The interesting part is that, the special summoning effect of nemurelia herself is basically treating all cards on the field as "dreams", because her presence on the field equals her waking up. Therefore, the cards get banished because they are only "dreams"
I Like this archtype because the extra deck is basickly Just the mattresses of the girl and when they arent there anymore she wakes up and gets them back
Less good than it may at first sound, since while it *does* let you summon her the turn she goes to ED, it skips your opportunity to search Tower, which is 3 or 4 banishes. You'd need another way to dump the ED in your hand in order to make it worthwhile. Could be a passable SD option for going second, I think?
@@Nshadowtail remember you can still use your ED if you use pendulum paradox for example. This archetyp seems like the out to kashtira and may actually revive nekroz because of the stuff you can do with it.
Honestly I feel like lots of YGO archetype lore could easily fit other mediums of entertainment. I still feel like World Legacy is secretly a long lost JRPG classic
I ADORE this tight little archetype of cards! What a cute lil set! Even if you don't run her full set, my friend has been running this deck to HARD COUNTER Runick, and it absolutely messes them up, because you refresh your deck easier, the more they rip through yours. So it'll likely be a solid side deck candidate if they're expected as opponents
6:25 the purpose of the grave effect is actually to allow you to place her in the extra deck without using her own effect, thus avoiding the SS lock and allowing you to summon her on your first turn
I think Banquet of Millions could be an interesting tech choice. It banishes any number of extra deck monsters face-down, then banishes the same number of random cards in your opponent’s extra deck until the end phase. You could strip the opponent of most of their extra deck plays (remember, they don’t get to choose which are banished), and potentially still have some ammo for the defenders. Then in your next turn, you can summon out Nemurelia and get back the cards you banished.
As a fairy type I'm not sure if she's "little girl who's part fairy and is unaware of her powers" or literally a sleeping goddess up there with Azathoth.
I love that Nemurelia can be splashed with so many strategies, it feels like a yugioh player dreaming of a duel while conjuring powerful cards out of thin air.
Small girl naps on 15 tall stack of pillows Small girl wakes up once stack of pillows is gone Small girl causes a black hole that extinguishes all life in a 250 mile radius Small girl regathers pillows and goes back to sleep, refusing to elaborate
@@gabrielsalinas1019 Both girls are a bit different from a few distinct things like hairstyle and color. Plus, if it would be the case of them being the same girl, Konami would have to explain the boy in the dream mirror cards as well or add him in the archetype in the future. As while she's Ikelos, the boy is imagined by her as Morpheus. Konami would have to make a connection between Phantasmos, the dogs and the Nemurelia beasts. Unless.....they give them a Constellar-Satellarknight move and make cards actually making the whole thing a combined dream of two dreaming girls, combining the archetypes.
I like how she turns a lot of the pot downsides into more power Banish 10 face down, draw 2? Banish 3 or 6 face down, add 1 of those excavated? Banish 3 or 6 randos face down, draw 1 or 2? Narcolepsy Turbo with draw power
After seeing Alba Zoa and Dis Pater, I know Konami is capable of doing it. I am a REALLY big fan of Couette from this deck as well. Pls Konami, give me some ugly mfers
the title is what caught my attention, I never heard of any kind of archetype that just banishes its extra deck to win until I watched this despite only just getting back into the game since sevens entered the scene
It's finally happening, they're finally making cards that specifically recover & benefit from face-down banished cards. The power creep toes forward another inch. This might sound like it's just melodramatics but this type of advancement in what's considered acceptable card design is how it progresses. There was always _some_ stuff that could dredge the graveyard but very early on the game didn't make such heavy use of it, and "removed from play" was an apt description of what banishing cards did. Both got more accessible over time, and there's definitely been over-tuned recovery cards from early on (MR, PB, DF, RftDD) but it's grown from standout cards to almost expected features of archetype design. We call the GY a "second hand" now and for a time banishing was "the new graveyard" though it's fairly well used as well now. Banishing face-down in relation to the game as a whole in it's respective time period(s) has been akin to what banished originally was when it was called "removed from play"; Arguably the most effective form of removal available & the hardest to recover cards from. We've had ways to get face-down banished cards back like Omega, and decks that benefit from them like Gren Maju, but this is an engine that's fuelled by banishing face-down as cost, then turns that into a non-targeting non-destruction boardwipe that banishes face-down then shuffles back a handful of your own face-down banished cards, and it's only meaningful restriction of locking out using the extra deck for anything other than pendulums doesn't particularly conflict with the aforementioned Gren Maju strategy. Anyway, this might make for a decent build with Eldlich; Nemurelia is both powerful removal of a sort gold boi doesn't have and also can recover a lich if it gets banished face-down, and Eldlich has the advantage over many turns with it's cycling between eldlixers and golden lands where Nemurelia looks like it might be somewhat fragile to losing card advantage by itself. Nemurelia is built to be a two hit combo of sorts, going to sleep one turn then waking up the next, so the pace is similar to how trap themes tend to play. Both have level 10 LIGHT bodies for if the situation calls for an Xyz, but also neither particularly care about using the ED for any specific cards. Zombie World is already an oft-splashed choice with Eldlich, which turns the dogs undead & compatible with eldlixers/ other zombie support, and doesn't conflict with Nemurelia since the only part that cares about them being Beast-Type is the search spell, and said searcher is a continuous spell which means it can coexist with Zombie World.
Impcantations are a *bit* tricky here. Mostly because they will stop Nemurelia from being summoned if they’re on the field. So as always, you gotta be careful how you use them.
I like it when Nova actually has a board and cards on screen when he explains certain moves and card combos. Makes it easier for me to visualize them on screen instead in my head cause most time I forget what cards he talks about actually are and what they do. As for the Archetype itself.....this is another one that I'm on the fence about. But It definitely has an interesting set up, also since it's pushing the extra deck cards to be used as ammunition for card effects, I think it be worth to use extra deck Mon. That are low tier or sub-par so you don't have to worry about them incase something comes up. But maybe stick maybe, 2 extra deck Mon. To summon in case your opponent messes with your set up.
This archetype seems really powerful until you realize/remember how cards that “send cards from the extra deck to X place” interact with Pendulum cards. There is currently no distinction between face down and face up extra deck cards in the extra deck, i.e. Number 89 and Dogmatika can just get rid of Nemurelia and turn the whole archetype off. This lack of face up and face down extra deck cards is also why you can use face up Pendulum cards with Pot of Prosperity. Edit: Also, thinking about this more. Because Pendulums count as being in the extra deck as well, and you need no cards in the extra deck except Nemurelia you can either go all in with a no extra deck all pendulum deck (sending pendulums and then putting them back into your deck for resources) or just a regular extra deck and no Pendulums. I’m looking forward to the Dreaming Monarch decks. Mixing those two archetypes together would be a fun rouge balancing act of managing your extra deck to benefit from the removal before going in for the Monarch effects.
I wonder what type of additional support this archetype could get. Or how its artwork would look like? Nemurelia's dream becoming a nightmare? Nemurelia waking up?
Since the dogs are "Nemurelia's Dream Defender", nightmares might be archetypal kaijus that summon to the opponent's field, so the nightmares are positioned against the dream defenders.
@@snowboundwhale6860 If they went that way, I'd like to see the nightmares give effects when banished face down-- maybe one nightmare could banish a card from your opponent's hand, so you bring it out then wake Nemurelia to hit something in a location she normally can't reach.
I tested creating deck around nemurelia and banish fd relevant cards. They really need something that can recover cards from the GY or banish GY cards fd They also need a "this card is also treated as nemurelia while face-up in ed" like all the other one card-centric themes because this archetype can easily be shut down if they only rely on a single monster Last 2 stuff. 1 there must be a card to protect nemurelia from ed removing effects. 2 konami can finally make a card that proactively interacts with fd banished cards under nemurelia archetype so not all decks can abuse it (nemurelia herself do interact with those but only as a result of using her effect)
why do I have a feeling this archetype is gonna devolve into an engine meant to turbo out Rank10 Xyz more specifically they could literally be a Juggernaut Liebe Jumpscare
I mean it's super telegraphed. You can't search the bests without pend-locking yourself. That said you could use the go-first tools to try and survive t2 and otk on three with Liebe>towers for 2 more beasts>nemuria banish their entire stock
I play traptix and weather painters. This deck seems right up my alley, if theres one thing I'm good at it's banishing cards constantly without giving my opponent a chance to play.
I’m glad they’re making unique pend decks instead of all of them being a new engine for pend goodstuff. Although the fact those new decks also have to be bad is maddening cuz This deck and Vaylantz are not good, no an ftk is not good.
it seems like a fun & unique play style, I'm not expecting it to break the meta & be the best deck ever (though if that did happen it'll be funny), just something that is a funny tech option in decks
When this arctype was revealed I was bamboozled into thinking the main boss monster was a dream mirror support card I was lied to obviously however...deck is nice
Can't the normal spell be banished from GY to put a pendulum-scaled Nemurelia into the extra deck without using the pendulum effect, letting you potentially get to her summon that turn?
Yup. The spell + Eater of millions can make you summon the Pendulum in 1 turn. You won't get your full board of protected Beasts, but you will be able to wipe their board
@@joaquinduverne6259 Wonder if that could work as a niche mini-engine for board-breaking for some decks - feels like one too many hoops to jump through, but multiple non-targeting banishes are multiple non-targeting banishes. Lets Gren Maju push through more stuff?
Hey, how is vaylantz skylanders? I'm really curious, did I miss something in their cards? I'm a fan of skylanders, and I don't see it, could someone please enlighten me as to how they are similar?
Fun fact : do you know that with the Dreaming Tower effect, you can add Yosenju Daibak and Yosenju Hitot to your hand for basically no cost at all since Yosenju...well, don't really Special Summon, except Pendulum ? It's probably bad. But hey, it's a fun fact, not a strategy guide !
When you can neither confirm nor deny that statement because for the short amount of time you were interested in Vanguard, you were snorting Deletors 24/7
The interesting part is that, the special summoning effect of nemurelia herself is basically treating all cards on the field as "dreams", because her presence on the field equals her waking up. Therefore, the cards get banished because they are only "dreams"
That's adorable.
I want to make an Undertale, Hollow Knight, or Bendy and the Ink Machine joke so much rn.
azathoth definitely is my favourite anime card game loli
@@blockdragonspecialsummonne7887 Holy shit, you're right!
Genius
I Like this archtype because the extra deck is basickly Just the mattresses of the girl and when they arent there anymore she wakes up and gets them back
Ah thats so cute!
Does that mean we're denying the child a bed if we send back cards banished from the main deck?
@@selenerahman4586 but would you make a child sleep on the ground?
And her shuffling back banished cards is her making her bed, so cute!
@@endofuwu2146 No. I'm just pointing out child abuse is the best way of playing this deck.
I like how this little girl basically has two Bloodborne bosses protecting her dreams
First, Dream Mirror. Now, Nemurelia. It's something about the fantasy "dream" theme that keeps me in the game.
Pendulum Treasure is EASILY the best tech card, it lets you add Nemurelia directly from the deck to Extra Deck.
Also the pots
Less good than it may at first sound, since while it *does* let you summon her the turn she goes to ED, it skips your opportunity to search Tower, which is 3 or 4 banishes. You'd need another way to dump the ED in your hand in order to make it worthwhile. Could be a passable SD option for going second, I think?
@@Nshadowtail remember you can still use your ED if you use pendulum paradox for example. This archetyp seems like the out to kashtira and may actually revive nekroz because of the stuff you can do with it.
“Numerelia and the Golden Kingdom of Stromheim” sounds like an Anime OVA and I love it 🤣
Nemurelia's Sweet Adventure
Honestly I feel like lots of YGO archetype lore could easily fit other mediums of entertainment. I still feel like World Legacy is secretly a long lost JRPG classic
I ADORE this tight little archetype of cards! What a cute lil set! Even if you don't run her full set, my friend has been running this deck to HARD COUNTER Runick, and it absolutely messes them up, because you refresh your deck easier, the more they rip through yours. So it'll likely be a solid side deck candidate if they're expected as opponents
6:25 the purpose of the grave effect is actually to allow you to place her in the extra deck without using her own effect, thus avoiding the SS lock and allowing you to summon her on your first turn
I think Banquet of Millions could be an interesting tech choice. It banishes any number of extra deck monsters face-down, then banishes the same number of random cards in your opponent’s extra deck until the end phase. You could strip the opponent of most of their extra deck plays (remember, they don’t get to choose which are banished), and potentially still have some ammo for the defenders. Then in your next turn, you can summon out Nemurelia and get back the cards you banished.
i like u... that's a sick idea and it makes sense.
As a fairy type I'm not sure if she's "little girl who's part fairy and is unaware of her powers" or literally a sleeping goddess up there with Azathoth.
I love that Nemurelia can be splashed with so many strategies, it feels like a yugioh player dreaming of a duel while conjuring powerful cards out of thin air.
Small girl naps on 15 tall stack of pillows
Small girl wakes up once stack of pillows is gone
Small girl causes a black hole that extinguishes all life in a 250 mile radius
Small girl regathers pillows and goes back to sleep, refusing to elaborate
Face down banished card recovery!? BANISH OUT OF GRAVE AND FIELD!? ADORABLE LITTLE BABY CARD!?!?!?! Say no more, I'm in.
The art feels like it should be in the dream mirror Archetype
It seems to be the same girl in some spell traps, also a madolche counter trap shows a room that seems like hers
@@gabrielsalinas1019 It's not the same girl, its just two seperate very eepy girls
@@colinduchilio4052 you think or confirmed?
@@gabrielsalinas1019 The similarity is precisely that it is nighttime in both artworks
@@gabrielsalinas1019 Both girls are a bit different from a few distinct things like hairstyle and color. Plus, if it would be the case of them being the same girl, Konami would have to explain the boy in the dream mirror cards as well or add him in the archetype in the future. As while she's Ikelos, the boy is imagined by her as Morpheus. Konami would have to make a connection between Phantasmos, the dogs and the Nemurelia beasts. Unless.....they give them a Constellar-Satellarknight move and make cards actually making the whole thing a combined dream of two dreaming girls, combining the archetypes.
I like how she turns a lot of the pot downsides into more power
Banish 10 face down, draw 2?
Banish 3 or 6 face down, add 1 of those excavated?
Banish 3 or 6 randos face down, draw 1 or 2?
Narcolepsy Turbo with draw power
Need For Sleep
This is the kind off stuff I love about Yu-Gi-Oh: archetypes with unusual ideas for a playstyle.
I asked for an eldritch horror archetype but I didn't know I'd be getting this
After seeing Alba Zoa and Dis Pater, I know Konami is capable of doing it. I am a REALLY big fan of Couette from this deck as well. Pls Konami, give me some ugly mfers
@@princiedv alba zoa and dis pater are so cool I've contemplated running the new aluber in random decks
There already is, its called Entity
the title is what caught my attention, I never heard of any kind of archetype that just banishes its extra deck to win until I watched this despite only just getting back into the game since sevens entered the scene
It's finally happening, they're finally making cards that specifically recover & benefit from face-down banished cards. The power creep toes forward another inch. This might sound like it's just melodramatics but this type of advancement in what's considered acceptable card design is how it progresses.
There was always _some_ stuff that could dredge the graveyard but very early on the game didn't make such heavy use of it, and "removed from play" was an apt description of what banishing cards did. Both got more accessible over time, and there's definitely been over-tuned recovery cards from early on (MR, PB, DF, RftDD) but it's grown from standout cards to almost expected features of archetype design. We call the GY a "second hand" now and for a time banishing was "the new graveyard" though it's fairly well used as well now. Banishing face-down in relation to the game as a whole in it's respective time period(s) has been akin to what banished originally was when it was called "removed from play"; Arguably the most effective form of removal available & the hardest to recover cards from.
We've had ways to get face-down banished cards back like Omega, and decks that benefit from them like Gren Maju, but this is an engine that's fuelled by banishing face-down as cost, then turns that into a non-targeting non-destruction boardwipe that banishes face-down then shuffles back a handful of your own face-down banished cards, and it's only meaningful restriction of locking out using the extra deck for anything other than pendulums doesn't particularly conflict with the aforementioned Gren Maju strategy.
Anyway, this might make for a decent build with Eldlich; Nemurelia is both powerful removal of a sort gold boi doesn't have and also can recover a lich if it gets banished face-down, and Eldlich has the advantage over many turns with it's cycling between eldlixers and golden lands where Nemurelia looks like it might be somewhat fragile to losing card advantage by itself. Nemurelia is built to be a two hit combo of sorts, going to sleep one turn then waking up the next, so the pace is similar to how trap themes tend to play. Both have level 10 LIGHT bodies for if the situation calls for an Xyz, but also neither particularly care about using the ED for any specific cards. Zombie World is already an oft-splashed choice with Eldlich, which turns the dogs undead & compatible with eldlixers/ other zombie support, and doesn't conflict with Nemurelia since the only part that cares about them being Beast-Type is the search spell, and said searcher is a continuous spell which means it can coexist with Zombie World.
I absolutely love this archetype even just as a concept, can't wait to see if they get supports, would be really fun to build this deck
For some reason, this brings to mind (for me anyway) the third Pokemon movie where it was all about a little girl dreaming up monsters.
SPELL OF THE UNOWN holy shit you watched it too? Utterly baller how they made the Entei and Charizard fight look.
Finally Konami make an archetype that caters to many YGO players!
Bitches who eepy and would love to have scary monsters to cuddle with.
I always eepy
Impcantations are a *bit* tricky here. Mostly because they will stop Nemurelia from being summoned if they’re on the field. So as always, you gotta be careful how you use them.
I like it when Nova actually has a board and cards on screen when he explains certain moves and card combos. Makes it easier for me to visualize them on screen instead in my head cause most time I forget what cards he talks about actually are and what they do.
As for the Archetype itself.....this is another one that I'm on the fence about. But It definitely has an interesting set up, also since it's pushing the extra deck cards to be used as ammunition for card effects, I think it be worth to use extra deck Mon. That are low tier or sub-par so you don't have to worry about them incase something comes up. But maybe stick maybe, 2 extra deck Mon. To summon in case your opponent messes with your set up.
This archetype seems really powerful until you realize/remember how cards that “send cards from the extra deck to X place” interact with Pendulum cards. There is currently no distinction between face down and face up extra deck cards in the extra deck, i.e. Number 89 and Dogmatika can just get rid of Nemurelia and turn the whole archetype off. This lack of face up and face down extra deck cards is also why you can use face up Pendulum cards with Pot of Prosperity.
Edit: Also, thinking about this more. Because Pendulums count as being in the extra deck as well, and you need no cards in the extra deck except Nemurelia you can either go all in with a no extra deck all pendulum deck (sending pendulums and then putting them back into your deck for resources) or just a regular extra deck and no Pendulums.
I’m looking forward to the Dreaming Monarch decks. Mixing those two archetypes together would be a fun rouge balancing act of managing your extra deck to benefit from the removal before going in for the Monarch effects.
Its basically a child abuse archetype.
I wonder what type of additional support this archetype could get. Or how its artwork would look like?
Nemurelia's dream becoming a nightmare? Nemurelia waking up?
I’m pretty sure her special summon effect is her waking up.
A nightmare would be interesting, they can have a much higher stat line and effect but they hinder numeralia by returning the banished FD
Since the dogs are "Nemurelia's Dream Defender", nightmares might be archetypal kaijus that summon to the opponent's field, so the nightmares are positioned against the dream defenders.
@@snowboundwhale6860 If they went that way, I'd like to see the nightmares give effects when banished face down-- maybe one nightmare could banish a card from your opponent's hand, so you bring it out then wake Nemurelia to hit something in a location she normally can't reach.
I tested creating deck around nemurelia and banish fd relevant cards. They really need something that can recover cards from the GY or banish GY cards fd
They also need a "this card is also treated as nemurelia while face-up in ed" like all the other one card-centric themes because this archetype can easily be shut down if they only rely on a single monster
Last 2 stuff. 1 there must be a card to protect nemurelia from ed removing effects. 2 konami can finally make a card that proactively interacts with fd banished cards under nemurelia archetype so not all decks can abuse it (nemurelia herself do interact with those but only as a result of using her effect)
Eater of Millions and Necroface make this deck a lot of fun to play
beauty tower's targets are 9: the 2 nemuria, the 2 mayosenju, the 3 pyramid sphinx, the nordir fenrir and cusillu.
This is such a unique playstyle of an archetype, cant wait to play it myself
why do I have a feeling this archetype is gonna devolve into an engine meant to turbo out Rank10 Xyz more specifically they could literally be a Juggernaut Liebe Jumpscare
Oooggga booooggga trains!
I mean it's super telegraphed. You can't search the bests without pend-locking yourself. That said you could use the go-first tools to try and survive t2 and otk on three with Liebe>towers for 2 more beasts>nemuria banish their entire stock
Did a little search for self-destructive Pendulum monsters, and Archfiend Eccentrick seems like a good tech in that category.
Archetype has artwork which reminds me of madoka magica. Very dream and nightmare like.
Same
Aka Sharkboy & Lavagirl archetype
The power of dream baby!!!
I play traptix and weather painters. This deck seems right up my alley, if theres one thing I'm good at it's banishing cards constantly without giving my opponent a chance to play.
wow, sleeping makes people pendelum monsters apaerently
Dude saaaaaaame
I’m glad they’re making unique pend decks instead of all of them being a new engine for pend goodstuff. Although the fact those new decks also have to be bad is maddening cuz This deck and Vaylantz are not good, no an ftk is not good.
Seems interesting I think the archetype could work with dream mirror with extra deck removal
1:12 Do this...JUSTICE?!?!?! AS IN ALLY OF JUSTICE!?!?!? DUEL TERMINAL?!?!?!?! IT'S ALL CONNECTED, NOVA, WE ARE JUST TOO BLIND TO SEE!
*x-files music begins to play*
@@GoldenNovaYugioh DUDE that was just playing on repeat in my head when I wrote it
I honestly thought this was gonna be a continuation of the Dream Mirror series but uh,, nope they just went a /whole/ different direction
Seems like another deck alpha master of beasts can slot into.
Pendulum Treasure to easily get dreaming in the extra deck... Ironically enough I don't think this is ash-able
it seems like a fun & unique play style, I'm not expecting it to break the meta & be the best deck ever (though if that did happen it'll be funny), just something that is a funny tech option in decks
I think the archetype name will be localized in TCG since it is a pun on word "nemure" means "to sleep".
When this arctype was revealed I was bamboozled into thinking the main boss monster was a dream mirror support card I was lied to obviously however...deck is nice
When I first saw these cards I thought it was initially dream mirror support
In a nutshell, local girl beats you up in her sleep
This archetype has strong Inu Curry vibes to it's aesthetic.
Can't the normal spell be banished from GY to put a pendulum-scaled Nemurelia into the extra deck without using the pendulum effect, letting you potentially get to her summon that turn?
Yup. The spell + Eater of millions can make you summon the Pendulum in 1 turn. You won't get your full board of protected Beasts, but you will be able to wipe their board
@@joaquinduverne6259 Wonder if that could work as a niche mini-engine for board-breaking for some decks - feels like one too many hoops to jump through, but multiple non-targeting banishes are multiple non-targeting banishes. Lets Gren Maju push through more stuff?
@@Raithul using Pendulum Treasure instead let’s you keep your archetype spell.
Anytime there we have support for Eater of Millions, I’m all up for it.
FRENCH WORDS IN YUGIOH CARDS !!! Lets goo ❤
This archetype makes me wish there was a Rank 10 Xyz Pendulum monster that can be summoned with Beasts/generic.
Hey, how is vaylantz skylanders? I'm really curious, did I miss something in their cards? I'm a fan of skylanders, and I don't see it, could someone please enlighten me as to how they are similar?
Oh I am excited to work with those cards now. I have some thoughts.
So little nemo the archetype
Surprising rare mention
It's possible to retrieve Yubel cards with the new Yubel support spell from face down banish, right?
This is actually super cool
I know what deck im making next in master duel
Her name could be a word play from nemuru(sleeping) and Cinderella.
This deck seems super cool. I’m really down to try it.
Ahh, gren maju's best friend
Awesome Vids man 🔥🔥🔥. Please do
subterrors next ❤❤❤
Surprised you didn't mention Pot of Desires in the pot bit.
I beat fire king snake eye with this deck was super supprised on how it preforms and it doesn't care to banish so main those dimention shifters
but most of time i want to banish my card face-down and not face-up, face-up banished card are still dead in nemleria
Id actually even recommend cards like Magical Mallet and Reload because this arch is so one card dependent
"I activate Magical Mallet. Response?"
"I chain Ash."
*sad Mallet squeak*
Run Small World
Ah so cute. I love cute archetypes and this seems lovely
Can you do an updated version please!!! Even if it has the new cards as an add on to this video
Fun fact : do you know that with the Dreaming Tower effect, you can add Yosenju Daibak and Yosenju Hitot to your hand for basically no cost at all since Yosenju...well, don't really Special Summon, except Pendulum ? It's probably bad. But hey, it's a fun fact, not a strategy guide !
Edit : I noticed he talked about it before me. So I'm sad 😂
When does this come out in TCG?
this archetype should've been in Elder Entity archetype. It's basically lore acurate Azathot
Metalfoes Nemurelia; Do Alchemists dream of candied beasts?😂
I wonder if using O-E Pend Drag & the dream beasts to interrupt your opponent by fusion summing Beast-Eyes would be effective 🧐
We all know this will get popular eventualy.
I might try these guys in my horus deck. It completely trashes the extra deck anyhow and could use the heavy hitters. Not like I don't have space.
Ah this is why they limited Pot of Desires it all makes sense now
So precious.
Melffy could benefit from them, since you can add em to hand n such!
I run Ante just because it's very likely my Level 10s will be higher level than any of the cards my opponent has in hand.
Update with the new cards, cuz I love this archetype and the new cards are great
Awww.. wish it was able to mixed with dream mirror
Another fun deck to play with 😆😆
Doesn't the Impcantation restriction turn of the decks best removal?
Only while the imps are on field, which you hopefully will never have because you tributed them for Rituals
The archetype is SWEET DREAMS 😂
Damn just imagine this deck in duel links
My favorite ❤
I have found what I have searched for.... The anti kashtira
Arithsak
Level 10s that can special from hand in any pendulum deck. Choo choo 🚊
This archetype shares a similar mechanic to Vanguard's clans known as Angel Feather and Bermuda Triangle
When you can neither confirm nor deny that statement because for the short amount of time you were interested in Vanguard, you were snorting Deletors 24/7
@@kokirij0167 I was playing Shadow Paladin Revengers from Limit break era
... I actually don't see it.
how is vaylantz like skylanders?
GREN MAJU SUPPORT WOOOOOOO
This shit reminds me heavely to Nagisa´s witch form Charlotte (all from anime Madoka Magica)... and its fucking awesome, now i can have my witch deck
or maybe more inspired in dream sequence in the beggining of rebellion movie
Does anyone think the Horus cards would make a good tech?
Horus cards will probably put this deck on people's radar since Horus is just so good. Sort of like the Ishizu monsters suddenly changing the game.
This deck so cool! But lowkey loses hard to Dogmatika… :/
Konami really makes the cutest looking archetypes just to make Them almost unusable
this isnt in master duel yet right? RIGHT!
waiting for the albaz lore
This video aged quickly.
😏😏😏😏Blaankkett Protecctioon 😏😏😏😏
*sighs, subscribes*
Adamancipator is where's waldo?
Nemurelia eh? that name remind of a season of Sailor Moon for some reason...
I love this archetype at first sight but gonna be honest, gimmicky archetypes like this ends up sidelined.