Just mash 2H. ALL off trunks's mix is left right because he doesnt have a fast enough low button to mix with. If you 2H his stuff you'd punish him so hard.
We've been able to read the game & character code for a while now. Bodychange always had a check that ensured it would only work in combos if Guldo was the last thing to hit the opponent. If it was, turn on comboability, otherwise turn it off. When they added the ability for Ginyu's lvl1 to combo into Bodychange, they simply copied that bit of code and slapped it after the original one, only altering it slightly to check for the lvl1 instead. The problem with this, is that the check for Guldo goes through and sets the comboability property as intended, but after that the check for the lvl1 runs, and it overwrites the results of the Guldo check. Let me put it like this: if the nerf truly was intentional, why not just remove the Guldo check entirely?
I'm fully aware of how the code works. This isn't new information. This point was brought up the day after the patch dropped. I find it funny that some people chose to believe it's purely a coincidence that Ginyu gained a new way to body change while mysteriously losing the old way. The fact of the matter is, the game has changed drastically since Body Change was originally implemented. Before Baby, Roshi, and C assist were introduced, Landing a Body change was incredibly difficult and situational. However now it's trivial. I could literally steal any character I want off the first touch of a match. I'm fairly certain Arcsys doesn't want people doing this, as it completely ruin's the other person's team and often robs them of any chance of making a comeback.
Sir, do you know how dangerous it is to go around playing Trunks UNLICENSED?! I wouldn’t dream of it! The lab is for flips. That is the Flip Dungeon. The Trunks Gatekeeper.
Your defense and decision making was great and you had some dope moments as well. My only critique is of your team: having blue Goku and SSJ Vegeta as they are best suited as points. I'd say have SSJ point as you seemed to excel on him, and swap Goku for someone with a similar assist. Of course, none of that matters if you're having fun.
Ide love to play a good trunks player, I feel like all I play is someone who flips around and calls assists. Actually more annoying then jump float and call assists then superdash on confirm. Game was left in a weird state for sure.
Everyone was cooking the sword license guy 😂😭
Just mash 2H. ALL off trunks's mix is left right because he doesnt have a fast enough low button to mix with. If you 2H his stuff you'd punish him so hard.
Shhh
He can just do js💀
*gets frame trapped*
That’s actually what a good trunks player wants to condition, so they can star using js to punish wiff 2H
Me who plays zam....@@AlejandroHernandez-zi5qt
I remember reading a patch note that says they specifically removed guldo body change
Probably from some community list then, 'cause that wasn't listed in the official patch notes.
It wasn't in the official patch notes.
We've been able to read the game & character code for a while now.
Bodychange always had a check that ensured it would only work in combos if Guldo was the last thing to hit the opponent. If it was, turn on comboability, otherwise turn it off.
When they added the ability for Ginyu's lvl1 to combo into Bodychange, they simply copied that bit of code and slapped it after the original one, only altering it slightly to check for the lvl1 instead.
The problem with this, is that the check for Guldo goes through and sets the comboability property as intended, but after that the check for the lvl1 runs, and it overwrites the results of the Guldo check.
Let me put it like this: if the nerf truly was intentional, why not just remove the Guldo check entirely?
I'm fully aware of how the code works. This isn't new information. This point was brought up the day after the patch dropped.
I find it funny that some people chose to believe it's purely a coincidence that Ginyu gained a new way to body change while mysteriously losing the old way.
The fact of the matter is, the game has changed drastically since Body Change was originally implemented. Before Baby, Roshi, and C assist were introduced, Landing a Body change was incredibly difficult and situational. However now it's trivial. I could literally steal any character I want off the first touch of a match. I'm fairly certain Arcsys doesn't want people doing this, as it completely ruin's the other person's team and often robs them of any chance of making a comeback.
Sir, do you know how dangerous it is to go around playing Trunks UNLICENSED?! I wouldn’t dream of it!
The lab is for flips. That is the Flip Dungeon. The Trunks Gatekeeper.
Ggs appreciate the matches, wish I had a better showing, tho 😅
Your defense and decision making was great and you had some dope moments as well.
My only critique is of your team: having blue Goku and SSJ Vegeta as they are best suited as points. I'd say have SSJ point as you seemed to excel on him, and swap Goku for someone with a similar assist. Of course, none of that matters if you're having fun.
ggs!
@youmayknowmeas2an noted. Love blueku for the loops tho, even though i didn't get to show them off
i won't steal it ill politely yoink it
Ghuldo did WHAT!???!??
19:40 is that combo universal?
Baby re jumps are universal
@@siloren4445 well ik his rejumps are universal now but what about the 2S or 1S link that drags them down to the ground
@@kurokaen1234 I'm pretty sure all is re jumps are universal but I guess you'll just have to test it yourself
"Mario Party ass game" took me out
New mix: Dash OHHHHHH-S
Haha my brother says good game
the goat
just mash shrimple as
Ide love to play a good trunks player, I feel like all I play is someone who flips around and calls assists. Actually more annoying then jump float and call assists then superdash on confirm. Game was left in a weird state for sure.