Mastering the Basics of ZModeler in zBrush

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 9

  • @samdavepollard
    @samdavepollard 13 днів тому

    good one - impressive how much you managed to cover in less than 40 mins
    thank you for sharing your knowledge

    • @uistudios
      @uistudios  13 днів тому

      @@samdavepollard if you follow my robot tutorials you will see all of these techniques actually being implemented in an even more logical workflow :D

    • @samdavepollard
      @samdavepollard 12 днів тому

      @@uistudios brilliant - thanks, Alan

  • @Losiyash
    @Losiyash 7 місяців тому

    Thank you so much for this lesson. I tried to figure it out myself, but with your lesson everything will go much faster. The more lessons I watch and study, the more opportunities I have to model anything, which is extremely useful for my learning.

    • @uistudios
      @uistudios  7 місяців тому

      Amazing 👍!!! Yes, zModeler can be very intimidating and confusing at first but once you pick it up you won’t be able to model without it 🤣

  • @usercontent2112
    @usercontent2112 7 місяців тому

    Thank you, Alan. Very Useful class about ZModeler!

    • @uistudios
      @uistudios  7 місяців тому +1

      Appreciate your feedback!! 😎

  • @cryperi6918
    @cryperi6918 7 місяців тому

    When I try to edgeloop the sphere it creates edgeloops on all faces on the sphere. Why?

    • @uistudios
      @uistudios  7 місяців тому

      Without seeing your screen it’s very difficult to help… it’s all about the correct placement … just keep practicing, maybe make your sphere even lower poly so it’s super simple initially to know what is happening.