Fantastic vid! I love seeing how other people play niche flash game #20415 from my childhood that I revisit from time to time. If I were to make a change to the class, I would personally: - Make Throw a 1/18 -150 Bonus debuff, essentially giving you a replacement Zorbak for one off-turn that you absolutely need to cover, but still only usable for one turn in an average battle. - Make Warcry give you a +50 CHA buff alongside the +20% Boost buff. I think it makes sense for a war cry to increase the damage your pets and guests deal, although the real use case would of course be to reduce dragon's cooldowns by a turn whenever you use a skill while it's active. - Make Final inflict a weak (say, 10% per turn), but long-lasting DoT effect. This would allow it to intrinsically deal with Deathproof and boss mechanics that rely on DoTs without actually impacting its damage output. Alternatively, make it stun the enemy for one turn to make questing more enjoyable whilst also satisfying stun checks in a pinch. Apart from that, your suggestions and content are super cool! I'm interested to see how you would go about tackling Willowshire Burns, since that fight, whilst favoring burst, also favors crits and DoTs which the class is lacking in. Would be funny to watch you whip out C7 and fish for crits just to satisfy the requirement, although I'm interested to see what you come up with :)
Thanks! These suggestions are so cool, warcry giving CHA is genius. Big fan of throw becoming a flashbang as well lol. I'll definitely give WB a try :)
Fantastic vid! I love seeing how other people play niche flash game #20415 from my childhood that I revisit from time to time.
If I were to make a change to the class, I would personally:
- Make Throw a 1/18 -150 Bonus debuff, essentially giving you a replacement Zorbak for one off-turn that you absolutely need to cover, but still only usable for one turn in an average battle.
- Make Warcry give you a +50 CHA buff alongside the +20% Boost buff. I think it makes sense for a war cry to increase the damage your pets and guests deal, although the real use case would of course be to reduce dragon's cooldowns by a turn whenever you use a skill while it's active.
- Make Final inflict a weak (say, 10% per turn), but long-lasting DoT effect. This would allow it to intrinsically deal with Deathproof and boss mechanics that rely on DoTs without actually impacting its damage output. Alternatively, make it stun the enemy for one turn to make questing more enjoyable whilst also satisfying stun checks in a pinch.
Apart from that, your suggestions and content are super cool! I'm interested to see how you would go about tackling Willowshire Burns, since that fight, whilst favoring burst, also favors crits and DoTs which the class is lacking in. Would be funny to watch you whip out C7 and fish for crits just to satisfy the requirement, although I'm interested to see what you come up with :)
Thanks! These suggestions are so cool, warcry giving CHA is genius. Big fan of throw becoming a flashbang as well lol. I'll definitely give WB a try :)
8:44 EXDORA new abbreviation
Damn u will soon become pro streamer for df
haha unlikely
I think DW might be the worst possible streaming class its so unreliable
unfortunately this class only does wrath in 5 turns