wouldn't say so. Almost every late 90s game had a similar style, and 80-90 were a golden age of electronic music. Nowadays, try to imagine overwatch or smth with music like this... it is definetely the music of its time
Good on you for doing an extended version. UT ROOOOOCKS! (this was some of the best game music from one of the best FPSs ever made).(this game got me hooked on gaming, and this track probably had a lot to do with it... the song almost describes the experience of this level, it's like it has unwritten lyrics about the euphoria of intense gladiatorial corporate sponsored combat on low G with future weapons, in a dystopian timeline, and having the bot difficulty set to auto adjust, during your warm-up round. and knowing that when you check it at the end of the level it has adjusted up to godlike,((without even running the cheap "rocket-redeemer circuit", but sticking to the "lowlands": dual pistols, flak cannon and murder frizbee ftw!) and you're ready for PVP). The lyrics are really just what your avatar says after each kill, when set to Auto-taunt: "Life is Pain! Get Over it!", and "You fight like the Nali!" ((from a later version of the game but still gold))(this game was classic, and pioneering in so many ways.... telefrags mannnn fuckin telefrags.....pure genius)
and it was in the demo version too. I played the crap out of the demo, it had everything you needed. Best arena shooter ever made and likely the best demo version of any game
Yup, I fell in love with UT from the demo, and played Morpheus for 999999 hours, even once I got the full version of the game, it was still my go-to map for fraggage.@@randomguydoes2901
I still prefer the old Unreal Tournament versus any modern incarnations of it. They totally lost the whole sense of Unreal's uniqueness and especially the atmosphere.
I think this one in paritcular describes arena players from late 90s and early 00s - nobody cared about shitty microtransaction/pay4win stuff every corner - everyone involved wanted to be the very best by the pure skill, money would give you nothing back then
Playing this map I always wondered who lived/worked on these last floors, the time it took an elevator to reach these floors and what ship would be able to land there in the helipad? I also remember this was one of the maps on the UT99 demo. Good simple times back there
Loque, after setting the game to InstaKill Shock Rifles: "Die, bitch." Me: "Well, I guess I have no choice but to die because you have perfect accuracy, so I suppose I'll just die then..."
people tend to forget that ID software was the one to popularise the shooters as a whole with wolfenstien 3d, doom, and quake, i never played those old school games until recently, i had a chance to meet John Romero too and i even played 1v1 on doom 2 against him so uh yeah, but no doubt he has fallen off sadly too far down since daikatana's release and blackroom has never been realised, while he's making new UE5 shooter as of now with his new team romero games. also no dobut that UT and epic were their competition just like Valve were with their team fortress and cs and halflife to ID and vice versa, i do feel pissed that Epic have removed all traces of UT games on steam and didnt re release them on their launcher and are now focusing on Fortnite money, well i dont wanna hate epic but that made me pissed and full of miserable hate towards the company and tim epic fortnite guy as i REALLY wanna play UT games
This is the defining Unreal Tournament track and map to me.
A track that was and STILL is far ahead of its time.
wouldn't say so. Almost every late 90s game had a similar style, and 80-90 were a golden age of electronic music. Nowadays, try to imagine overwatch or smth with music like this... it is definetely the music of its time
@@ligmagaming6939
Sure, it's music from 2341
@@ligmagaming6939 Overwatch and all that rubbish isn't as fast paced and chaotic as Unreal Tournament was. It's in the name god damn it.
The third/end part is the best in my opinion. Really get's you hyped.
20 years have passe (holy shit) and I still have no contender for this amazing OST
This makes me very nostalgic... *sobbing* give me that rocket launcher
"Epic brings the first-person multiplayer game as close to perfection as it's likely to get."
Prophetic yet damnable words
Most violent song ever created, all domains
Good stuff. I remember this being my favourite soundtrack from this game ever since it came out 20 years ago. Thanks for extend!
Best soundtrack for workout ever
Good on you for doing an extended version. UT ROOOOOCKS! (this was some of the best game music from one of the best FPSs ever made).(this game got me hooked on gaming, and this track probably had a lot to do with it... the song almost describes the experience of this level, it's like it has unwritten lyrics about the euphoria of intense gladiatorial corporate sponsored combat on low G with future weapons, in a dystopian timeline, and having the bot difficulty set to auto adjust, during your warm-up round. and knowing that when you check it at the end of the level it has adjusted up to godlike,((without even running the cheap "rocket-redeemer circuit", but sticking to the "lowlands": dual pistols, flak cannon and murder frizbee ftw!) and you're ready for PVP). The lyrics are really just what your avatar says after each kill, when set to Auto-taunt: "Life is Pain! Get Over it!", and "You fight like the Nali!" ((from a later version of the game but still gold))(this game was classic, and pioneering in so many ways.... telefrags mannnn fuckin telefrags.....pure genius)
'And STAY down!'
Hah hAh HAH!
DM-Morpheus is one of the best DM maps
and it was in the demo version too. I played the crap out of the demo, it had everything you needed. Best arena shooter ever made and likely the best demo version of any game
Yup, I fell in love with UT from the demo, and played Morpheus for 999999 hours, even once I got the full version of the game, it was still my go-to map for fraggage.@@randomguydoes2901
I still prefer the old Unreal Tournament versus any modern incarnations of it. They totally lost the whole sense of Unreal's uniqueness and especially the atmosphere.
No more to say
I think this one in paritcular describes arena players from late 90s and early 00s - nobody cared about shitty microtransaction/pay4win stuff every corner - everyone involved wanted to be the very best by the pure skill, money would give you nothing back then
Thx for extending it! ^^
The minigun is my favorite on unreal tournament Morpheous level. I love the low gravity!😄
One of my favorite maps 😍💕
my childhood 😍….born 91’ now I am 31 yo
You are like a little child *does yoga stretches*
sorry for us kids doing weird things in the lobby @@kajetandziebaj6405
Playing this map I always wondered who lived/worked on these last floors, the time it took an elevator to reach these floors and what ship would be able to land there in the helipad? I also remember this was one of the maps on the UT99 demo. Good simple times back there
Loque, after setting the game to InstaKill Shock Rifles: "Die, bitch."
Me: "Well, I guess I have no choice but to die because you have perfect accuracy, so I suppose I'll just die then..."
Loque and Tamerlane both were the bane of my existence and an absolute nightmare when both are in the same match.
I remember I always wanted to watch how rockets were flying in this map.
Morpheus, Phobos, Turbine and Facing Worlds are the most iconic maps of the game. No game of today can even remotely match the atmosphere of UT99.
Someone please tell me I'm not the only one who reaches out and pushes an imaginary button every time when it gets to this 1:20
nice sound for working
*Cathode fell a long way...*
Одна из самых самых
Find me a soundtrack that goes THAT hard THAT deep without ANY questions.
Pure joy
I really hope Epic paid this composer enough for a video game soundtrack
I wonder what it was like naming these songs, this song doesn't really communicate distress.
oh also, their arch namesis Quake 3 had better gameplay, but has nothing on unreal's soundtrack
UT was much more team focused game and you could play teammodes with bots and give them commands. Did Q3 even have team modes?
@@benq994 Q3 Team Arena was their answer to UT.
people tend to forget that ID software was the one to popularise the shooters as a whole with wolfenstien 3d, doom, and quake, i never played those old school games until recently, i had a chance to meet John Romero too and i even played 1v1 on doom 2 against him so uh yeah, but no doubt he has fallen off sadly too far down since daikatana's release and blackroom has never been realised, while he's making new UE5 shooter as of now with his new team romero games.
also no dobut that UT and epic were their competition just like Valve were with their team fortress and cs and halflife to ID and vice versa, i do feel pissed that Epic have removed all traces of UT games on steam and didnt re release them on their launcher and are now focusing on Fortnite money, well i dont wanna hate epic but that made me pissed and full of miserable hate towards the company and tim epic fortnite guy as i REALLY wanna play UT games
Pure drive