Looks like your good luck is continuing! It will be interesting to see if it holds up now that the pilot's are having stress problems. I hope the luck holds out!
Independant weapons are only good when you have the SO points. You'll find in some scenario/mixes you'll really struggle . Plus, when youre flying two missions a day (to get an putstanding result) those points add up
No problem. Your English is excellent. In German I can only manage "please", "thank you" and order a black coffee or a large beer - which actually has got me through my last few visits to Munich!
I agree....if you really want a great result, you´ll have to risk probably more than I do...but I find it hard to risk the life of my pilots for some VPs :-)
It´s probably too hard to say that it´s broken...but very often I only have to roll a 2 or a 3, and mostly another fighter has a second chance if the first one misses, because the distinction between fast and slow pilots is not so strict as in PL because of the SA. But I see now a problem coming up, that my pilots have accumulated that much stress, so that I cannot fly the big missions anymore. (continues)
I am only 50% through this episode, but I need to comment. I don't think the game is broken necessarily with regard to independent weapons. You are rolling extremely well in this play-through - much better than I normally do. Mind you that first AtA roll when you threw a '1' was more like my rolling!
I think that was a mistake, but he could have used his Flight Leader's Situational Awareness to allow Lightning to attack in both the Fast and the Slow phases.
I think also you are handing out quite a lot of stress - it will be interesting to see how this affects things in future missions. But, so far I think you have rolled amazingly well and the future looks good for this campaign! One last thing, and please don't take this as a criticism, but 'Bear' is pronounced as 'Bare' in English.
It´s also easier now how to arm your planes: at least 6 AMRAMS, a few AIM 7, some AGM 88 (because nearly every site uses radar...that was different in PL) and the rest Iron Bombs... Don´t get me wrong...I like this game a lot, I´m just under the impression, that even with all the additional options compared to Phantom Leader, I´m ending up using a standard attack pattern wich works fine.... But let´s see, maybe there´ll be a bad surprise for me :-) Greetings my friend
sorry, but lighting atack in the fast pilot steph but he is slow, so why? i dont know the rules ate 100% but if someone could explain i would be gratfull, thanks
Looks like your good luck is continuing! It will be interesting to see if it holds up now that the pilot's are having stress problems. I hope the luck holds out!
Independant weapons are only good when you have the SO points. You'll find in some scenario/mixes you'll really struggle . Plus, when youre flying two missions a day (to get an putstanding result) those points add up
No problem. Your English is excellent. In German I can only manage "please", "thank you" and order a black coffee or a large beer - which actually has got me through my last few visits to Munich!
I agree....if you really want a great result, you´ll have to risk probably more than I do...but I find it hard to risk the life of my pilots for some VPs :-)
It´s probably too hard to say that it´s broken...but very often I only have to roll a 2 or a 3, and mostly another fighter has a second chance if the first one misses, because the distinction between fast and slow pilots is not so strict as in PL because of the SA.
But I see now a problem coming up, that my pilots have accumulated that much stress, so that I cannot fly the big missions anymore.
(continues)
I am only 50% through this episode, but I need to comment. I don't think the game is broken necessarily with regard to independent weapons. You are rolling extremely well in this play-through - much better than I normally do. Mind you that first AtA roll when you threw a '1' was more like my rolling!
I think that was a mistake, but he could have used his Flight Leader's Situational Awareness to allow Lightning to attack in both the Fast and the Slow phases.
I think also you are handing out quite a lot of stress - it will be interesting to see how this affects things in future missions. But, so far I think you have rolled amazingly well and the future looks good for this campaign!
One last thing, and please don't take this as a criticism, but 'Bear' is pronounced as 'Bare' in English.
It´s also easier now how to arm your planes: at least 6 AMRAMS, a few AIM 7, some AGM 88 (because nearly every site uses radar...that was different in PL) and the rest Iron Bombs...
Don´t get me wrong...I like this game a lot, I´m just under the impression, that even with all the additional options compared to Phantom Leader, I´m ending up using a standard attack pattern wich works fine....
But let´s see, maybe there´ll be a bad surprise for me :-)
Greetings my friend
:-D
Yes, I wasn´t sure and was wondering if it´s really the same pronounciation as "beer"...
So thanks for helping me here :-)
Yes, it´s still looking good....I´ll give them time to recover, even if it means that the result is not that great...
Jedra 100 is right...I intended to use Bricks situational awareness, but missed to remove it...
Greetings
sorry, but lighting atack in the fast pilot steph but he is slow, so why? i dont know the rules ate 100% but if someone could explain i would be gratfull, thanks