Appreciation for all information in this playlist. Not used C4d for a few years but this familiar system is pretty monumental: IF picked up by designers. Thanks again.
Nice tutorial. One Question: Is there a node where one could pipe in two Selection-Nodes (fE Ring and Modulo) and boolean those two? fE substract one from anoter or get the intersection(s) and then pipe out the result as a new selection?
How to apply a material to polygon selection in scene node? I can Extrude these polygons, but the Selection button in Material OP is not working. ohm... I don't know what am I doing wrong. i can do it in object manager easily. Plane > Random selection > Store Selection
The best teacher ever... as always.
Appreciation for all information in this playlist. Not used C4d for a few years but this familiar system is pretty monumental: IF picked up by designers.
Thanks again.
a trick: you can watch series on Flixzone. Been using it for watching a lot of movies during the lockdown.
@Leonardo Caden yea, I've been using flixzone for since december myself =)
Nice tutorial. One Question: Is there a node where one could pipe in two Selection-Nodes (fE Ring and Modulo) and boolean those two?
fE substract one from anoter or get the intersection(s) and then pipe out the result as a new selection?
Is there a way to show the num id of each polygon and point making up the geometry?
How to apply a material to polygon selection in scene node?
I can Extrude these polygons, but the Selection button in Material OP is not working.
ohm... I don't know what am I doing wrong. i can do it in object manager easily. Plane > Random selection > Store Selection
Hm … i do not have the active selection node (i'm in R25) … is there a new node wich includes the active selection functionality?
for people having the same issue , try the select node instead, use the selection input of the select instead of indices