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I was about to drop dlc because it was too hard for me, but after getting shield and tree talismans I was able 2 beat 2 mini bosses with 1st try each. Thanks a lot for the tips!
No, you're supposed to find the blessings to make yourself more powerful. I'm on NG+5 lvl 400+, and I struggled at first, but once I found few blessings, I was good.
I'm finding absolutely no difference with 7 blessings. Still get fucken stomped by nonstop attack spaming bosses with varying attack speeds in the same 15 second chain combo. This shit is insane
@@jaydeusswap 1 or 2 of your talismans for damage negation talismans and use the negation hardtear physik. I never ran them in my build but it’s feeling mandatory in the dlc to not get 1 shotted
Its not hard. It's poorly designed. Bosses have no rhythm. Massive health pools, extremely small windows to safely attack. Bullshit input reads. Trash 10 hit combos with oddly timed delayed attacks mixed in. You'll spend an entire night on one boss just to not feel good when you win.
Completely agree. Timings are rediculous on these stupid long chain combos everything has. Not only do they get 20 opportunities to one shot you in 10 second intervals, you have to hit them about 45 times in those 1-2 second windows between their incessant, uber-poise spam attacks
@@TheJunkShot It's so sad people can't understand criticism Such a big portion of this community blindly trashes anyone who claims the game isn't well designed
I am not enjoying this dlc I find a lot of combos both long and also that there is no opening I know that scadutree is mandatory and I decided to use it but changing the damage output/negation to me shouldn't be the deciding factor whether or not you can defeat a boss I am a veteran who has completed Bloodborne and dark souls 3 with no lvl ups I think the boss design in this dlc and base game are a low for fromsoft
also a veteran here, been playing since DeS 2011. have also done a few of the games no level ups i agree the bosses are very agressive, but its because theyre balanced around having spirit ashes being a very core mechanic for balancing in elden ring. its clear as day they heavily intended us all to use spirit ashes, look at the revered spirit ash, they WANT us to level them up and use them. so the problem is the player base, its so entrenched in this community to not use summons, but fromsoft clearly created elden ring around it i think a reasonable comparison would be like playing sekiro and refusing to block/parry at all. yes you can do it, but the game was literally made around a more complex system of blocking and parrying that is unique to sekiro
@@BlackValor93 You seem like a person who can have a reasonable conversation Since we both have experienced from soft games What makes you enjoy them? For me it is the sence of overcoming an obstacle by learning I always felt that by learning a boss I could defeat it without getting hit(and I did so that with 90% of the bosses from demon's souls to sekiro) I didn't want to use spirit ashes because I don't think the ai is good enough to fight multiple attackers(I also never summon other players or phantoms) I had to summon in my first run of elden ring and I always felt like I cheated the boss and don't feel any satisfaction In this DLC I just defeated rellana and after 100+ attempts got her I didn't feel good It felt like I was banging against a wall even though I learned all her attacks ,it always felt like as soon as you attack she is gonna start a combo I am deeply disappointed in this DLC
@@gregorypachis795 agree I think we can have a reasonable discussion so for what its worth, my main goal above everything is, having fun. to me a challenge is fun, and this dlc is challenging and im having fun. i can understand why 100 attempts is unfun and i respect why you would hate that I think the big disparity here is that players are not utilizing the scadutree fragments. you have access to so many of the immediately when you wander into the shadowlands. Its like margit at the begining of Elden Ring. if you go into him right away, head on at a low level no upgrades, you get absolutely ass blasted (saying on average.. as im sure there were plenty of players that beat their head into the wall trying until they beat him). I think now with this new mechanic, people arent treating it like an equivilent of the main game being leveling up and weapon upgrades and are upset about it because they arent engaging with the intended system imo my advice if you struggled with rellana or any other boss would be go look for more tree fragments and focus on taking some defensive talismans and opal cracked tear (15% resist to non phys dmg) and look, i dont think this is perfection, but its a fantastic piece of content and FROM did an amazing job imo
Use my link to install BLOODLINE for Free ✅a2zkol.onelink.me/vqlx/lpg9cgpz & Get 2nd Anniversary Gift pack worth $120 or Return Rewards worth $250
Limited-time Top-up discount event【Up To 20% Off】pay.goatgames.com/mall-snd?game_id=100388
I was about to drop dlc because it was too hard for me, but after getting shield and tree talismans I was able 2 beat 2 mini bosses with 1st try each. Thanks a lot for the tips!
No, you're supposed to find the blessings to make yourself more powerful. I'm on NG+5
lvl 400+, and I struggled at first, but once I found few blessings, I was good.
Yep, the blessings are a gamechanger
I'm finding absolutely no difference with 7 blessings. Still get fucken stomped by nonstop attack spaming bosses with varying attack speeds in the same 15 second chain combo.
This shit is insane
Marika's Hammer helps with a lot of enemies.
@@jaydeusswap 1 or 2 of your talismans for damage negation talismans and use the negation hardtear physik. I never ran them in my build but it’s feeling mandatory in the dlc to not get 1 shotted
The only complaint I have is Commander Gaius
Its not hard. It's poorly designed. Bosses have no rhythm. Massive health pools, extremely small windows to safely attack. Bullshit input reads. Trash 10 hit combos with oddly timed delayed attacks mixed in. You'll spend an entire night on one boss just to not feel good when you win.
Ah yes, I remember my first souls game…. Pretty sure you’re just bad at the game.
Completely agree. Timings are rediculous on these stupid long chain combos everything has. Not only do they get 20 opportunities to one shot you in 10 second intervals, you have to hit them about 45 times in those 1-2 second windows between their incessant, uber-poise spam attacks
Yall just suck
@@TheJunkShot
It's so sad people can't understand criticism
Such a big portion of this community blindly trashes anyone who claims the game isn't well designed
I am not enjoying this dlc
I find a lot of combos both long and also that there is no opening
I know that scadutree is mandatory and I decided to use it but changing the damage output/negation to me shouldn't be the deciding factor whether or not you can defeat a boss
I am a veteran who has completed Bloodborne and dark souls 3 with no lvl ups
I think the boss design in this dlc and base game are a low for fromsoft
also a veteran here, been playing since DeS 2011. have also done a few of the games no level ups
i agree the bosses are very agressive, but its because theyre balanced around having spirit ashes being a very core mechanic for balancing in elden ring. its clear as day they heavily intended us all to use spirit ashes, look at the revered spirit ash, they WANT us to level them up and use them. so the problem is the player base, its so entrenched in this community to not use summons, but fromsoft clearly created elden ring around it
i think a reasonable comparison would be like playing sekiro and refusing to block/parry at all. yes you can do it, but the game was literally made around a more complex system of blocking and parrying that is unique to sekiro
@@BlackValor93
You seem like a person who can have a reasonable conversation
Since we both have experienced from soft games
What makes you enjoy them?
For me it is the sence of overcoming an obstacle by learning
I always felt that by learning a boss I could defeat it without getting hit(and I did so that with 90% of the bosses from demon's souls to sekiro)
I didn't want to use spirit ashes because I don't think the ai is good enough to fight multiple attackers(I also never summon other players or phantoms)
I had to summon in my first run of elden ring and I always felt like I cheated the boss and don't feel any satisfaction
In this DLC I just defeated rellana and after 100+ attempts got her
I didn't feel good
It felt like I was banging against a wall even though I learned all her attacks ,it always felt like as soon as you attack she is gonna start a combo
I am deeply disappointed in this DLC
@@gregorypachis795 agree I think we can have a reasonable discussion
so for what its worth, my main goal above everything is, having fun. to me a challenge is fun, and this dlc is challenging and im having fun. i can understand why 100 attempts is unfun and i respect why you would hate that
I think the big disparity here is that players are not utilizing the scadutree fragments. you have access to so many of the immediately when you wander into the shadowlands.
Its like margit at the begining of Elden Ring. if you go into him right away, head on at a low level no upgrades, you get absolutely ass blasted (saying on average.. as im sure there were plenty of players that beat their head into the wall trying until they beat him).
I think now with this new mechanic, people arent treating it like an equivilent of the main game being leveling up and weapon upgrades and are upset about it because they arent engaging with the intended system
imo my advice if you struggled with rellana or any other boss would be go look for more tree fragments and focus on taking some defensive talismans and opal cracked tear (15% resist to non phys dmg)
and look, i dont think this is perfection, but its a fantastic piece of content and FROM did an amazing job imo
No, it's not too hard. I took out the Lion Dance boss in one attempt and I'm relatively new to Fromsoft games.
The lion is like the intro boss and is nowhere near the difficulty of the rest😂you’ve prolly figured that out by now
iTs NoT tHaT hArD aNd mY bEsT fRiEnD iS jEsUs ChRiSt
@@jaydeus exactly😭
Ok, so add Rellana, Ghost Flame Dragon and I'm on my way to Finger Ruins of Rhia. This game is fucking amazing. It's still not that difficult.
@@jaydeus Oh man! Cut to the core! What ever will I do?
It’s not change some stuff around you will be fine.
The cope in the chat is pathetic. You can literally tell who's an actual souls veteran based on the comments
No. Is not hard... It's hard for those Who cant play a normale game