Enjoyed the video and appreciate you are keeping exterior cosmetics a priority as early game videos generally don't focus on anything except being functional. Hopefully the interiors will receive more attention as more options and resources become available. I would like to recommend lowering mouse sensitivity and/or slowing the 'camera' movement while recording as like you did @ 43:50 -jerky or abrupt camera movements are very disorienting - smoother camera movement is so clearer and much easier to watch. Nice work !
Thanks! I will try and go back and add some detail to the inside, although im not very good at it. I believe I remember seeing a camera smoothing option in the settings, I will look into it once I get my PC back from the shop, which will hopefully be within the next few days.
Thanks! I considered putting my steel factory there, but decided on a different spot. Once I can start working on videos again, that is going to be my next project!
And I would like to leave another feedback… you do build a lot between cuts, so sometimes it’s difficult to keep track on everything that has been done. At the same time it’s awesome to see the builds and how it does unfold, so some time-lapse’s would be a good opportunity to solve this two “issues”
Unfortunately mods aren't updated yet for 1.0, but I do believe I remember seeing a lime lapse mod. As long as mods don't disable achievements I will look into it once everything gets updated.
It would be much appreciated if you got into more details on how you’re building your factory blocks, as explaining the recipes and producing rates. There a lot taken into account and you could use it for content and to reach a more abroad audience, as people like me who have never played but wants to watch optimized factories and advanced gameplay
Sure! I didn't spend much time on the math for this factory since it was just low tier parts mostly for inventory use, but I can go over the math in the next video, and will make sure to include more of the math behind future builds.
My PC killed itself and it took almost a month and a half to get it fixed. I'm back now though, and a short episode is set to release tomorrow, and I am working on the next main episode.
Enjoyed the video and appreciate you are keeping exterior cosmetics a priority as early game videos generally don't focus on anything except being functional. Hopefully the interiors will receive more attention as more options and resources become available. I would like to recommend lowering mouse sensitivity and/or slowing the 'camera' movement while recording as like you did @ 43:50 -jerky or abrupt camera movements are very disorienting - smoother camera movement is so clearer and much easier to watch. Nice work !
Thanks! I will try and go back and add some detail to the inside, although im not very good at it. I believe I remember seeing a camera smoothing option in the settings, I will look into it once I get my PC back from the shop, which will hopefully be within the next few days.
Enjoyed the video, thanks for putting it out! I've got my steel factory in the same spot but it doesn't look anywhere near as epic.
Thanks! I considered putting my steel factory there, but decided on a different spot. Once I can start working on videos again, that is going to be my next project!
Bro, this is giving off:
A Call of Duty, High School Zombie Map vib3
Yeah I can see that.
And I would like to leave another feedback… you do build a lot between cuts, so sometimes it’s difficult to keep track on everything that has been done. At the same time it’s awesome to see the builds and how it does unfold, so some time-lapse’s would be a good opportunity to solve this two “issues”
Unfortunately mods aren't updated yet for 1.0, but I do believe I remember seeing a lime lapse mod. As long as mods don't disable achievements I will look into it once everything gets updated.
@@PiramyxedYT Just film the build normally and make it a timelapse afterwards in your video editing software? don't need to mod the game at all.
@@jamiecurran8163 unfortunately since it is a first person game all you would see is just a blur of movement and flashing colors and UI menus
It would be much appreciated if you got into more details on how you’re building your factory blocks, as explaining the recipes and producing rates. There a lot taken into account and you could use it for content and to reach a more abroad audience, as people like me who have never played but wants to watch optimized factories and advanced gameplay
Sure! I didn't spend much time on the math for this factory since it was just low tier parts mostly for inventory use, but I can go over the math in the next video, and will make sure to include more of the math behind future builds.
Why no new Satisfactory Videos? Or are you in production of some new ones?
My PC killed itself and it took almost a month and a half to get it fixed. I'm back now though, and a short episode is set to release tomorrow, and I am working on the next main episode.
Stop shaking the mouse around so much