super !! i love your tutes and voice! lol..is there a way to replace actors and also have their names updated to reflect the new object instead of renaming manually? along the same line.. in sequencer when I change a Skeletal Mesh for a blueprint actor version of the same skeletal mesh.. It keeps the name in the sequencer... is there a way to change the name automatically? if not.. is there a problem to keep the old name? will it break anything in the sequencer?
super !! i love your tutes and voice! lol..is there a way to replace actors and also have their names updated to reflect the new object instead of renaming manually? along the same line.. in sequencer when I change a Skeletal Mesh for a blueprint actor version of the same skeletal mesh.. It keeps the name in the sequencer... is there a way to change the name automatically? if not.. is there a problem to keep the old name? will it break anything in the sequencer?