GWENT | 2024.02 | SCOIA'TAEL | Deadeye Ambush - They are trapped!!! Deck requested by Xavier
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- Опубліковано 21 лют 2024
- Hello guys,
Fun to play but very specific deck. Traps are difficult to play and also they should get a buff sooner or later but 2 B honest I did very well with them. If some of You like a deck with less units - go 4 it!
Enjoy it!
24/7
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Guys visit a local animal shelter and adobe a dog/cat/any animal :-)
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www.playgwent.com/en/decks/guides/391608
🎉🎉🎉🎉🎉🎉
thx
www.youtube.com/@STELLINKA
I was thinking today how it would be great to have a trap deck updated. You get an upvote from me sir.
thank You Sir
I was searching for some trap decks lately, but it is really hard to find consistency and draw all the things you need to win r3, i ended up putting Isengrim to boos all the deadeyes at the end, but it's not very reliable with the draws, I will try this version, cool one!
Thank you so much brother 🎉
not a problem
Great dack ❤ I learn this dack
thank You. all the best 2 U
I'm against making cards like roach and the dog card have higher power because they are neutral cards, faction cards should always be stronger than neutral cards (aelerin is a good example, Syndicate also have a similar card) in the long run just buffing everything will create a big problem due to powercreep and gwent already has plenty of powercreep issues such as bronze tutors costing 4p, geralt being the cost as cards like Leo Bonhart and so on
25:21 do you mind enabling show opponent card detail?
I understand the sentiment of the discrepancy between Lady of the Lake and the 2/8 faction tutors, but our policy should be NERF, not BUFF.
Buffing raises the overall power standard and subsequently creates powercreep. We already have a dozen cards that are unplayable due to powercreep. If we continue to buff, we'll create more unplayable cards. That's why we need to nerf instead of buff.
my opinion is that there are some cards which have the same function but the cost of them is different. it should give all the factions equal chances. some cards are not being played at all due to these reasons and we see the same cards over and over again. actually buffing is better and it is common sense - less draws. higher point value will make this card more exciting for the users - it is much better to see a result - 101 to 99 than 10 to 9. only creeps that are in this game are toxic cards with locks poisons etc cause it makes many fun decks unplayable due to the amount of control. it raises frustration among players and this is reason nr 1 why many people stop playing. if you ask them why nr 11 reason was a total domination of NG decks
@@STELLINKA Raising the point value of cards will make other cards permanently unplayable. How can we buff Smoke Them Out, for example? We can't. It's a conditional 6 for 4 and that's why no one wants to play it. There are a dozen such cards already, which are now permanently unplayable.
As I said, if we continue raising cards point value, we'll end up with more and more unplayable cards - cards that are just left behind.
We need to have the possibility to rework cards, that will fix everything. Maybe even only a bunch per month...
yes still we need more changes@@alessandrolaserra2897
If you don't start first round (blue coin?) then you miss tutoring imo, possibly not drawing your powerful cards.
yes
Nice deck but you can't play with it ..
just try