Dark Souls The Board Game | Sunless City Core Set Review

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 19

  • @radioclash8175
    @radioclash8175 3 місяці тому +2

    I’m really excited to get Sunless City for solo play-I’m completely new to these games, and these new sets seem much more newbie friendly than the original game

  • @House_Of_Cards_
    @House_Of_Cards_ 5 місяців тому

    Thank you for the wonderful review. I am thinking about getting this game.

  • @tiredguy2753
    @tiredguy2753 6 місяців тому +1

    I never played the OG version so I can't compare the current version to the old one. That being said I enjoy sunless city (helps that I got it much cheaper on amazon) , its not perfect by any means but I find it for the most part enjoyable. I am looking forward to the Elden ring board game because it will be interesting to see what lessons where learned when making the DS board game.

  • @michaelharrington5860
    @michaelharrington5860 10 місяців тому +1

    Let's go🎉

  • @ABIGPLAN
    @ABIGPLAN 10 місяців тому +2

    the stamina and stats systems are also baffling and unnecessary tideous. you don't really need to have arbitrary stat numbers for each class like "15" and "27". just have static 1 2 3 and 4, and have some classes start out with a higher stats in what they specialize. and while I hate the concept of "dying when you run out of stamina" and find it extremely stupid that they stuck to it for 3 game editions straight, what I really don't get is why do they insisnt on having a token FOR EACH SLOT. you only need 2 trackers - 1 for stamina, 1 for health, and just more them around. you don't need to keep filling every damn slot, why do they keep doing it.

  • @John_on_the_mountain
    @John_on_the_mountain 6 місяців тому +1

    I mean, the tedium of redoing encounters and getting frustrated is pretty on theme with Dark Souls lol

  • @ABIGPLAN
    @ABIGPLAN 10 місяців тому +4

    the main issue and probably sole issue why I will never entertain this game is the battle system where all enemies get a turn after every player. even if we drop the bad balance aspects of it, it's super disrespectful to player's time and creates too giant gaps betwixt player turns as player count grows, not to mention the fiddliness of it. in a 4 player game you have a turn and then you fall asleep as 3 other players have their turns AND all enemies go 4 freaking times. it's not acceptable in modern game design.

    • @boilcoin2637
      @boilcoin2637 8 місяців тому

      I think a fix for this could be having the enemies go just like the player, but with increased health, since a lot of the enemies in the game have 1 health anyway.

  • @Mrfinch9999
    @Mrfinch9999 9 місяців тому

    It would be better to buy the original core set really. 110 vs 130 dollars. An extra enemy, 3 extra mini-bosses, an extra boss, less misprints, better character boards, etc. Then just get the v2 exclusive pdf printouts or wait for SFG to sell the upgrade pack (which they are going to do at some point).
    This is sadly a cash grab. Even when you factor in the inflated costs, this set is cutting back a lot compared to other board games.

  • @whennerdsgobad
    @whennerdsgobad 9 місяців тому +1

    That game is so poorly designed. I really hate the job done by the lead designer, and seeing him in the video made me wonder how that guy even got to get this job…the blend tile design is such a lazy implementation, short cuts, hazards, traps, walls all are a great part of what makes dark souls combat great

    • @damianlipinki161
      @damianlipinki161 9 місяців тому

      only fan modes save this game
      till this day people create rules variants
      custom expansions
      this game will live on
      despite creators efforts to kill it

    • @kevinfitzgerald9319
      @kevinfitzgerald9319 9 місяців тому

      The game was so bad that it led to dozens (hundreds?) of variants and fixes. So many that the community around the game spent most of their time and energy debating about which fixes were 'right' and never settled on anything and fractured.

  • @RobOngrui
    @RobOngrui 10 місяців тому

    The only board game that imo captures the spirit of a dark souls boss fight is Kingdom Death Monster.

    • @LoreHunter
      @LoreHunter  10 місяців тому

      I’ve never actually played. Been curious about it for a long time

    • @RobOngrui
      @RobOngrui 10 місяців тому

      @@LoreHunter Its basically XCOM meets Monster Hunter meets Dark Souls as a board game. Lots of overhead and sometimes too much going on for it's own good but great nonetheless.

  • @kevinfitzgerald9319
    @kevinfitzgerald9319 9 місяців тому +1

    At least the Bloodborne board game was well done, and oddly enough Tainted Grail is probably the closest we'll ever get to a real Dark Souls adaptation. SFG are awful, it is really shameful that they got the Elden Ring license

    • @bencetakacs7600
      @bencetakacs7600 3 місяці тому

      I mean the bloodborne boardgame has plenty of mistakes too but yeah a hundred times better than dark souls

  • @darkstranger777
    @darkstranger777 10 місяців тому

    Homebrew that rule out. Problem solved

    • @LoreHunter
      @LoreHunter  10 місяців тому

      That's what I ended up doing and it solves my biggest issue with the game, letting the reworked encounters and combat tweaks shine