Part 11 Scene Nodes - Technology Preview: Introduction to Component Selections in Cinema 4D

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  • Опубліковано 7 вер 2024

КОМЕНТАРІ • 9

  • @MrFrgtme
    @MrFrgtme 3 роки тому

    The best teacher ever... as always.

  • @JP-ud9lf
    @JP-ud9lf 3 роки тому

    Appreciation for all information in this playlist. Not used C4d for a few years but this familiar system is pretty monumental: IF picked up by designers.
    Thanks again.

    • @leonardocaden8247
      @leonardocaden8247 3 роки тому +1

      a trick: you can watch series on Flixzone. Been using it for watching a lot of movies during the lockdown.

    • @lylearies8342
      @lylearies8342 3 роки тому

      @Leonardo Caden yea, I've been using flixzone for since december myself =)

  • @peterlange9664
    @peterlange9664 2 роки тому

    Nice tutorial. One Question: Is there a node where one could pipe in two Selection-Nodes (fE Ring and Modulo) and boolean those two?
    fE substract one from anoter or get the intersection(s) and then pipe out the result as a new selection?

  • @jameschung111
    @jameschung111 2 роки тому

    Is there a way to show the num id of each polygon and point making up the geometry?

  • @schiphuynh
    @schiphuynh 2 роки тому

    How to apply a material to polygon selection in scene node?
    I can Extrude these polygons, but the Selection button in Material OP is not working.
    ohm... I don't know what am I doing wrong. i can do it in object manager easily. Plane > Random selection > Store Selection

  • @peterlange9664
    @peterlange9664 2 роки тому

    Hm … i do not have the active selection node (i'm in R25) … is there a new node wich includes the active selection functionality?

    • @gillesdillenseger6472
      @gillesdillenseger6472 Рік тому

      for people having the same issue , try the select node instead, use the selection input of the select instead of indices