They added cow level because it was a hoax created by fans in diablo 1 Thats why they kept similiar name when they turned that hoax into reality in part 2
i like the idea of specific creatures or enemies only spawning on cheating/exploiting players. In a solo game there’s almost never repercussions for cheating and i think adding an enemy to attack the player instead of just patching whatever exploit they’re using is more fun.
@@brendanmccarthy492 leaving exploits unattended may let the game look cheap or unprofessional They were clearly not meant to work that way, so it could just be their pride to fix whatever problems the game may have, similar to fixing glitches or bugs, just polish the games to its utmost Just my opinion tho, could be anything else
@@indigo7898 fixing an exploit is one thing, but creating a punishment for players using that exploit-- in a single player game/mode --is an entirely different matter in my opinion. If they want to fix an exploit, fine, whatever. But in a solo game/game mode there is no reason to deliberately take time and effort to code an actual punishment for the cheating player-- except spite, imo. The exploiters paid their money, they should be able to play the game however they like-- again with the caveat that they aren't doing it in multiplayer. The only reason you should punish a cheater, imo, is if they _are_ doing it in multiplayer-- which negatively affects the gaming experience of other players. I also have no problem with them turning off achievements if you use a cheat or something-- that's fine too, as achievements are a public reward system, and cheating to gain points can also negatively impact others, like all the players who toiled to earn their achievements the hard way. But actively creating an enemy to rip your head off, or some other deliberate punishment, for using a cheat of some kind in a single player experience makes no sense to me. Cheers
it's incredibly easy to glitch through in skyhold, since if the floor isn't fully loaded you just fall through it. happens to me a lot. so the fact that it was found so fast isn't much of a surprise.
The idea of a weird enemy that only hackers/cheaters could find is pretty interesting. It just makes an area you're not supposed to be in feel more alienated. Like, when you go out of bounds, you don't usually expect there would be anything planned there. You'd feel safe from in game enemies, then there's this entity with no description that shouldn't exist, and its aftering you. Removing any safety or power you felt you had.
Nah, that will ruin people's fun and modder will have a way to get rid of It by make player completely unstoppable or give a weapon that instantly kills weird enemy. Think of It as anti-piracy measures like Serious Sam. And this weird enemy is pretty much normal. The better one is funny-looking strange entity that gave you strange feeling rather than scary and when contact with that, your game will instantly crashes and delete your savegames which make a weird enemy looks like a fairytale.
@@ukalistaxd9464 not siding with the corporate rats, but I read the TOS and even if you buy and own the digital copy you actually don't really own it and the studio can do anything they want with it, this is why DVDs were better.
Yea, but if I remember correctly, if you managed to kill the first one...which is pretty hard to do...the game spawns in a second one that can't be killed.
@@WillFyeTV that would be true if I didn't have the gameplay of me killing it at a higher level then sure, i guess. I didn't know the cow fiend was a thing until much later, gave it a shot and took it down at a much higher level than most would have at the start of the area. I don't remember a second one appearing in my game which was why I thought it was some weird Easter egg
@@WillFyeTV No, I am not saying they are a liar. Quit trying to cause drama. I was simply saying that I recalled hearing something along the lines of if you managed to kill the first one, they would just send a second even stronger one to kill you. It was a long time since I remember hearing about it so I don't recall if the second one (and consecutive ones after) were just stronger than the previous one you killed or if they would just send one you couldn't kill if you took out the first.
My favorite secret boss/missions was the giant ant missions from Command & Conquer Red Alert. Back when secrets were discovered in gaming magazines and spread by word of mouth. Ah, good times.
I think more games should have secret enemies/bosses in general, but also having some to deter cheating is really fun too! It'll either work as a deterrent as intended, or act as an added challenge for the more hardcore gamers haha.
The document that I just discovered in that DLC right after the video states the vedending machines come from a nursing home province of Alberta that I live in. Had it been in a Hospital instead I would have stated it as the Cambsell hospital since that maybe the most haunted place in this province and it's only like 15 minutes from my house. Native american placed in full body casts tourment. They are making that place into condos and I bet there will be massive paranormal stuff coming out of that place.
I really like the idea of that vengeful beast on the witcher I think there should be more consequential Bosses to keep you honest for at least half the game
@@darth-severus true but they made an absolute mess of the chorts ai. Although they have high health and damage they are ridiculously easy to kill. Just make sure to keep quen on in case one of its stupidly easy to dodge attacks actually gets you.
I accidentally summoned the bovine defense force on my playthrough of the Witcher because I would just kill the cows every time I walked by for the meat and because it was fun. I didn't even know it was being used as an exploit to make extra gold.
The amount of gold you can get in the first area is rather scarce. And with that armor set at the vendor some of use kinda collected everything in the zone just to barely get the gold for the items. This is where people found out this little trick with the cows to just go across the river and kill > meditate 1 hour > kill .... > loot > sell hide > repeat for easy money at the start. So to combat this they ended up adding this enemy in a patch to stop it. Though the fun part is that you can more or less do the same with pigs at one of the first houses in the village. The loot is lower value than cow hides, but you get alot of it quick and there is no pig monster to hunt you down.
Fun Fact: The first spinoff game to minecraft, Minecraft dungeons, has gameplay very similar to that of the Diablo series, and as an homage to the secret cow level, there are secret Rune Temples found on most of the maps of Minecraft Dungeons' base game; these hold one of a number of runes with seemingly absurd power, raising magical towers in the distant fog as you summon the runestone. Once you find them all, with clues in a church at the homebase only reachable after finishing the game once, you see the runes placed in a wall at the back of the church, and a button opens the door to some great loot, and a map leading you to the rarest biome in minecraft: The Mooshroom Island, where "Mooshroom" cows roam the mycelium-covered fields, mushrooms growong from their very backs. Usually, they are passive mobs, running when you strike them, but in this secret mushroom cow level, the kick and bite at you, overwhelming you in vast hoard-herds, each with plenty of health and dealing a hefty amount of damage. If you can fight your way through the tough Hoard-herds(Hoerds?) You fight the single strongest boss in the base game; the Mooshroom Monstrosity, A new version of the Redstone Monstrosity boss, but covered in mycelium and with much more health, a new mushroom-missile shotgun attack that heavily discourages meelee combat, and the ability to summon MORE mooshrooms around you. He drops good loot though, and when you defeat him the level ends.
Back in the early days of AION on PC when there were server que times, players would abuse the market system to avoid being disconnected for inactivity. This would basically make it impossible for players who weren't online to access the game In those early days I witnessed the GMs manifest themselves as giant squirrels and kill piles of markets with fireballs so they would get disconnected. Hilarious to behold, and genius way to solve a problem
In Amnesia, I found the water monster to be the least scary monster in the game. Not the most. I could watch it, take time to figure out its pattern, and know how to avoid it. Normally the monsters require in-the-moment running away and dodging.
I remember how I first tried summon the cow fiend while I was beginning on witcher 3 and spent like an hour or more because I thought it would drop some quality items but got disappointed in just getting the mutagen but the achievement is still in my heart.
3:56 Of course, power gamers being what they are, the Bovine Defense Force quickly became its own exploit, as players farmed it for money and XP. CDPR had to nerf it not to respawn when killed.
Players: start farming cows for cash CDPR: creates a super enemy that spawns specifically to deter that Players: start farming the super enemy for even more cash CDPR: "godammit"
I actually thought that those dungeons were the most annoying part of the game. I absolutely love Bloodborne and it is my favourite game ever, but damn are those chalice dungeons repetitive. I had to force myself to do them in order to get the platinum trophy, but those dungeons were really a pain in the ass
"10 Hidden Enemies" *Proceeds to list 9* ...And now I'm curious to see if you've done something cheeky with this or if it was a mistype. Well played, WhatCulture, well played.
Honorable mention, The Reaper in Skyrim. You have to walk around Soul Cairn, wich is a huge place, and find some fragments of gems. Place all the fragments in the altar on his lair to start the battle.
Coming across a chalice mole while dungeon diving kind of feels like finding the world's most fucked-up unicorn. You're at once amazed and disgusted by its presence
Instead of spawning a special enemy to deal with cheaters, I remember the game Heretic punishing players when they attempted to use cheat codes to acquire weapons. Being released by Id Software, players tried to use the same codes they utilized in Doom, and when they did, the game took away their magical weapons and gave them a simple, wooden stick instead. It even told them, "You don't deserve weapons!"
Similarly, on Gradius 3 for the SNES (a Konami shooter) - Everyone would try the the Klassic Konami Kode (or, KK--- oooh... Waaaaait...) on the title screen, and nothing would happen. Next best place to test is pausing the game. Unpause and BOOM you explode For G3, pause and hit [Up Up Down Down L-button R-button L-Button R-button B A] and unpause to recieve a one-time fully powere-up ship Cute little punishment, honestly
3:19 I accidentally glitched out and fell under, but the pie didn't show up, only the top hat did, and I was so confused as to why a top hat was under Skyhold
I happened upon a Hiss-Vending Machine during a tough fight in Control, and it mortified me. In the midst of a firefight I just see a vending machine grinding up sparks as it slides across the ground with evil intent (perhaps preparing to dispense an empty bag of chips). If you leave it alone, it seems to try and disengage, and I spent the next several minutes trying to find it like a prop hunt game. From then on, I was convinced I would be accosted by machines for the duration of the game, but that was the only one I ever encountered. Maybe someday I'll meet another...maybe someday I'll get brandless chips from it.
There was also the T-Rex's in Tomb Raider 2 as a bonus, though they weren't massively secret. There was always rumours of secret serial killers and what not who'd attack you in GTA San Andreas which I used to spend ages searching for lol but sadly none of them were real.
Here's a bonus one: Red iridium bats in Stardew Valley. These almost impossibly rare enemies were only seen on Skull Cavern floors you essentially had to glitch to get to by dodging the sleep trigger when the clock strikes 2 AM. The enemy is from what I gather, more or less what you would get if you doubled all of the stats on the regular iridium bats, including move speed, damage output, etc. If you have monster spawns on your farm during the night enabled you might allegedly see one of these horrors, but again, this is like matching all the numbers on the RNG lottery ticket to actually have one spawn.
"Starting at and below floor 880 in the Skull Cavern on non-Prehistoric floors, Iridium Bats will be colored red and have double health and greatly increased speed." I just saw this from the wiki earlier and its on the Trivia content
Great video and great list. You are not wrong about the Cow King. Farming that level was basically the end-game content of Diablo 2. I remember when the cow level was first discovered because I was playing Diablo 2 at the time! The information spread like wildfire.
I honestly think this title is reaching a bit with the whole "You Weren't Suppose to See" bit. Let's see... #9 Kaernk - I guess this one fits the list in some way because we never actually see what the creature looks like in game and it was only revealed through concept art from the developer. #8 The Cow King - It's a secret boss in a secret level. Similar to an Easter Egg, these are made to be found by players who go looking hard enough for them...so I wouldn't say it "wasn't suppose to be seen." #7 The Smoke Monster - Another Easter Egg, made to be found by those who put in the effort to explore every corner of the map. #6 Lord of the Pies - I would say this one fits in some way because it was put in an area of the map players weren't technically suppose to even get. But in typical gamer fashion, there are always players that push every boundary until something breaks. #5 Bovine Defense Force - This was an enemy put in the game that was to stop players from "cheating" the in-game mechanics for easy progression in the game. So therefore, it was specifically "made to be seen" by those players who were farming the system. #4 Altered Vending Machines - This are just secret/hidden enemies that are made for players to find if they specifically go looking for them (or accidentally stumble upon them). #3 Chalice Dungeon Monsters - Again, these are just hidden/secret enemies tucked away that players can 100% see if they choose to do the Chalice Dungeons. You don't have to do the Chalice Dungeons if you don't want to, but they are there for players that do. So therefore those enemies were made to be seen by the players who decided to take on the extra challenges. #2 The Goombas - This is an Easter Egg. Easter Eggs are "made to be seen" by the players who go looking for them/explore every nook and cranny of the game world. #1 Lisa - You literally said she isn't exactly a hidden enemy. She is on full display in the game. The one thing you weren't suppose to see is the actual game mechanic that makes her work how she does as an enemy. So....in a list of "10 Enemies You Weren't Suppose to See"...you only had 9. And of that list of 9, only like 1...possibly 2 enemies actually "weren't suppose to be seen".
As for Lord of the Pies, I'd say that even it doesn't fit in some way because isn't it just an hidden asset and not an actual enemy that you can attack you or that you yourself can attack and kill?
Lord of the pies wasn't an enemy, so it's really "1 inside joke, 1 invisible enemy, and 7 other random enemies that players were definitely meant to see"
There's a game for the Sega Saturn called Enemy Zero that features invisible monsters. You carry a small device that emits beeps at different pitches and rates depending on where the alien is in relation to you. To make things more fun, you had to charge your gun before you could fire it making for a nerve wracking experience.
The Bovine Protection Force wasn’t that difficult to handle. Of course I was on my 2nd playthrough when I encountered it, so I can see a new player having serious difficulty, but there was years between playthrough 1 & 2
Honorable mentions: John Romero's severed head in Doom II, Stockholm the Megaton gate guard in Fallout 3, Ron the Narrator in Fallout: New Vegas, the Menderbug in Hollow Knight.
Another thing about the Fiend is that in its summary it also states that it's attracted the cow corpses aka killing the cows makes him appear. It was a cool thing to do to add that.
i''ve been going thru a lot these past few years, ofc alongside with everyone with the lockdown and such, then a semi bad falling out with my family (working on fixing that, on both sides), moving from SF to SAC, Life screwing me after my first time planning that move along with my first time ACTUALLY having a savings in my account... just sigh... everything. you and the team, along with other channels i watch, ya'll's do so much for my qualitiy of life, like no joke. so this is a THANK YOU for keeping this going. this is my first video of this channle that i have seen in about.......... 2 years. thank you thank you thank you. Plus.... its also my way of sneaking this last comment in before i go.. (don't hate me LOL)... but Josh... you're one of my FAVS to watch or rather listen to, that being bc i LOVE the way you speak, your accent is just... Muah! *queue kissing hand gesture* GAME, SO, OPEN, those are just a few words i love hearing when you speak... nooooooow i'mma stop this and post b4 it get too..... *thinking of an appropriate word to place next... ah f it* creepy =0 LMFAO. but for real... please keep it up! and thank you for what and the time you do for all of us! with much Cali love, L.A.B. aka Friday
Crazy. Playing control and literally found that document right as I started back up the second DLC. The document references a nursing home somewhere in the province of Alberta that I live in.
I swear dude, most of the enemies are really scary looking and will haunt your dreams, meanwhile there's a Vending Machine that is having seizure that tries to bash you with its body
After so many years you are the first person to spoil the mystery of lost. I think I may have been waiting for this moment and I can’t believe it didn’t happen till 2022.. I’m as upset as I am impressed. It feels like this sacred secret pact was just broken or something
This feels poorly titled. "Supposed to see" suggests an enemy that was accidentally left in the game. It mostly feels like an easter egg list with some exceptions. .. And was Lord of the Pies an enemy?
5:30 A vending machine where I worked from time to time would have trouble turning the spring of whatever I was buying around every third time, it was pretty funny being the guy that had to embarrassingly shake the vending machine because it would swallow my coins 😅
I love that it is always someone who is always looking when they play a video game I love finding random content in a video game while im playing love the content keep up the good content
The video doesn't imply that we saw it it says we weren't supposed to see it and since the company released a rendering of what it looks like so we have seen it just not in the game
0:38 The idea in the boardroom was probably "Familiarity breeds comfort, so we will hide our monsters to keep the player from ever truly getting familiarized with them."
The water monster was never really scary to me, but the main monsters roaming the hall terrified me. You can be out of reach of the water monster, but if the ones roaming the hall see you there is nowhere out of reach but room transitions. And there’s never a guarantee that it wont show up in the next room.
The secret cow level was staple for diablo 2 and really helped bridge the gap when going from nightmare to hell. One of the best places for runes. I didn't know about the dying light level and I'm a little bitter about that considering how much I played that game. 😅
Fun Fact: the Dying Light Mario Easter Egg rewards you with the Pyza Suit. Like the Tanuki suit, equipping it allowed you to glide instead of falling. I'm fairly confident this mechanic led to the creation of the gliders for Dying Light 2
An additional to the Bloodborne entry: Zulli the Witch also found a few chalice dungeons that were basically asset holders for the game. If you enter the glyphs for them you can actually enter them yourself and face a series of bosses that were actually never intended to be fought. There’s an alternative to the moon presence as well as a hell hound that hasn’t had it’s entire move set designed, so half of the time it deals damage to you when it just stands still. I don’t have the glyphs to hand, but Zulli has them in a video somewhere on here
The enraged fog crawler from fallout 4 is an example, if you see this thing, bring a Gatling laser and a fusion core or 3. It’s got a ton of bullet resistance, so the best way to take it down would probably be with a blitz sneak attack with level 3 ninja and level 2 blitz, using the maxxed out sledgehammer from the nuka world dlc. Also any firearm that deals bleed damage will do.
I took it out with a single shot...sort of. Used the Nuka-Nuke launcher with fully upgraded explosives and heavy weapons perks, plus modded it to fire two rounds with each shot. The resulting mushroom cloud was awesome!
I had fun killing that big monster in witcher 3. First try he slapped me to death. Then i got good at dodging and spent a long time chipping away his hp.
I played Inquisition heaps & stumbled across the Lord of the Pies really early on after the game's release because I walked into an area of the fortress that just didn't load correctly & I fell through the floor & there he was. I expect people wouldn't have found him so quickly were it not for how buggy Inquisition was when it launched. :P
Those who pirated the game "Ravenfield" are familiar with the annoying immortal enemy, that you need a specific gun to defeat, but if you pirated not only the enemy that you can fight normally will spawn, but your gun will drop the explosive on your foot: The UFO! I hate UFO's in Ravenfield...
I would have thrown in Professor Oak from Pokemon Red and Blue because you have to use a cheat code to battle him. This meant he was indented to be the final boss but was later taken of this capacity and left to be the one to grade if Pokedex and congratulate us after we win the Indigo leage. Which is sad because the remaining pokemon not chosen is raised to its full potential by Pro. Oak along with a solid team.
There was an old game called alternate reality the city and the second was the dungeon. It was on the Atari 800xl. When you transferred you character from one game to the other you would be attacked by FBI agents with the long arm of the law. It was suppose to be an anti piracy feature but they got something wrong and you needed to send your disk back for fixed ones. As there was no internet or video game coverage no one knew that there was a fix.
In Witcher III Wild Hunt you could kill the beast quite easily with the proper coating on your sword and with some skill. I would do it intentionally just to get the xp then I realized that after you killed it a few times the xp you gained was almost nothing. So you couldn't farm it for xp...you also get next to nothing in resources after the first one as well. They don't send harder or impossible to kill ones after the first one. They just made it not worth your while anymore. I have killed well over 20 of them just for the fun of it, normally whenever I pass through that area I'll make sure to kill a bunch of cows to have one summoned up to slaughter it for a laugh.
It doesn't. If it's anything like earth dolphins, then it might just be breaching for air every so often. Since it's body is short and the water is shallow enough to be walked in, then it likely breaches often.
So is no one talking about the title saying 10 enemies and the video only has 9 enemies? (One of them isn‘t even an enemy, so it’s basically 8 enemies)
Kune-Kune from Bloodstained: Ritual of the Night was the first one that came to mind for me. Not really an enemy you weren't supposed to see, but... then again, neither were most of the ones listed here.
Ngl I encountered the Mole in Bloodborne in my first chalice dungeon run when the game first came out but I thought it was just a weird common enemy. Never realized it was rare until somebody mentioned it
I was surprised to see that Missing No. or Missing Number from the original Red/Blue Pokemon was not included on this list. Also, I've not played the game but the pie thing doesn't seem to be an enemy, just an Easter egg. Correct me if I'm wrong. Also, in Amnesia, an invisible enemy doesn't count. Sorry. You could literally count an invisible enemy from any game and just make a list of that. Also, Lisa doesn't count because you are supposed to see her at certain points in P.T.
i get the 10 enemies in title, in video we only get 9, but the 10th is the one were not supposed to see, like this video is a game and the video's 10th enemy is secret.
Title: 10 Enemies Video: 9 Enemies also Video: Shows Dark Souls in the beginning, not in the real Video tho also Video: Just shows some Eastereggs also Video: Shows an Amnesie Enemie that you were not supposed to see and you are clearly not seeing
The amnesia water monster concept art was an early idea for water levels, swimming around like jaws, but the developers believed that it was a bit too cheesy and didn’t add the same level of unease. So they replaced it with the footsteps in the water. That is why the concept art doesn’t have feet
Control is god teir with its ideas but something about how the evil Vending machines move cracks me up and kinda freaks me out BIG TIME, its like some kind of jumpy stop motion monstrosity twisting all around the map you're in. HONESTLY all the wacky inanimate objects in control freak me out more than the creatures lol, the giant orb thing in the main game had be feeling like I was a 10 year old playing a spooky ps1 game and finding a glitch..
9 is the new 10. "Market research shows people are more likely to click on a title with 10 in it than any other number, so even though we only have 9, we're going to title it 10 to make people click."
i'll never get why the diablo 2 cows werent called battle cattle.
would have been too cheesy
They added cow level because it was a hoax created by fans in diablo 1
Thats why they kept similiar name when they turned that hoax into reality in part 2
I'm fairly sure that "Hell Bovine" was part of the original urban myth so they kept the name for authenticity.
Nice Fallout New Vegas reference there,
@@manusnigrum actually, was a reference to siege,a pc game from the early 90s. had a ton of fun with that when i was a kid
i like the idea of specific creatures or enemies only spawning on cheating/exploiting players. In a solo game there’s almost never repercussions for cheating and i think adding an enemy to attack the player instead of just patching whatever exploit they’re using is more fun.
if its a solo game whats the point of doing anything about it? it doesnt ruin anyones experience and changes the game for only the person cheating.
@@starving5469 exactly. I'm all for being better. But it's not affecting anyone else. Why does it matter?
@@brendanmccarthy492
leaving exploits unattended may let the game look cheap or unprofessional
They were clearly not meant to work that way, so it could just be their pride to fix whatever problems the game may have, similar to fixing glitches or bugs, just polish the games to its utmost
Just my opinion tho, could be anything else
Maybe because it's a solo? Let me play my single player game the way j want to play it instead of trying to control how I play a game I pay for?
@@indigo7898 fixing an exploit is one thing, but creating a punishment for players using that exploit-- in a single player game/mode --is an entirely different matter in my opinion.
If they want to fix an exploit, fine, whatever. But in a solo game/game mode there is no reason to deliberately take time and effort to code an actual punishment for the cheating player-- except spite, imo.
The exploiters paid their money, they should be able to play the game however they like-- again with the caveat that they aren't doing it in multiplayer. The only reason you should punish a cheater, imo, is if they _are_ doing it in multiplayer-- which negatively affects the gaming experience of other players.
I also have no problem with them turning off achievements if you use a cheat or something-- that's fine too, as achievements are a public reward system, and cheating to gain points can also negatively impact others, like all the players who toiled to earn their achievements the hard way.
But actively creating an enemy to rip your head off, or some other deliberate punishment, for using a cheat of some kind in a single player experience makes no sense to me. Cheers
it's incredibly easy to glitch through in skyhold, since if the floor isn't fully loaded you just fall through it. happens to me a lot. so the fact that it was found so fast isn't much of a surprise.
I wouldn't have called lord of the pies a hidden villain though.
@@Eric-ch6gq no neither would i.
@@Eric-ch6gq you don't know what he's done
0:01 does anyone know what game is this?
@@hshshshshshshshshshs looks like Spelunky
The idea of a weird enemy that only hackers/cheaters could find is pretty interesting. It just makes an area you're not supposed to be in feel more alienated. Like, when you go out of bounds, you don't usually expect there would be anything planned there. You'd feel safe from in game enemies, then there's this entity with no description that shouldn't exist, and its aftering you. Removing any safety or power you felt you had.
Nah, that will ruin people's fun and modder will have a way to get rid of It by make player completely unstoppable or give a weapon that instantly kills weird enemy.
Think of It as anti-piracy measures like Serious Sam. And this weird enemy is pretty much normal. The better one is funny-looking strange entity that gave you strange feeling rather than scary and when contact with that, your game will instantly crashes and delete your savegames which make a weird enemy looks like a fairytale.
@@namelessguy933 Exactly! You bought the game you should be able to do anything you want with it
That Just Sounds Like The Backrooms
dungeon guardian moment
@@ukalistaxd9464 not siding with the corporate rats, but I read the TOS and even if you buy and own the digital copy you actually don't really own it and the studio can do anything they want with it, this is why DVDs were better.
The cow fiend when you first find it is terrifying. Later on, it's handy to get some quick xp and maybe some materials
Yea, but if I remember correctly, if you managed to kill the first one...which is pretty hard to do...the game spawns in a second one that can't be killed.
@@bloodwolfgaming9269 not to my remembering but I wouldn't doubt it. Tho I killed the first when I was a higher level so it wasn't too tough
@@roonkolos he’s saying you’re a liar lol
@@WillFyeTV that would be true if I didn't have the gameplay of me killing it at a higher level then sure, i guess. I didn't know the cow fiend was a thing until much later, gave it a shot and took it down at a much higher level than most would have at the start of the area. I don't remember a second one appearing in my game which was why I thought it was some weird Easter egg
@@WillFyeTV No, I am not saying they are a liar. Quit trying to cause drama. I was simply saying that I recalled hearing something along the lines of if you managed to kill the first one, they would just send a second even stronger one to kill you. It was a long time since I remember hearing about it so I don't recall if the second one (and consecutive ones after) were just stronger than the previous one you killed or if they would just send one you couldn't kill if you took out the first.
My favorite secret boss/missions was the giant ant missions from Command & Conquer Red Alert. Back when secrets were discovered in gaming magazines and spread by word of mouth. Ah, good times.
I honestly forgot that have existed, used to play on 360. Good times indeed
I love those games played them on PC and that ant mission was too funny
I miss video game rumors. Like when Nazi Zombies first appeared. I was going to say one rumor, but it escaped my mind as I was typing this.
oh and that Random Black Cloud thing Thundering random base and units
Yes!! C&C ftw.
I think more games should have secret enemies/bosses in general, but also having some to deter cheating is really fun too! It'll either work as a deterrent as intended, or act as an added challenge for the more hardcore gamers haha.
Me: "Oh? You say I am cheating?" *Puts on my Smiter gear* "LET'S GO THEN!!!"
Ah, yes, the good ol' games
Perfect example of this is the red scorpion in serious sam
Except thats literally impossible
@@lazyryan3766 wdym impossible
*10 hidden video game enemies you weren't supposed to see.*
#9: *Literally an enemy you cannot see.*
Me: _"Well played, WhatCulture. Well played."_
Why do your guys always wear black socks in porn?
I was thinking the sam thing
The Hiss vending machines creeped me out so hard when I first encountered one.
I always shot every vending machine I saw from that point on.
They were packed with goodies tho!’ 🥧
The fact I launch vending machines constantly and never encountered one in the DLC is shocking.
The document that I just discovered in that DLC right after the video states the vedending machines come from a nursing home province of Alberta that I live in. Had it been in a Hospital instead I would have stated it as the Cambsell hospital since that maybe the most haunted place in this province and it's only like 15 minutes from my house. Native american placed in full body casts tourment. They are making that place into condos and I bet there will be massive paranormal stuff coming out of that place.
IRL??
I really like the idea of that vengeful beast on the witcher I think there should be more consequential Bosses to keep you honest for at least half the game
Yeah
unfortunately its not very strong and gives you an unlimited ammount of xp and ressources. It also cant path very well between the small peasent huts.
And even if the boss is super strong and is suppose to kill you, a player will eventually find a way to kill it
@@phoenixlordx4625 "not very strong" it's in the first area of the game and it's about 32 (give or take) levels above you
@@darth-severus true but they made an absolute mess of the chorts ai. Although they have high health and damage they are ridiculously easy to kill. Just make sure to keep quen on in case one of its stupidly easy to dodge attacks actually gets you.
I accidentally summoned the bovine defense force on my playthrough of the Witcher because I would just kill the cows every time I walked by for the meat and because it was fun. I didn't even know it was being used as an exploit to make extra gold.
That's when you kill it and get a free gyro out of it.
Or go north east to the farm and farm without it turning up
The amount of gold you can get in the first area is rather scarce. And with that armor set at the vendor some of use kinda collected everything in the zone just to barely get the gold for the items. This is where people found out this little trick with the cows to just go across the river and kill > meditate 1 hour > kill .... > loot > sell hide > repeat for easy money at the start. So to combat this they ended up adding this enemy in a patch to stop it.
Though the fun part is that you can more or less do the same with pigs at one of the first houses in the village. The loot is lower value than cow hides, but you get alot of it quick and there is no pig monster to hunt you down.
Now I want a pig monster.
Fun Fact: The first spinoff game to minecraft, Minecraft dungeons, has gameplay very similar to that of the Diablo series, and as an homage to the secret cow level, there are secret Rune Temples found on most of the maps of Minecraft Dungeons' base game; these hold one of a number of runes with seemingly absurd power, raising magical towers in the distant fog as you summon the runestone. Once you find them all, with clues in a church at the homebase only reachable after finishing the game once, you see the runes placed in a wall at the back of the church, and a button opens the door to some great loot, and a map leading you to the rarest biome in minecraft: The Mooshroom Island, where "Mooshroom" cows roam the mycelium-covered fields, mushrooms growong from their very backs. Usually, they are passive mobs, running when you strike them, but in this secret mushroom cow level, the kick and bite at you, overwhelming you in vast hoard-herds, each with plenty of health and dealing a hefty amount of damage. If you can fight your way through the tough Hoard-herds(Hoerds?) You fight the single strongest boss in the base game; the Mooshroom Monstrosity, A new version of the Redstone Monstrosity boss, but covered in mycelium and with much more health, a new mushroom-missile shotgun attack that heavily discourages meelee combat, and the ability to summon MORE mooshrooms around you. He drops good loot though, and when you defeat him the level ends.
T
Minecraft dungeons isn’t a spin-off of Minecraft. The company that owns Minecraft Currently, Mojang, helped make minecraft dungeons.
@@coolguy888 Correction, Mojang weren't the original creators of Minecraft, Notch is.
@@NotMeIGues oh yeah I forgot. Thx for correcting me
@@coolguy888 It's set in the same setting
Back in the early days of AION on PC when there were server que times, players would abuse the market system to avoid being disconnected for inactivity. This would basically make it impossible for players who weren't online to access the game
In those early days I witnessed the GMs manifest themselves as giant squirrels and kill piles of markets with fireballs so they would get disconnected.
Hilarious to behold, and genius way to solve a problem
Loved that game. Interactive GMs are cool. I mostly remember them turning HUGE and modeling new skins in Pandemonium and Sanctum
Usually decent at abbreviated things, but what the hell is AION again? This sounds awesome
@@jaredponder4149 Not actually an abbreviation, the name of the MMORPG is Aion
In Amnesia, I found the water monster to be the least scary monster in the game. Not the most.
I could watch it, take time to figure out its pattern, and know how to avoid it. Normally the monsters require in-the-moment running away and dodging.
I remember how I first tried summon the cow fiend while I was beginning on witcher 3 and spent like an hour or more because I thought it would drop some quality items but got disappointed in just getting the mutagen but the achievement is still in my heart.
That’s should be an actual achievement
3:56 Of course, power gamers being what they are, the Bovine Defense Force quickly became its own exploit, as players farmed it for money and XP. CDPR had to nerf it not to respawn when killed.
Players: start farming cows for cash
CDPR: creates a super enemy that spawns specifically to deter that
Players: start farming the super enemy for even more cash
CDPR: "godammit"
@@shiny9690 Capitalism Wins
@@shiny9690 The solution should be the enemy dropping nothing... he'll be there for the challange.
They should have made it an
@@Jadebones or maybe make them spawn in several herds.
Bloodbourne's chalice dungeons are rough but a lot of fun. Didn't know that mole was that rare
I need to go back.
In wich dungeon can i find that mole?
I actually thought that those dungeons were the most annoying part of the game. I absolutely love Bloodborne and it is my favourite game ever, but damn are those chalice dungeons repetitive. I had to force myself to do them in order to get the platinum trophy, but those dungeons were really a pain in the ass
A good one was in Silent Hill 2 when the evil dog was in that control room causing mischief.
You mean the real ending?
I mean it's not really a hidden "enemy" per-say, since you only see it during the cutscene and besides, the good boy isn't really evil to begin with.
I always thought that invisible enemy in amnesia dark descent was a humanoid creature, didn't made it any less scary now I know what it looks like.
Doesn't really make sense to me ot has footsteps but the art doesn't even have legs lol
It has to be humanoid. That dolphin thing is not canon. It's a stupid thing the community members came up with.
"10 Hidden Enemies"
*Proceeds to list 9*
...And now I'm curious to see if you've done something cheeky with this or if it was a mistype. Well played, WhatCulture, well played.
Honorable mention, The Reaper in Skyrim. You have to walk around Soul Cairn, wich is a huge place, and find some fragments of gems.
Place all the fragments in the altar on his lair to start the battle.
And Karstaag on Solstheim!
I didn't know about this! Time to start a new playthrough, I guess..
This reminds me of the Valkyrie queen in the 2018 god of war
But that's just a hidden boss inquisitive players are supposed to find
Found and beat Reaper in under 6 hours first play through when Dawnguard was released.
I can't believe you missed John Romero's head in Doom 2, which is hidden behind the Icon of Sin's 'face' and functions as the Icon's hitbox.
That egg has been done to death in vids
@@mufasa9910 Yes, it has. But it's iconic, and it fits the video topic to a T.
@@SerathDarklands it really doesnt
@@LilLunarWolf But the fucking cow king does or what?
It's not an easter egg video.
Coming across a chalice mole while dungeon diving kind of feels like finding the world's most fucked-up unicorn. You're at once amazed and disgusted by its presence
Good stuff, might’ve been rushed though. Listed as 10 but only delivered 9
Came here to say this
They always do that so people comment and push the algorithm
Number 10 was one you weren't supposed to see
Instead of spawning a special enemy to deal with cheaters, I remember the game Heretic punishing players when they attempted to use cheat codes to acquire weapons. Being released by Id Software, players tried to use the same codes they utilized in Doom, and when they did, the game took away their magical weapons and gave them a simple, wooden stick instead. It even told them, "You don't deserve weapons!"
Similarly, on Gradius 3 for the SNES (a Konami shooter) -
Everyone would try the the Klassic Konami Kode (or, KK--- oooh... Waaaaait...) on the title screen, and nothing would happen. Next best place to test is pausing the game.
Unpause and BOOM you explode
For G3, pause and hit [Up Up Down Down L-button R-button L-Button R-button B A] and unpause to recieve a one-time fully powere-up ship
Cute little punishment, honestly
3:19 I accidentally glitched out and fell under, but the pie didn't show up, only the top hat did, and I was so confused as to why a top hat was under Skyhold
I happened upon a Hiss-Vending Machine during a tough fight in Control, and it mortified me. In the midst of a firefight I just see a vending machine grinding up sparks as it slides across the ground with evil intent (perhaps preparing to dispense an empty bag of chips). If you leave it alone, it seems to try and disengage, and I spent the next several minutes trying to find it like a prop hunt game.
From then on, I was convinced I would be accosted by machines for the duration of the game, but that was the only one I ever encountered. Maybe someday I'll meet another...maybe someday I'll get brandless chips from it.
Love the story man 😄😄
There was also the T-Rex's in Tomb Raider 2 as a bonus, though they weren't massively secret. There was always rumours of secret serial killers and what not who'd attack you in GTA San Andreas which I used to spend ages searching for lol but sadly none of them were real.
Title:10 hidden enemy’s
Video:9 hidden enemy’s
Me:U aRe A sCeMmEr
Was not expecting to see Control be on this list
Always fun to see that
As if I need more reason to play it again.
You didn't expect to see one of the most popular games of the last few years?
Here's a bonus one: Red iridium bats in Stardew Valley.
These almost impossibly rare enemies were only seen on Skull Cavern floors you essentially had to glitch to get to by dodging the sleep trigger when the clock strikes 2 AM. The enemy is from what I gather, more or less what you would get if you doubled all of the stats on the regular iridium bats, including move speed, damage output, etc. If you have monster spawns on your farm during the night enabled you might allegedly see one of these horrors, but again, this is like matching all the numbers on the RNG lottery ticket to actually have one spawn.
0:01 does anyone know what game is this?
Oh cool! I think I heard of that before
"Starting at and below floor 880 in the Skull Cavern on non-Prehistoric floors, Iridium Bats will be colored red and have double health and greatly increased speed."
I just saw this from the wiki earlier and its on the Trivia content
@@hshshshshshshshshshs looks like Spelunky
@@BxPanda7 Spelunky 2.
1:10 Monster : walks in steps in the water
People : Yep fish
Lol
There is a trophy for the altered vending machines so we were clearly meant to see them.
Yeah, "enemies we're not meant to see" and everything is either we're meant to see it, a non- enemy object, or an Easter egg
Besides that, the title says 10 enemies while the video only shows 9
@@HuslWusl the 10th is still hiding from our eyes
@@HuslWusl a whatculture Classic ^^
Great video and great list. You are not wrong about the Cow King. Farming that level was basically the end-game content of Diablo 2. I remember when the cow level was first discovered because I was playing Diablo 2 at the time! The information spread like wildfire.
I honestly think this title is reaching a bit with the whole "You Weren't Suppose to See" bit. Let's see...
#9 Kaernk - I guess this one fits the list in some way because we never actually see what the creature looks like in game and it was only revealed through concept art from the developer.
#8 The Cow King - It's a secret boss in a secret level. Similar to an Easter Egg, these are made to be found by players who go looking hard enough for them...so I wouldn't say it "wasn't suppose to be seen."
#7 The Smoke Monster - Another Easter Egg, made to be found by those who put in the effort to explore every corner of the map.
#6 Lord of the Pies - I would say this one fits in some way because it was put in an area of the map players weren't technically suppose to even get. But in typical gamer fashion, there are always players that push every boundary until something breaks.
#5 Bovine Defense Force - This was an enemy put in the game that was to stop players from "cheating" the in-game mechanics for easy progression in the game. So therefore, it was specifically "made to be seen" by those players who were farming the system.
#4 Altered Vending Machines - This are just secret/hidden enemies that are made for players to find if they specifically go looking for them (or accidentally stumble upon them).
#3 Chalice Dungeon Monsters - Again, these are just hidden/secret enemies tucked away that players can 100% see if they choose to do the Chalice Dungeons. You don't have to do the Chalice Dungeons if you don't want to, but they are there for players that do. So therefore those enemies were made to be seen by the players who decided to take on the extra challenges.
#2 The Goombas - This is an Easter Egg. Easter Eggs are "made to be seen" by the players who go looking for them/explore every nook and cranny of the game world.
#1 Lisa - You literally said she isn't exactly a hidden enemy. She is on full display in the game. The one thing you weren't suppose to see is the actual game mechanic that makes her work how she does as an enemy.
So....in a list of "10 Enemies You Weren't Suppose to See"...you only had 9. And of that list of 9, only like 1...possibly 2 enemies actually "weren't suppose to be seen".
Yeah agreed, this lists are getting a scoach reachy
Welcome to WhatCulture
Yep I was thinking the same thing
As for Lord of the Pies, I'd say that even it doesn't fit in some way because isn't it just an hidden asset and not an actual enemy that you can attack you or that you yourself can attack and kill?
Lord of the pies wasn't an enemy, so it's really "1 inside joke, 1 invisible enemy, and 7 other random enemies that players were definitely meant to see"
There's a game for the Sega Saturn called Enemy Zero that features invisible monsters. You carry a small device that emits beeps at different pitches and rates depending on where the alien is in relation to you. To make things more fun, you had to charge your gun before you could fire it making for a nerve wracking experience.
That P.T was the most scariest game I’ve ever played well done. If they made it into a game I would’ve bought it straight out the back. It was perfect
Have you tried Visage? Its got a very similar feel
The Bovine Protection Force wasn’t that difficult to handle. Of course I was on my 2nd playthrough when I encountered it, so I can see a new player having serious difficulty, but there was years between playthrough 1 & 2
Honorable mentions: John Romero's severed head in Doom II, Stockholm the Megaton gate guard in Fallout 3, Ron the Narrator in Fallout: New Vegas, the Menderbug in Hollow Knight.
Don’t think the megaton guard or Ron the Narrator are enemies though.
I wouldn’t call the menderbug a boss, more like a victim
@@Aldragon The former is an enemy if you get on the bad side of Megaton, and the latter is a Legion member.
@@XENOWOLFI
Hornet is a child of Deepnest. This makes your comment VOID.
@@Jadebones HORNET IS NOT VOOOOOOOIIIIID!!!!!
Another thing about the Fiend is that in its summary it also states that it's attracted the cow corpses aka killing the cows makes him appear. It was a cool thing to do to add that.
An invincible guy in a cheap halloween costume following you wherever you go is probably a horror story someone has already written.
i''ve been going thru a lot these past few years, ofc alongside with everyone with the lockdown and such, then a semi bad falling out with my family (working on fixing that, on both sides), moving from SF to SAC, Life screwing me after my first time planning that move along with my first time ACTUALLY having a savings in my account... just sigh... everything. you and the team, along with other channels i watch, ya'll's do so much for my qualitiy of life, like no joke. so this is a THANK YOU for keeping this going. this is my first video of this channle that i have seen in about.......... 2 years. thank you thank you thank you. Plus.... its also my way of sneaking this last comment in before i go.. (don't hate me LOL)... but Josh... you're one of my FAVS to watch or rather listen to, that being bc i LOVE the way you speak, your accent is just... Muah! *queue kissing hand gesture* GAME, SO, OPEN, those are just a few words i love hearing when you speak... nooooooow i'mma stop this and post b4 it get too..... *thinking of an appropriate word to place next... ah f it* creepy =0 LMFAO. but for real... please keep it up! and thank you for what and the time you do for all of us! with much Cali love, L.A.B. aka Friday
Devs: "No you can't cheat, stop it!"
Me with mods: "You have no power here, the future is now old man!"
Crazy. Playing control and literally found that document right as I started back up the second DLC. The document references a nursing home somewhere in the province of Alberta that I live in.
I swear dude, most of the enemies are really scary looking and will haunt your dreams, meanwhile there's a Vending Machine that is having seizure that tries to bash you with its body
Extra points for being the most realistic and most probable real enemy of the list
After so many years you are the first person to spoil the mystery of lost. I think I may have been waiting for this moment and I can’t believe it didn’t happen till 2022.. I’m as upset as I am impressed. It feels like this sacred secret pact was just broken or something
This feels poorly titled. "Supposed to see" suggests an enemy that was accidentally left in the game. It mostly feels like an easter egg list with some exceptions.
.. And was Lord of the Pies an enemy?
5:30 A vending machine where I worked from time to time would have trouble turning the spring of whatever I was buying around every third time, it was pretty funny being the guy that had to embarrassingly shake the vending machine because it would swallow my coins 😅
Cow fiend came out of nowhere for me, it was terrifying, but since it was later in the game it was manageable.
I love that it is always someone who is always looking when they play a video game I love finding random content in a video game while im playing love the content keep up the good content
Clutching at straws a bit, the video implies we saw these enemies but weren't meant to, whereas we never actually saw the one from Amnesia...
Great point.
The video doesn't imply that we saw it it says we weren't supposed to see it and since the company released a rendering of what it looks like so we have seen it just not in the game
video title: "10 Hidden Enemies Players Weren't Supposed To See"
whatculture's NUMBER ONE choice for the list: 7:52
10 hidden video game enemies you weren’t suppose to fine. Starts at number 9. The list is missing something.
Number 10 is truly hidden, we will never see it.
Also that Cake thing from Dragon Age is Definetly NOT an enemy.
they never found them 😔
0:38 The idea in the boardroom was probably "Familiarity breeds comfort, so we will hide our monsters to keep the player from ever truly getting familiarized with them."
was that a fart noise? 5:50
I've never played Bloodborne, but it could be the door opening
If not, someone totally beefed into a mic 🤣
I was going to say that Josh seemed to fart but then thought maybe he had a little accident after thinking about Bloodborne again. 😉😄😄
The water monster was never really scary to me, but the main monsters roaming the hall terrified me. You can be out of reach of the water monster, but if the ones roaming the hall see you there is nowhere out of reach but room transitions. And there’s never a guarantee that it wont show up in the next room.
for me, the brute scared me only becuase it placed in lvl where you have little to no items to baricade a room and glitch the monster and freeze it
Dying light was a quality game, so hyped for DL2!
It sucks. I promise you
@@jelloslays4076 your a clown without a clue… It’s an amazing game, how about your play more than a few hours before commenting you twat
@@videonik2835 they are right its a bug riddled pile of crap and an insult to the first one
Congratulations on being the very FIRST video I've seen on youtube that actually just "dive's right in"
The cow fiend (Witcher 3)
Yes.. the thumbnail, good job.
I loved all the Halo 1-3 glitches and Easter eggs, as a kid it ment so much to do it the first time.
Cow level wasn’t much of a secret when they talked about it so much, the items and the chat channel. It was NOT a surprise. 🤦♂️
The secret cow level was staple for diablo 2 and really helped bridge the gap when going from nightmare to hell. One of the best places for runes.
I didn't know about the dying light level and I'm a little bitter about that considering how much I played that game. 😅
Fun Fact: the Dying Light Mario Easter Egg rewards you with the Pyza Suit. Like the Tanuki suit, equipping it allowed you to glide instead of falling. I'm fairly confident this mechanic led to the creation of the gliders for Dying Light 2
An additional to the Bloodborne entry:
Zulli the Witch also found a few chalice dungeons that were basically asset holders for the game. If you enter the glyphs for them you can actually enter them yourself and face a series of bosses that were actually never intended to be fought. There’s an alternative to the moon presence as well as a hell hound that hasn’t had it’s entire move set designed, so half of the time it deals damage to you when it just stands still.
I don’t have the glyphs to hand, but Zulli has them in a video somewhere on here
The enraged fog crawler from fallout 4 is an example, if you see this thing, bring a Gatling laser and a fusion core or 3. It’s got a ton of bullet resistance, so the best way to take it down would probably be with a blitz sneak attack with level 3 ninja and level 2 blitz, using the maxxed out sledgehammer from the nuka world dlc. Also any firearm that deals bleed damage will do.
I took it out with a single shot...sort of. Used the Nuka-Nuke launcher with fully upgraded explosives and heavy weapons perks, plus modded it to fire two rounds with each shot. The resulting mushroom cloud was awesome!
"Not every vending machine is enemy." Got ya
I had fun killing that big monster in witcher 3. First try he slapped me to death. Then i got good at dodging and spent a long time chipping away his hp.
I played Inquisition heaps & stumbled across the Lord of the Pies really early on after the game's release because I walked into an area of the fortress that just didn't load correctly & I fell through the floor & there he was. I expect people wouldn't have found him so quickly were it not for how buggy Inquisition was when it launched. :P
clearly the missing Number 10 enemy we didnt see is the evil fart of 5:50
Destiny 1 had quite a few bosses secret rooms, one I specifically recall is the hive knight in the cabal ship on the dreadnaught.
Lost was such an amazing show, and I'm so glad that people still remember it.
Those who pirated the game "Ravenfield" are familiar with the annoying immortal enemy, that you need a specific gun to defeat, but if you pirated not only the enemy that you can fight normally will spawn, but your gun will drop the explosive on your foot: The UFO! I hate UFO's in Ravenfield...
I would have thrown in Professor Oak from Pokemon Red and Blue because you have to use a cheat code to battle him. This meant he was indented to be the final boss but was later taken of this capacity and left to be the one to grade if Pokedex and congratulate us after we win the Indigo leage. Which is sad because the remaining pokemon not chosen is raised to its full potential by Pro. Oak along with a solid team.
thats not real
Lol, cows can fight now. Well things, just got interesting. 😂
I mean, you can get the Boon of Spoon in DA:I. Perhaps that was the only way to kill the Lord of Pies. :P
There was an old game called alternate reality the city and the second was the dungeon. It was on the Atari 800xl. When you transferred you character from one game to the other you would be attacked by FBI agents with the long arm of the law. It was suppose to be an anti piracy feature but they got something wrong and you needed to send your disk back for fixed ones. As there was no internet or video game coverage no one knew that there was a fix.
In Witcher III Wild Hunt you could kill the beast quite easily with the proper coating on your sword and with some skill. I would do it intentionally just to get the xp then I realized that after you killed it a few times the xp you gained was almost nothing. So you couldn't farm it for xp...you also get next to nothing in resources after the first one as well. They don't send harder or impossible to kill ones after the first one. They just made it not worth your while anymore. I have killed well over 20 of them just for the fun of it, normally whenever I pass through that area I'll make sure to kill a bunch of cows to have one summoned up to slaughter it for a laugh.
P.T is super scary man, and just knowing that she's always behind you is...Superb horror.
Oof better fix that title
The "Control - Vending Machines" bit gave me PREY vibes, love it lol.
Anybody else wana know how a dolphin makes footsteps 🤔
...with sea legs...
It doesn't. If it's anything like earth dolphins, then it might just be breaching for air every so often. Since it's body is short and the water is shallow enough to be walked in, then it likely breaches often.
@@squeaktheswan2007 if you look its jumping in a straight line, making splashes
@@fatlacesthedon Like a dolphin making little hops but smaller?
@@squeaktheswan2007 basically like a fish outta water but their flops are intentional
So is no one talking about the title saying 10 enemies and the video only has 9 enemies?
(One of them isn‘t even an enemy, so it’s basically 8 enemies)
0:01 what game is this?
Spelunky
Multiple games
The cow King was THE boss to see when you played Diablo 2, the grind is real
Imagine my confusion when I first started playing Diablo and found the cow king on my first try 😂😂
Kune-Kune from Bloodstained: Ritual of the Night was the first one that came to mind for me. Not really an enemy you weren't supposed to see, but... then again, neither were most of the ones listed here.
Ngl I encountered the Mole in Bloodborne in my first chalice dungeon run when the game first came out but I thought it was just a weird common enemy. Never realized it was rare until somebody mentioned it
Dude that Dying light mario Easter egg is sick AF. I mean wow i gotta try this. Thank you so much.
I was surprised to see that Missing No. or Missing Number from the original Red/Blue Pokemon was not included on this list. Also, I've not played the game but the pie thing doesn't seem to be an enemy, just an Easter egg. Correct me if I'm wrong. Also, in Amnesia, an invisible enemy doesn't count. Sorry. You could literally count an invisible enemy from any game and just make a list of that. Also, Lisa doesn't count because you are supposed to see her at certain points in P.T.
That’s because MissingNo isn’t a Pokémon for hackers it’s just a Glitch
i get the 10 enemies in title, in video we only get 9, but the 10th is the one were not supposed to see, like this video is a game and the video's 10th enemy is secret.
It's a dolphin... that takes steps with no legs...
Title: 10 Enemies
Video: 9 Enemies
also Video: Shows Dark Souls in the beginning, not in the real Video tho
also Video: Just shows some Eastereggs
also Video: Shows an Amnesie Enemie that you were not supposed to see and you are clearly not seeing
The title : 10 hidden enemies
The video : 9 hidden enemies
Guess one of them hid too well
The Amnesia Fish makes no sense at all, the Monster CLEARLY does footsteps to follow you 🤣🤣🤣
ⅈ hate that it titled top 10 but it’s actually only 9 he ended up doing 😂🤦🏽♂️
The amnesia water monster concept art was an early idea for water levels, swimming around like jaws, but the developers believed that it was a bit too cheesy and didn’t add the same level of unease. So they replaced it with the footsteps in the water.
That is why the concept art doesn’t have feet
Control is god teir with its ideas but something about how the evil Vending machines move cracks me up and kinda freaks me out BIG TIME, its like some kind of jumpy stop motion monstrosity twisting all around the map you're in. HONESTLY all the wacky inanimate objects in control freak me out more than the creatures lol, the giant orb thing in the main game had be feeling like I was a 10 year old playing a spooky ps1 game and finding a glitch..
9 is the new 10.
"Market research shows people are more likely to click on a title with 10 in it than any other number, so even though we only have 9, we're going to title it 10 to make people click."
There is 1 enemy from Dark Souls 1, a Vagrant, it's not something we weren't supposed to see, it's just extremely rare
1:51 I grabbed a book and moved it around to find it and has a normal person model, maybe armless.