actually mixed passenger/freight service was fairly common on branch lines during the late steam era and beyond. it isn't completely unheard of for a section of line to combine the two if they don't have the passenger traffic to justify dedicated trains (and thus more crew and equipment being tied up doing mandatory service that isn't making them money)
Cut out = "cutting out" the brake stand on the second engine. The first engine that's "cut in" will control the brakes along the train. MU is of course, multiple unit. I wasn't aware that the steam locos could be MU'd together, good to know!
Is there avatar customization in game? I ask because on some of the trailer gameplay footage, the avatars have different hats and stuff. But I don't hear people talk much about it. Maybe it's something they're working on, but haven't fully implemented in game?
It looked pretty cool! And with the multiplayer and smart enough AI you could get setup for a pretty large game with a lot going on, that almost requires a central controller!
actually mixed passenger/freight service was fairly common on branch lines during the late steam era and beyond. it isn't completely unheard of for a section of line to combine the two if they don't have the passenger traffic to justify dedicated trains (and thus more crew and equipment being tied up doing mandatory service that isn't making them money)
I'll be watching for sure. It's interesting to see how different people approach building out their railroad.
Cut out = "cutting out" the brake stand on the second engine. The first engine that's "cut in" will control the brakes along the train.
MU is of course, multiple unit. I wasn't aware that the steam locos could be MU'd together, good to know!
I think this one has a lot of potential. I'll be keeping my eye on it.
Is there avatar customization in game? I ask because on some of the trailer gameplay footage, the avatars have different hats and stuff. But I don't hear people talk much about it. Maybe it's something they're working on, but haven't fully implemented in game?
Yes there is .. It's just a feature I personally don't care about, so I forgot to show it.
Great game. I got a chance to check out the CTC and I love it.
It looked pretty cool! And with the multiplayer and smart enough AI you could get setup for a pretty large game with a lot going on, that almost requires a central controller!
Irrelevant comment: Shouldn't that station be pronounced "Ela" like it is in GabriEla or MichaEla? 🤔 Cool game and videos! Cheers!