting abilities, and they diverged from each other through allopatry
there's also the fact that the citadel is home to both base malzeno and the magalas (with shagaru only being in the citadel outside of the arena maps), and we know the breach gaismagorm made is nearby the citadel so the circumstancial evidence is there.
It may also explain why Risen Shagaru is so incredibly powerful, even beyond Risen Valstrax - because it works with a similar virus/fungus already, it's not too hard for it to adapt to the Qurio infection and use it for additional power.
@ZhangChengChingChonghigher zenny reward for it? You’d expect a risen form of a variant of an already powerful elder dragon to be op as fuck (valstrax)
>glorified custody battle between Dracula and General Raam
Couldn't have put it any better. I really like your idea of overhunting Malzeno accidentally causing a massive spike of Gaismagorm surfacing events, as it pretty nicely handles how a collapse of the ancient civilization could occur, while also emphasizing the series' themes of attempting a balance with nature. Though I get the impression those who actually want an ancient dragon war envision it more like a horde of monsters besieging a fortification with hunters mowing them down with turrets or something. Ignore the familiar thoughts in the back of the mind.
I mean it would've been cool though
Personally I always thought there could have been a factor that could've driven Elder Dragons to basically set aside their natural instincts and attack to wipe out certain outposts of humanity.
If not all at once maybe certain groups in separate events until some really big guys show up to end it all like Fatalis
A theory I once had was that Qurio can actually exist in far smaller colonies, ones where their numbers are few enough that they can function as less destructive parasites. Though that does feel weaker after Primordial Malzeno, where the Qurio appeared pretty intent on making it a 'true host' akin to base Malzeno. So it seems like they really are dependent on 'true hosts.'
A different theory is one that I still think could be possible, as an explanation for all the red crystals on Giasmagorm initially. And those crystals basically being Qurio hive material. They build them on Gorm's many ridges, which would really be cumbersome and restrictive for Gorm, which is why it sheds the crystals in it's second phase. This goes along with the idea that these gill-like ridges let loose Gorm's fire, as it only really starts doing that once the crystals are gone.
Malzeno having adaptations for climbing is supported by concept art, and I think it being more of a small-game hunter works with the rest of it. It can only hunt something like a Rathalos with Qurio to distract it, and only needs to hunt something that big because it has both itself and Qurio to feed. Base Malzeno also becoming more of a blood drinker would also go along with the idea that it changes mentally upon becoming a host as well.
Also, man. Every time the end of 5th gen gets talked about I feel a bit emotional. I don't hide it that it's my least favorite generation, maybe just above 1st, but still, I enjoyed them plenty at the end of the day. It's been around for so long and now the future of MH feels more unknown then ever before. I can only hope it refines what 5th gen did to deliver something even greater.
Same man, for all its flaws 5 did a lot of interesting things and i hope to see the bests parts improved and implemented into further generations.
Doubt it will tho, modern Games have a trend of taking a different path nowadays.
This might be a controversial opinion, but i liked the weapon designs. Kinda. Let me explain. I agree that they were a bit boring, but they were also consistent. Like i could clearly see that a weapon was made from bone or Iron and i liked how the design would change upon recieving further upgrades. It always brought some immersion to me and it kinda made sense. I guess a great compromise would be for the weapons to start out in the same way world did (built on the material tree they were made from), but get much more outlandish and closer to general MH designs the further they are upraded.
@@venepskeuten9206 Tbf, some of the slap on weapons stay the same even if upgraded. Which makes it bad.
Welp wilds seems to be a huge step up from world in regards to endemic life and monster relationships and idle dynamics
I think the "small colony" theory could still be viable even post Primordial, but it might be that larger hosts are just more attractive to Qurio. Dunno, just spitballing at this point
I love almost everything about Gaismagorm, his only problem is not having a large enough health bar yo endure the endgame sets, really wish they'd add a hazard version of his quest already
This is off-topic, but I absolutely adore the design of Primordial Malzeno, as well as its name too. Excellent design overall.
Also since it's pride month, I think Malzeno is meant to be a bisexual elder dragon. Its design uses the colors of the bisexual pride flag (primarily purple and pink) so it's clearly meant to be a bisexual icon for the Monster Hunter community, so it being a queer-coded LGBTQ monster is definitely canon.
Its killing of Rathalos (a symbol of heteronormativity) in its intro cutscene is definitely intentional for that reason
@@unicorntomboy9736what are you smoking pal?
@alexandroskaminas man speaking the worse take ever
@@PurpleAppleDrink Is it not plausible? The inner subtext is there, especially with its color choices and its intro cutscene
Plus it's design is clearly inspired by Dracula, and historically a lot of Dracula portrayals in media were queer-coded, so
Edit: I have had quite a lot of alcohol tonight, but that's besides the point
@@unicorntomboy9736 thats the biggest reach I have seen holy shit.
“Moles are wierd, even by Elder Dragon standards”. Now I want a star-nosed elder with the wierd sideways feet.
Here's my take on malzeno and it's primordial form, I believe they are both members of the same species: but, 'standard' malzeno is a malnourished member of the species. I believe this is because of two things, the quiro taking a toll on malzeno since it has not yet evolved to be a 'perfect host' like gaisamagorm and or because it isn't actually eating. Sure, the qurio can provide it with the energy to keep it alive but it isn't getting the nutrition it needs to regain its superior bulk.
The reason why I think malzeno doesn't just die from the infection or become risen like a normal elder dragon is because it may have an evolutionary resistance to it, which initially worked in its favor since the quiro couldn't drain it dry, but after gaisamagorm went underground the remaining quiro quickly realized that malzeno wasn't dying like other elders or standard monsters. With whatever intelligence the quiro have they probably could connect the dots that malzeno can handle them without being driven into a madness before death (to a degree), considering how determined they seem to make primordial malzeno a host. Even swarming in mass to aid the creature when significantly injured.
Malzenos evolved resistance after feeding off the quiro, and other coincidental evolutionary adaptations make it a wonderful host. For the quiro atleast, malzeno himself looks sick and frail compared to primordial. Likely having been infected for so long it either can't feed normally or quiro altering it's behavior to the point it doesn't want to. This is all just theory junk though and I could be HORRIBLY wrong
Let's not forget that Dalamadur is the largest burrowing Elder, as it likely creates the large caverns needed for Giasmagorm
That is honestly a good point, I wonder how dala deals with the qurio? With their hard hide it is possible that its vents and fire can about to ward off the qurio
Samael paving the way for Helel
Dalamadur can burrow?
@@dianauwu1312he literally destroys mountains by burrowing
28:24 Now imagine Fatalis shaking hands with Gaismagorm(s) on bringing human punishment.
"To be fair, hoomans,.. the game was rigged from the start 🔫😐"
Honestly, this could also help explain how Nakarkos' goo and bone armor came about!
To cover the large soft areas with bone, and the nooks n' crannies with goo to dissuade a hungry swarm, on top of everything else that could aim for it
Gonna be real with you, I forgot Narkarkos existed 💀
The comparison to sarcastic fringeheads is perfect. Such a simple and eloquent way to justify a colossal subterranean beast's outlandishly bright freaky mouth.
Adding to the epidermal protections of Elder Dragons, it makes me think that Nergigante may also be adapted for anti-parasite defenses, and the incredible regenration factor of the species may prove itself useful when you... you know. Lose your blood. That, and the spikes likely deter upper leeching, and the active nature of Nergigantes might also potentially prove to be able to remove them from under its body. With all the divebombs and bodyslams.
Adaptations can have more than one usage, the spikes would definitely help though I think it mostly works as an asset for defense against their unnatural prey specialization of other apex predators who amass bio energy inside them
Despite being a much more speculative video than usual, the fact you were still able to make so many varying connections to real word adaptations for two monsters we have very little official info on is nothing short of incredible. It just goes to show how much effort goes into these videos. Keep up the fantastic work!
Ah yes, truly one of the videos of all time. I loved the part in Sunbreak where Malzeno said “it’s Malzeno-ing time” and Malzeno’d all over the hunters.
I malded when that happened
I dont remember that Part🧐🧐🧐
"Stand back qurio, I am going to malz!"
He didn't say that.
@@ifune you must be fun at parties
I was so fascinated with Gaismagorm’s biology the very first time I fought it, I’m glad I finally found a video that goes into it. Also, this makes me really want to see a Monster Hunter that focuses on this underground environment. I imagine it would be something of an antithesis but also a direct sequel to Monster Hunter RISE, where instead of ascending into the air with wirebugs, we descend into the planet with whatever that entails.
With how wilds looks, the rise underground sequel could have some sort of glider mechanic, maybe have some pterosaur monsters (like from world in the alatreon hunt) have
36:33 Ngl I would kill for a monster hunter game where you play as a jaggi, grow up into a great jaggi, struggle to provide food for your pack, migrate, explore/establish territory in hostile habitats, rear offspring, compete with other social wyverns, survive against larger monsters, clash with humans etc. Or at least something of that nature, maybe that's far too ambitious a thought but I can dream.
Something I feel like is often understated about Primordial Malzeno just how thematic the fight is. With it starting out as just a normal Malzeno, before eventually gaining qurio and becoming more akin to base malzeno, and then it’s final super form at the end, it really feels like to me they were trying to parallel with Gaismagorm’s fight with malzeno 50 years ago. The two clashing blows before the Qurio attack the malzeno and complicating things, before the malzeno ultimately gives it its all at the end (While I can’t see malzeno in general holding its own against malzeno, that final super form probably could, at least enough to make it retreat) before eventually being forced to accept said Qurio after expending itself in the fight. The only difference being that instead of baring the Qurio, we saved it from them at the end.
Gaismagorm got that Akantor tail. He honestly reminds me a lot of the twin gods of destruction and I wonder if they are significantly related in any way.
The wait was definitely worth it!
One thing I've seen thrown around is that the infected Malzeno was either a younger individual than the much older Primordial and was thus affected heavily by the Qurio as it grew older over the fifty-so years (and given some of the dramatic short-term changes that can happen in real animals as well as the Risen cast I think it's not unreasonable) or that Malzeno's new brood and it's increasing reliance on them caused it's body to not fully mature with age. Primordial definitely seems like a much older, very experienced monster, along the lines of Elderfrost Gammoth or Seething Bazelgeuse, rather than 'just' an example of the nominate species without the parasitism.
Something I also really liked was it's usage in the story, as Malzeno is perhaps my favorite implementation of a flagship plotwise to date, because Elgado has a grudge against it due to them blaming it for something it didn't do and the negative bias and hate they have towards it combined with the guild's "kill on sight" policy leads them to eventually mount an attack on Malzeno which successfully kills it, only for this to have disastrous consequences when the Qurio grow completely out of control and Curious George pops up to see what's going on. Likely realizing that Malzeno isn't around anymore since it's swarm is returning to it the giant funny badger-mole-man starts climbing back to the surface for catastrophic results only resolved when you're forced to kill George too. It is a serious deconstruction of the Guild's role in the universe and the game's typical enforcement of execution for the solution to all it's problems, showing how terrible things can get and how quickly they can escalate when you disrupt the balance of nature in an uninformed way.
The game actually showing them to have learned from this and solidifying Fioryane's character development with Primordial Malzeno was, to me, a good send off to the game's expansion. Fioryane has such an irrational hatred for Malzeno that she initially tries to kill this new one once again, only to realize over the course of the fight (culimating in the cutscene at the end) that Primordial is trying to kill the Qurio while protecting itself from them and the constant attacks against Primal over the course of the fight eventually weaken and distract it enough for them to start leeching onto it, causing it to be in frantic mad agony. Fioryane finally realizes that she can't just make assumptions about the ecosystem or demonize the inhabitants within them and that her actions were wrong, and chooses to put aside her past trauma and hate for Malzeno to instead do the right thing and help it expel the Qurio that remain. Primal Malzeno seems to even acknowledge this, and might have expressed some form of gratitude, as much as it could have, before it left peacefully, both signaling a big step taken in human/nature relations and understanding and Elgado finally having peace as a whole.
While it might not be perfect, and the additional fights/rematches are likely not canon (as there's only ever one of each encountered so rematching Qurio Mal shouldn't technically be happening), it was a very nicely done effort that I think bears a good omen for future stories to come.
I'm glad you like the two so much though, especially George!
If something is capable of rivaling Akantor in your eyes then that's bloody high praise.
Oh this is going to be good! I do love the idea that many of the subterranean monster have either thick armor or some kind of big area of effect attack to fight of the annoying but dangerous Qurio swarm. It show that that even little things can have some big impacts on the world, even elder dragon are effect by it.
Kulve Taroth is a very large elder that also live underground, and its possible her coating herself in a thick heavy metal coat and being able to release massive amounts of heat is designed as a way to deter underworld parasites like the Quiro, similar to why Shara Ishvalda might cover itself in boulders. Most elder we see from deep underground seem to be either heavily armored, able to generate large amounts of heat or both. Makes me wonder what the underworld of monster hunter looks like.
I love this channel
The parallels between the story of Malzeno and Dracula are insane. Both started as champions of light fighting off the devil, only to win but at the cost of becoming something worse. Gabriel becomes Dracula, Primordial becomes infected with the virus he fought against.
Qurio should have been Tick-like Giggis, but I like them the way they are.
Also, Gammoth should have been in World or Rise. She brings more diversity to the MH table, by being a Mammoth, being an Ice element rep', and being a -Mammal Wyvern- Fanged Beast
Really excited for your take on Nakarkos. I think a giant lethal cuttlefish that mimics its prey's actions is very interesting indeed.
On the note of the 6th generation, the combined efforts of both teams I think is leading towards the dissolving of "portable" and "home" games entirely. Obviously Rise was developed with the Switch in mind, but with a new Nintendo console possibly being announced by next year, and the power available to developers from current consoles and PC, I'm expecting they'll go down another sort of revolution that further enhances maps and their design.
Monster Hunter World is still pretty traditional with how linearly you have to access some zones compared to Rise which was ironically going to feature loading zones but opted not to. The Citadel is really one of the most open and diverse locales with nice landmarks, a beautiful sky, et cetera, and I think we're going to get something like an open world game for the franchise. A scary thought, but if there's good enough mobility, resource management, and monsters that further feel embedded into their locales, I could see it working. Imagine a simplified resurrection of underwater combat, or underground biomes like a certain recent, popular open world game. I just hope we get to keep blast dashing, it's mechanically too fun.
I immensely hope you’re right (and appreciate you mentioning Nintendo’s next console instead of being like literally every other person who thinks it will be too strong for that console to handle).
I’ve seen what it’s like when a series’ fanbase is split down two ideas, and the devs separately try to cater to both. It is not pretty, and it wholly disturbs me that the community WANTS this for monster hunter just so they can establish a pattern of more high-budget “mainline” games like world.
The gap in similarities between main and portable games was always pretty minor before 5th gen. MHFU was portable but was the defining title of that gen, P3rd had more weapons and locales than Tri at the cost of underwater, and GenU may have given hunters more tools for combat, but it still kept basically all of 4U’s editions and absolutely did not simplify the gameplay loop or hunts, which still took plenty of time and weren’t some “pick up and play in 15 minutes on your commute” game like Rise sometimes receives the narrative of being (a narrative that the other portable games are blindly thrown into the mix of by people who probably never played them).
The amount of misinformation and mismanaged expectations about it IS disastrous, and I dearly hope Capcom does the responsible thing here and doesn’t make two sets of games that leave each side waiting impatiently for the next entry in “their” preferred version.
And I hope Capcom keeps experimenting with new ideas of course. They haven’t run out yet!
I think gaismagorm is far for a symbolic creature then any other monster. Its very clearly meant to be the devil, with one of its parts stating "A wingclaw from the Archdemon of the Abyss, with no hint of the divine heights it once knew.", clearly referencing lucifers fall from heaven.
something I haven't seen many people mention, to the point that I wonder if it's just a me thing, but I've always thought that Gaismagorm might be distantly related to Ibushi and Narwa, because from the hips back, they have similar looking hind legs and the tails aren't that different, and they also have the thing going around with their lower jaws, with Gaismagorm's fringehead-like mouth segments possibly being attached to bones derived from a possible common ancestors pharyngeal jaw
It's also similar to Akantor and Ukanlos, and the Magalas.
We already saw where elders go to die, maybe we'll soon see where they're born and the physiological similarities between these burrowers, the draco-forms and the serpents will make more sense.
As I never played Rise and Sunbreak till today, first time I saw Gaismagorm and its fight my brain went: "So THIS is the child of Wind Serpents? Well then, now I understand why Rampage - just the preparation phase 💀"
Atrophy in hind legs and wild predator(tm)-like jaws made them quite similar for me.
P.S. and I tend to write him as "GIAsmOgorm", cos of all earth-related themes.
Correct me if i'm wrong but i remember vaguely in the description of gaismagorm's armor where it hinted about gaismagorm's "fall from grace". So yeah, i like the theories about gaismagorm being a flying monster before "falling".
Portable does have a clear out for "playing as the monster"-- Riders. MH Stories is... dubiously canonical at times, but there's a bit of a connection between the Riders of Stories 2 and the Hunters of Rise specifically, especially with a certain tadpole kept as a mount. It might not be a full bond with a monster, more something temporary akin to wyvern riding, but I think that Riders' techniques might be the answer to what allows for control of monsters in a future game.
I think it would be really, really neat to get to keep a monster, even just small ones, as a buddy akin to palamutes, though, and bring them on hunts with you. Given that Hunters do breed and train wingdrakes and popo already, why not do the same with social small monsters like kestodon or wulgs for hunting companions?
It could also be neat to have a little monster-rearing sub game for the rampage-esque missions where you play as the monster. Like, you have to get a baby monster, then raise it in something akin to Monster Rancher, Digimon, or Sonic Adventure's Chao garden, training and caring for it and giving it strengths and specialties depending on how it's raised, before that monster can then be used to defend your village. It would also be a neat way to develop the relationships between humans and monsters more, as there's no doubt that a lot of monsters could definitely be domesticated into beasts of burden or herding animals. You can't tell me Great Jaggi wouldn't be able to be turned from a metaphorical wolf into a dog, as it's cursorial predation and developed social dynamics would put it in a very similar position as wolves, perfect for breeding into shepherds or watchdogs.
Wonder how Great Jaggi would react to its owner wearing the skin of its kin
I know that you already did an ecosystem services video, but another broader topic that you could talk about would be the direct relationships between certain monsters and humans, for example which monsters predate humans, which ones see them as a nuisance, does the lower tier bird wyverns view them how wolves would or how a tiger would. Just a thought.
Considering the size of most monsters, I think only the lower tier monsters like the raptors would actively go after humanoids (humans, Wyverians and Troverians) for food. Most large monsters are just too big to get a substantial meal out of a person. Compared to the usual prey items of Aptonoth, Popo and Apceros, humans are practically skin and bone. Times would have to be extremely lean for something like a Tigrex to intentionally prey on humans.
I suspect most large monster-related human fatalities are the result of a predator trying to get at whatever herbivore monster is pulling the cart through the monster's territory, and the human getting caught in the chase.
I found the coughing baby vs hydrogen bomb joke way funnier than I probably should 😂
Have you ever considered talking about the mystery flesh pit national park? The brief discussion of underground ecology in this video makes me think it might be something that would fit on this channel.
The what
@@emblemblade9245its a fictional national park - the whole place is a underground monster that is gigantic enough for hundreds of people to walk through its body. its pretty interesting and detailed, but it also has a horrifying ending.
I'd like to see your take on and about the "Jiiva" Line with Xeno and Safi.
Although not the only, they are the most direct to an Demi-God or at least Higher Supernatural Entity with requiring absurds amount of Bio Energy to hatch and then evolve into Safi for controll and Manipulation of Bio Energy in it's Nest to the Surrounding Nature (effectively shown with the Appearances/opening of new Terrain in the Guiding Lands).
"The most direct to an (sic) demigod"
*Laughs in White Fatalis*
This channel was part of the reason I went back to my obsession with nature. So thank you UHC and also thank you Venomenon for the support.
If Malzeno teleportation is indeed just being stupidly quick. Then just remember Valstrax who's also extremely quick but not as Malzeno's "teleportation". But unlike him he can keep this speed over long distances. Also remember that Kirin can teleport OR being stupidly quick while not having dragon energy.
According to the Devs, when it “teleports” it’s using a overwhelming amount of Quiro enegry and then it propels itself forward.
Not to mention, if you slow down the animation you do see that Malzeno is moving in it.
I love when you cover Elder Dragons. Would love teostra, ceadeus or namielle next
"Moles are weird, even by elder dragon standards."
I think this might be your best line yet.
If i had to guess Shara vibrations could possibly dislodge Quirio from itself in case of attempt feeding on Shara
Qurio Bomb Vs. Coughing Dragon
This really makes me want to see a whole hunting locale that takes place in this underground kingdom. I wonder what sort of monsters we would see down there, you could probably make a whole new World-style story exploring this inner earth.
3:10 “on seeing other such males, they’ll gape instantly, and engage in mouth to mouth combat”
Me too, buddy, me too
As unlikely as it may be, we already have monsters inspired by Japanese myth and the Archdemon of the Abyss, so I'd love to see new subterranean monsters inspired by demonology, like the Ars Goetia. I can imagine like an Aamon Snake Wyvern, a Stolas Bird Wyvern (likely a relative of Malfestio), a Marchosias Elder Dragon, etc.
a new Seltas-like monster representing Beelzebub would be fun
Oh so that's what Stolas is from helluva boss, I always assumed he was an original creation, turns out he's more like the big name demons.
3:16 Me, trying to be serious:
Heehee, "mouth to mouth combat"
They kissin
The thing you said about Malzeno's superspeed seeming weird is that that's meant as a nod to Japan's very own Dracula, the one from Castlevania that is most often seen teleporting around and shooting red projectiles from under his win-- I mean cape
I'm kinda bummed that you didn't mention kulve taroth as a underground monster with a thick protection. Though to be fair, kulve also seems to sometimes go on the surface since you initially find traces of it on the surface.
Malzeno is one of my favorite fights in the series and that's surprising considering how much I despise Rise. Gaismagorm is fine, I especially liked how it's referred as the devil by the game's NPCs, in a manner similar to how Fatalis represented far more than a terrifying monster but as part of history itself. It gives an insight on mythology aspect of the monster hunter universe and how monsters impact it. P Malz was nice by design but I wouldn't be surprised if the last phase was that extra thing that was added to make sure it lived sunbreak's expectations and wouldn't come back in a later reappearance.
If we’re looking into the idea of underground locals I feel dalamadur should be taken into thought as it would explain why it isn’t that big of a problem in the mh world at large especially since we know nothing about it
Incredible video, after finishing the base Sunbreak story I was already really excited for a video covering these three species, but the bonus update pushed that excitement even further. Malzeno and Gaismagorm are such incredible monsters in so many different ways, it's almost baffling to me that they're what we get after the flop that is Magnamalo. If future monster hunter games explore elder dragon ecology much in the way World did for every other monster class, seeing Malzeno and even Primordial in their natural habitat would be an incredible treat. Another touch to your theory on Malzeno being adapted for mountainous/cave life styles is its occurrence in the Lava Caverns and even the Shrine Ruins, both of which compliment its lifestyle well. Regardless of whether Primordial is the "true form" or a genetically distinct subspecies, the story that was told with it also gets me excited at how monster hunter stories get told in the future, and if maybe in the next game the stigma of "the series where you hunt animals to extinction for their clothes" can finally be shed beyond those of us that deep-dive into the lore.
I would also imagine Dalamadur would be a deep earth tunneler as well, Considering it can dig pretty well with its tail alone through the mountain, It doesnt seem like a very active monster though so it probably moves through the ground once a every decade or so from area to area, perhaps starting small quakes in the surrounding area.
Otherwise there would be a lot more complaints about a world size snake roaming above ground all the time
@@alexkazam444 is dalamadur not canonically on the verge of extinction though? Hence the incredible rarity of it
@@alexkazam444I do agree with it being a tunneler though
With the idea of Gaismagorm coming from a sub-terrain world, I think it would be cool to have the next or a future Monster Hunter game take place underground in a completely new ecosystem consisting of caves, rivers, and exotic monsters like Gaismagorm.
My guess is that the Dalamadur probably fulfills the role of the gopher tortoise for the underground ecosystems, considering a baby formed the Speartip Crag map and an adult the Rotten Vale.
The coughing baby vs hydrogen bomb but was very apt and amusing
Very interesting take as always good quality never disappoint
Please tell me I'm not the only one who thinks of a softshell turtle when looking at Gaismagorm's face(specifically when his mouth is closed).
I wonder if they will create a subterranean area in the next monster hunter. With all the new subterranean monsters like Shara, Gaisma, Oltura's worm form from mhs2, and even Nakarkos could feel like an interesting addition.
I love your reasonings and science behind this one. I haven't and likely won't play rise but the relationships between these two are some of the most interesting ones I've heard of from the series. AND furthermore why you gotta rip on Evolve near the end like that :(
I’ve been under the impression for a while now that Malzeno teleporting is (in-universe) some sort of visual hallucination by the hunter. Might heavy coping, but given that the Qurio suck blood, and Malzeno is so infested with them in its fight, I feel as though it’s possible. Losing a lot of blood leads to things becoming spotty, and that might be a possible reason for the “visual disturbance” of Malzeno teleporting. P. Malzeno doesn’t start teleporting until the Qurio get to it, and by extension until they get an opportunity to suck your blood too.
Honestly would be a pretty sick idea for a monster. Maybe it expels a gas that just messes with your senses.
The monster attacks in seemingly supernatural ways. Teleportation, multiple limbs, the occasional beam of unknown energy, multiple hazy copies of the monster.
The fight plays entirely normal with no gimmicks like reverse controls or a blurry screen. And the monster is entirely mundane with just a tough body and the gas. It fights like it's a magical beast but in reality it just physically hits you somewhat hard.
UHC making a video about one of my fave elders? A dream come true!
This is our most impressive video yet what with taking on 3 different monsters in one video while tying them all together. I think I'd like a fully underground cave map based on Gaisma's theoretical habitat. I don't think the Qurio trio being connected to the true story of the Dragon War is too far fetched either, but we won't know for sure until whatever lore bombshells come next.
The underground zone could be cool indeed. Especially as a way to bring back the monsters discussed without a questline or endgame system to overshadow new ones since it would be their natural habitat with checks and balances to prevent infestations.
I haven’t watched the video yet but I am going out on a limb here to say I love that we actually save Primordial Malzeno at the end of the game, it shows that the guild doesn’t simply hate monsters let alone elders and the dragon recognizing it shows how intelligent this species is. Also I realized now a lot of elders seemingly survive being hunted at least the first round, the Magalas, Fatalis, Xeno, Ibushi and Narwa, and now Malzeno.
My theory on Malzeno is that perhaps they just happen to smell similar to Gaismagorm. Coincidental similarities have occurred before. Like sheep wool containing a protein that smells similar to the lactation hormone of domestic cats, often triggering a nursing instinct even in adult cats.
Primodial Malzeno may have just engaged in a territorial dispute, but some confused Qurio followed it. Over time the disease and likely malnutrition as it adjusted caused significant deformities (not unheard of in reptiles, poor nutrition can cause major changes in scales and bones). Malzeno, being intelligent however, eventually figured out how to use its similar scent to Gaismagorm to its advantage. It's still not a very healthy animal by any means, but it's managing to adapt and survive much better than a lot of other animals.
Feeding on Qurio swarms may also be a thing they do when the Qurio breach the surface. Kind of like how animals will gorge themselves when cicadas emerge. Which could also have lead to the similar scent idea. It perhaps got too strong in some individuals, leading to an unwanted infection instead
2 thoughts on Gaisma
1- What do you think about the theory that the Qurio are baby Gaismagorm? I get this from the fact that Shagaru's eggs are so small, I imagine they must be born as incredibly underdeveloped animals which don't represent Gore much at all. Xeno'jiiva I also believe probably emerged from a cocoon, not necessarily an egg, which, if true, implies a 3-stage life cycle for this species. The first, unknown stage, the 2nd, alien and strange stage reached through metamorphosis, and the 3rd, draconic stage reached through many shedding cycles. If the Magalas really do have an undereveloped 1st life stage, that could mean it matches up with all of this? Gore does become a Shagaru through shedding its skin after all, and in the process it becomes significantly more dragon-y in nature. With all of that being said, perhaps the Qurio represent this first stage of life, and Gaisma comes up once every 50 years to release his brood to become independent. This could also mean that the gill-like structures Gaisma releases are actually remnants of his former more Qurio-like appearance.
2- Speaking about Gore Magala connections, I think it's possible that the "Qurio Virus" is actually from Gaismagorm and is some distant cousin of the frenzy. Gaisma and the Magalas do share quite a bit in common physically and in terms of lifestyle. It does make you wonder what happened to Gog's virus though, lol.
Seems a bit out there, but its really cool.
When I first saw melzeno I rolled my eyes dreading we were getting another magnamalo like monster. But after playing sun break and seeing primordial melzeno I can easily say melzeno is my favourite elder hands down. His ecology is interesting especially when the Qurio are actually harming melzeno more than they are helping, and the fact that if any thing melzeno was trying to keep every thing together despite it being in agony. Only for the hunter to kill first ask questions later and having to deal with the consequences.
Primordial melzeno also is awesome, it can deal with an elder like velkhana with ease but it’s afflicted/ normal Variant get a tie. It shows how much the Qurio have effected such a beast from this protector of the land to this blood lustrous monster, making you feel bad for it. Also melzeno sets the record by being the only monster hunter flagship that gets a good ending which is just a nice touch.
And gismagorm is a great final boss, and I absolutely love his fight.
Gaismagorm is one of my favorite monster hunter designs, reminds me of something out of Pacific Rim
So hyped to watch the video!
3:13 I too show off my gape and enter mouth to mouth combat with other males
Just what I needed today.
25:31 I find this really funny given that the Art book for Sunbreak states that the oposite seems to have happend hahaha. I still find it incredibly hilarious that Malzeno had Gaismagorm sweating bullets after their first encounter to the point where the latter did not watnt to fight the former again, but every time Gaismagorm tried to surface Malzeno caught wind of it from all the Qurio activity and ploped it self down waiting for Gaismagorm to re surface. Tho you did get that latter part correct.
Kinda makes me quirious how this video would have turned out if we had that information when you made this.
What I want in the next game is to keep some monsters as pets. You can interact, feed and bond with them.
Idk if they should be able to fight or not, but having a monster as a pet sounds nice.
I actually just want pets back in general. I liked the endemic life you could capture in World.
So monster hunter stories 3.
That would be cool so long as they were strictly set dressing and couldn't be brought on quests. The monsters would also have to be realistic, like an Arzuros cub and not something like an infant Gore Magala (as cool as that would be)
@@CarmeloAnthonyLover I think smaller monsters like the raptors, small ludroth or even something like Pukei Pukei could work. They definitely seem like tameable monsters.
Also we are riding a new dinosaur like monster in Wilds, so taming other smaller dinosaur monsters doesn't sound that impossible
@@obambagaming1467 very true, hatching one from an egg would also be pretty cool, like in some of the pokemon games
When it comes to possible future games where you control the monster; I'd love to see a spin off that's straight up a like a 3D fighting game where you pick monsters and they "turf war". I think that would be pretty cool
Gaismagorm maybe not be my favorite final boss monster but the theme of the monster is really good, like the shilloute is viewed on the front, it looks like a goat head, and the glowy throat has a demonic face if you squint a bit, overall Gaismagorm is the best monster when it comes to following the theme of the game
I like that capcom takes real Life animals and make them big Elder Dragons Like: Ibushi and Narwa = Sea Horses, Gaismagorm = Moles
Oh this was a really cool video! Awesome, well thought out speculative explanation for some really outlandish topics!
'Show who the bigger male is with your gape' is pure Oglaf writing if I've ever heard it
Immagine an Evolve like mode, where someone is using the monster against a team of hunter players. It would be not only dope af, but also the very first instance of serius MH PvP attempt.
It's an interesting idea, having Primordial Malzeno not be a variant, but a subspecies. One species of Malzeno uses pheromones to attract the Qurio, the other rejects them.
But oddly, even though Primordial Malzeno actively fights against the Qurio, they are intensely attracted to him - they WANT him to become their host, more than any other creature aside from the Archdemon itself. It's like Primordial has the pheromones that Gaismagorm has to control his minions, but it's a curse of sorts. Or perhaps rejecting Qurio symbiosis is simply a conscious decision - elder dragons seem to be more intelligent and self-aware than the average monster, and Primordial may feel that it's not worth it to bond with Qurio even if they've evolved to form such a relationship.
Wouldn't Kulve Taroth also likely be a denizen of the deep abyssal underground? In which case practice of coating her skin in molten metals might be a potential defensive mechanism to prevent being parasitized by Qurio.
Kulve Taroth is a new world monster, Malzeno and Gaismagorm are old world monsters, they likely don't overlap in territory.
@@AztecCrockeep in mind over the course of the entire time the commission colonized the new world, they only spotted one individual, so it could be interpreted as a single individual getting trapped in the new world after following the shara ishvalda that tunneled into it.
I feel like rather than one monster, the fall of the ancient civilization was like a perfect storm, the curio were causing problems, that led to the two elder dragons causing trouble, and through the civilization was famous for killing elders, they are very powerful even for elders, and these things gave a fatalis the opportunity to destroy the entire kingdom
Oh boy I wonder what the next video will be
Almost time hooray
Yessssss 💖
Edit: i do really wish Gais had gotten a phase 2 theme
These are like treats for my ears
12:16 Wait a second, Gigginox can fly.
I thought of a playable monster game more like a musou spin-off especially since warriors spin-offs (though mostly with Nintendo IPs) are pretty popular these days. Also wanted to say that Malzeno having used to be a 'silver guardian of the forest' as a state before it was corrupted by the Qurios' influence was actually foreshadowed in Sunbreak before the bonus update confirmation, probably in base Sumbreak already, though according to the devlog they didn't plan to release the content of the update initially hence it's a bonus update
1:32
🎶Gaisma, Gaisma, Gaisma, Gaisma, Gaisma, Gaisama, Gaisma, Gaisma, Gaisma, Gaisma, Gaisma, Gaisma, Qurio Qurio!🎶