Ridge Racer 2 (PSP vs PlayStation 5) Gameplay Comparison

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 62

  • @ChaoticHoly
    @ChaoticHoly Місяць тому +27

    Kinda surprised that the PSP looks better; at least the car does.

    • @DanielHaduniuk
      @DanielHaduniuk Місяць тому +2

      On PS5 forgot about small details make game nicer to eye

    • @desimunda66
      @desimunda66 Місяць тому

      Its kinda funny though since PsP computer chips are from over 20 years ago and struggles to play some file types 😂 compared to what the PS5 can do 😂

    • @DanielHaduniuk
      @DanielHaduniuk Місяць тому +2

      @desimunda66 its shows how PlayStation are lazy now 😆

    • @Squerl2005
      @Squerl2005 Місяць тому

      How does it look better? the only difference is that psp one is pixelated af.

  • @bdanka50
    @bdanka50 Місяць тому +29

    Psp is an amazing handheld

  • @desimunda66
    @desimunda66 Місяць тому +4

    I never thought I would ever see a PSP game vs PS5 game comparison 😮. Thank you VCDecide for this video.

  • @M1XART
    @M1XART Місяць тому +13

    Shading is off on PS5.

  • @cyberpc1333
    @cyberpc1333 Місяць тому +9

    PSP bitter lighting reflections!

  • @NewGabeOrder
    @NewGabeOrder Місяць тому +6

    I have a suggestion. Would it be possible to cover the PS2 and 360 versions of Burnout Revenge, even if you have to mute the game's music? I have yet to see what's different between the two versions.

    • @southsidetherealest2860
      @southsidetherealest2860 Місяць тому

      Too much bloom on the 360 version

    • @redwave121
      @redwave121 Місяць тому

      @@NewGabeOrder think simple… PS2:Reflection better
      Xbox360:Texture better

  • @Icehawk2k7
    @Icehawk2k7 Місяць тому

    I appreciate that they kept the overall ambience and lighting/colors the same in this port, the main thing that is somewhat odd is that the light reflections and shining from streetlights and other things that bounce off your car are much duller on the PS5 and don't pop as they should like they do in the PSP original, if they did that it and made the tail lights sharper and slightly brighter it would be pretty much a perfect port/upgrade fully faithful to the original while providing cleaner visuals and frame rate.

  • @bloomerb4162
    @bloomerb4162 Місяць тому +2

    Main thing is the feeling of the steering, if they can get it exact on ps5.

  • @JohnCharb87
    @JohnCharb87 Місяць тому

    I noticed something. 8:14 the Lap Times and Overall speeds are faster on the PS5 side. Granted synching up to perfection looks really difficult. That probably explains the pause 2:48 on the PS5 version.

    • @vcdecide
      @vcdecide  Місяць тому +2

      The pause at 2:48 was to sync the music... otherwise, the music would have been out of sync throughout the entire video. Each video, each situation, each game-syncing choices can vary. I always run several tests during editing to ensure the best decision.

    • @JohnCharb87
      @JohnCharb87 Місяць тому +1

      That makes sense. Especially the music. I was more focused on visual feedback then the audio.

  • @CurtindoAqueleDrama
    @CurtindoAqueleDrama Місяць тому +2

    Os efeitos de reflexos de luzes nos carros estão muito mais suaves no PS4/PS5 do que no PSP. Isso tem a ver com a versão do PSP ser japonesa?

    • @vcdecide
      @vcdecide  Місяць тому +1

      Creio que seja problema da versão do PS5, já que o PS5 meio que emula os jogos do PS1, PS2 e PSP.... a própria SONY informa na descrição dos jogos que se trata de uma emulação e que pode haver diferenças e imprecisões em relação as versões originais.
      A luz do carro nem acende na versão do PS5 por exemplo, é como se alguma camada não tivesse sido ativa nesse emulador que a Sony escolheu para rodar os jogos do PSP.

  • @Mefdash_M34
    @Mefdash_M34 Місяць тому +1

    @vcdecide
    Thank you for uploading these
    amazing PSP racing game video indeed these Ridge Racer PSP is sooo practical and you can even drift and do 360 Drift anyway, thx man

    • @vcdecide
      @vcdecide  Місяць тому +1

      This Ridge Racer 2 on the PSP isn’t much different from Ridge Racer 1 on the PSP, which people at the time compared to Ridge Racer DS on the Nintendo DS, which is actually a port of the Nintendo 64 version.
      And it’s true that it’s easy to pull off a 360-degree spin on a curve and keep racing (though it costs you minutes during the lap, which is why I only did it at the finish line).

  • @Hiromakoto25
    @Hiromakoto25 Місяць тому +4

    Pls come on Bandai namco, we need a New Ridge racer

  • @IDHLEB
    @IDHLEB Місяць тому +1

    RIIIDGE RACER! Remember that one?

  • @miy4554545454545
    @miy4554545454545 Місяць тому +1

    we need a new ridge racer

  • @KyleVoices
    @KyleVoices Місяць тому +2

    I play with the retro filter because the GUI has weird artefacts in HD.

  • @OrangeALBERT
    @OrangeALBERT Місяць тому +1

    When launched on PS5, some light processing has been removed and is not as flashy.
    The Ridge Racer series is also about unrealistic glitz and glamour, so other than the resolution, the PSP would be a better choice.

  • @elabuelo4312
    @elabuelo4312 Місяць тому

    Gracias por el video 😁✌️

  • @thomaselers7416
    @thomaselers7416 Місяць тому +2

    PSP looks better, colors more vivid

  • @JohnCharb87
    @JohnCharb87 Місяць тому +3

    PS3 Controller visualization for PSP. Nice. The time counts down faster on the PSP version. Also for a 18 year old game on a 20 year old handheld it looks quite good. One of the track sponsors is Astaroth. Possible Soul Calibur reference.

    • @vcdecide
      @vcdecide  Місяць тому +2

      Many people don’t know, but the PS3 controller (DualShock 3) is natively compatible with the PSP Go... which essentially turns the PSP Go into a home console when connected to a TV along with the PS3 controller.
      That’s why the DualShock 3 is represented as the PSP’s controller, even though the PSP doesn’t have L2, R2 buttons or a second analog stick.

    • @JohnCharb87
      @JohnCharb87 Місяць тому +1

      ​@@vcdecideThat's right I remember those Sony ads! The PSP had potential but Nintendo had dominance over handhelds.

  • @mexdrago3009
    @mexdrago3009 Місяць тому +2

    The music was so good. I beat the F out of this game. My eyes a drawing to left. More pleasing.

  • @santitabnavascues8673
    @santitabnavascues8673 Місяць тому +1

    PS5 higher resolution plays against the emulation, as psp postproduction screen textures get misaligned, should have left the original 480x320 of psp. The car reflections are also severely muffled as the transparencies, inexplicably dull. PSP is the BEST portable console ever (Switch is hybrid, so doesn't count, despite being a technically superior machine, is on the verge of portability, and PSVita just didn't fare as good as PSP did 😅)

  • @NoxNyctores427
    @NoxNyctores427 Місяць тому

    Biggest difference seems to come from the reflections in the car, most likely the reflections are still rendered at the original resolution making them seem lower quality, overall it's a minor trade off. PPSSPP seems to have the same problem, so probably not a trivial fix
    EDIT: well, nevermind that, it is possible to fix the problem on PPSSPP, the problem on PS5 seems that is that it's barely a 4x increase (1080p) and the reflections are notably low resolution at that scale, but they do increase alongside internal resolution, so the actual solution would've been to upscale the game to 4k, then downscale to 1080, this would make reflections look very detailed and better than PSP, but instead it seems they applied a bilinear filter to the reflections which causes them to look worse than native on PSP. The PS5 does have more than enough power to emulate PSP at 4k and then downscale, I should know, it's what I did to fix the problem and I have a PC worse than the PS5

  • @elone3997
    @elone3997 Місяць тому +2

    Interesting comparison. The PS5 wins on resolution, but the PSP artistically looks better because the reflections in the glass (and bodywork) are very subdued in the PS5. It looks like they've mixed down/faded out the reflections and so have lost their intensity (dull washed out colors intead of bright punchy colors). This isn't how reflections work in the real worlld as they should be an additive layer rather than a mixed down opacity layer. Very strange choice from Sony if this is real PS5 hardware running this?

    • @SomeOrangeCat
      @SomeOrangeCat Місяць тому

      The PSP game was literally made to be played a 4.3 inch screen.

  • @sergioq.6976
    @sergioq.6976 Місяць тому

    If Namco had done it for the Dreamcast as well, it would have had the same look as the PS5 version: same graphics as the PSP but with better filters and resolution...

  • @SP95
    @SP95 18 днів тому

    Older 3D games look better with thick aliasing hence why the PSP version looks cooler

  • @PhyA52
    @PhyA52 Місяць тому

    I wonder if there's any difference on the PS Vita/PSTV.

    • @kleinergaming2008
      @kleinergaming2008 Місяць тому

      considering the fact that the vita has psp hardware in it, it should probably be identical to the psp

  • @danhectic5629
    @danhectic5629 Місяць тому +2

    glad this came to PS5- my PSP hates UMDs!

    • @WizardOfWor
      @WizardOfWor Місяць тому +4

      UMD’s were a bad idea for gaming handhelds in the first place. It’s why Sony went with carts for PS Vita.

    • @dan_perry
      @dan_perry Місяць тому +2

      Mine too, thankfully CFW is your friend.

    • @mondobizzzarro
      @mondobizzzarro Місяць тому

      Mine does, but it's hard not to be nervous playing lol. I think it was a neat idea, but it died with the PSP for a reason. Not very practical.

    • @danhectic5629
      @danhectic5629 Місяць тому

      mine WILL read them- but i wouldn't press too many buttons or hold it without the lightest touch! wish they'd port Ultimate Ghosts n' Goblins to something...

    • @crestofhonor2349
      @crestofhonor2349 Місяць тому

      Modding a PSP is pretty easy to do and it increases battery life to not use UMDs

  • @Vic_194
    @Vic_194 Місяць тому

    Sony debería sacar una consola portable qué sea capaz de emular juegos de la ps1 ps2 psp ps3 psvita

  • @budge1972
    @budge1972 Місяць тому +5

    Sony!! .... Please give us a new Ridge Racer game !

    • @BLKBRD-SR71
      @BLKBRD-SR71 Місяць тому +5

      NAMCO owns Ridge Racer. Tell this to NAMCO, not SONY.

    • @mondobizzzarro
      @mondobizzzarro Місяць тому +3

      ​@@BLKBRD-SR71ok 🤷‍♂️ whoever owns ridge racer, please give us a new ridge racer game

    • @Hiromakoto25
      @Hiromakoto25 Місяць тому +2

      @@budge1972 Yeah, we need that The new Ridge Racer

  • @mondobizzzarro
    @mondobizzzarro Місяць тому

    PSP is so cool.

  • @haohao1214
    @haohao1214 Місяць тому

    やはり再現性に難があるね、ソニーの技術力の問題だろうけど

  • @RetroArcadeGuy
    @RetroArcadeGuy Місяць тому

    How to downgrade a game on a 50 times more powerful console than the original one was released on:
    Step 1:

  • @projetogolhome
    @projetogolhome Місяць тому

    top

  • @repoversemedium
    @repoversemedium Місяць тому

    peak

  • @ps3chapoca
    @ps3chapoca Місяць тому

    Psp mais bem feito, sony tentando sempre enganar o consumidor😂😂😂😂

  • @Crystallums
    @Crystallums Місяць тому

    And what is the difference? the resolution, the console, 2 or 3 colors? ha... 😏

    • @armandillo26
      @armandillo26 Місяць тому +4

      Y que querías?? Que hagan otro juego diferente?? Es el mismo juego PSP llevado a la PS5 solo para los fanaticos de la saga.
      No es un Remaster, ni Remake, ni nada de éso, es el mismo juego con mejor resolución para que no se vea mal en pantallas actuales.
      Definitivamente hagas lo que hagas nunca tendrás contento a todos siempre habrá personas como estás.

    • @Crystallums
      @Crystallums Місяць тому

      @@armandillo26 Pues obvio... De eso se trata, si tienes una consola de mayor potencia que se salta varias generaciones, cuando menos remasterízalo para que no se vea tan pasado de moda. De otra forma no tendría sentido sacar el mismo juego de hace casi 20 años. ¿Es mucho? No... para nada, muchos estudios ya lo han hecho, tu sabes... texturas, iluminación, presentación, polígonos, etc.