Red Alert 2: [YR] - Top 10 Navy Seal Uses

Поділитися
Вставка
  • Опубліковано 28 чер 2024
  • Navy Seals are amongst one of the most interesting and effective units in the game. Being an infantry unit, they are quite vulnerable to many attacks and given their high cost you may not be able to make a good use of them. However, they come with many devastating and versatile abilities that in the hands of a good player and if the situation helps they can wreak havoc.
    Thanks to TAK02 we were able to see another interesting ability WestWood removed in the final release. Just like in the Tesla Troopers videos, Navy Seals had the ability to "assault" occupied buildings and empty them.
    0:00 - Intro
    0:12 - 10. Infantry
    0:26 - 9. Structures
    0:40 - 8. Bridges
    0:48 - 7. Swim
    1:06 - 6. Assault
    1:38 - 5. Promote IFV
    2:10 - 4. Naval
    2:32 - 3. Fast Seal
    3:19 - 2. Terror Drone
    3:36 - 1. Waypoints
    4:21 - Outro
    -----------------------------------------------------------------------------
    Video Playlists:
    / tsiripas
    • Discord: / discord
    • Facebook: / youtubetg
    • Donate: www.paypal.com/paypalme/tgsacred
    • Patreon: / tgsacred
  • Ігри

КОМЕНТАРІ • 117

  • @zipobob1
    @zipobob1 2 роки тому +178

    1:08 had no idea Seals can neutralize garrisoned buildings!

    • @CnCDune
      @CnCDune 2 роки тому +48

      They can't.
      It was disabled early on, but the left-overs of code are still there.

    • @SU76M
      @SU76M 2 роки тому +27

      Just as Tesla troopers.
      RA2 really lacks anti-garrison measures. They fixed this problem in Generals though.

    • @furtivetef805
      @furtivetef805 2 роки тому +6

      More logical than Tesla Troopers would be Desolators, Terrorists and Crazy Ivans. Who wants to remain in the building when one of these guys reach it?

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому +6

      @@SU76M But then again RA2 garrisons are less strong unlike in RA3 for example.

    • @ardantop132na6
      @ardantop132na6 2 роки тому +3

      @@SU76M Don't forget RA2 mods as well. For example, Mental Omega and US exclusive infantry - Riot Troopers can neutralized garrison with flashbangs

  • @Claudiostuff
    @Claudiostuff 2 роки тому +129

    I've been playing for years and still this video showed me things I didn't know. Good work sir

  • @stanpotter7764
    @stanpotter7764 2 роки тому +15

    I still have Yuri LAN parties so this shit is amazing! Nice friggin work my dude! 🤜🤛

  • @ouchandgamesandmoreouch9662
    @ouchandgamesandmoreouch9662 2 роки тому +26

    Yes! More top tens! It is nice to see TG use the units of YR in some crazy method that obliterate bases!

  • @garyhost6289
    @garyhost6289 2 роки тому +28

    I had no idea they could 'clear' occupied buildings like that

    • @thelightside77
      @thelightside77 2 роки тому

      Exactly😅

    • @UnknowinglyDerpy
      @UnknowinglyDerpy 2 роки тому +1

      Same i thought that was either a mechanic only introduced in later games, or something that mods added in themselves

    • @CnCDune
      @CnCDune 2 роки тому +3

      @@UnknowinglyDerpy It's been around since RA2 in 2000, just disabled.

  • @DanyalArcadio
    @DanyalArcadio 2 роки тому +11

    1:59 hint: use stop and then attack command rapidly to give the IFV insane attack speed.

  • @phasedcloak2835
    @phasedcloak2835 2 роки тому +22

    wait what!?
    i didnt know you could waypoint them after getting in transport!
    i gotta try this with flak truck + engies, EARLY CAPTURING!!!
    Edit: oooooo i see now. rewatching it again, you waypoint them WHEN they moving into transport

    • @bzqp2
      @bzqp2 2 роки тому +2

      Yep - totally works with engis, spies, seals all that stuff. It's a pretty common tactics for early rushes.

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому

      Best way to do this is to get a bunch of Ivans into transports and then iron curtaining them into enemy base, instant kaboom really fun

  • @kjul.
    @kjul. 2 роки тому +4

    I've literally been binging your channel and had no idea you are still making videos like this, so happy!

  • @tronman64
    @tronman64 2 роки тому +7

    Used to do the "In the blink of an eye" strat often in 1v1 matches. You would be surprised how often it actually worked or atleast gave an advantage.

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому +3

      seals being a T1 tech is so OP lol, I had forgotten that, thought they were T2

  • @the_kevbm368
    @the_kevbm368 2 роки тому +3

    5 years, 5 fricking years trying to know how to easy explote bridges and now i know it

  • @mitchliao2581
    @mitchliao2581 2 роки тому +1

    The first one is INSANE !!
    I've played RA2 for a long time since I was a kid
    But I can always learned new stuff from you, thanks a lot!

  • @terencepaul7475
    @terencepaul7475 2 роки тому +9

    In all my years playing RA2 it was only at this moment that I realized... you can wipe out enemy garrisons with seals... oh the fun I couldve had with that knowledge xD hahaha
    Also the waypoint thing xD

  • @mainecp9
    @mainecp9 2 роки тому +2

    You had fun making this😁

  • @zainiikhwan9405
    @zainiikhwan9405 2 роки тому +37

    The 'assault' ability is probably deemed too op for vanilla RA 2, or it bring some game breaking bug that the dev decided to remove it 😅
    Thanks for the showcase! Especially on 2:32 and 3:36, that some delicious strat

    • @primisimperator2189
      @primisimperator2189 2 роки тому +9

      The Assault Ability was returned in Mental Omega but only used by Tanya with a laser rifle.

    • @CnCDune
      @CnCDune 2 роки тому +4

      @@primisimperator2189 According to the left-overs, RA2 Tanya and YR Tanya and Boris were meant to be Assaulters once too, like Tesla Trooper and SEAL.

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому

      wait what's the "assault" ability?

    • @CnCDune
      @CnCDune 2 роки тому +2

      @@user-wb7ez9ud4p Infantry entering a garrisoned building, much like engineer or Tanya/SEAL, but then all the occupants vanish without a trace - Assaulters clear out garrisons.
      TibWars and RA3 also have this, and apparently Generals too.
      Assaulter logic is fully functional in RA2, but unused.

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому +4

      @@CnCDune Ah that's what you mean. Yeah that makes sense. What really annoys me with RA3 is that you can't repair civilian buildings so eventually they get damaged and become unusable anyways :(

  • @roobidium
    @roobidium 2 роки тому +15

    I just had a crazy thing happen during a skirmish. I was fighting a Yuri hard AI, and they used psychic dominator on an MCV right as it deployed. It was my allied construction yard, but the AI somehow built a Yuri construction yard next to it. I captured it with an engineer, but they continued to build barracks and bio reactors next to my buildings. Have you ever heard of something like this happening?

    • @tsiripas
      @tsiripas  2 роки тому +1

      I think I never faced such a thing

    • @SITUVNgcd
      @SITUVNgcd 2 роки тому +2

      @@tsiripas I faced it one.
      If this is a custome map (make by map maker Final Alert).
      I had played a mission map (TD like) where 3 players must defend again huge waves of Soviet enemies. And these players must be Allied, but in map cofig, they ALLOW player choose country, so i choose Soviet and other players are Soviet AI. After enter this map, all players become Allied, but their Conyard are Soviet, Because of my Conyard is Soviet, so i build Soviet structures, BUT 2 other AIs can build all Allied structure.
      Means AI can only build structure base on their type (if it changed on map maker), not base on Conyard they own.

    • @bzqp2
      @bzqp2 2 роки тому +1

      Speaking of bugs I lately keep noticing weirder and weirder ones. In one of my recent games one of my deployed siege choppers bugged out and was totally invulnerable. Noone could destroy it, yuri couldn't capture it, even I couldn't move nor order it. It was just indiscriminately wrecking all the enemies around it. Also sometimes the tanks like to get stuck INSIDE of a war factory blocking the exit totally. The tanks are being built but if there are no orher factories available they just don't appear. For years I also thought cheating was impossible in RA2:YR, but then like a week ago I saw this one guy recruiting cosmonauts and soviet tanks shooting prism tank lasers (???).

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому +4

      I was under the impression that AI commanders can occasionally build a conyard like a normal building, instead of building the mcv first

    • @bzqp2
      @bzqp2 2 роки тому +2

      @@user-wb7ez9ud4p AI does all sorts of weird stuff, including building vehicles without required tech buildings.

  • @barrickfischer
    @barrickfischer 2 роки тому +1

    Navy seals are mass-produced versions of Tanya

  • @Ammora2000
    @Ammora2000 2 роки тому +2

    Keep up the good work

  • @michaelandreipalon359
    @michaelandreipalon359 2 роки тому +10

    The Allies' finest elite commando trooper! (Apart from the Chrono Legion's own forces, not to mention Agent Tanya herself.)
    Man, guess they have fast and flawless reload speeds. Also, those SMGs sure are OP.

    • @hazelnotxyz
      @hazelnotxyz 2 роки тому +3

      It's not the weapon but what you do with it

    • @furtivetef805
      @furtivetef805 2 роки тому +2

      I'd say they are underpowered. I'd give them: a choice to be paradropped anywhere on the map when being recruited from barracks; possibility to plant explosives on tanks like Tanya, just with less damage (at least as much as Crazy Ivan or Terrorist).

    • @KajiTetsushi
      @KajiTetsushi 2 роки тому

      @@furtivetef805 Of the two choices, "spawn anywhere" (para, chrono, etc.) is the more practical one for the potential map control benefits it provides. It's like the GLA Rebel Ambush, but the C4 ability is more damaging.
      I don't think anybody would care too much to use the SEAL as a frontline antitank unit... not at $1000. You have GGIs / Rocketeers / Legionnaires for that.

  • @matthewbrown5259
    @matthewbrown5259 2 роки тому +1

    I’ve been playing this game for over 20 years and I had no idea they can pop a garrison. My allied attacks have gotten more op now. Thanks

  • @Marinealver
    @Marinealver 2 роки тому +1

    Now throw in to 10 Malver uses!

  • @wondertome2023
    @wondertome2023 2 роки тому +2

    The Navy SEALS are basically Tanyas with no limits to their numbers

    • @simonbarabash2151
      @simonbarabash2151 Місяць тому

      Basically a replacement for Tanya in vanilla Ra2 who has no build limit

  • @maxxtoan8596
    @maxxtoan8596 2 роки тому +10

    I like how Chrono Connando has same gun as SEAL but it can destroy Terror Drone while SEAL gun's not.

    • @CnCDune
      @CnCDune 2 роки тому +7

      Almost; they have different weapons, tho they only differ in Warheads.
      Chrono Commado's weapon does 75% of nominal weapon damage to Terror Drone, SEAL weapon does a meagre 1%

  • @SIG442
    @SIG442 2 роки тому +3

    I played this game since it was released, I usually get these guys for picking up crates in the water or trying to demo ships etc. But this is rather interesting, never knew this haha

  • @michaelandreipalon359
    @michaelandreipalon359 2 роки тому +6

    2:00 mark: What's the Statue of Liberty doing on such a place? Chromosphere malfunction?
    4:20: Luigi, noooooooo! Darn you, Mario!

  • @woreyour
    @woreyour 2 роки тому +3

    its just the lesser tanya but can be trained more than one?

    • @tsiripas
      @tsiripas  2 роки тому +1

      Yup, as many as you want.

  • @kooshikomeiji4989
    @kooshikomeiji4989 2 роки тому +2

    When you realise that most of the quote of the unit is the hint of what they can do

  • @MiseRaen
    @MiseRaen 2 роки тому +5

    Navy Seals (in IFVs) can delete Terror Drones!

    • @bzqp2
      @bzqp2 2 роки тому +1

      Also in battle fortresses. I always put 4 IGs and 1 seal in case of a terror drone attack or if there are some infantry on the way.

  • @hilichurl8169
    @hilichurl8169 2 роки тому +1

    The good old days ❤️

  • @photondragon127
    @photondragon127 2 роки тому +2

    Awesome

  • @LyricsNationRG
    @LyricsNationRG 2 роки тому +1

    C&C red alert 2 still alive in 2022

  • @enrique8292
    @enrique8292 2 роки тому +2

    You can link up to 9 prism towers

  • @regionalearth301
    @regionalearth301 2 роки тому +1

    Been playing Red Alert since I was 3 years old... holy crap did I learn some scary stuff today

  • @AxialisPsychopathy
    @AxialisPsychopathy 2 роки тому +1

    Wait I know the assault part existed in the Ares but never be able to use properly in vanilla game

  • @liram3071
    @liram3071 2 роки тому +1

    I love your troll videos xD

  • @murphyrichard6485
    @murphyrichard6485 2 роки тому

    Nice didn’t know they could clear buildings

  • @selemanecu
    @selemanecu 2 роки тому +1

    honestly at this point I want you to master War Wind and it's sequel
    edit: you can get it on gog for free the sequel as well but it costs a bit

  • @flamingbird09
    @flamingbird09 2 роки тому +6

    I swear NAVY SEAL are just like Tanya haha, but they have assault rifle instead of Dual Pistol 💅🏼 I miss them on Red Alert 3 though!

    • @UnknowinglyDerpy
      @UnknowinglyDerpy 2 роки тому +6

      I'm pretty sure that the SEAL is just a reskinned Tanya (RA2) unit which is why you can only build them in YR skirmish and not base game skirmish since there's a clear difference to what seals and Tanya units do

  • @SoviSod
    @SoviSod 10 місяців тому +1

    How do you set waypoints for them to action/destroy after coming out of a vehicle (last example with the BF)?

    • @tsiripas
      @tsiripas  10 місяців тому +1

      You must set the waypoint while they are entering. Once they are out for whatever reason, they will follow the commnand.

  • @stevengreen9536
    @stevengreen9536 2 роки тому

    I did not know Navy Seals could clear garrisoned buildings. The trick with the Battle Wagon was new too. :)

    • @CnCDune
      @CnCDune 2 роки тому +1

      SEALs, Tanya, Boris and Tesla Troopers could clear garrisons once. It's just been disabled.
      Never heard a Battlefort referred to as a Battle Wagon.
      The trick with the waypoints works with any and all transports.

    • @stevengreen9536
      @stevengreen9536 2 роки тому

      @@CnCDune I have not played the game in years. So if i get names mixed up i apologize. 😛

  • @wuorson5111
    @wuorson5111 Рік тому

    What’s something that Tanya can do and seals can’t, or something seals can but Tanya can’t?

  • @evaldasgirskis6094
    @evaldasgirskis6094 2 роки тому +2

    do stenght and speed crates affect chrono legionaires?

  • @gwynlordofcinder6316
    @gwynlordofcinder6316 11 місяців тому

    Navy Seal is too op

  • @everleyave8440
    @everleyave8440 2 роки тому +2

    Is it just me who just realize Seal can clear garrison infantry ?

    • @user-wb7ez9ud4p
      @user-wb7ez9ud4p 2 роки тому +2

      Judging by the other comments this feature was disabled before release so :(

    • @everleyave8440
      @everleyave8440 2 роки тому

      @@user-wb7ez9ud4p But it work for Tanya on Mentel Omega

  • @tomcourtney6818
    @tomcourtney6818 2 роки тому

    Where can I get these custom maps from?

  • @phatxity9948
    @phatxity9948 2 роки тому +1

    Seal team 6

  • @mumunicolas5628
    @mumunicolas5628 2 роки тому

    which platform can I play this in Australia

  • @bigmac69360
    @bigmac69360 2 роки тому +2

    Now do mental omega

  • @MiroslavBaldzhiev
    @MiroslavBaldzhiev Рік тому

    I didn't know they can clear buildings

  • @YurkaPotam
    @YurkaPotam 2 роки тому

    Only now i know that seals can neutralize garrisoned buildings.

  • @Palm0vic
    @Palm0vic 2 роки тому +1

    No one need seals if u have Tanya

    • @ab_plays9286
      @ab_plays9286 2 роки тому +7

      But you can train 1 Tanya at once .

  • @nawaf1995n
    @nawaf1995n 2 роки тому +2

    What about Chrono Navy Seal :/

  • @NusradMucahid11
    @NusradMucahid11 Місяць тому

    Meanwhile, Kirov reports...

  • @rafaelmakaballo329
    @rafaelmakaballo329 2 роки тому +1

    Title of the background music?

  • @mrichar9
    @mrichar9 2 роки тому +1

    T H A T W I N K

  • @id2pi
    @id2pi 2 роки тому +1

    Звук пошел по ...?

  • @princejushsubiate7270
    @princejushsubiate7270 2 роки тому +1

    Can a seal C4 a dolphin? And a sub?

    • @tsiripas
      @tsiripas  2 роки тому

      A sub yes, a Dolphin, no.

  • @YhelloWish
    @YhelloWish Рік тому

    Hoooo raaaa

  • @yusufirmak9999
    @yusufirmak9999 2 роки тому +2

    Do you play mental omega?

    • @tsiripas
      @tsiripas  2 роки тому +1

      Not really

    • @yusufirmak9999
      @yusufirmak9999 2 роки тому

      @@tsiripas what is your daily time to enter mental omega?

    • @darkbrightnorth
      @darkbrightnorth 7 місяців тому +1

      @@tsiripasunderstandable, it’s a great mod with a lot of needed and cool features but it can be a little much compared to the base game at times. I still love it though

  • @ZeyadMohamed-nj8ob
    @ZeyadMohamed-nj8ob 2 роки тому +2

    Hello

  • @user-wb7ez9ud4p
    @user-wb7ez9ud4p 2 роки тому +3

    Wait so they are T1 tech? Not even T2?? Man they're so overpowered.
    See this is exactly why we need Yuri clones and tesla tanks

    • @dracmeister
      @dracmeister 2 роки тому

      Radar tech is T2.
      You need airforce command to get SEALs.
      It's just that T2 comes in very fast in RA2YR.
      (Did you know that Boomers are T2?)

  • @gradydave7663
    @gradydave7663 2 роки тому

    No w i know how to use waypoint with chrono properly xd

  • @hassanalnahdy5556
    @hassanalnahdy5556 Рік тому

    Why you inserted a Clown soundtrack to all your videos?

  • @cyberneticdex69
    @cyberneticdex69 2 роки тому +1

    the outro part shows how a real navy seal would do in a situation vs. russia :)))

  • @dapetdolar9820
    @dapetdolar9820 2 роки тому

    Cheat chacter oiii 😂😂