LOW RESOURCES IN THE ENDGAME?? HERE'S WHY ITS SO BAD.. (Wuthering Waves)

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 87

  • @luisesparza5880
    @luisesparza5880 3 місяці тому +32

    I think people just forgot how is every gacha at the beggining. Building characters at the same time takes more time and resources than just one or two every patch, when you also have more materials unused from events end the like.

    • @dongarippo7279
      @dongarippo7279 3 місяці тому

      It's not just that. Sure at the beginning it takes time and all but I am max level, if I were to compare level up speed to Genshin, then Genshin is 3-4 times faster.
      2.5 mil to just level up char and weapons, we get 480k a day if we spend all 240 wavepaltes on the credit farm simulator, that's 6 days there, and we haven't even touched echoes, boss materials and talent trees.
      I have played since beginning and I have 4 chars levelled. It's slow af man :)

    • @altra1616
      @altra1616 3 місяці тому

      @@dongarippo7279 but, genshin needa 4 characters for a team. and you needa farm echos everyday for some decent artifacts. while in wuwa i got most the echos i need really fast. its not that hard to get duo crit pieces on a echo compared to genshin

    • @ModiAdani420
      @ModiAdani420 3 місяці тому

      @@dongarippo7279 To be honest Genshin depends on RNG after talent level 8, also the Mora cost of Talent level is way more higher than Wuwa

    • @qwq1027
      @qwq1027 3 місяці тому

      ​@@dongarippo7279dont worry, genshin's artifact grind makes up for it. the amount of rng and luck u need to get a good artifact in genshin vs wuwa is insane.
      not to mention, the amount of free echoes wuwa give that correlates to their respective elements is much more than genshin(which only have that elixer bs).

    • @Kinger_of_the_circus
      @Kinger_of_the_circus 3 місяці тому +1

      You’re going to have to repeat this comment again once a new game comes out 😂

  • @filumie
    @filumie 3 місяці тому +21

    building all character at the same time and cry for low resource, cool

  • @FutayuriShironeko
    @FutayuriShironeko 3 місяці тому +2

    Every gacha has resourse "draught". In fact building characters in WuWa is much cheaper than any hoyo gacha if you look at how many days worth of resin/waveplates it takes.

    • @N.biebie8428
      @N.biebie8428 2 місяці тому

      i'm gonna say genshin is way better at artifacts because you can farm artifact and use it as exp while wuwa you need to wait for event to get enough exp to actually find a good one if you use all your waveplates on echo exp you'll not have enough resources to level up your character level/weapn/skills and the fact that they release new character every 2 month it's barely enough cause you need to build newer character rather than your old ones

    • @FutayuriShironeko
      @FutayuriShironeko 2 місяці тому

      @@N.biebie8428 This was about character levels, weapons and Forte talents.
      Echo/artifact RNG is a shitfest dice roll everywhere.

  • @DorkNamedHope
    @DorkNamedHope 3 місяці тому +1

    Problem in this game is

  • @reillyaverill8359
    @reillyaverill8359 3 місяці тому +23

    IMO, these aren't classified as a problem. It's more accurate to call it, poor resource planning and unintended allocation of resources. First about too much free stuff to upgrade (free character, rate off character, 5* standard character), imo its two sides of a coin... when they give you so much stuff, some players instinct would be they'll use it asap without knowing the rates of resources still the same normal rate. So i don't think that's a problem, it's just poor resource planning, i have a acquaintance who clears every content + ToA 30/30 with just 3 maxed out 70/270 cr cdm Chixia, Danjin and Rover Havoc, besides which one you will chose... Don't get much free stuff, but have a lot of resources with nothing to spend with... or getting much free stuff, but at a normal rate of progression (though eventually you'll build it).

    • @reillyaverill8359
      @reillyaverill8359 3 місяці тому +4

      Second, as for the credits problem. I think some players are just following an advice to build at least 3 teams immediately (to clear ToA consistently). It's not a poor advice, it's actually a good advice. But, they should know that every day is always 240 energy provided just like in real life, you must allocate it properly. For me and also a bit of advice for other player, i just made one team, but with two dps on the same element at first, so i can throw just one set of echoes. Or you can make the two or three DPS with the same weapon and use it interchangeably (arguably it's not saving up much compared to shared good echo set). I've seen some people rushing to make lvl 80 maxed out forte for 9 character right from the get go and coping it'll be finished on the same patch, which is one of the misplaced expectation caused by poor calculation for resource rate gained each patch.

    • @reillyaverill8359
      @reillyaverill8359 3 місяці тому +5

      Three, Blindly farmed echoes + rolling it right away every day aiming for a good set of echoes will make you feel always low on resources, especially if you just farmed only on tacet field which is gated by energy each day. On my calculations, you can get around 800-1.2k
      gold tuner each month (or patch if you want to inc. the extra 10 days) on the pessimistic side. Assuming, average you got 1k gold tuner... thats 100 times you can roll for substat, approximately netted in 20 echoes +25. It may seems much, but i haven't accounted for the fail rate for bad substat, which is imo is 50% of the time (depends on how selective you are), so accounting the fail rate it'll probably netted to 10 echoes or 2 sets of usable echo (not a good one like 60/250 cr cdm, closer to 70/200 cd cdm). From this resultwe can catch a glimpse that roughly estimated that the rate of maximum for each patch you can build 2 characters with usable performance, or in which i call it 2 Sub-DPS or 2 Healer or 1 good DPS.

    • @reillyaverill8359
      @reillyaverill8359 3 місяці тому +3

      So regarding the whole lack of resource problem, i agree with you that's it's frustrating not to be able to build all the characters or weapons we get and use it with the same value till end game, but in retrospective we should have get a grip and feel it ourselves on how much is the rate of progression are possible to reach (so that we may not become a victim of our own misplaced expectation). Also for the info, since the 1.0 back then the event is giving out more rewards than before, the most noticeable ones is the Door event which previously dont give out green forgery resources to giving out 1 type of green resource (100 qty.) to gives out all type of green resources as possible rewards to claim. This means, Kuro is already starting out to increase the rate of progression (character building) each patch in response for the player gradually. So i don't see this as a problem, also food for thought, what did you feel if they suddenly increased the rates significantly but makes it they have to put out 4 banner each patch to counteract. How will you deal with FOMO from 4 banner each patch kekw (given out by the f2p pulls we got each patch approx. 80 pulls (unless it's 1.2 because we get xiangli yao for free, that's why they only gave us 40 pulls astrites)).

    • @manih5393
      @manih5393 3 місяці тому +2

      yeah, lack of ressources for day 1 players is a skill issue. There is just a lot of people either having never played gacha games or people who suffer from hoyo burnout where they have stockpiles of ressources such that they never need to farm them. Only farmed echos besides talent and boss mats and I have my 3 dps fully geared with double crit echos (15-20 usefull substats each). People investing horizontally this early in the game is their own fault.

  • @Caliban743
    @Caliban743 3 місяці тому +4

    I'm at 65 and I don't really have any problems. The characters I want to build are built already

  • @Arkvar
    @Arkvar 3 місяці тому +1

    In my opinion the first month was harder on resources than endgame is - if you don't want to build multiple characters at a time. Building 3 "tower-worthy" teams took some mild planning and resource managment. Now I'm at the point where the only gatekeeping resources, are the weekly materials. Sure, when I want to build a new character, I have to farm skill materials, grab flowers and boss materials. But when building just one character at a time, this is done by just spending the daily stamina income over time. My characters share a lot of equipment among themselves. Definitely don't feel like resources are the problem though. UL 65 over here

  • @Written_in_the_Starss
    @Written_in_the_Starss 3 місяці тому +2

    I mean farming materials cost 40 and the bost material at 60. -_- the double drop chances isnt even permanent.
    also the comment section is coping hard.

  • @ljunljun6354
    @ljunljun6354 3 місяці тому +1

    the hardest resources for me right now is the one that drop from monsters.
    On lvl 60 i got around 8-12 purple while casually exploring
    I only focused on 9 characters btw
    It's not bad imo

  • @Kinger_of_the_circus
    @Kinger_of_the_circus 3 місяці тому

    Since we got that new energy system I wait for it to fill up then add it to the main supply and repeat the process

  • @rx71102
    @rx71102 3 місяці тому

    You don't need three roided teams for the tower. You need 2 teams that can clear stage 4 on each side and then send those same teams to the middle tower. Stages 2 and 3 you send other units, Stage 1 can be cleared by the teams you send to stage 4 and middle tower.

  • @soolasg5069
    @soolasg5069 3 місяці тому

    tbh being able to swap characters equip and echos in TOA means you for the most part only need to build up 3 dps chars to be able to clear all the stages. Changli and Jinhsi for example are so strong by themselves you can leave their other teammates at level 1 and still get good results.
    As long as you dont run a dual dps setup with both chars of the same element, you will also just need a single echo setup for each element that you can swap around as needed.
    Once you're done setting up your core characters you will notice that the resources are abundant.
    Imo when people say that resources are too scarce its because they just try to gamble in tacet fields instead of going for the guaranteed power ups/resources that come from other sources

  • @Edward_Ardy4671
    @Edward_Ardy4671 3 місяці тому

    The echo exps scarcity is really a problem and it's time for players to acknowledge that. I play WuWa too

  • @MrGoodra17
    @MrGoodra17 3 місяці тому +2

    The best efficient way to clear toa is building a decent character to solo the first 3 floors on both sides and use 2 teams to complete the last floor on each side plus a floor of the middle tower

    • @s-zs7nn
      @s-zs7nn 3 місяці тому +1

      No the best way is to use your two strongest team for floor 1 and 4 in the side towers and the two floors of the middle tower and use a weak team for both floor 2 and 3 in both side towers. If you do what u said and use ur weak team for floor 1 of the side towers u wont have enough energy to use that team for floor 2 and 3 of the other side tower and thus need to use ur strong team instead preventing u from using that strong team on a hard floor.

    • @MrGoodra17
      @MrGoodra17 3 місяці тому

      @@s-zs7nn I used jinshi+zezhi for the inferno rider floor and the scar floor and encore+verina for the aix and the abomination. Cleared the first 6 floors with havoc rover

    • @s-zs7nn
      @s-zs7nn 3 місяці тому

      @@MrGoodra17 it is impossible to clear the first 6 floors with havoc rover. Its 1, 2 and 3 cost for each meaning 6 for each side which comes out to 12 total. Meanwhile the last floor costs 4 and the two middle floors cost 5 each. That would mean u spent 9 energy for jhinsi, 9 energy for encore and 12 with havoc rover

    • @DeJaVu804
      @DeJaVu804 3 місяці тому

      ​​@@s-zs7nn you clearly did not understand what he just explained. The method he wrote does indeed work. I use this method myself. It only requires 2 solid teams to get the 30/30 clear. While using whatever you have that can clear the first 3 floors on either side.

    • @s-zs7nn
      @s-zs7nn 3 місяці тому

      @@DeJaVu804 No u didnt understand what I explained but whatever 😂. U should use ur two strongest teams in the first floor of each side tower else ull only use 9 cost. That way u only need one team to do floor 2 and 3 of both sides. If u dont do it that way ull need more than a 3rd team

  • @Maqso
    @Maqso 3 місяці тому +1

    to be honest aside from credits and weekly material bosses i think everything else is fine... and credits we are too used to not having to farm in other games but in this game we have to, at least for now. and farming credits isn't so bad since 4 to 5 days farming already give you enough to upgrade a character to a decent level (forte and ult level 10 since it's usually the most important, the other skills at a lower level), echoes and weapons add to this but since we can share those players wouldn't be upgrading these for every new character. i already have a pretty decent spectro, electro and fusion sets and crit rate weapons for all types so i'm basically set on those
    also a tip for the tower. i managed to get 30/30 for the first time this rotation by doing the first 3 floors with lower level characters (solo havoc rover in the first floor, encore and sanhua in floor 2 and 3 of both sides), and then used changli/yinlin/baizhi against mourning aix and jinhsi/zhezhi/baizhi against inferno rider, and then used this same teams but swaping baizhi for verina in the middle tower. getting forte/ult/skill to 10 and characters/weapons to 90 also makes a huge difference in getting the last couple seconds

  • @lancertheimaginary8462
    @lancertheimaginary8462 3 місяці тому

    Also tower of adversity needing 3 teams instead of just two teams which equals to 9 characters.... meanwhile hsr and genshin needs 2 teams which equals to 8 characters and zzz also only has two teams but since the team format is kinda similar to wuwa they only need 6 characters to level up. so yeah right now in the tiple A gacha category wuwa takes the cake in being the most resource intensive grind.

    • @brovinmeka8824
      @brovinmeka8824 3 місяці тому

      yeah but you can share weapons and echoes

  • @Boukensha123
    @Boukensha123 3 місяці тому

    eehh...
    My characters are built and resources are starting to pile up in my account and this is not even 3 months into the game's lifespan.
    Not sure about low resources.
    If you ever need to farm it's not too slow either.
    I still have those 50 waveplate cubes that we got from release man. If it was slow I would have used those a long time ago.

  • @DEVIL-km1ox
    @DEVIL-km1ox 3 місяці тому

    For echoes just build one for each set and you can just switch it(i have spectro one,molten one and void thunder) for sub dps just build one moonlit and for healers and your three teams arw ready. Build certain characters you like not all of them and you can farm credits very easily. From the experience they have given more than enough resources to do all these, i have even builder a lingering set. Its just mismanagement in your part

    • @DEVIL-km1ox
      @DEVIL-km1ox 3 місяці тому

      And ofc the 4 star weapon will be wasted if you have two 5 star weapons, it's just how this type of game works or you can just use thar to lvl up your weapon. Simple

    • @Honneylemz
      @Honneylemz 3 місяці тому

      That's cool until you realize that most meta teams want to run the same element character with the same set like Calcharo/Xianli Yao + Yinlin or Encore + Changli. And this issue will just gonna be worse in the future because they're designing these hybrid/sub-dps characters to provide a buff to their same element teammates so you need to have 2 of the same set if you want to maximize their kit. Ofc you can just build a heron set and run that + one set of each element for your designated dps and call it a day but if you're lacking dps or if the main dps isn't the hyper carry type or the kit isn't as effective with a heron teammate then you're back to asking questions if you should just build multiple sets.

  • @Prxnce_Nelli
    @Prxnce_Nelli 3 місяці тому +1

    Im building 3 characters 1 for each and my resources are in a good state

  • @WastedTalent83
    @WastedTalent83 3 місяці тому

    to be honest, the only thing that need improvement at sesources lvl, is echoes lvl up material because they always roll shit anyway XD
    And more weekly bosses, at least 5 x week, 3 its way too little. Its ok to take time to max characters but 2-3weeks of farm x character is a bit too much to me.

  • @dragonkus6934
    @dragonkus6934 3 місяці тому +2

    I haven't been abe to lv up a Echo in 7 days... where are the materials for that..
    Advanced tubes is not part of the X2 event we have.. so how are we supposed to get more 🤔?

    • @ThegreatHera420
      @ThegreatHera420 3 місяці тому

      Tacet field, illusive realm and events

    • @dragonkus6934
      @dragonkus6934 3 місяці тому

      @ThegreatHera420 that's crazy tho.. Tacet field cost like 60 energy to do it.. and u BARELY get couple material for that..
      And illusive realm is 1 and done reward..
      Kuro needs fix this ASAP.. getting the right stats is already nearly impossible.. in top we don't get enough resources to even level the Echo up that's kinda ridiculous lol

    • @ThegreatHera420
      @ThegreatHera420 3 місяці тому

      Yes. There’s also the item exchange and the points shop. The item shop you’ll need to be really careful as you get pulls from it per patch

    • @dragonkus6934
      @dragonkus6934 3 місяці тому

      @ThegreatHera420 thanks so much i appreciate 🙏

  • @dvornikovalexei
    @dvornikovalexei 3 місяці тому

    My problem is not credits. But echo experience. They don't drop enough considering they take 60 wave plates each run. Unlike Hoyoverse games where we have abundant xp but lack of gears, here it's the opposite because echoes can be farmed from world map.

  • @WillofDion
    @WillofDion 3 місяці тому

    Never had a drought. Have 3 party with supports obviously not maxed.
    Maybe I'm doing something wrong 😢

  • @kurokasaki6884
    @kurokasaki6884 3 місяці тому

    i have never ran out shell credits but maybe because i built only 3 characters, one for each tower

  • @cassandra2646
    @cassandra2646 3 місяці тому

    And here I am wasted my forgery mats and shell credits on Havoc Rover (since I main Spectro) to level 6 all of her skills since all my 17 characters had their skills at level 6 at least (you know you need to reach them to at least rank 4 to do this). Yup all my characters are playable whenever I want to play them. This is where I am not relatable with other players because this is the easiest character build I ever had in a gacha lol.
    Had a sets of echoes in each element (unoptimized). 2 for Spectro and Electro. Currently doing a second for Fusion. And I am not doing astrite refreshes, those are just all waveplates and events. By the way, I'm not faming tacet fields unless there's a 2x drop event lol.

  • @prophet4722
    @prophet4722 3 місяці тому +8

    Seems like a you problem. Gacha games in general fundamentally gives enough resources to build a couple of characters per month. Choose wisely and you won’t have this problem.
    Also you barely need to build Verina, Sanhua or any other supports, since non of their buffing kits scale with any stat. Wuwa is different from other Gacha games in that. Makes minmaxing a breeze.

  • @tetraavalon3664
    @tetraavalon3664 3 місяці тому

    There are number comparisons out there about how many resources it takes for each of the bigger games, and WuWa comes around 2nd worst, while the first is Genshin. People complaining solely about WuWa are largely disingenuous haters, or like you said, they got so many units to build right away, which skewed their perspective. I remember not building many units at the start of Genshin, because I barely had any and didn't particularly like any of them except Lisa. I built Bennett and Xiangling a little bit because I did see that Bennett was a buffer for Xiangling's dps, but I didn't fully invest because I was used to gacha game powercreep and didn't expect them to last as long as they did. Meanwhile in WuWa I already had 3 teams I wanted to fully invest in because I like the characters. Then I got the 5* weapons for some of them, plus the standard 5*s. The amount of things I want to upgrade right at the start of each game was night and day.

  • @Packirup1234
    @Packirup1234 3 місяці тому

    funny enough ive 100% the entire map no more resurces and ive not got enough resources cause im building multiple characters at once i got like 6 level 90 characters

  • @MagisterialVoyager
    @MagisterialVoyager 3 місяці тому

    To echo (pun intended) other commenters, I don't encounter this problem at all with sufficient resources management. We do need to focus on several characters first and foremost instead of levelling many characters up. Prioritise. I understand the desire to just level up, especially as an UL65 Day 1 player, but I need to control myself, be patient, and strategise.

  • @재현7704
    @재현7704 3 місяці тому

    It's not bad, players are pretty much want to rush things. If in Genshin it takes like 6 months to min max a character like mine if we sum up artifacts and upgrading character, why is Wuwa even hard? Even LvL 80 character can clear ToA at early version is crazy, so I don't think it's a problem.

  • @gouravnigam1987
    @gouravnigam1987 3 місяці тому +1

    ever heard about "sharing" ? u can use that five star sword on both changli and mc

    • @MrGoodra17
      @MrGoodra17 3 місяці тому

      Not if they're in the same team

    • @DEVIL-km1ox
      @DEVIL-km1ox 3 місяці тому

      ​@@MrGoodra17 Then play different characters or use a 4 star one or just pull in the banner if you are that desperate (one changli sword and other from weapon selector at lvl 45)

    • @MrGoodra17
      @MrGoodra17 3 місяці тому

      @@DEVIL-km1ox you're right, I should get another stringmaster 😅

  • @souryorange
    @souryorange 3 місяці тому

    i find weekly boss mats to be soooo little man, only 9 per week

  • @zoomzlod
    @zoomzlod 3 місяці тому

    The only shortage i have is fucking rings and spikes

  • @tobalitos23
    @tobalitos23 3 місяці тому

    I stopped playing because building characters was too combersome

  • @pramanakumalaputra507
    @pramanakumalaputra507 3 місяці тому

    Nuh uh, that's just poor resource management.
    If you run out something that isn't Echo EXP or Tuner, then you don't know how to manage your resource.
    DPS is always priority. Carefully level up their skill. Jinhsi, don't raise her basic attack skill, Jiyan, don't prioritize his basic attack and intro. So, you need to understand how your DPS works first before upgrading their skills
    Why? Because some attacks barely contribute to their total attack. Jinhsi in a proper rotation won't ever use her basic attack. Her basic attack in Incarnation are calculated based on her Forte skill not basic attack skill.
    After DPS, prioritize sub-DPS. You build them to max after your DPS is decent enough (Level 90, important skill already maximum, etc).
    The last one, support. They barely deals damage so don't maximum their skills. They can be leveled up until level 60 and they still works wonder.
    There is nothing wrong with this game resource except Echo EXP and Tuner.

  • @RobHeller-cl9rf
    @RobHeller-cl9rf 3 місяці тому +1

    complaining about recourses in a gacha game is pretty pitiful.

  • @Rpground
    @Rpground 3 місяці тому

    Resources are NOT a big deal in Wuthering Waves. Unless you are wasting all your echo exp and credits on levelling bad echos (seriously stop doing this), then you have more then enough of literally everything to level everyone.
    I only just ranked above Union level 60, which is where instanced locations (domains) max out in rewards. I saved every single one of my crystal solvent for this moment and, honestly? I don't even know where to spend all my waveplates because I have so many resources. I still have 60 of the things!
    I have over 700 of Gold AND Purple echo exp tubes...and I have double crit echos in all 5 slots on both my max skills Encore AND Havoc MC. This is including both having level 90 5 star weapons. My Encore is 99.9% crit over 228% crit damage.
    I have also never farmed credits once and after this I still have 4 million...this is including having levelled up my Sanhua and Verina to all level 6 talents and their 4 star weapons to 90...I should also mention that I am completely F2P, so I'm not just buying resources to boost my account.
    This is all, purely, an issue on the ends of people who do not manage their resources properly. You're spreading out either too thin, and trying to level everything at once, or you are wasting it all on something foolish (like levelling bad echos, no I won't stop harping on that!) and you have nothing because of that. I can't tell you how many videos I have seen of people complaining about these things while also levelling every echo to 25 even when it only has energy regen.
    I have more of a shortage on ores then I do anything else and those respawn every day.

  • @Hexine_TEQ
    @Hexine_TEQ 3 місяці тому

    Why is your zhezhi glowing like that

  • @jureb2278
    @jureb2278 3 місяці тому

    Summary: poorly plan out resource management --> cry about it. I've not once had a problem with resources (and no, I'm not a whale; I only buy the monthly sub and that's it. No battlepass, no boxes from the store, nothing) and it's easy if you just plan ahead. Instead of wasting resources on every character impulsively, plan ahead, build 2 strong teams and finish those first, then focus on the 3rd team. From there, work towards other characters.

  • @PikaPika-x7f
    @PikaPika-x7f 3 місяці тому

    you dont need to build all chars and get BP.

  • @Away9
    @Away9 3 місяці тому

    wuwa goin down the nikke path

  • @mariusbhn
    @mariusbhn 3 місяці тому +1

    Bro youre playing the game wrong

  • @mariusbhn
    @mariusbhn 3 місяці тому +1

    If you played every day f2p, you would have 9 characters maxed only missing weekly boss mats, about 4.5 echo sets you can share between characters and 5 weapons.

  • @AndreiJoji
    @AndreiJoji 3 місяці тому

    *Spends the already limited resources carelessly*
    twoshi: "iT's sO bAd!!!1!"
    It's a gacha game, lil bro. You're just bad at managing said resources.

  • @jaysonj9207
    @jaysonj9207 3 місяці тому

    You will have problem if you level up every damm unit me never had issue with this cause I only use 4 unit f2p😅.

    • @Written_in_the_Starss
      @Written_in_the_Starss 3 місяці тому

      u dont beat the eand game with only 4 unit raised. lol

    • @jaysonj9207
      @jaysonj9207 3 місяці тому

      @@Written_in_the_Starss lol what do I get betting the end game you can have the all the characters without winning it i have yinlin changli and jinshi without finishing all of it also jiyan weapon for my calcharo. I have so much resources I can choose the next unit to maxout.

  • @anakngchupul
    @anakngchupul 3 місяці тому

    If tou build all your characters at the same time you sure experience this

  • @s-zs7nn
    @s-zs7nn 3 місяці тому +1

    Honestly dont wanna be rude but that sounds like a skill issue to me, or ur just very impatient, or ur just farming for clicks. Ure still in the early game and seemingly are mismanaging ur resources too.
    Once you outscale the early game resource farm and plateau ull realise that the amount of resources we actually get is a lot in the endgame.
    Ps: between ul 60 and 70 its more efficient to farm tacet fields than building chars because tacet fields hardly get better at 70 while boss and talent mats get a significant increase.

  • @Honneylemz
    @Honneylemz 3 місяці тому +1

    The biggest offender for me is the tacet field. A lot of people complained since launch how underwhelming the rewards you get in tacet field is with regards to echo exp and tuners. They said they're looking into fixing this issue but I honestly think they'll just do these double tacet field weeks as a band-aid solution and wouldn't actually do anything about it. They also added those craftable echo exp tubes but it just feels like they're just spitting on out faces with how small the amount you can craft is.

    • @HyroDragon-777
      @HyroDragon-777 3 місяці тому

      artifact domain here kinds bad exp kinda low idk why dont they fix this also gold coin we need more leveling charcter so expensive in gold also skills cost lot

    • @Honneylemz
      @Honneylemz 3 місяці тому

      @@HyroDragon-777 I wouldn't mind exchanging the echo drops for more echo exp and tuners from the tacet field rewards. As for skill cost, I don't think they're that expensive considering it's a one time upgrade thing. The problem with echoes is that it's heavily gated by rng so the end of the tunnel is not clear. Being gated by both rng and resources is not a good combination.

  • @RatchR
    @RatchR 3 місяці тому +2

    WuWa hasnt been too bad resource wise. I think because we got endgame gear so early in account level it felt like really quick progression!
    But going to 8->10 on character skills and 80->90 on character+weapon is absolutely brutal 😢
    Its definitely just a gacha problem, some just have it worse than others

    • @mariusbhn
      @mariusbhn 3 місяці тому

      It really isn't, it just takes time. If I didn't level 10 useless talents I would have 9 characters functionally maxed.

    • @masterk429
      @masterk429 3 місяці тому

      Never lvl up a char to lvl 90 its not worth it

    • @mariusbhn
      @mariusbhn 3 місяці тому

      @@masterk429 its a 7% dps increase, it's not high value but its certainly much better than in Genshin and more than worth it for any main dps after getting a solid 4/5 echos with 2 critstats and their important talents up. Also you will be gated on talents before you're gated on levels because of weekly boss mats.
      It's worth it when you're at a certain point, it's 30-50 base atk depending on character, that's an entire substat that scales with your attack% stats, so if you have proper a built team with the right buff setups youre losing out on 60-100 attack which is A LOT

  • @toxicmax9466
    @toxicmax9466 3 місяці тому +1

    remember guys, if you fail to plan, you plan to fail.

  • @RR-rw5lx
    @RR-rw5lx 3 місяці тому +2

    just yapping, nothing special at all, you are just to bad at planning which to build. all the rewards devs gave you thought thats it's unlimited. you should plan it wisely, specially if you are F2P. what I'm seeing here is that you just rush everything so early specially the end content like the TOA. I'm also F2P but I can manage and clear TOA coz I planned who to build in the 1st place.

  • @garchume6690
    @garchume6690 3 місяці тому

    all of these problems could be solved with 2 simple solutions, either remove time limit or remove daily grind limit, if they remove timelimit the laziest most braindead mission design ever good players who know how to dodge counter parry and perfectly remember bosses moveset even with their level 60 characters they would be able to beat it would just take longer and be alot more intense and fun sinds you will get one shotted if you suck.. or keep that idiotic timelimit that no ever liked in genshin in the first place who they are trying to dethrone as the gacha king but copy and paste features players didnt like there to begin with genius move on their part but remove daily cap then players could grind and farm for picture perfect artifacts whilst actually having something to do with their characters other than 10 minutes dailies aday whilst they waite 2 , 3 months for another main story quest that will last 2 days at best and upgrade them in order to beat the poorly design end game where everything is timelimit and all the enemy does is run whilst your characters despite having midair movesets still get hit when they decide to attack just like in genshin where ayaka and mona could go underground only to be hit by non powers enemies with a wooden stick ffs you except a 5 to atleast feel exotic but naah . someone told me i jus suck at resource management and dont know how to upgrade which is ironic sinds the game is all about collecting characters sinds everything else is essentially obsolete im not supposed to use the other 20 ones ive got collecting dust im just supposed to pick 3 and play only them removing any room for different team comps characters buffs etc actually 6 sinds you need 2 teams sinds eventually one of them will run out of energy and cant be used further which somehow is even worse than what genshin had, atleast in genshin you could whenever with whoever even tho you wouldnt beat it lul, .. they dont want you having fun is what it boils down too cuz that way eventually you will be bored out of your mind and will try and get new characters and sinds resources are low atleast once or twice ayear you will dish out money for that one character and thats enough money for a full game for them . im not even a game dev but after playing games for so long i can come up with tons of ideas for the endgame to be fun and challenging whilst also enabling players a playground to show what they can actually do and not how much of a lap dog they are for diligently logging in every day for years on end and grinding the handfull of material they can do barely nothing with. or dishing out absurds amounts of money like simps for onlyfanschicks untill they run dry just like in genshin and they look the next game to zombie to and the process repeats itself these devs arent competing with each other they are just taking turns with the players its quite sad rlly