Please don't forget to leave a compliment below in the compliment section. Also VOD of the complete playthrough going up later today - I will link it soon after this one
There is a kind of a trash exploit. After agreeing to take on neighbors trash for money, you can build incinerators to burn the trash and also generate electricity. Because it is expensive to generate the electricity that way, you can then sell that same power back to the neighbors for pretty high markup (iirc)
@@kylechristensen3326 They weren't "giving information" about something they don't know how it work, they were asking a question so they can get informed about it and learn why what Christopher said would work. Learn the difference.
So, fun little exploit. If you hold right click to pan around the screen and then place a missile silo (or any reward building for that matter) it just lets you place another one, and another one, and another one! You get the idea.
Yeah, that one's a neat trick, for sure. Similar thing, not as broken but worth knowing, if you have a Tree placement tool and hold left-click while you right-click scroll the cursor onto the bottom information display, you can release both clicks and the tool will stay on until you left-click again, comes in handy if you're placing huge forests and want to give your clicking finger a rest.
Wowza, I can't believe how great Notaxcity is! Me and my 4 family members conjoined by mutation due to nuclear fallout following the ACCIDENT of 2055 love it here!
No-tax city, ironically funded by other cities' utility deals and government compensation for missile sites and waste dumping. It's funded by taxes, just not *your* taxes!
Heard a story like that the other day. The Governor of West Virginia during the miner strikes, Dr. Henry Hatfield (yup, those Hatfields), was advised not to go into the union striker camps where he intended to render medical aid. He beat the shit out of that advisor and continued doing whatever the fuck he wanted.
I see several options this idea can be expanded: >You can put multiple toll booths in series, they will each -tax- charge the commuters individually >toll booths are free for pedestrians. So force the commuters onto a highway which means they have to travel by car >Alternatively instead of offering the sims public transport, force them to use public transport: give them a rail connection to their jobsite and remove the road. >You already built the _Toxic waste dump_ and the _Missile testing range_ but don't forget about the _Army base, Federal Prison, Casino,_ and _Area 51._ >Many people mentioned the trash exploit already: incinerating the trash with an unfunded incineration power plant (unfunded = it won't produce power, it will still burn trash though) >Landfill sites unfortunately aren't just bulldoze-proof and fire-proof, but also meteorite-proof, tornado-proof, earthquake-proof, volcano-proof, and all other kinds of desaster-proof, as well as terraforming-proof and underwater-proof.
Perhaps the toll booth idea could be expanded. Why limit it to those who choose to go to work? Perhaps there could be some kind of toll booth for everyone who chooses to live in the city...
But it's got to be a physical toll booth. If you use a metaphorical toll booth then stupid people won't understand it and they'll start a political ideology about it.
he should have created choke points so he does not need to maintain so many toll booths, but keep the profits. higher density zones are also more effective, since you dont need so many streets for more inhabitants
yeah the main thing that stops me playing these days is the traffic simulation. after real time traffic in cities skylines i cant go back to the cars just being a visual representation but will despawn after a few seconds.
Skylines has more, but only if you get all the DLC. Steep cost. SC4 feels more intricate regardless, I like the sort of 'every tile matters' approach that it takes to things, as opposed to Skylines where you can sorta just vomit zones wherever and make even vaguely reasonable highways and your city is mostly optimized. In addition for SC4, 'soft caps' on elements like traffic pollution and crime-prevention are realistic for big cities and feels right.
Since the profits from legalizing gambling obviously isn't from taxing the act of gambling, it must mean that AA himself is winning that money for the government.
In MULE, an old city-building-ish competitive game, your character literally went to go gamble at the pub at the end of each turn. You always won but the amount was random. It's a fun game even against bots, would recommend trying it out.
It's because of taxes though, that not all of them look like that I'ts unfortunate that they don't get fixed sooner, but they'll still get fixed eventually (Depending on where you live)
@@wyrdean_9649 Yeah, the time is the real rub, I get that there's some paperwork but it does sometimes take an awful long time to go over there and pour some asphalt.
He's played through SC4 how many times and still doesn't know to lower coal plant's funding to like 2% at the start of the game? If anyone here is struggling with SC4, be sure you do this. Works on some other buildings too. Libraries/colleges/museums can be set pretty darn low for most of the game so you may as well get those ASAP. The Incinerator burns garbage at max even with no funding, so I highly recommend keeping that in mind, you could even apply it to a challenge like this, generate infinite money at the cost of 1 dirty city corner, no growing pile like a garbage dump.
You just have to take the guy who owns the road to court to attain damages for your property. What's that you say? He has put forward a different court and judge that he believes is more fair? No! He must go to your court, where your judge sits. Perhaps we need to hire a third party mediator to decide which court to use. Confound it! The road owner has countered with their own third party mediator. This is what I've learned libertarians think a legal system should look like when two parties are disagreeable.
@@Farticuss In my experience as one for a few years before getting my head out of my ass, there are two types of Libertarians- religious and hypercapitalist. The religious types believe God will force a just outcome if we just step out of his way and let things sort themselves out, courts are unnecessary. The hypercapitalists are confident they can earn money from causing problems faster than they can lose money from other people causing *them* problems, so gridlock in the courts is profitable. Libertarianism falls apart when the hypercapitalists have taken all they can from the religious types and leave the libertarian society with their profits while the religious folks pray for their ruined wasteland to go back to paradise.
@@zincorium1 oh damn, yeah I forgot about the religious flavour of libertarians. I'm used to hearing about their failed water bound city states that rely on enslaving brown folks through buying off the local government.
It’s endlessly funny that people are stupid enough to think roads and infrastructure are what taxes are for. Like 90% off your taxes go to junk that doesn’t matter, or you could buy yourself for less. Government is so inefficient.
people who are in favor of no taxes ask them are YOU going to fix that pot hole and watch as their entire ideology crumbs trying to answer that question
@@redneckreviews3016 There is a tendency that the political parties advocating for less tax overall are also more likely to allocate taxes to inequality-producing means. Because obviously it matters what taxes go to, not just that they are a certain amount...
Ally you need is TV station and contract with pharmaceutical company and you have enough money to not only make a city but also force people in it to vote on you 😅
A society with 0% tax is my worst nightmare. No taxes means nothing ever gets built, infrastructure doesn’t get maintained, and the economy falls completely flat in its face, leading to the eventual downfall of society and a Mad Max-esque dystopia.
@@dylldj you do realize that there's zero self contained society run by itself without taxes, right? You would go broke paying for these services without govt subsidy via tax
There's a glorious alternative, company towns! Where you live and die for the company, it's just like a big family! And everything you buy and own is made or sold by the company using their own funny monopoly money, that you can exchange at a loss for real money to buy things outside of the company town. Who doesn't love company towns? Communists, that's who! Are you a communist, citizen?
See, when you start using words like 'scheme' and putting almost visible air quotes around it when doing dialogue, it's hard to believe this isn't nefarious. Well played.
The way I did no tax in Sim City 4 is to build an agrarian society with a very small and non-dense rich population. I think the Farmers Market is what makes it work.
A tax haven in sight, It's creation a sizeable blight But as the frog persists, And with 0 tax, no one was pissed, Bar two, he makes no mistake, Until the town became a state. The toll roads and garbage reeked of ass, And covered in garbage, there were no gardens and thus no grass. But his casinos were second to none And the nuclear "accidents" displayed the city was fun He blesses our ears with his musings Of the philosophical amphibians game abusing
Fun fact, federal income tax was not a thing until prohibition as alcohol excise taxes provided 40% of fedral income thank you, Woodrow Wilson you damed roch
Fascinating to realise that in the absence of taxes a population only contributes labour to society, and there's no need to encourage any kind of industry or enterprise because it doesn't increase anything but city expenditure, making labour worthless Without any kind of socially funded services or projects there is basically no meaningful civic infrastructure. This "city" is effectively a shantytown, the only way you were eventually able to generate any reasonable funding was through the government, but there was ultimately nothing worth investing that funding into
Or, just maybe the exact same companies that do things for the government now could still maintain roads and the like. Taxes are objectively too high and waste of money. Go read a book instead of deciding economics based off of a bad simulation.
@@AdamantLightLP I agree that the simulation doesn't take everything into account, there aren't any bicycle lanes for example but the principle that is being demonstrated is extremely relevant, the needs of the population are only taken into account by those in authority when they generate enough taxes to justify spending money on them - you don't spend more money on people than the population itself generates, that would be wasteful in the same way companies that "do things for the government" have no incentive to provide the basic needs of the population, that would be throwing money away if they aren't directly profiting from the activity for a social structure like a city to exist, someone eventually has to be taxed (one way or another) to justify the surrounding infrastructure they benefit from, this video demonstrates that when no-one is taxed, there is no meaningful growth of the society, because every kind of growth is just needlessly expanding costs for the local authority - whether or not the authority is some kind of private enterprise or public institution so no, I don't think taxes are a waste of money, that's just objectively not true, what value does a citizen or company have if they are not able to contribute towards the society that enables their safe and prosperous existence? in the western world the main source of revenue for the state comes from enabling it's citizens and private companies to become wealthy - and in return that wealth is taxed and spent meeting in the needs people and companies and enabling them to become wealthy and provide taxes, the exact level and type of taxation that provides the best amount of societal growth is debatable, but as this video shows the level must exist somewhere above 0% if you have further reading recommendations I'd be happy to take a look, ultimately even the best economic theorists are working off models that don't fully emulate the real world.
It's only been in the 20th century that the state has decided all those things. Otherwise local communities have actually just built their own civic utilities all throughout history.
@@AdamantLightLP Pretty sure the overwhelming majority of economists agree that taxes are necessary. They may disagree on exactly HOW high they should be or how they should be spent...but I've rarely seen even conservative economists say they want zero taxes. With zero taxes you have zero military, zero diplomacy, zero borders, zero courts, zero police, zero firefighters, zero public infrastructure etc. etc. Sure those things could be picked up by private investors...but then they would exist explicitly to enrich said investors and serve their interests. An investor might support a court system explicitly so they could funnel people into their private prisons and then exploit prison labor for cheap goods (basically what we have now but even worse).
@@marcusmelville4111 a local community or tribe is still a kind of state, a tiny one but it still needs to gather the labour and "funding" to build any kind of project whether it's a road or a mud hut, the "taxes" may even be voluntary but they are still taxes towards meeting the needs of the society nonetheless the fact modern societies are massive and have lots of resources doesn't change their fundamental function
The $1 per month payment for not picking up the garbage is the greatest wool over the eyes moment I've seen in awhile. They'll never recover from this.
theoretically that's how all taxes work. of course in practice goverments are going to mismanage a lot of that money, either into someone's pockets or just into a hole in the ground somewhere.
@@oscarlove4394 Paying for service is not a tax. I give you electricity, you pay. Simple as that. The gov. Taking its "fair share" is the tax. If I buy the electricity from the gov untaxed, that would be a true 0 tax case
Haha as soon as you brought in the garbage dump I was thinking of that town in Connecticut that got taken over by libertarians and due to the resulting funding cuts got rid of trash pickup which caused the city to get overrun by bears. Too bad that's not a natural disaster that can happen in sim city
* this is the compliment you've been waiting to hear for so many years * Apparently, asteriks cause your text to be booked if there's no space between them an the text.
In which universe do tax dollars go to pay for electricity? As a hobo who pays no taxes but does have to pay for his own electricity I would like to move there so I can mooch.
The funniest thing is the comments section treating a game with mechanics built around fun or functionality rather than realism as some kind of actual counterpoint to a real world system
I love how all these libertarian experiments in Sim City play out pretty much like they do in the real world. In other words, they are complete disasters.😅
@ambiguousamphibian - i’d love to see a 100 days in “Vintage Story” survival series! Vintage story is like minecraft but harder, more realistic and focuses more on survival. I think you’d like it alot and i’d love to see you play it on your channel!
Interestingly enough in SimCity 3000 the city with 0 tax rate will work, you can support it with business and neighbour deals as long as you forget about police, schools, hospitals... And citizens will still complain about high taxes.
Just discovered your channel this year. Absolutely love all the management games you cover and your editing style. Went through your rimworld videos while going to sleep. Thanks for keeping me from spiraling. 🌀
The inherent problem with the game is that there isn’t an option to allow private industry to take care of the things like power and the roads. Theoretically with 500,000 dollars you’d probably have enough money to pay someone to do the zoning and then after that society would just kinda take care of itself
“Would it be possible to create a fully functioning society without the need for any income tax?” Well, the U.S. didn’t even have an income tax until the 19th century, so….
Ok so, I made city with only buses as transportation. There are few rules you need to take into account when planning transportation in the city : Trade zones are only profitable if there is lot of cars on the road they're connected to. Sims will move between their houses and their work. You want to build toll houses between where the people are working and where their houses are. Toll houses actually cost money, so they are unprofitable otherwise. Higher tier roads cost more money, so you don't want to build them if you can avoid it. You want the lowest tier road everywhere you can. If you destroy a path between the sims job and their house, and put any kind of transportation, they will HAVE to use it. Thus they will have to pay the fees. You can force your whole city to use buses this way - make it impossible to leave the city without using a bus. If you want public transportation to be profitable, you need a lot of sims to use it - hence high density = more tolls. Hence if you would want to build a city with no taxes, you need to build trains (they are cheapest to upkeep) and high density habitation zones around the train station. Then connect the train station to a job creating venture, that will give all of your sims jobs, that they will all travel there - giving you money for the upkeep of those places. You might need buses to transport the sims between their train station and their job. EDIT : Don't build exits to your city, unless you WANT the sims to go out of your city to go to work. If so, build toll houses on the exit paths from your city. You might want to build train tracks instead. You can also use missions to fund your city, if you like... it just require a lot of effort.
@@AdamantLightLPexcept for all the times it wasn’t… Reagan for example… his deregulation and lower taxes paved the way for the housing and financial crisis. Not to mention our current debt can be attributed to his tax cuts to the top percent.
Should've just printed more money, then taken out loans to cover the costs of printing money, then taken out more loans to cover the interest on the loans you already have. You know, like a real, functioning, _competent_ government.
@@adampope5107 It is for federal governments with sovereign currencies. During the American Revolutionary War, before the creation of the US Dollar, congress issued Continentals to fund itself. The government had to first print the money before it could collect it in taxes (thus forcing everyone to acquire paper money, thus creating demand for it, which generated a few revolts like the Shays, Whiskey and Fries rebellions). Problem is that he's running a city and those don't print their own currency. You can either get them from the feds or from city taxes. He's basically running a casino that has to pay for the entire city to be built and maintained.
No taxes but still a state? These npcs should have created free associations so individuals can finally choose to pay taxes to structures that actually deserve it.
You know what angers me? City simulator games where you cannot build on water. IRL, YOU CAN. WHY NOT IN GAMES?! Make it a little more expensive but DON'T MAKE IT IMPOSSIBLE
As a resident socialist I am ironically love taxation. The thing I don't like is what some foolish politicians then spend that money on sometimes you're smart sometimes you're not guys please.
The issue with socialism though is that it completely concentrates all power into the hands of those "foolish politicians", so how can you be a socialist?
@@jimmydesouza4375 either way power is concentrated into the hands of politicians. So would you rather have capitalist concentration of power or socialist concentration of power? One wants to screw you over harder and make you a modern slave the other one gets caught up on the finer details of public transport.
@@jimmydesouza4375 And the problem with capitalism is that it concentrates all the power into the hands of corporations. I'm not defending socialism, but one could argue that they are two sides of the same coin when corruption takes hold. Ultimately, I think politics spend too much time arguing ideology when real success hinges on competent leaders with long-term plans and the ability to deliver on them, and not demagogy.
@@ivoryowl Capitalism doesn't do that. Concentration of power by corporations can only occur when monopolies are allowed to form and monopolies can only form with government assistance because without government assistance smaller companies always have competitive edges over large ones in small scale/local production which continually erodes the income base of the corporation and prevents the power concentration. Capitalism's ACTUAL problem is that it cannot exist, because there's no way to reconcile a society solely functioning based on value trading with realworld dynamics such as violence. But in general trying to work towards "capitalism" is the better option. Finally no, realworld success does not hinge on competent leaders. Many political ideologies cannot function whether or not the leadership is competent because no matter how competent they can never be omniscient, for example the "knowledge problem" in command economies. Decentralized political ideologies such as capitalism actually mitigate the effect of incompetent leaders by preventing any one "leader" by having an excessive amount of power, in the case of capitalism by limiting the amount of power that you have to how much your competence allows you to earn.
I love tax, but I think the % should increase based on how much money you make. Less than 30k, 0% tax, 30-60k, 2% tax, 60-100k 5%, etc... etc.. and if you're making 1mil-999mil, 75% tax, and 1billion and higher, a 99% tax.
Naw gotta use the swedish model. less than 30k 99%, less than 75k 80%, less than 100k 75%, over 1 million 10%, over 1 billion -25%. See its logistics, the people with no money can't afford to leave so you take everything they earn leaving them with just enough to live and the incentive to earn more to be allowed to keep more, those with lots of money need to be baited into staying to give jobs to those with no money. That is how you get a nation that pumps out children to immediately hand over to the state so that they can go back to work, children which the state can then raise into productive little drones to continue the cycle.
@@andruloni The CULTure, the tax model, the worker drone mentality... Have you seen middle class Swedish homes? Coffins have more living space. Speaking of coffins, when the world was ~shutting down for the safety of their citizens~ allegedly, Sweden was one of the few that simply told their citizens to carry on working. Say what you want about the outcome, but the reasoning was pretty dark... The tax revenue from that labor was deemed worth more the at the time projected potential 50% mortality rate. Sweden is a proud nation of communism for the poor, and capitalism for the rich.
Please don't forget to leave a compliment below in the compliment section.
Also VOD of the complete playthrough going up later today - I will link it soon after this one
You are very smart and handsome
Thank you
Your skin looks healthy and radiant
Your the best ambiguousamphibiqn
I’ve got a fun little question for you; what inspired your username? Can’t wait for the VOD btw!
> No tax utopia
> looks under hood
> paid for by federal taxes
They're not YOUR taxes!
@@tbotalpha8133I imagine sales taxes in this universe go straight to the federal government so ironically these guys are probably still paying taxes
The Southern Strategy
Mobile provider: 'No additional fees'
> looks at bill 1 month later
> list of additional fees
bahahahhahaha
There is a kind of a trash exploit. After agreeing to take on neighbors trash for money, you can build incinerators to burn the trash and also generate electricity. Because it is expensive to generate the electricity that way, you can then sell that same power back to the neighbors for pretty high markup (iirc)
This but stop the funding of incinerators, they will still burn the trash, but not make electricity
@@christopher2595 then whats the point of it your just emptying the garbage?
@@HuntergamerbenOfficialyou're making money by promising to sell energy, same with AA's third city and the dump scheme
@@theorixlux umm actually i have no experience with this game so idk how this works but i do know cities skylines
@@kylechristensen3326 They weren't "giving information" about something they don't know how it work, they were asking a question so they can get informed about it and learn why what Christopher said would work. Learn the difference.
8:13 I absolutely love the arrow like "please for the love of god please just play the tutorial"
I like the pixelated amphibious creature with the top hat. I want to see him again.
came down to the comment section to say that !
I believe the creature is some kind of amphibian, but it's sorta ambiguous.
I agree, he is a good addition.
amPixelous amphibian.
I like it. It's like seeing the squares fill up in Rimworld.
@@Frondlock *the compliment section
So, fun little exploit. If you hold right click to pan around the screen and then place a missile silo (or any reward building for that matter) it just lets you place another one, and another one, and another one! You get the idea.
... huh, thank you
Yeah, that one's a neat trick, for sure.
Similar thing, not as broken but worth knowing, if you have a Tree placement tool and hold left-click while you right-click scroll the cursor onto the bottom information display, you can release both clicks and the tool will stay on until you left-click again, comes in handy if you're placing huge forests and want to give your clicking finger a rest.
Wowza, I can't believe how great Notaxcity is! Me and my 4 family members conjoined by mutation due to nuclear fallout following the ACCIDENT of 2055 love it here!
the oblongs
The Notaxity city board approve of this message.
What a notaxpilled comment
No-tax city, ironically funded by other cities' utility deals and government compensation for missile sites and waste dumping. It's funded by taxes, just not *your* taxes!
Basically Shroedinger's cities as well, they and any costs they have to deal with basically don't exist if you don't play those tiles. Gotta love it.
'When my advisors expressed their differing opinions, I just ignored them and continued building'.
- Every government ever
The old tory government in the uk liked to commission reports and then throw them out and commission a new one when it didn't say what they wanted
Heard a story like that the other day.
The Governor of West Virginia during the miner strikes, Dr. Henry Hatfield (yup, those Hatfields), was advised not to go into the union striker camps where he intended to render medical aid.
He beat the shit out of that advisor and continued doing whatever the fuck he wanted.
I see several options this idea can be expanded:
>You can put multiple toll booths in series, they will each -tax- charge the commuters individually
>toll booths are free for pedestrians. So force the commuters onto a highway which means they have to travel by car
>Alternatively instead of offering the sims public transport, force them to use public transport: give them a rail connection to their jobsite and remove the road.
>You already built the _Toxic waste dump_ and the _Missile testing range_ but don't forget about the _Army base, Federal Prison, Casino,_ and _Area 51._
>Many people mentioned the trash exploit already: incinerating the trash with an unfunded incineration power plant (unfunded = it won't produce power, it will still burn trash though)
>Landfill sites unfortunately aren't just bulldoze-proof and fire-proof, but also meteorite-proof, tornado-proof, earthquake-proof, volcano-proof, and all other kinds of desaster-proof, as well as terraforming-proof and underwater-proof.
pfp checks out
Perhaps the toll booth idea could be expanded. Why limit it to those who choose to go to work? Perhaps there could be some kind of toll booth for everyone who chooses to live in the city...
But it's got to be a physical toll booth. If you use a metaphorical toll booth then stupid people won't understand it and they'll start a political ideology about it.
haha like taxes
he should have created choke points so he does not need to maintain so many toll booths, but keep the profits. higher density zones are also more effective, since you dont need so many streets for more inhabitants
also heres an idea do every buissness deal so maximum cash
Sounds very Spiffing Brit, But I can't remember who has tried that method
No taxes, gambling, crumbling infrastructure, the true libertarian utopia.
W city
No one is gonna maintain anything since it's none of their business 🤷♂️
I didn't see any bears.
sounded more like california, but with no taxes.
Not really since there are no private investors dealing with these issues.
Man.... Simcity 4 had so many more options than modern city builders.
It’s still the greatest city sim ever made in my opinion
It's been over 20 years and we haven't come close.
Check out city skylines.
yeah the main thing that stops me playing these days is the traffic simulation. after real time traffic in cities skylines i cant go back to the cars just being a visual representation but will despawn after a few seconds.
Skylines has more, but only if you get all the DLC. Steep cost.
SC4 feels more intricate regardless, I like the sort of 'every tile matters' approach that it takes to things, as opposed to Skylines where you can sorta just vomit zones wherever and make even vaguely reasonable highways and your city is mostly optimized.
In addition for SC4, 'soft caps' on elements like traffic pollution and crime-prevention are realistic for big cities and feels right.
Notaxonomia is perfect. Population: mayor, mayor's wife, and their three dogs! Or are they his kids... can't tell through all the mutations.
"For the greater good" you know you're in the right city when the mayor says that.
The greater good.
There should be some cartoon or other satire with a goofy mayor or other leader and the city they preside over is named The Greater Good
Since the profits from legalizing gambling obviously isn't from taxing the act of gambling, it must mean that AA himself is winning that money for the government.
In MULE, an old city-building-ish competitive game, your character literally went to go gamble at the pub at the end of each turn. You always won but the amount was random.
It's a fun game even against bots, would recommend trying it out.
I remember on one of my first playthroughs of 4, I kept taxes low and instead put gargantuan tolls on all the roads leading out of the city.
Imagine getting your whole neighborhood destroyed because one house set on fire and the city doesn't have a fire department.
That was medival times throughout its entire existence
The Great Fire of London 1666.
Man. I pay taxes, and some roads around town STILL look like that.
It's because of taxes though, that not all of them look like that
I'ts unfortunate that they don't get fixed sooner, but they'll still get fixed eventually
(Depending on where you live)
@@wyrdean_9649 Yeah, the time is the real rub, I get that there's some paperwork but it does sometimes take an awful long time to go over there and pour some asphalt.
He's played through SC4 how many times and still doesn't know to lower coal plant's funding to like 2% at the start of the game?
If anyone here is struggling with SC4, be sure you do this. Works on some other buildings too. Libraries/colleges/museums can be set pretty darn low for most of the game so you may as well get those ASAP. The Incinerator burns garbage at max even with no funding, so I highly recommend keeping that in mind, you could even apply it to a challenge like this, generate infinite money at the cost of 1 dirty city corner, no growing pile like a garbage dump.
Don't tread on me! Because I have fallen inside a truck-sized pothole and can't get out!
You just have to take the guy who owns the road to court to attain damages for your property. What's that you say? He has put forward a different court and judge that he believes is more fair? No! He must go to your court, where your judge sits. Perhaps we need to hire a third party mediator to decide which court to use. Confound it! The road owner has countered with their own third party mediator.
This is what I've learned libertarians think a legal system should look like when two parties are disagreeable.
@@Farticuss In my experience as one for a few years before getting my head out of my ass, there are two types of Libertarians- religious and hypercapitalist. The religious types believe God will force a just outcome if we just step out of his way and let things sort themselves out, courts are unnecessary. The hypercapitalists are confident they can earn money from causing problems faster than they can lose money from other people causing *them* problems, so gridlock in the courts is profitable. Libertarianism falls apart when the hypercapitalists have taken all they can from the religious types and leave the libertarian society with their profits while the religious folks pray for their ruined wasteland to go back to paradise.
@@zincorium1 oh damn, yeah I forgot about the religious flavour of libertarians. I'm used to hearing about their failed water bound city states that rely on enslaving brown folks through buying off the local government.
Darn immigrants/liberals/poor/anybody other than an extreme right-wing sociopath! 🤬🤬🤬🤬
What are you, lazy or disabled or something? Pick yourself up by your boot straps! -- a boomer
He did a georgism
Don't call it Georgism, that implies there's more to it than a tax
why tax when you can charge "tolls" and "infrastructure maintenence" in utility bills and on major roads
Which is exactly the definition of taxes lmao.
It’s endlessly funny that people are stupid enough to think roads and infrastructure are what taxes are for. Like 90% off your taxes go to junk that doesn’t matter, or you could buy yourself for less. Government is so inefficient.
@@qef15 _thats the joke_
You forgot the extra 20% in your pocket on top cause what are they gonna do, build competing roads?
That's exactly why you don't want privatization
0% Tax? This is what real freedom looks like
Here before this comment gets thousands of likes
Go off grid then
@@robotux7316 I'm pretty sure he can do that in the option menu. But why? 🤔
@@messire9837 I thought they were talking about real life.
@@robotux7316you still gotta pay property tax and sales tax if you buy anything. You ain’t escaping the tax man that easy
"we want lower taxes"
"fine, see what your hubris wraugts"
Forgot the H in wrought
Except this game doesn’t accurately depict how that would work…
@@boomerkobold3943no no, of course not.
The UK does.
@@boomerkobold3943 ancaps on their way to cry about everything
@@boomerkobold3943 the great father yakub created you
people who are in favor of no taxes
ask them are YOU going to fix that pot hole and watch as their entire ideology crumbs trying to answer that question
Well my country has people starving to death and dying because of taxes. And we have massive pot holes.....so.....
ah yes, because countries with taxes have no potholes
@@kdesikdosi5900 they shouldn't. Taxes are theft. Plain and simple. And if you defend paying taxes you are stupid.
@@redneckreviews3016 There is a tendency that the political parties advocating for less tax overall are also more likely to allocate taxes to inequality-producing means. Because obviously it matters what taxes go to, not just that they are a certain amount...
Yes, because maintaining roads would be a source of income
It's that's simple
"Potholes appeared"... so it became South Carolina, only we pay taxes. Got it. 😂😭
4:28 you literally just created South Africa
#LoadSharingFTW
😂😂😂😂
Was just there in May, this is exactly what I was thinking
Ja.... Nê.....
Isn't the gambling ordinance generating income by taxing gambling?
nah, kickbacks from the mob.
Some people call it the Idiot Tax.
I think it is like the state sponsored lottery.
I like to think one of the advisors is really lucky and generous. Guy loves him some blackjack.
Actually, since it's always a flat §100 regardless of city size, that makes perfect sense.
First city was just South Africa simulator
Looks like it’s time for me to move again
can confirm in 2003 a city of 1000 cost less than a crappy apartment in 2024
Ally you need is TV station and contract with pharmaceutical company and you have enough money to not only make a city but also force people in it to vote on you 😅
Thank you once more for the educational video. And no, I am not being sarcastic. These videos actually remind me why we need taxes.
And how every successful "tax free" idea just has different ways of taxing you (like toll booths)
I always look to Sim City for real life examples of how things work.
@@mayamellissa ok Commie
SimCity 4 was never designed to simulate a taxless society. The experiment was non-educational entertainment.
@@boomerkobold3943 reddit tier response
0% tax? Finally something I can get behind
Where I am we got an extremely high tax AND pot holes everywhere
Which country
Nebraska?
Belgium?
Every country with high taxes?
Vegas? Though that'd be impossible, Vegas has no roads. Only strips. As for the pot holes... Well.
One of the best edited videos to date. Fantastically entertaining.
MAX TAX CITY: Fails because nobody pays taxes
0 TAX CITY: Fails because nobody pays taxes
i don't even know what to say at this point
Funny thing is, both are pretty accurate.
The duality of taxation.
A society with 0% tax is my worst nightmare. No taxes means nothing ever gets built, infrastructure doesn’t get maintained, and the economy falls completely flat in its face, leading to the eventual downfall of society and a Mad Max-esque dystopia.
You... DO realise that the private sector exists, right?
@@dylldj you do realize that there's zero self contained society run by itself without taxes, right? You would go broke paying for these services without govt subsidy via tax
There's a glorious alternative, company towns! Where you live and die for the company, it's just like a big family! And everything you buy and own is made or sold by the company using their own funny monopoly money, that you can exchange at a loss for real money to buy things outside of the company town. Who doesn't love company towns? Communists, that's who! Are you a communist, citizen?
@@nicksGLI America was just fine until we started implementing taxes around WW1
See, when you start using words like 'scheme' and putting almost visible air quotes around it when doing dialogue, it's hard to believe this isn't nefarious.
Well played.
My favorite part is when he said "come dump" :) 5:52
...I am immature
Ha Ha Ha😂
The little ambiguous pixelated amphibians made my day. May they remain ambiguous and amphibious evermore. [at 0 taxes!]
they dont deserve your ambiguously benevolent leadership ser
The way I did no tax in Sim City 4 is to build an agrarian society with a very small and non-dense rich population. I think the Farmers Market is what makes it work.
A tax haven in sight,
It's creation a sizeable blight
But as the frog persists,
And with 0 tax, no one was pissed,
Bar two, he makes no mistake,
Until the town became a state.
The toll roads and garbage reeked of ass,
And covered in garbage, there were no gardens and thus no grass.
But his casinos were second to none
And the nuclear "accidents" displayed the city was fun
He blesses our ears with his musings
Of the philosophical amphibians game abusing
Fun fact, federal income tax was not a thing until prohibition as alcohol excise taxes provided 40% of fedral income thank you, Woodrow Wilson you damed roch
"Just a temporary measure, my fellow Americans"
@@MoreEvilThanYahweh "also it'll totally only target the 1% we totally won't make it apply to everyone"
Fascinating to realise that in the absence of taxes a population only contributes labour to society, and there's no need to encourage any kind of industry or enterprise because it doesn't increase anything but city expenditure, making labour worthless
Without any kind of socially funded services or projects there is basically no meaningful civic infrastructure. This "city" is effectively a shantytown, the only way you were eventually able to generate any reasonable funding was through the government, but there was ultimately nothing worth investing that funding into
Or, just maybe the exact same companies that do things for the government now could still maintain roads and the like. Taxes are objectively too high and waste of money. Go read a book instead of deciding economics based off of a bad simulation.
@@AdamantLightLP I agree that the simulation doesn't take everything into account, there aren't any bicycle lanes for example
but the principle that is being demonstrated is extremely relevant, the needs of the population are only taken into account by those in authority when they generate enough taxes to justify spending money on them - you don't spend more money on people than the population itself generates, that would be wasteful
in the same way companies that "do things for the government" have no incentive to provide the basic needs of the population, that would be throwing money away if they aren't directly profiting from the activity
for a social structure like a city to exist, someone eventually has to be taxed (one way or another) to justify the surrounding infrastructure they benefit from, this video demonstrates that when no-one is taxed, there is no meaningful growth of the society, because every kind of growth is just needlessly expanding costs for the local authority - whether or not the authority is some kind of private enterprise or public institution
so no, I don't think taxes are a waste of money, that's just objectively not true, what value does a citizen or company have if they are not able to contribute towards the society that enables their safe and prosperous existence?
in the western world the main source of revenue for the state comes from enabling it's citizens and private companies to become wealthy - and in return that wealth is taxed and spent meeting in the needs people and companies and enabling them to become wealthy and provide taxes, the exact level and type of taxation that provides the best amount of societal growth is debatable, but as this video shows the level must exist somewhere above 0%
if you have further reading recommendations I'd be happy to take a look, ultimately even the best economic theorists are working off models that don't fully emulate the real world.
It's only been in the 20th century that the state has decided all those things. Otherwise local communities have actually just built their own civic utilities all throughout history.
@@AdamantLightLP Pretty sure the overwhelming majority of economists agree that taxes are necessary.
They may disagree on exactly HOW high they should be or how they should be spent...but I've rarely seen even conservative economists say they want zero taxes. With zero taxes you have zero military, zero diplomacy, zero borders, zero courts, zero police, zero firefighters, zero public infrastructure etc. etc.
Sure those things could be picked up by private investors...but then they would exist explicitly to enrich said investors and serve their interests. An investor might support a court system explicitly so they could funnel people into their private prisons and then exploit prison labor for cheap goods (basically what we have now but even worse).
@@marcusmelville4111 a local community or tribe is still a kind of state, a tiny one but it still needs to gather the labour and "funding" to build any kind of project whether it's a road or a mud hut, the "taxes" may even be voluntary but they are still taxes towards meeting the needs of the society nonetheless
the fact modern societies are massive and have lots of resources doesn't change their fundamental function
Pack your things, we're moving to NoTaxolonia
But that wasn't real capitalism! Next time it will work!
“When there was a fire on the edge, I…ignored it until it burned down a whole city block”
ah yes, the Detroit strategy
What a lovely voice box you have, my good amphibious friend!
Would be a fun little video to show why we need taxes
This is a 100% accurate simulation of libertarian society.
Very funny joke, never heard that one before
@@JJAB91 triggered libertarian alert
@@JJAB91 where is the joke though
Its California if it had no taxes.
But infrastructure is crumbling everywhere?
"a perpetual state of the lights flickering on and off for the remainder of their unemployed existences" oh my god it's santa barbara
kinda makes me wonder what we could do with fireproof garbage.
The $1 per month payment for not picking up the garbage is the greatest wool over the eyes moment I've seen in awhile.
They'll never recover from this.
You paying for thrbutility is not a tax.
It IS TAXED, but it is just the price of a service.
theoretically that's how all taxes work.
of course in practice goverments are going to mismanage a lot of that money, either into someone's pockets or just into a hole in the ground somewhere.
@@oscarlove4394 Paying for service is not a tax.
I give you electricity, you pay. Simple as that. The gov. Taking its "fair share" is the tax. If I buy the electricity from the gov untaxed, that would be a true 0 tax case
ambiguousamphibian makes me ambiguously phibian. Thank you for teaching me the ways. I will carry these lessons in my torso.
2:54 - Like a true politician.
Haha as soon as you brought in the garbage dump I was thinking of that town in Connecticut that got taken over by libertarians and due to the resulting funding cuts got rid of trash pickup which caused the city to get overrun by bears. Too bad that's not a natural disaster that can happen in sim city
This is what would happen if Libertarians took over a city instead of just a small town in NH where they then got eaten by bears.
No.
@@boomerkobold3943 cope
@@boomerkobold3943amazing rebuttal… I would expect nothing less from a libertarian.
Why do people defend paying taxes?
@@redneckreviews3016We understand how a functioning society works.
The Gabe Newell style of Mayoring.
For real, but remove the no taxes part, though.
The funny green frog man posted
* this is the compliment you've been waiting to hear for so many years *
Apparently, asteriks cause your text to be booked if there's no space between them an the text.
In which universe do tax dollars go to pay for electricity? As a hobo who pays no taxes but does have to pay for his own electricity I would like to move there so I can mooch.
The funniest thing is the comments section treating a game with mechanics built around fun or functionality rather than realism as some kind of actual counterpoint to a real world system
@@MoreEvilThanYahweh Shut up and pay for my electricity.
@@grugnotice7746 No u
50000 people used to live here... Now its a ghost town. - Third City in a nutshell.
10:13 Bear and a horse
Bear and a hors e
When I need extra cash in SimCity 4, I usually just spam the police and mayor driving missions.
I love how all these libertarian experiments in Sim City play out pretty much like they do in the real world. In other words, they are complete disasters.😅
@ambiguousamphibian - i’d love to see a 100 days in “Vintage Story” survival series! Vintage story is like minecraft but harder, more realistic and focuses more on survival. I think you’d like it alot and i’d love to see you play it on your channel!
This. In the classic zomboid survival style
Anarcho-Capitalist Simulator looks great!
Interestingly enough in SimCity 3000 the city with 0 tax rate will work, you can support it with business and neighbour deals as long as you forget about police, schools, hospitals...
And citizens will still complain about high taxes.
Just discovered your channel this year. Absolutely love all the management games you cover and your editing style. Went through your rimworld videos while going to sleep. Thanks for keeping me from spiraling. 🌀
Thank you! Sorry you're spiraling - hope it gets better soon
think of it as drilling deeper
The inherent problem with the game is that there isn’t an option to allow private industry to take care of the things like power and the roads. Theoretically with 500,000 dollars you’d probably have enough money to pay someone to do the zoning and then after that society would just kinda take care of itself
“Would it be possible to create a fully functioning society without the need for any income tax?” Well, the U.S. didn’t even have an income tax until the 19th century, so….
interesting choice of music when you're "striking a deal" for a nuclear test site :D
AA unintentionally created eastern europe
This feels very familiar to people who watch urbanism channels.
In reality you would have to Privatise everything basicly making the corps the goverment that way the goverment isn't the 1 laxing them
"Good news no taxes!"
"Now pay your 11 monthly subscription fees or we strip you of your assets."
M@MrRawrCEO ancaps fr
Ok so, I made city with only buses as transportation.
There are few rules you need to take into account when planning transportation in the city :
Trade zones are only profitable if there is lot of cars on the road they're connected to.
Sims will move between their houses and their work. You want to build toll houses between where the people are working and where their houses are.
Toll houses actually cost money, so they are unprofitable otherwise.
Higher tier roads cost more money, so you don't want to build them if you can avoid it. You want the lowest tier road everywhere you can.
If you destroy a path between the sims job and their house, and put any kind of transportation, they will HAVE to use it. Thus they will have to pay the fees.
You can force your whole city to use buses this way - make it impossible to leave the city without using a bus.
If you want public transportation to be profitable, you need a lot of sims to use it - hence high density = more tolls.
Hence if you would want to build a city with no taxes, you need to build trains (they are cheapest to upkeep) and high density habitation zones around the train station. Then connect the train station to a job creating venture, that will give all of your sims jobs, that they will all travel there - giving you money for the upkeep of those places. You might need buses to transport the sims between their train station and their job.
EDIT : Don't build exits to your city, unless you WANT the sims to go out of your city to go to work. If so, build toll houses on the exit paths from your city. You might want to build train tracks instead.
You can also use missions to fund your city, if you like... it just require a lot of effort.
Once again, AA proves Libertarianism is a grade-school philosophy.
Once again, the UA-cam comment section demands more authoritarianism.
Less taxes and less government is more better.
@@teebob21 based!
@@AdamantLightLPexcept for all the times it wasn’t… Reagan for example… his deregulation and lower taxes paved the way for the housing and financial crisis. Not to mention our current debt can be attributed to his tax cuts to the top percent.
@@noneofyourbuisness9403Arugably it was more tied to Clinton and the removal of Mortgage backed securities but go off.
Wait a second... paying for using electricity isn't a tax. Why there's no income from that?
at 4:30 so far all hes built is south africa o.o
and we do pay tax
Tell me you can't afford to admit you're californian without telling me...
"Do you like roads? THEN YOU LIKE TAXES!"
~The Great And Mighty Kevin
Ah, gentrifying the nuclear test site.
The first city is literally Venezuela. No taxes, no services, no maintenance, rolling blackouts and more. This was a documentary
Should've just printed more money, then taken out loans to cover the costs of printing money, then taken out more loans to cover the interest on the loans you already have. You know, like a real, functioning, _competent_ government.
That's not how it works at all.
@@adampope5107 Sorry, what? I couldn't hear you over the sound of trillions of dollars of debt and skyrocketing inflation.
@@FestusOmega the government doesn't take out loans, first off. It issues bonds. Learn the difference.
@@adampope5107 It is for federal governments with sovereign currencies. During the American Revolutionary War, before the creation of the US Dollar, congress issued Continentals to fund itself. The government had to first print the money before it could collect it in taxes (thus forcing everyone to acquire paper money, thus creating demand for it, which generated a few revolts like the Shays, Whiskey and Fries rebellions).
Problem is that he's running a city and those don't print their own currency. You can either get them from the feds or from city taxes. He's basically running a casino that has to pay for the entire city to be built and maintained.
@adampope5107 he was JOKING. Learn to realize what a JOKE is.
No taxes but still a state?
These npcs should have created free associations so individuals can finally choose to pay taxes to structures that actually deserve it.
Babe, wake up, ambiguous just posted!
You know what angers me?
City simulator games where you cannot build on water.
IRL, YOU CAN.
WHY NOT IN GAMES?!
Make it a little more expensive but DON'T MAKE IT IMPOSSIBLE
Paradise according to twitter libertarians
Except this isn’t accurate at all, Twitter Commie.
Libertarian spotted, opinion ignored.
@b0omerkobold3943 Google Libertarian... It means communist or other type of socialist
Only really weird and annoying aspect of SC4, was how some foundations conformed to the terrain, while others just carved through it.
As a resident socialist I am ironically love taxation. The thing I don't like is what some foolish politicians then spend that money on sometimes you're smart sometimes you're not guys please.
The issue with socialism though is that it completely concentrates all power into the hands of those "foolish politicians", so how can you be a socialist?
@@jimmydesouza4375 either way power is concentrated into the hands of politicians. So would you rather have capitalist concentration of power or socialist concentration of power? One wants to screw you over harder and make you a modern slave the other one gets caught up on the finer details of public transport.
@@theworkshopwhisperer.5902as one socialist another, I'd take better public transport over wage-slavery any day!
@@jimmydesouza4375 And the problem with capitalism is that it concentrates all the power into the hands of corporations. I'm not defending socialism, but one could argue that they are two sides of the same coin when corruption takes hold. Ultimately, I think politics spend too much time arguing ideology when real success hinges on competent leaders with long-term plans and the ability to deliver on them, and not demagogy.
@@ivoryowl Capitalism doesn't do that. Concentration of power by corporations can only occur when monopolies are allowed to form and monopolies can only form with government assistance because without government assistance smaller companies always have competitive edges over large ones in small scale/local production which continually erodes the income base of the corporation and prevents the power concentration.
Capitalism's ACTUAL problem is that it cannot exist, because there's no way to reconcile a society solely functioning based on value trading with realworld dynamics such as violence. But in general trying to work towards "capitalism" is the better option.
Finally no, realworld success does not hinge on competent leaders. Many political ideologies cannot function whether or not the leadership is competent because no matter how competent they can never be omniscient, for example the "knowledge problem" in command economies.
Decentralized political ideologies such as capitalism actually mitigate the effect of incompetent leaders by preventing any one "leader" by having an excessive amount of power, in the case of capitalism by limiting the amount of power that you have to how much your competence allows you to earn.
I just tried myself building a tax-free city for residents only.
If one wants to try tax-free completely, toxic incomes must be considered.
Welcome to Dubai!
This is just South Africa, except we also pay taxes😂😂
Pretty much like every libertarian "experiment" ever
Works better than communism. Not enough dead people.
Ahhh so soothing yet intellectual, like a philosopher with a frontal lobotomy
I love tax, but I think the % should increase based on how much money you make.
Less than 30k, 0% tax, 30-60k, 2% tax, 60-100k 5%, etc... etc.. and if you're making 1mil-999mil, 75% tax, and 1billion and higher, a 99% tax.
Naw gotta use the swedish model. less than 30k 99%, less than 75k 80%, less than 100k 75%, over 1 million 10%, over 1 billion -25%. See its logistics, the people with no money can't afford to leave so you take everything they earn leaving them with just enough to live and the incentive to earn more to be allowed to keep more, those with lots of money need to be baited into staying to give jobs to those with no money. That is how you get a nation that pumps out children to immediately hand over to the state so that they can go back to work, children which the state can then raise into productive little drones to continue the cycle.
@@theprophetofhate7188 what?
@@unscenegamers Reality.
@@theprophetofhate7188 What's swedish about it?
@@andruloni The CULTure, the tax model, the worker drone mentality... Have you seen middle class Swedish homes? Coffins have more living space.
Speaking of coffins, when the world was ~shutting down for the safety of their citizens~ allegedly, Sweden was one of the few that simply told their citizens to carry on working. Say what you want about the outcome, but the reasoning was pretty dark... The tax revenue from that labor was deemed worth more the at the time projected potential 50% mortality rate.
Sweden is a proud nation of communism for the poor, and capitalism for the rich.
Notaxalionia.... potholes, power outages... sounds like you just recreated my home town