Falling vs moving down, unnecessary walls, and a new bug - Marcos' Mysterious Maze devlog #84

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  • Опубліковано 22 лип 2024
  • In this video I change the speed of the normal downwards movement (in as opposed to the faster falling movement), think for a while about removing unnecessary walls in corridors, and find an interesting generator bug.
    0:00 falling vs moving down
    5:06 removal of unnecessary corridor walls
    13:03 finding an interesting bug in the generator
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  • Наука та технологія

КОМЕНТАРІ • 2

  • @noa_1104
    @noa_1104 Місяць тому

    Have you considered filling in the entire area around corridors and levels with walls in the foreground? visually they could still look different but maybe it makes sense if they are not holes!

    • @puzzlinggamedev
      @puzzlinggamedev  Місяць тому +1

      Interesting, I'll think about it. Perhaps there are ways to "excavate" a texture or mesh to construct the space instead of adding walls to remove space...