Special move from this boss does 999,999 extra damage against movement slowed target, and Airi can apply slow...This means we get to use this to our advantage. One Airi can deal about 6m dmg, so with 2 Airi you can take out phase 2 with minimal resource, then the only problem is getting through phase 1.
so insane difficulty gives a global debuff to everyone, including boss. A nice touch IMO. They can add a specific debuff that gives unpopular units a spot in the limelight.
No way, so this is an actual intended mechanic? I have to try this LOL! Thank you so much for sharing this, I might actually be able to clear extreme now because of this.
Wait, so basically we're "UNO REVERSE CARD" the damage back to the boss by making it slower with our debuffer??!! Damn, might gonna try that on global later
If you are going to try this in the upcoming kuro shiro then dont. Bc the boss will deal increase dmg against slowed targets(even itself) ONLY in Insane difficulty(In insane raid, bosses have unique buffs and attacks)
"You dare use my own spell against me, Sensei?" I wonder if it will get any faster if you fill up the full team like placing ARs at 1, 4 where they are not gonna to be hit and just move izuna to the top and wait for airi to absolutely cheese the boss to death?
How about the level? I mean, did you build airi or not? Her skill? Atleast we need that info so we can build her later in preparation for insane level (which should be wait for 1 year, but this is nexon we're talked about, they can fasten it to half year in worst scenario) Thank you
This is the most Giorno piano move ever... lmao Is this really a mech to do this boss or just unintended bug? I know Kuro can hurt itself, but that debuff combo hmmmmmmm
prob intended as they’re likely purposefully making non meta students become viable as they’ve made the boss do piercing dmg in this to make the usual picks like haruna get insta deleted
Do you see how theres Red outline when its about to attack? You can see the Red line getting slowly filled with red color. You can see some of the lines actually goes towards the boss. That's when you pop Airi skill.
Bing Chillin meta
Special move from this boss does 999,999 extra damage against movement slowed target, and Airi can apply slow...This means we get to use this to our advantage.
One Airi can deal about 6m dmg, so with 2 Airi you can take out phase 2 with minimal resource, then the only problem is getting through phase 1.
Zamn
200 iq
How can you use two airi?
@@tonykristhiofan1113 2 airi means 2x skill usage, not actually 2 airi in the team
Or probably 2 teams 1 with borrowed airi
Man, if only the self-inflicted damage is attributed to Airi, we could have seen some sick numbers for the ice cream lass.
Kuro : *apply slow to your student so they take extra damage
Sensei : "call an ambulance! Call an ambulance!"
*pull out airi
Sensei : "but not for me"
so insane difficulty gives a global debuff to everyone, including boss. A nice touch IMO. They can add a specific debuff that gives unpopular units a spot in the limelight.
No way, so this is an actual intended mechanic? I have to try this LOL! Thank you so much for sharing this, I might actually be able to clear extreme now because of this.
doesnt work on extreme, insane only
@@Just3c aww man, that's disappointing. Thanks for telling me though.
Wait, so basically we're "UNO REVERSE CARD" the damage back to the boss by making it slower with our debuffer??!!
Damn, might gonna try that on global later
If you are going to try this in the upcoming kuro shiro then dont. Bc the boss will deal increase dmg against slowed targets(even itself) ONLY in Insane difficulty(In insane raid, bosses have unique buffs and attacks)
We will have to wait for another 1 year for that
Holy f*ck. I watched your stream with all that retries, struggling with full team, just so you finally are using 2000IQ strat. FK GENIUS!
"You dare use my own spell against me, Sensei?"
I wonder if it will get any faster if you fill up the full team like placing ARs at 1, 4 where they are not gonna to be hit and just move izuna to the top and wait for airi to absolutely cheese the boss to death?
I bet its the diabetes that magnified the degree of pain she received from those angry roombas sliding to her toes
It's true when they say ice cream is bad for you.
Yep this is basically UNO REVERSE CARD lmao. Whoever person who had this idea is genius indeed.
maybe we might also get a fear mechanic for a raid someday ?
abang om brewok ya
Nyasar
definition of insane is right there
You can block rolling ball attack?!
Gonna note it down
All UE 50?
And about the skill lvl each student?
I guess Kuro is lactose intolerant.
How about the level?
I mean, did you build airi or not?
Her skill?
Atleast we need that info so we can build her later in preparation for insane level (which should be wait for 1 year, but this is nexon we're talked about, they can fasten it to half year in worst scenario)
Thank you
You don't need to lvl her. You just need to slow the boss. Lvl 1 Airi is fine
looking at my own Reports and i have none🤣
it's just like reverse uno card skill xD
This is the most Giorno piano move ever... lmao
Is this really a mech to do this boss or just unintended bug?
I know Kuro can hurt itself, but that debuff combo hmmmmmmm
pretty sure its intended, it does bonus dmg to slowed target, we slow the boss so it should work.
@@Just3c lets hope it is, so we can do that too in GL
prob intended as they’re likely purposefully making non meta students become viable as they’ve made the boss do piercing dmg in this to make the usual picks like haruna get insta deleted
@@swag9374 meta shift is interesting.... but this is doable in Insane only, right? Does Kuro has this mechs in HC/EX?
Does Kuro get some kind of ability that slows your students down on Insane?
yes, one of the skills Kuro has slows one of ur units down and gets debuffed, cmiiw.
More underated student getting spotlight? Brilliant
*_Brain freeze go brrrrrrrr~_* 🥶
Chocomint ice ~
Does this work on extreme difficulty ?
no
Does this strat apply to insane difficulty only?
Yes because Insane raid bosses have additional skills/passives that is far different from Extreme and below difficulty.
Amazing
When do you know do the boss is about to do the damage? Or is it just simply spamming Airi's skill as much as possible?
Do you see how theres Red outline when its about to attack? You can see the Red line getting slowly filled with red color. You can see some of the lines actually goes towards the boss. That's when you pop Airi skill.
what the fuck this has to be a bug, nexon can’t possibly be generous enough to make it feature
Yostar, my Friend
strats > 5s full stack students