Also, as a Necron fan i am legally obligated to tell you read(or listen to the audio book version of(which i think is the better way)) "The infinite and the divine". It is the funniest s**t 40k has to offer and i fully recommend it.
Fighting the ork stronghold as the necrons is one of my favourite and scariest combats because of how they prefer melee over range. You can make great use of the solar pulse to force ranged units into melee and punish anything that dares stand against your necron lord with the lightning artifact.
This may seem counterintuitive, but Necrons don't have the strongest infantry army in the game. They start off strong but fall short of elite infantry after upgrades. Test out a fully upgraded Warp Spider or Terminator squad against a Necron Warrior squad and the result isn't even close. Same comparing Immortals to Fire Dragon squads. Their DPS is simply too low to contend with other factions' elite infantry. Not to mention, Necron Warriors take up 3 pop while Warp Spiders only 2 on top of being excruciatingly slow.
@@LordKore The biggest weakness that Necrons possess in Dark Crusade is that they only have 1 building to produce ALL army units, AND you can only build a few of them because it's limited in quantity. That's 1-3 buildings producing units, whereas other armies can produce many, many more. If you've only got one Monolith and you're building warriors out of it, then you aren't building other units like wraiths, flayed ones, and immortals which could help to counter whatever units your opponent has thrown against you.
fun fact, did you know that the nightbringer is an almost universal symbol of death in the 40k universe? this is because back in his prime, that spooky motherfucker with his little cloak and scythe killed. he killed so much. he killed enough, in fact, that the very image of death is psychically associated with him. he killed so much that when the vast majority of living things in 40k think of death, they subconsciously think of HIM.
Thank you for continuing this great campaign of DoW Infantry Only. Shame you couldn't fight the Eldar or Orks. But refraining from using Wraiths and Destroyers, even though they are loopholes because all Necrons in Dark Crusade are all various forms of Necron Warriors, shows just how much restraint and patience you have. Fitting for a Necron, cold and smart. Congratulations. Soulstorm will be a pain as both new factions have mediocre infantry at best. I'd recommend Sisters though because you get Melta weapons to destroy vehicles and a giant Living Saint, which is infantry and it's a giant flaming woman with wings and a sword, at your disposal.
@PieisDaBest1 Good plan, move onto DoW 2 which is pretty much just infantry for the base game and the Chaos Rising DLC, the Retribution DLC has vehicles so that's where the actual challenge can begin. DoW 2 and Chaos Rising is pretty much just a No Dreadnought run if you want just pure infantry for them.
Wraiths suck in the campaign. Their use is to decap and tie up lone squads in the early-midgame, but that goes out the window when you have full pop armies clashing against each other.
From what I remember, it starts attacking at some point in the mission but usually retreats when too damaged. A new one will spawn if it's destroyed unless you destroy some daemon pits (should be near the relic but I could be wrong)
@@PieisDaBest1 oooooh yeah I go for the relic the moment I get my army set up so mayby I just destroy the required building before it even gets a chance to spawn XD
Also, as a Necron fan i am legally obligated to tell you read(or listen to the audio book version of(which i think is the better way)) "The infinite and the divine". It is the funniest s**t 40k has to offer and i fully recommend it.
your artwork is so uniquely you, i hope when you run out of games to challenge run, you keep doing it in some form
Fighting the ork stronghold as the necrons is one of my favourite and scariest combats because of how they prefer melee over range. You can make great use of the solar pulse to force ranged units into melee and punish anything that dares stand against your necron lord with the lightning artifact.
YAY! You sir are really doing my favourite spooky boys justice in the intro!
This may seem counterintuitive, but Necrons don't have the strongest infantry army in the game. They start off strong but fall short of elite infantry after upgrades. Test out a fully upgraded Warp Spider or Terminator squad against a Necron Warrior squad and the result isn't even close. Same comparing Immortals to Fire Dragon squads. Their DPS is simply too low to contend with other factions' elite infantry. Not to mention, Necron Warriors take up 3 pop while Warp Spiders only 2 on top of being excruciatingly slow.
Warriors are free to spawn out infinitely unlike those warp spiders though
@@LordKore Resources are not an issue in the campaign, especially after you take Vandean Coasts which gives +1000 starting req.
@@LordKore The biggest weakness that Necrons possess in Dark Crusade is that they only have 1 building to produce ALL army units, AND you can only build a few of them because it's limited in quantity. That's 1-3 buildings producing units, whereas other armies can produce many, many more. If you've only got one Monolith and you're building warriors out of it, then you aren't building other units like wraiths, flayed ones, and immortals which could help to counter whatever units your opponent has thrown against you.
Spooky scary Necrons, disintegrating rays down your spine.
fun fact, did you know that the nightbringer is an almost universal symbol of death in the 40k universe? this is because back in his prime, that spooky motherfucker with his little cloak and scythe killed. he killed so much. he killed enough, in fact, that the very image of death is psychically associated with him. he killed so much that when the vast majority of living things in 40k think of death, they subconsciously think of HIM.
Except da orks!
Thank you for continuing this great campaign of DoW Infantry Only. Shame you couldn't fight the Eldar or Orks. But refraining from using Wraiths and Destroyers, even though they are loopholes because all Necrons in Dark Crusade are all various forms of Necron Warriors, shows just how much restraint and patience you have. Fitting for a Necron, cold and smart. Congratulations.
Soulstorm will be a pain as both new factions have mediocre infantry at best. I'd recommend Sisters though because you get Melta weapons to destroy vehicles and a giant Living Saint, which is infantry and it's a giant flaming woman with wings and a sword, at your disposal.
I actually have a plan to deal with Soulstorm...which is to skip it because I've heard that it's not that good
@PieisDaBest1 Good plan, move onto DoW 2 which is pretty much just infantry for the base game and the Chaos Rising DLC, the Retribution DLC has vehicles so that's where the actual challenge can begin. DoW 2 and Chaos Rising is pretty much just a No Dreadnought run if you want just pure infantry for them.
Wraiths suck in the campaign. Their use is to decap and tie up lone squads in the early-midgame, but that goes out the window when you have full pop armies clashing against each other.
wait? they had a bloodthirster in the chaos stronghold? where?
From what I remember, it starts attacking at some point in the mission but usually retreats when too damaged. A new one will spawn if it's destroyed unless you destroy some daemon pits (should be near the relic but I could be wrong)
@@PieisDaBest1 oooooh yeah I go for the relic the moment I get my army set up so mayby I just destroy the required building before it even gets a chance to spawn XD
Pie and 'Crons = instalike
I would say this is too easy but I’d say tau makes it even easier
I, the faithful scriber, shall like and comment.
Those who watch with me, shall be my brother.