OMG TYSM For making my Sketch Love You Koon🥹🥹❤❤ Everytime LOOKS so AMAZING LOVING IT😍 Edit: I actually had made a Document for that cute little guy (The cat) which is Robo c.AI.t but other people can Rename this cutie
Fun fact: The Crystal (Z-1) is the sole power source of the Blacksite. It was taken from Thor’s corpse after he presumably died in Ragnorok, and has been dubbed “Thor’s Distal Phalanx”
If I’m going to honest pressure should just hire you as a artist for the game. Because these custom entities are so creative. Keep up the line art and coloring:]
8:51 those little guys are banded sea kraits! They’re found around the pacific ocean, mostly around coral reefs. Fun fact, their venom is 10x more dangerous than a rattlesnake’s! Good thing they’re more docile and only attack when threatened :D
10:01 also,at here,there are broken cables in the final searchlights encounter,so,another concept for harjo,if you fail the cable fixing mini game too many times,harjo would get you into his mini game!.
It does sound fun- but again theres three searchlights that spawn (might be multiplayer only, don’t know) so that plus Harjo’s minigame might make it nearly impossible and wouldn’t searchlights like uh also eat harjo.
@@Shadow6678-j5s True- but i feel like Harjo is most likely to get eaten though. since searchlights is like a genuine ecosystem/creature and not a experiment and how large its mouth is, definitely can probably eat harjo or well maybe any entity. maybe not eyefestation depends ig
The definitely-not-a-self-insert-of-your-avatar entity is really cute! Although, I think it'd work best as a little easter egg found on desks or swimming near the glass in windowed rooms, rather than an honestly useless assist in the final area If you decide to do a part two, I've got my own concept for you: Nicknamed the Needlenose, this entity is another fish from the Let-Vand zone that is *slightly* above the parasites on the food chain. Roughly 14 inches long, the Needlenose can be identified by its biolumiscent amber eyes, dull reddish gray skin, four tentacles on the side of its head and the titular stinger located directly above its mouth. The Needlenose hunts by latching onto its prey and injecting it with a disorienting and debilitating vemon, then eating it alive while the prey is unable to escape or defend itself. Needlenoses will spawn in any underwater area, with a guaranteed chance of spawning at least once in the flooded rooms segment (segments refer to a series of rooms of a specific type, such as Heavy Containment and Server Rooms). Upon spotting the player, the Needlenose will swim towards you at a pace slightly faster than your own and latch onto your arm to attempt to inject you with its venom. You will be put into a minigame where you must mash E while moving your camera to try and shake it off. If you succeed, the Needlenose will retreat and despawn. If you fail, the stinger will pierce your forearm and inject you with its venom, dealing 5 damage, before automatically being shaken off. After a short delay, the venom will cause your vision to blur and movement to be slowed, which intensifies over time. The venom can be removed by using a medkit, or Sebastian can give you an antivenom for 100 research. While the Needlenose is big enough to not be weakened by light, it still has an adverse reaction to it and will flee if a flashlight is pointed at it for long enough. Flash Beacons and Lanterns will instantly cause it to retreat, the regular Flashlight takes roughly a second, the Hand-Cranked has a weaker effect snd the Blacklight does not work against them.
@@L-ghtlessSky Honestly I forgot about the Gummylight's existence, it's that useless to me I'd say it'd have the same strength as the regular Flashlight (and since Splorglight is just a rechargeable Blacklight, it's also ineffective)
Youre so creative ! I found your videos like 20 minutes ago and watched the „redesigning entities“ I’m already so in love with your designs keep going you’re doing a great job
maybe the cat ones could have been made to be cleaners, possibly being made after an incident where the bugs got into the blacksite they could also turn the bugs into biofuel with the help of the crystals so that's how they still work even after being abandoned
8:06 his name would be a robot name for example x-039 like all the enititys ye his name should be x-039 or bug filtering robot helper or B.F.R.H or prisoner helping robot because since the place that u are exploring looks pretty abandoned so probablly this thing has been goin on for years im guessing idk maybe its recent but ye thats my suggestion for giving this robot a name
this is fire p.s i like to think the crystal that the cat entity contains is a powerful source that keeps it working, just like the crystal in-game that powers the lights of the blacksite
I would love Pressure to have some sort of “stalker” in the windows of the game. The way it would work is that you’ll have to look out the windows of a room to make sure he is not there. Maintaining eye contact would send him away. In case you don’t, he would sabotage you in your run, increasing dark room chances, angler spawn rates or hunting you at the end of the game, alerting your position to the searchlights
What I really want in Pressure is more enemies during the flooded/ underwater section. Since fish being fish but scary would be cool. And maybe more dark room enemies, since only squiddles are kinda a threat.
A new video from the very good artist, they are all so well made! The snake one is my favourite. I genuinely hope one of them gets added to the actual game
The designs are really good! You should be hired to make entities! You would do a great job!!! Keep up the amazing art!!! :D Edit: Lyten (I hope i spelled it right) looked really cool! I love her design and mechanism!
@@liamgnagi you're just trying to name it types of injury. perfect for something that injures you. rename anglar to brain deader and eyefestation to radiation. this naming convention should be more popular!
You could call the second one Z-560-Static! Document Idea: This entity was created by Urbanshade using a shard from Z-1. (Refer to the Crystal document for more information.) It will use the power of the crystal to filter the unwanted chemicals out. Z-560 was discontinued, as the Crystal was too valuable. If personnel encounter Z-560 please remove the Crystal shard from it. This file is kept short due the lack of information personnel need for Z-560.
it would be cool to have another sentient robot thing in pressure what i think fits is that after pAInter was finished, they wanted to create a robot like that but no matter how hard they tried it just would not work (as in it wasnt sentient) so like in the mind of an evil corporate theyd use like people to do this thing (like most theories as to who sebastian is) and uhh yeah trauma is the best thing to give to good guys :)
I absolutely LOVE your artwork, it honestly is unbelievable how good you are. I can't wait to see your channel expand! Also, an idea for the cat-robot's name: Whider, as in, a combination of the cat-like features and the spider legs
Harjo seems like a cool idea, and his mechanics are unique even if a bit basic, but I can absolutely see him being a pain in dark rooms if your not careful
my only gripe with lyten would be how common of a no-damage run killer it would be- sure not common- but it could use a way to make it where avoiding damage doesn’t have the chance of getting you murdered by an angler
I think your second fan-made entity should be named after you. Because not only does it look like you, but I also think adding “Koon” to an entity would sound cool!
This reminds me of that 1 day i was bored as hell in school and i looked down saw my shoelace [which i took the white tip off which made little strings come out] and i thought "that would be a damn good pressure monster"
Idea for that cat would work: you can find him in one of the room, or preorder to get on the start, and he will follow and help you: like when angler is coming he will show you safe locker, or he can pick up documents for you.
Problem with lighten is that he can ruin lockerless run, by basically blocking vents Also cat is a bit unbalanced, since critters are meant as gate that prevents player from leaving
It would be cool if that last one had variants based off of each environmental hazard and they added actual fall damage, like how speedrunners jump of ledges instead of using stairs
Crushader - A big Angler looking thing that sends yellow sparks and electricity through the room - Crushader will flicker the lights once, after that it will comes backwards. It will goes through the room at Chainsmoker speed. You can hide in lockers or at the monster's not visible points, hiding in lockers will do 5 damage as the sparks touch the metal lockers, hiding in corners do no damage, if you didn't hide it'll do 80 damage.
I literally LOVE the designs for this vid so far. It makes me wish these were in the game lol 😭 Also I think the name for that cat thing should be UEE (Urbanshade Entity Exterminator)
Imagine for the little kitty guy, there's an option to interact with it where you can pet it and if you pet it after it eats parasites off of you you get an achievement called like "Good kitty" or something like that
For the 2nd little thing, I think it could be that the crystal on its tail (suggested because of the top comment) could be a fake, and they were initially designed to distract intruders from the crystal, before being abandoned as a design and used as clean up bots for the little critters in the water, only having the prototypes made, not reaching mass production. For the third one I think it could be that it electrifies random puddles and uses them as a sort of web, and then when a player steps on it it launches itself at then and starts dealing damage until any player (including the player it attaches to) holds E on it, ripping it off. For the first one I think it’s a great idea, but it would be nice to see this one not float above the ground…
Once again, pretty good concepts for entities! I was thinking that your concept for Lyten was a bit like Eyefestation, but after giving it some thought, it seems pretty unique in the sense that it's movement based, and the fact that it actually uses its light to blind you being one of the main aspects of Lyten's danger is pretty cool! Harjo would be a fun and interesting entity, and yeah, it'd be fun to see in game at some point (Please devs 🙏) The robot is too cute. Physically impossible to not NOT like it. He's my friend now and we're getting softshell tacos with deep sea critters later.
i feel like a good entity (or more specifically, a hazard.) would be sea mines. think about crouching under these floaters. Upon touch they will INSTAKILL anything in a range of 10x10 studs
For Lyten (and of course this is just a headcanon) one crazy and kinda spooky fun fact would be that the big eyes on his face, isn’t actually her eyes, but the tiny face in the middle. I’d like to think that it gives her a spooky and shocking fact about her :)
The ideas behind these entities are pretty good honestly, but I feel like Lyten specifically could do with a little more going on being a jellyfish it should only be able to spawn in flooded rooms, however, when it spawns it begins its own little section similar to the gauntlet (with around a 50/50 of spawning in flooded sections) once Lyten spawns, it will freeze you in place where you need to do a small minigame to get out of it, then it’s own theme would play and lyten would begin to spawn offspring that work similar to squiddles, these offspring will start spawning around each room randomly and will last until the flooded section end. These offspring would let out an EMP style shock in a small bubble area, disabling Lights around them and any equipment you have on you temporarily while also dealing some damage, these things would force the player to utilize the increased mobility they have in flooded areas as these offspring would spawn near walls, near the roof and practically everywhere like 2 or 3 per room also throughout the section lyten will stun you randomly every 20-45 seconds the same way you described it would by blurring vision and forcing you to not move and one last thing, during this section all node monsters except pandemonium can spawn making Lytens stun much more dangerous.
Some ideas: 1. Sea slug thingys. Because sea slugs are cute but they also have the potential to be super scary. I saw a leaf sheep picture the other day and was thinking what if each leaf thing on its back had an eye/face. I think squiddle faces would work. Leafy can just slither around and slap you with a leaf if you step on it. 2. Blue sea dragons! These things can be super poisonous so why not make a gigantic one with glowy claws and let it fly around. Maybe the player has to crouch whenever it flies towards them and if they don’t crouch in time they get stung. 3. Octopus eggs. Kinda like gloombats idk 4. Sea angels which are also sea slugs so uh they just fly around like ghosts. Maybe they are helpful and will follow you around like a light source but it’s like a vampire and the longer it stays with you the more damage you take. You can get rid of it by hiding in a locker and it will just leave cos it can’t see you. Actually now that I think about it, a vampire flashlight is kinda cool. I’m calling it a Bloodlight/Bloodlamp for now I can’t think of stuff Edit: add some little fire things floating around the bloodlamps. Also they are super innocent children that come to you for warmth and become confused when they accidentally kill you and your body cools. Other edit: nvm they would look weird with fire thingys floating around them. Imma just give them tentacles (I drew one during class cos I was falling asleep so)
Since hadal blacksite is more like the SCP foundation than the doors hotel, I think something similar to scp 173 could be a cool asset, like those little colored statues that spawn sometimes, they could move when all players aren't looking and begin attacking if they catch you, only stopped if others help get them off of said player (kind of like void mass)
I think it would be even more cool if harjo could use puddles as portals, and dissappear in water, konda like vaporeon, and if you get too close to a puddle hes in, hell get territorial and spit lightning at you, but the flash beacon scares him off. Maybe the lightning paralyses you for a few seconds?
6:00 he should be caled F-T38, or Assist Tech #38 I would think they were the 38th manufactured. Harjo would be named Z-722 or The Wire I think that they were the ones who messed up the generators and stuff. Maybe if you took too long in the Searchlights events he'll mess up the generators for fun. Also they'd probably be a mutant with DNA of Electric Eel, Moray Eel, and biotech that Urban Shade implemented in them. The project he was in was probably trying to develop mind control tech and Harjo had enough and escapee from containment. The facility couldnt contain him due to his electrical pulses disabling tech.
As for Hardjoe's (or Hardwire's) lore. Maybe the site created him for the purpose of being a backup generator that needs little maintenance should the power of the site shut down for whatever reason. Now that you mention electricity shooting from his scars, I'd imagine that injuring him is the only way for him to provide more powerful electricity outwards. The more injuries he has, the more power he gives. Now maybe his electricity is much like blood and he cant lose too much of it or he'd die, so to work around this, the scientists at the site attached Hardjoe to some sort of life support machine that also doubles as a generator that he is confined to. The generator has blades within it to break Hardjoe's skin so that his electric blood shoots out for the generator to absorb while the life support is there to keep Hardjoe alive to be able to ensure that his body can still replenish his electric blood. As for the minigame when he appears to snatch a player using his tongues, maybe make is that the longer that the player is grappled, the more they are damaged due to electricity passively from its forked tongues. For the mini game, its played as the player punching or otherwise harming Hardjoe enough so that he would let go of them. But as I said before, harming Hardjoe enough to break his skin would generate more electricity and he'd use that to deplete the players health more quickly. Now it is possible to get away from Hardjoe that way if the player is quick enough with the minigame and Hardjoe would leave the area, but the person captured and the person who helped free them would have taken a lot of damage just from doing so. It is in this instance that flash beacons are absolutely necessary since they actually work on Hardjoe amd hed drop the player, but it only works for a second and the players have to sprint away immediately in that few seconds that Hardjoe is disoriented. If for some reason the players are unable to run away from Hardjoe in the option of using the flash beacon, he'll go into a Phase Two where hes able to grapple two players now using two of his forked tongues going up to a limit of three players if he were to be flashed again.
u could call the one at 6:13 either: 1- helper 2- the eater 3- river (as that was seb's old name) 4- critter eater 5- legmany. (also in the lore u could make it so that the silly goober was discontinued because the crystal holds electricity, so people were getting electricuted from him)
the little cat robot may be called "lil slurper" or perhaps "vet water cleaner" by those who interact with the robots frequently. however, i doubt that they would use something as valuable as Z-1 (which is the actual designation of the crystal) in the creation of the robots. maybe they have a tiny bioreactor that uses the energy from the parasites to continue "living"
I'd imagine that you'd have to activate the robo-cat somehow and you'd get an achievement for activating it in the final encounter. As for names, I think the cat would work as Gizmo or Scratches. The Sea Snake would be Amper (Amp + Viper)
For hardjo another concept could be an angler type attack where he restores the lights in dark rooms instead of rare occurrences. So opposite of angler and might come consecutively after angler.
id like to think that sense theres so few cat robot things they would all be given unique names that all the employees gave them unofficially and maybe theres little tick marks on there side 1-5 to differentiate them but for a name for all of them maybe PestSnackers idk i feel like the name would be similar to TrenchBleeders
I have a few ideas for entities myself. All of them are only found outside the blacksite. Trench Eels: Around the size of a player, they hunt in packs but they are very sensitive to lights, and they are very outrunnable, being about the speed of Subnautica’s Stalker. Mawface Fish: Just fish with a large thallasean like mouth, that feeds on parasites. Just around for asthenic. Crowned Spider Crab: A giant spider crab that’s about half the size of a trenchbleeder, and has thermal vents on the end of its legs and a massive vent on its main body. Once again, mainly for aesthetic and to invoke a sort of awe in players and having them question what else lies beyond the blackness.
8:03 well... it's quite complicated, but I think something like the "Crysner" will suit him, as it works from the crystal and clears the seabed of small creatures. So: Crysners were designed to devour small creatures from the seabed and work in concert with Trenchbleeders. Since all Trenchbleeders were difficult to care for and often the Trenchbleeders could not work properly due to damage from small organisms that devoured the entire metal body, exactly 4 Crysners were created for each Trenchbleeder and they were programmed within a radius of up to 10 kilometers from the Trenchbleeder operating area to eat as as many small organisms as possible so that Trenchbleeder can continue its work for more time Crysner was created the size of the head of an adult, 8 metal, spider-like legs to quickly and comfortably move along the sandy bottom of the sea, a pair of eyes with light emanating from there so that small organisms would swim to Crysner and it would do this job, the filter was made in the shape of cat ears only because everyone thought it was “cute” and the small holes that looked like whiskers were Crysner’s “mouth” so that he could not harm a person in any way. The Crysner is under the control of the Navi-AI system, the same system as the Trenchbleeders, but the Crysner's power comes from the Crystal at the tip of its wire which transmits energy to the entire system. Crysners were made from [redacted] and [redacted] so that you didn't have to worry about their condition and they could absolutely always work. Despite the fact that the crystals were a rare material, none of the search groups found a single Crysner to take the crystals. After the lockdown, it was decided to abandon their search due to extreme danger and send prisoners for new crystals in exchange for their freedom. Presumably, Crysners now perform their assigned jobs in exactly the same way: they devour small organisms. But now, after the Trenchbleeders are turned off, their occupation and location will remain unknown. (I wrote this for a very long time but it was interesting :). I tried to make it look like documents from the game itself, I think I’ll also write something similar about the next monster in another comment. And sorry for any mistakes..I hope you like it)
Lyten looks gorgeous and good mechanic idea for it The robot cat crab one does beat the purpose of the parasites existing Maybe have him be very slow but not too slow For some reason Harjo doesn't look like a male to me But design its amazing and also for the mechanic but i did had a hard time understanding its mechanic the first time
GO TO SLEEP PLS Anyways, I LOVE THESE!! Amazing!! I hope they get added. I LOVE YOUR ART OMG PLEASE PLEASE PLEASE GIVE ME YOUR TALENT btw, can I have the server link?
My entity: Z-771 "The Corpse Feeder" Its an entity that spawns when a corpse is present either a player or wall dweller, it will then eat the corpse then left the room. It only attacks players that is close to the corpse.
i also have a idea i would call it "ilusion" or "phantasm" it would act like mirage but a bit more realistic, after like 15 seconds he rushes to the player at angler speed, the best way to survive would be camping the locker after the ilusion passes by or listening to the sound cues becase i think having a slightly diferent light flickering sfx you make it more balanced
Lyten seems like a lot like A-90 from the rooms subgame in doors, but with a twist to it instead of just it appearing somewhere on the UI and having to not move until it disappears.
12:12 And as promised, here is the “document” about the third monster. I’ll give him the name Selectric or Searent Snake (I hope it’s clear how it was invented). For convenience, I’ll take only the second one: Z-320 - Codename: "Searent Snake", was originally found in the water in an abnormally warm area during the initial expedition and excavation of the Hadal Blacksite. According to all the analyzes and examinations carried out, more than 10,000 watts were noticed in the body of this “creature”, which is almost 3 times more than the usual 220 volts. Perhaps the indicators can achieve more, but all experiments with more than 11480 Watts ended in the fumes of almost all equipment. The creature itself is a sea snake in which, instead of the usual innards, organs and blood, a current flows and the only thing that makes “it” look like a living creature is the skin, which is not at all different from the skin of ordinary sea snakes, but this body cannot withstand an abnormal amount of charge due to which the entire body of the “creature” is covered with cracks from which energy oozes. The examination did not show how and why this current in water extends only to a certain radius with similar electric charge figures. Z-320 is capable of unknown means of moving freely both in water and soaring on land. The maximum amount of time a "creature" can spend on land is about 20 hours. The Z-320 makes virtually no sound other than a slight hiss and the sounds of electric shocks throughout the body. As soon as the Z-320 sees the target, it will instantly grab the victim, wrapping it around its entire body, gradually killing it with an electric charge and suffocation. It is impossible to escape from its trap alone, but if another person hits the Z-320 in the eyes, where its only sensitive point is located, the monster will let go of the victim and simply run away. Judging by all the information now known, the Z-320 can literally live in electricity and its appearance and aggression can be caused by improper handling of electricity. The first such appearance was during the training of recruits when one of them needed to repair generators and after numerous unsuccessful attempts and electric shocks from sparks, the Z-320 literally materialized, despite the fact that it was under full surveillance and protection of personnel and scientists far from the site training. The second appearance was noticed when the doctor [redacted] deliberately entered a puddle with an electric charge, subsequently Z-320 came, but since the doctor was under guard, she was saved and the weak point of the “creature” was found out. You can understand that you are being attacked by a Z-320 based on several signs: -Hair stood on end - Sparks occasionally run through the body - Increased heart rate -Confusion in the head If you feel these signs, personnel should immediately leave the area with a large amount of charge and wait until all the effects subside or warn a second person to help if something happens. The only thing you need to do to avoid angering and calling Z-320 is to behave carefully with everything that can emit sparks, but even if you don’t anger it, Z-320 will in any case be aggressive towards humans ADDENDUM: Over time, another factor in the appearance of the Z-320 was found. According to employees, the more careless you are with electricity, the more blue sparks will appear. blue sparks appear only because of the Z-320, since it is blue sparks that flow from the “creature” in the body. If you see blue sparks near devices, in water or in wires, do not dare to contact them, this causes more aggression in the Z-320 (well, I hope that with this “document” I was able to convey all the features of the creature that you spoke about in the video :) )
8:03 Glitten Glisten+kitten=Glitten 11:05 Eledrid Minigame idea: He could come from vents above the player and wrap himself around the players neck and the player will have to click little blue circles on their screen for about 10 seconds. If they do not get rid of all the circles in time they die Another idea: Eledrid could be and underwater monster that spawns in underwater rooms and he would electrocute the player if they got too close What do you think?
Z-398 would be a mutated banded sea krait with osprey and electric eel DNA, they were made this way to test out genetic modifications on other animals other than fish.
7:17 I think a good name would be the Critter Catcher (CC for short), and since it was a Crystal i went ALL OUT for the lore, you know how the entity's all have the thing like Z-14, I think CC would be a C47 i the reason is that i would say that C would mean Crystal, and the numbers would be what project number they are what Im saying is that there were 50 total Crystal robots, and only one survived, that being: The Critter Catcher...
Here is just a couple ideas for some Custom entities: Crabtrap - Z458 Urbanshade Works like the Snares from doors where it stuns the player for a few seconds Appearance: Looks like a mix between the snare but has like a searchlights mouth center but with 4 crab arms to latch on to the player Lobomonation - Z546 Urbanshade It works like a sort of like a Normal Angler-like entity but but how Lobsters are they’ll only come from dark rooms, it would leave foaming acid upon the floor in its path Appearance: It’ll have More Melty & Kelp covered Lobster face with its 2 large Pinchers showing, like pinky it won’t flicker lights but instead make a loud scream that sounds like the screams of a Boiling Lobster in a sort
OMG TYSM For making my Sketch Love You Koon🥹🥹❤❤
Everytime LOOKS so AMAZING LOVING IT😍
Edit: I actually had made a Document for that cute little guy (The cat) which is Robo c.AI.t but other people can Rename this cutie
#Not_Sisca HIS NICKNAME SHALL BE
Chompy :)
@@Unknownentity527 That would Work
@@Unknownentity527if you name him chompy it's kinda weird because he doesn't have a mouth
@@ReynardTanujaya”unchompy”
what
Fun fact: The Crystal (Z-1) is the sole power source of the Blacksite. It was taken from Thor’s corpse after he presumably died in Ragnorok, and has been dubbed “Thor’s Distal Phalanx”
Isn't z-1 is an admin?
@@5P_OFFICIAL omg five pebbles rain world real??????
@@5P_OFFICIAL I’m not sure what you mean
@@5P_OFFICIALnahhhhh
@@5P_OFFICIAL im coming for your rarefaction cell
If I’m going to honest pressure should just hire you as a artist for the game. Because these custom entities are so creative. Keep up the line art and coloring:]
fr
Literally.....
They should add a spider entity like wall dweller
PRESSURE HIRE KOONFUZZLED AS AN ARTIST FOR THE GAME AND MY LIFE IS YOURS 😌😎✨
Wish they would 😔
Always have a chance in badge contests!
Damn. The 3AM skill boost sure does miracles.
(Also, the drawings and the mechanics look sick!)
Yes
Yes you are right, when i am awake at 3am in the strongest battlegrounds i become a littral beast
5:21 : Unlike Sebastian, he is not to be Fangirl
Me: jokes on you that Mofo stole my heart
your simping for a robot cat that has spider legs...
@@ProudAmerican1 WAIT NO I MEANT LIKE I WANNA PET IT AND HUG IT AND GIVE IT A NICE DINNER THEN DUCT TAPE IT TO AN ON COMMING TORNADO
@@ProudAmerican1 he/she means the type of affection as how fucking cute it is and wanna hug it, cuteness agression.
@@TheSharkoBeanoh damn
mb
8:51 those little guys are banded sea kraits! They’re found around the pacific ocean, mostly around coral reefs. Fun fact, their venom is 10x more dangerous than a rattlesnake’s! Good thing they’re more docile and only attack when threatened :D
Ohhh ok, thank you :D
@@koonfuzzled You’re welcome! :)
10:01 also,at here,there are broken cables in the final searchlights encounter,so,another concept for harjo,if you fail the cable fixing mini game too many times,harjo would get you into his mini game!.
It does sound fun- but again theres three searchlights that spawn (might be multiplayer only, don’t know) so that plus Harjo’s minigame might make it nearly impossible and wouldn’t searchlights like uh also eat harjo.
@@ctxphoenix8525 The 3 searchlights are not multiplayer only
@@ctxphoenix8525maybe when your in Harjo’s mini game the searchlights stop moving or move away a bit from you?
@@Shadow6678-j5s True- but i feel like Harjo is most likely to get eaten though. since searchlights is like a genuine ecosystem/creature and not a experiment and how large its mouth is, definitely can probably eat harjo or well maybe any entity. maybe not eyefestation depends ig
@@ctxphoenix8525 yeah maybe
The definitely-not-a-self-insert-of-your-avatar entity is really cute! Although, I think it'd work best as a little easter egg found on desks or swimming near the glass in windowed rooms, rather than an honestly useless assist in the final area
If you decide to do a part two, I've got my own concept for you:
Nicknamed the Needlenose, this entity is another fish from the Let-Vand zone that is *slightly* above the parasites on the food chain. Roughly 14 inches long, the Needlenose can be identified by its biolumiscent amber eyes, dull reddish gray skin, four tentacles on the side of its head and the titular stinger located directly above its mouth. The Needlenose hunts by latching onto its prey and injecting it with a disorienting and debilitating vemon, then eating it alive while the prey is unable to escape or defend itself.
Needlenoses will spawn in any underwater area, with a guaranteed chance of spawning at least once in the flooded rooms segment (segments refer to a series of rooms of a specific type, such as Heavy Containment and Server Rooms). Upon spotting the player, the Needlenose will swim towards you at a pace slightly faster than your own and latch onto your arm to attempt to inject you with its venom. You will be put into a minigame where you must mash E while moving your camera to try and shake it off. If you succeed, the Needlenose will retreat and despawn. If you fail, the stinger will pierce your forearm and inject you with its venom, dealing 5 damage, before automatically being shaken off. After a short delay, the venom will cause your vision to blur and movement to be slowed, which intensifies over time. The venom can be removed by using a medkit, or Sebastian can give you an antivenom for 100 research.
While the Needlenose is big enough to not be weakened by light, it still has an adverse reaction to it and will flee if a flashlight is pointed at it for long enough. Flash Beacons and Lanterns will instantly cause it to retreat, the regular Flashlight takes roughly a second, the Hand-Cranked has a weaker effect snd the Blacklight does not work against them.
Gummylight:
this is super well thought out, I love it and I want to draw it
@@L-ghtlessSky Honestly I forgot about the Gummylight's existence, it's that useless to me
I'd say it'd have the same strength as the regular Flashlight (and since Splorglight is just a rechargeable Blacklight, it's also ineffective)
@@VeraVemaVena splorglight should make it so you don’t find any other needlenoses all run /hj
person who originally made the idea was as fanart :)
Youre so creative ! I found your videos like 20 minutes ago and watched the „redesigning entities“ I’m already so in love with your designs keep going you’re doing a great job
maybe the cat ones could have been made to be cleaners, possibly being made after an incident where the bugs got into the blacksite
they could also turn the bugs into biofuel with the help of the crystals so that's how they still work even after being abandoned
Yeah but they don't really test on bugs. Could be a very good concept tho
@@dsrollins79 i was referring to the robots using the mini crystals to turn the bugs into biofuel (basically crystal powered bug meatgrinder)
Love the dedication to still post even if you got school tomorrow!!! Awesome content!!!!
dont do what i do guys!!!!!
8:06 his name would be a robot name for example x-039 like all the enititys ye his name should be x-039 or bug filtering robot helper or B.F.R.H or prisoner helping robot because since the place that u are exploring looks pretty abandoned so probablly this thing has been goin on for years im guessing idk maybe its recent but ye thats my suggestion for giving this robot a name
this is fire
p.s i like to think the crystal that the cat entity contains is a powerful source that keeps it working, just like the crystal in-game that powers the lights of the blacksite
Not just the lights
The fricking CRYSTAL IS THE REASON THE WHOLE THING IS STILL STABLE
maybe the cat is the backup power?
@@L-ghtlessSky idk i like to call da cat, the saver of no hit runs when they get thos stupid things on them in the last encounter with searchlights
@@Wtnxhn runs over and eats the cables
I would love Pressure to have some sort of “stalker” in the windows of the game. The way it would work is that you’ll have to look out the windows of a room to make sure he is not there. Maintaining eye contact would send him away. In case you don’t, he would sabotage you in your run, increasing dark room chances, angler spawn rates or hunting you at the end of the game, alerting your position to the searchlights
Oooooooooh
Well we already have that walldweler you have to look at him for it to disappear
@@acmicanon no, but wall dweller kills you. This guy would be an optional hard mode
So a non Lethal wall dweller
@ I would say a not annoying wall dweller
What I really want in Pressure is more enemies during the flooded/ underwater section.
Since fish being fish but scary would be cool.
And maybe more dark room enemies, since only squiddles are kinda a threat.
A new video from the very good artist, they are all so well made! The snake one is my favourite. I genuinely hope one of them gets added to the actual game
The designs are really good!
You should be hired to make entities! You would do a great job!!!
Keep up the amazing art!!! :D
Edit: Lyten (I hope i spelled it right) looked really cool! I love her design and mechanism!
(Timestamps)
1:18 - 4:51 (Lighten??)
4:51 - 8:11 (Goober)
8:11 - 12:17 (Harjoe??)
12:17 - 13:10 Ending
(Love the videos, keep up the great work)
Lyten but yeah u got it
@@koonfuzzledis his name actually harjoe because I think his name should be slaughter
harjo is a nickanme cuz there no official name for him
@@koonfuzzled okay but how did you like my idea of naming the snake slaughter or did you even like it or I could even be named electrocute
@@liamgnagi you're just trying to name it types of injury. perfect for something that injures you. rename anglar to brain deader and eyefestation to radiation. this naming convention should be more popular!
You could call the second one Z-560-Static! Document Idea: This entity was created by Urbanshade using a shard from Z-1. (Refer to the Crystal document for more information.) It will use the power of the crystal to filter the unwanted chemicals out. Z-560 was discontinued, as the Crystal was too valuable. If personnel encounter Z-560 please remove the Crystal shard from it. This file is kept short due the lack of information personnel need for Z-560.
it would be cool to have another sentient robot thing in pressure
what i think fits is that after pAInter was finished, they wanted to create a robot like that
but no matter how hard they tried
it just would not work (as in it wasnt sentient)
so like
in the mind of an evil corporate
theyd use like people to do this thing (like most theories as to who sebastian is)
and uhh
yeah
trauma is the best thing to give to good guys :)
I love these concepts so much! Great video once again!
They are all fantastic concepts, there is just lighten who would make no damage run a nightmare if you think about it
I love your Art, I'm glad I found your channel!! It's all very creative and cool!
Can’t wait for part 2 of this, amazing drawings!
I absolutely LOVE your artwork, it honestly is unbelievable how good you are.
I can't wait to see your channel expand!
Also, an idea for the cat-robot's name: Whider, as in, a combination of the cat-like features and the spider legs
I seriously hope the devs add some of these. I hate constantly seeing the lights flicker and getting in a locker, only to die to chainsmoker
delicious art like always!! I love all these designs!!! 💜✨
Harjo seems like a cool idea, and his mechanics are unique even if a bit basic, but I can absolutely see him being a pain in dark rooms if your not careful
These designs are great! I don’t know which one is my favorite!
I must say though, the robo cat is super cute.
my only gripe with lyten would be how common of a no-damage run killer it would be- sure not common- but it could use a way to make it where avoiding damage doesn’t have the chance of getting you murdered by an angler
I think your second fan-made entity should be named after you. Because not only does it look like you, but I also think adding “Koon” to an entity would sound cool!
This reminds me of that 1 day i was bored as hell in school and i looked down saw my shoelace [which i took the white tip off which made little strings come out] and i thought "that would be a damn good pressure monster"
3:09
So basically it only affects the player if their walkspeed is above 0.
Idea for that cat would work: you can find him in one of the room, or preorder to get on the start, and he will follow and help you: like when angler is coming he will show you safe locker, or he can pick up documents for you.
oooh? Like a tutorial cat fr
Problem with lighten is that he can ruin lockerless run, by basically blocking vents
Also cat is a bit unbalanced, since critters are meant as gate that prevents player from leaving
Pdg detonation??
THERE'S PROBABLY ONLY LIKE THREE OF THEM OUT OF THERE PROBABLY A 33% CHANCE IT WILL SPAWN
@@Cephalon-HASTE pdg detonation is radio specific thing,
@@5P_OFFICIAL actually if you move far enough out of the path your pdg will go off
@@Rowanthecartoon that cat kinda still makes no sense in both ways
THESE ARE SO CREATIVE AND COOL?? ANOTHER AWESOME VIDEO!! :D LOOKING FORWARD FOR EVEN MOREEE
It would be cool if that last one had variants based off of each environmental hazard and they added actual fall damage, like how speedrunners jump of ledges instead of using stairs
wait this is a cool idea tho
i would hate fall damage being added but cool idea
Crushader - A big Angler looking thing that sends yellow sparks and electricity through the room
- Crushader will flicker the lights once, after that it will comes backwards. It will goes through the room at Chainsmoker speed. You can hide in lockers or at the monster's not visible points, hiding in lockers will do 5 damage as the sparks touch the metal lockers, hiding in corners do no damage, if you didn't hide it'll do 80 damage.
can I make a document on Lyten and then animate it
id be so down to see that
These look insanely good! I like how they have lore and just fit in well with the whole Urbanshade underwater thing yk :3
I literally LOVE the designs for this vid so far. It makes me wish these were in the game lol 😭
Also I think the name for that cat thing should be UEE (Urbanshade Entity Exterminator)
WAIT, so professional, yet such a cute name? :0
@@koonfuzzled Thank you so much 😭 It’s pronounced Wee btw 👍
I like UEE, I think the name I picked could be his nickname, his nickname is chompy
@@Unknownentity527 Were not the only one gobbling down wall dwellers LOL
@@koonfuzzled NAME THE LIL GUY "KOONIE!" Named After You!
Imagine for the little kitty guy, there's an option to interact with it where you can pet it and if you pet it after it eats parasites off of you you get an achievement called like "Good kitty" or something like that
For the 2nd little thing,
I think it could be that the crystal on its tail (suggested because of the top comment) could be a fake, and they were initially designed to distract intruders from the crystal, before being abandoned as a design and used as clean up bots for the little critters in the water, only having the prototypes made, not reaching mass production.
For the third one I think it could be that it electrifies random puddles and uses them as a sort of web, and then when a player steps on it it launches itself at then and starts dealing damage until any player (including the player it attaches to) holds E on it, ripping it off.
For the first one I think it’s a great idea, but it would be nice to see this one not float above the ground…
shoot wait, i kinda like these ideas???
@@koonfuzzled yay lol
Also the heart on the comment went bye bye cause I editted typos 💀
Once again, pretty good concepts for entities!
I was thinking that your concept for Lyten was a bit like Eyefestation, but after giving it some thought, it seems pretty unique in the sense that it's movement based, and the fact that it actually uses its light to blind you being one of the main aspects of Lyten's danger is pretty cool!
Harjo would be a fun and interesting entity, and yeah, it'd be fun to see in game at some point (Please devs 🙏)
The robot is too cute. Physically impossible to not NOT like it. He's my friend now and we're getting softshell tacos with deep sea critters later.
TACOS? WITHOUT ME??? >:(
@@koonfuzzled sorry. It hungie
This is the most awesome sauce video I have seen also lober
i feel like a good entity (or more specifically, a hazard.) would be sea mines. think about crouching under these floaters. Upon touch they will INSTAKILL anything in a range of 10x10 studs
For Lyten (and of course this is just a headcanon) one crazy and kinda spooky fun fact would be that the big eyes on his face, isn’t actually her eyes, but the tiny face in the middle. I’d like to think that it gives her a spooky and shocking fact about her :)
Nice work! Can't wait for next vid!
Harjo should be named “Harjonler”
These are honestly such amazing designs! I genuinely like these a lot! Reminds me i always thought that a crocodile entity would be awesome
THEY LOOK SO GOOD OMG YOUR AMAZING
The ideas behind these entities are pretty good honestly, but I feel like Lyten specifically could do with a little more going on
being a jellyfish it should only be able to spawn in flooded rooms, however, when it spawns it begins its own little section similar to the gauntlet (with around a 50/50 of spawning in flooded sections) once Lyten spawns, it will freeze you in place where you need to do a small minigame to get out of it, then it’s own theme would play and lyten would begin to spawn offspring that work similar to squiddles, these offspring will start spawning around each room randomly and will last until the flooded section end. These offspring would let out an EMP style shock in a small bubble area, disabling Lights around them and any equipment you have on you temporarily while also dealing some damage, these things would force the player to utilize the increased mobility they have in flooded areas as these offspring would spawn near walls, near the roof and practically everywhere like 2 or 3 per room also throughout the section lyten will stun you randomly every 20-45 seconds the same way you described it would by blurring vision and forcing you to not move and one last thing, during this section all node monsters except pandemonium can spawn making Lytens stun much more dangerous.
wait shoot, i really like this? woah???
5:40 This could be a clone of HQs cat, I'ma call him "Ball Dodge" who somehow managed to interact with the crystal and separated into two beings.
Sick! What app did you use to make that?
Some ideas:
1. Sea slug thingys. Because sea slugs are cute but they also have the potential to be super scary. I saw a leaf sheep picture the other day and was thinking what if each leaf thing on its back had an eye/face. I think squiddle faces would work. Leafy can just slither around and slap you with a leaf if you step on it.
2. Blue sea dragons! These things can be super poisonous so why not make a gigantic one with glowy claws and let it fly around. Maybe the player has to crouch whenever it flies towards them and if they don’t crouch in time they get stung.
3. Octopus eggs. Kinda like gloombats idk
4. Sea angels which are also sea slugs so uh they just fly around like ghosts. Maybe they are helpful and will follow you around like a light source but it’s like a vampire and the longer it stays with you the more damage you take. You can get rid of it by hiding in a locker and it will just leave cos it can’t see you.
Actually now that I think about it, a vampire flashlight is kinda cool. I’m calling it a Bloodlight/Bloodlamp for now I can’t think of stuff
Edit: add some little fire things floating around the bloodlamps. Also they are super innocent children that come to you for warmth and become confused when they accidentally kill you and your body cools.
Other edit: nvm they would look weird with fire thingys floating around them. Imma just give them tentacles (I drew one during class cos I was falling asleep so)
Yooo! These designs are sick! These ideas are super cool!
Since hadal blacksite is more like the SCP foundation than the doors hotel, I think something similar to scp 173 could be a cool asset, like those little colored statues that spawn sometimes, they could move when all players aren't looking and begin attacking if they catch you, only stopped if others help get them off of said player (kind of like void mass)
I found the lore about those statues, and turns out they're very harmless. They only move if their part with the herds
I think it would be even more cool if harjo could use puddles as portals, and dissappear in water, konda like vaporeon, and if you get too close to a puddle hes in, hell get territorial and spit lightning at you, but the flash beacon scares him off. Maybe the lightning paralyses you for a few seconds?
6:00 he should be caled F-T38, or Assist Tech #38
I would think they were the 38th manufactured.
Harjo would be named Z-722 or The Wire
I think that they were the ones who messed up the generators and stuff.
Maybe if you took too long in the Searchlights events he'll mess up the generators for fun. Also they'd probably be a mutant with DNA of Electric Eel, Moray Eel, and biotech that Urban Shade implemented in them. The project he was in was probably trying to develop mind control tech and Harjo had enough and escapee from containment. The facility couldnt contain him due to his electrical pulses disabling tech.
I like the lore for Harjo and the name, The Wire is simple but matches the theme really well!
@@koonfuzzled ty
As for Hardjoe's (or Hardwire's) lore. Maybe the site created him for the purpose of being a backup generator that needs little maintenance should the power of the site shut down for whatever reason.
Now that you mention electricity shooting from his scars, I'd imagine that injuring him is the only way for him to provide more powerful electricity outwards. The more injuries he has, the more power he gives. Now maybe his electricity is much like blood and he cant lose too much of it or he'd die, so to work around this, the scientists at the site attached Hardjoe to some sort of life support machine that also doubles as a generator that he is confined to. The generator has blades within it to break Hardjoe's skin so that his electric blood shoots out for the generator to absorb while the life support is there to keep Hardjoe alive to be able to ensure that his body can still replenish his electric blood.
As for the minigame when he appears to snatch a player using his tongues, maybe make is that the longer that the player is grappled, the more they are damaged due to electricity passively from its forked tongues. For the mini game, its played as the player punching or otherwise harming Hardjoe enough so that he would let go of them. But as I said before, harming Hardjoe enough to break his skin would generate more electricity and he'd use that to deplete the players health more quickly. Now it is possible to get away from Hardjoe that way if the player is quick enough with the minigame and Hardjoe would leave the area, but the person captured and the person who helped free them would have taken a lot of damage just from doing so. It is in this instance that flash beacons are absolutely necessary since they actually work on Hardjoe amd hed drop the player, but it only works for a second and the players have to sprint away immediately in that few seconds that Hardjoe is disoriented. If for some reason the players are unable to run away from Hardjoe in the option of using the flash beacon, he'll go into a Phase Two where hes able to grapple two players now using two of his forked tongues going up to a limit of three players if he were to be flashed again.
didnt expect this to be the next video, nice work:D
thanks :3
a snake on the game would be scary af
I’M CRYING. THE HELPER IS SO CUTE😭
u could call the one at 6:13 either: 1- helper 2- the eater 3- river (as that was seb's old name) 4- critter eater 5- legmany. (also in the lore u could make it so that the silly goober was discontinued because the crystal holds electricity, so people were getting electricuted from him)
I Saw That Fox yesterday in the lobby :O !
the little cat robot may be called "lil slurper" or perhaps "vet water cleaner" by those who interact with the robots frequently. however, i doubt that they would use something as valuable as Z-1 (which is the actual designation of the crystal) in the creation of the robots. maybe they have a tiny bioreactor that uses the energy from the parasites to continue "living"
The cats name should be Koon to represent the person that made the beautiful artwork 💅💅💅👏👏👏
I'd imagine that you'd have to activate the robo-cat somehow and you'd get an achievement for activating it in the final encounter. As for names, I think the cat would work as Gizmo or Scratches. The Sea Snake would be Amper (Amp + Viper)
wait that'd be clever tho
Love these especially the last one! I can definitely imagine them in-game, they're all super creative ❤
For hardjo another concept could be an angler type attack where he restores the lights in dark rooms instead of rare occurrences. So opposite of angler and might come consecutively after angler.
5:32 Think the goober could be called Cyberantic, cause it might be a robot!
NO, NAME HIM KOONIE, KOONIE NOW NOWW!!! KOO-KNEE, THATS HOW YOU SAY IT, KOONIE!! :D
@@ULikeBaconNo it should be Dave the Magical Cheese Wizard
@@RetroGuestRoblox NOOOOOOOOOOOOOOOOOOO 😭
@@ULikeBacon hey. Dave the Magical Cheese Wizard has a ring to it. you're name is beat. Dave the Magical Cheese Wizard is better
I loved these
id like to think that sense theres so few cat robot things they would all be given unique names that all the employees gave them unofficially and maybe theres little tick marks on there side 1-5 to differentiate them but for a name for all of them maybe PestSnackers idk i feel like the name would be similar to TrenchBleeders
OH MY GODDDDD, ABSOLUTELY YESSS
7:45 so he basically has around a 1/25000 chance to appear per run/room whichever you prefer
5:36 koofer because he is just a koofer goofer :)
This art is cool! It has Very Tiny Detail and I think they would Add this! I hope
I have a few ideas for entities myself. All of them are only found outside the blacksite.
Trench Eels: Around the size of a player, they hunt in packs but they are very sensitive to lights, and they are very outrunnable, being about the speed of Subnautica’s Stalker.
Mawface Fish: Just fish with a large thallasean like mouth, that feeds on parasites. Just around for asthenic.
Crowned Spider Crab: A giant spider crab that’s about half the size of a trenchbleeder, and has thermal vents on the end of its legs and a massive vent on its main body. Once again, mainly for aesthetic and to invoke a sort of awe in players and having them question what else lies beyond the blackness.
id love to imagine searchlights hunting some of these thinks
8:03 well... it's quite complicated, but I think something like the "Crysner" will suit him, as it works from the crystal and clears the seabed of small creatures. So:
Crysners were designed to devour small creatures from the seabed and work in concert with Trenchbleeders. Since all Trenchbleeders were difficult to care for and often the Trenchbleeders could not work properly due to damage from small organisms that devoured the entire metal body, exactly 4 Crysners were created for each Trenchbleeder and they were programmed within a radius of up to 10 kilometers from the Trenchbleeder operating area to eat as as many small organisms as possible so that Trenchbleeder can continue its work for more time
Crysner was created the size of the head of an adult, 8 metal, spider-like legs to quickly and comfortably move along the sandy bottom of the sea, a pair of eyes with light emanating from there so that small organisms would swim to Crysner and it would do this job, the filter was made in the shape of cat ears only because everyone thought it was “cute” and the small holes that looked like whiskers were Crysner’s “mouth” so that he could not harm a person in any way.
The Crysner is under the control of the Navi-AI system, the same system as the Trenchbleeders, but the Crysner's power comes from the Crystal at the tip of its wire which transmits energy to the entire system.
Crysners were made from [redacted] and [redacted] so that you didn't have to worry about their condition and they could absolutely always work.
Despite the fact that the crystals were a rare material, none of the search groups found a single Crysner to take the crystals. After the lockdown, it was decided to abandon their search due to extreme danger and send prisoners for new crystals in exchange for their freedom.
Presumably, Crysners now perform their assigned jobs in exactly the same way: they devour small organisms. But now, after the Trenchbleeders are turned off, their occupation and location will remain unknown.
(I wrote this for a very long time but it was interesting :). I tried to make it look like documents from the game itself, I think I’ll also write something similar about the next monster in another comment. And sorry for any mistakes..I hope you like it)
Thank you for your dedication on this paragraph.
I really like these lore ideas, and Crysner does sound really cute :3
Lyten looks gorgeous and good mechanic idea for it
The robot cat crab one does beat the purpose of the parasites existing
Maybe have him be very slow but not too slow
For some reason Harjo doesn't look like a male to me
But design its amazing and also for the mechanic but i did had a hard time understanding its mechanic the first time
Manz a professional artist
GO TO SLEEP PLS
Anyways, I LOVE THESE!! Amazing!! I hope they get added.
I LOVE YOUR ART OMG PLEASE PLEASE PLEASE GIVE ME YOUR TALENT
btw, can I have the server link?
The idea is great! Would be cool if they actually get added to the main game
Your drawings are so pretty!!
My entity:
Z-771 "The Corpse Feeder"
Its an entity that spawns when a corpse is present either a player or wall dweller, it will then eat the corpse then left the room. It only attacks players that is close to the corpse.
i also have a idea
i would call it "ilusion" or "phantasm"
it would act like mirage but a bit more realistic, after like 15 seconds he rushes to the player at angler speed, the best way to survive would be camping the locker after the ilusion passes by or listening to the sound cues becase i think having a slightly diferent light flickering sfx you make it more balanced
I love these and the lore!!
Cool (and also do you know tf2)
Lyten seems like a lot like A-90 from the rooms subgame in doors, but with a twist to it instead of just it appearing somewhere on the UI and having to not move until it disappears.
Amazing video keep it up! =]
These drawings should be in the pressure hall of fame
Already hearted is crazy damn
i heart, EVERYTHING
Finally im the tiniest early
Any ways youre art is my inspiration to draw
12:12 And as promised, here is the “document” about the third monster. I’ll give him the name Selectric or Searent Snake (I hope it’s clear how it was invented). For convenience, I’ll take only the second one:
Z-320 - Codename: "Searent Snake", was originally found in the water in an abnormally warm area during the initial expedition and excavation of the Hadal Blacksite. According to all the analyzes and examinations carried out, more than 10,000 watts were noticed in the body of this “creature”, which is almost 3 times more than the usual 220 volts. Perhaps the indicators can achieve more, but all experiments with more than 11480 Watts ended in the fumes of almost all equipment. The creature itself is a sea snake in which, instead of the usual innards, organs and blood, a current flows and the only thing that makes “it” look like a living creature is the skin, which is not at all different from the skin of ordinary sea snakes, but this body cannot withstand an abnormal amount of charge due to which the entire body of the “creature” is covered with cracks from which energy oozes. The examination did not show how and why this current in water extends only to a certain radius with similar electric charge figures.
Z-320 is capable of unknown means of moving freely both in water and soaring on land. The maximum amount of time a "creature" can spend on land is about 20 hours. The Z-320 makes virtually no sound other than a slight hiss and the sounds of electric shocks throughout the body. As soon as the Z-320 sees the target, it will instantly grab the victim, wrapping it around its entire body, gradually killing it with an electric charge and suffocation. It is impossible to escape from its trap alone, but if another person hits the Z-320 in the eyes, where its only sensitive point is located, the monster will let go of the victim and simply run away.
Judging by all the information now known, the Z-320 can literally live in electricity and its appearance and aggression can be caused by improper handling of electricity. The first such appearance was during the training of recruits when one of them needed to repair generators and after numerous unsuccessful attempts and electric shocks from sparks, the Z-320 literally materialized, despite the fact that it was under full surveillance and protection of personnel and scientists far from the site training. The second appearance was noticed when the doctor [redacted] deliberately entered a puddle with an electric charge, subsequently Z-320 came, but since the doctor was under guard, she was saved and the weak point of the “creature” was found out.
You can understand that you are being attacked by a Z-320 based on several signs:
-Hair stood on end
- Sparks occasionally run through the body
- Increased heart rate
-Confusion in the head
If you feel these signs, personnel should immediately leave the area with a large amount of charge and wait until all the effects subside or warn a second person to help if something happens.
The only thing you need to do to avoid angering and calling Z-320 is to behave carefully with everything that can emit sparks, but even if you don’t anger it, Z-320 will in any case be aggressive towards humans
ADDENDUM:
Over time, another factor in the appearance of the Z-320 was found. According to employees, the more careless you are with electricity, the more blue sparks will appear. blue sparks appear only because of the Z-320, since it is blue sparks that flow from the “creature” in the body. If you see blue sparks near devices, in water or in wires, do not dare to contact them, this causes more aggression in the Z-320
(well, I hope that with this “document” I was able to convey all the features of the creature that you spoke about in the video :) )
'I want a silly goober'
The not-so-imaginary friend:
BRO THAT SHI TERRIFYING
@@koonfuzzledit’s a terrifyingly silly goober
8:03 Glitten
Glisten+kitten=Glitten
11:05 Eledrid
Minigame idea: He could come from vents above the player and wrap himself around the players neck and the player will have to click little blue circles on their screen for about 10 seconds. If they do not get rid of all the circles in time they die
Another idea: Eledrid could be and underwater monster that spawns in underwater rooms and he would electrocute the player if they got too close
What do you think?
5:36 z-264 aka glow cat (it’s the first thing that came to mind)
Imma call the snek "Beans". You can't stop me >:D
Z-398 would be a mutated banded sea krait with osprey and electric eel DNA, they were made this way to test out genetic modifications on other animals other than fish.
7:17 I think a good name would be the Critter Catcher (CC for short), and since it was a Crystal i went ALL OUT for the lore, you know how the entity's all have the thing like Z-14, I think CC would be a C47 i the reason is that i would say that C would mean Crystal, and the numbers would be what project number they are what Im saying is that there were 50 total Crystal robots, and only one survived, that being: The Critter Catcher...
Here is just a couple ideas for some Custom entities:
Crabtrap - Z458 Urbanshade
Works like the Snares from doors where it stuns the player for a few seconds
Appearance: Looks like a mix between the snare but has like a searchlights mouth center but with 4 crab arms to latch on to the player
Lobomonation - Z546 Urbanshade
It works like a sort of like a Normal Angler-like entity but but how Lobsters are they’ll only come from dark rooms, it would leave foaming acid upon the floor in its path
Appearance: It’ll have More Melty & Kelp covered Lobster face with its 2 large Pinchers showing, like pinky it won’t flicker lights but instead make a loud scream that sounds like the screams of a Boiling Lobster in a sort
Aquat? I mean; it sounds like "Aw, cat!" and if it swims in the ocean, aqua fits well. Aquat. =]