How do we generalize the cross product to other dimensions?

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 24

  • @mathematimpa
    @mathematimpa 2 роки тому +10

    One nice thing is that these generalizations keep the notion that the absolute value of the cross product measures a kind of volume.
    The one in R^2 has an absolute value that is the lenght of the segment defined by the original vector and the one in R^4 has an absolute value that is the volume of the parallelepiped defined by the 3 vectors, just like the one in R^3 measures the area of the parallelogram the 2 vectors define.

  • @APaleDot
    @APaleDot 2 роки тому +7

    Interesting generalization.
    I usually think of the cross product as representing the area of the parallelogram between the two vectors, as well as the plane that the parallelogram lives in. This leads to a very different kind of generalization commonly called the wedge product. Your generalization reminds me of the Hodge star operator, if you're familiar with it.

    • @angeldude101
      @angeldude101 2 роки тому +1

      This operation appears to take the outer product of n-1 nD vectors and then finds the dual. It is something I considered before learning of the outer product, but the outer product seems more general in this case.
      Edit: ×(x⃗) = x⃗*, ×(x⃗, y⃗) = (x⃗ ∧ y⃗)*, ×(x⃗, y⃗, z⃗) = (x⃗ ∧ y⃗ ∧ z⃗)*. More generally: ×(v⃗ᵢ, ...) = (⋀ v⃗ᵢ)*

  • @YuzuruA
    @YuzuruA Рік тому +3

    I read that you could only do the cross product for 3 and 7 dimensions

    • @456MrPeople
      @456MrPeople 4 місяці тому

      There are 3 different definitions for the cross product. The most restrictive definition only exists in 3 and 7 dimensions. The other 2 depends on if you want to stick to a binary operation but an unequal output dimension or allow an n-ary operation and stick to the same dimension. 3 dimensions is the only one where all 3 produce the same result.

  • @MrRyanroberson1
    @MrRyanroberson1 2 роки тому

    i'm supposing if you take a 4x4 matrix with two columns, one using (e) elements, one using unknowns, and the other two using variables, it should be possible to get a function that represents the plane perpendicular to the two vectors in 4 dimensions, similarly a column of (e) and a column of (unknown) given a vector in 3d should return a polynomial representing the plane perpendicular to it, and finally in 2d the determinant of that simple matrix ends up being (y, -x) which if you vary the values x and y can give you the whole plane

  • @amorphous_gus
    @amorphous_gus 2 роки тому

    Really cool, keep up the good work

  • @MessedUpSystem
    @MessedUpSystem 2 роки тому +1

    Interesting, although a bit cumbersome imo. Still prefer exterior/wedge product as an generalization, it encapsulates more of the geometry :p

  • @goddess_ofchaos
    @goddess_ofchaos 2 роки тому

    Thanks for this explanation

  • @an_dr3w
    @an_dr3w Рік тому

    now i get it
    now i get why we use the determinant to calculate the cross product
    and now i get it why the vector perpendicular to a vector or a line is (-b,a)
    goshdayyum teachers dont teach us this kind of interesting stuff it seems like they care about finishing the curriculum fast and thats it
    thank you man💪

  • @identityelement7729
    @identityelement7729 2 роки тому +1

    Really interesting!!!

  • @asoulintodarkness1668
    @asoulintodarkness1668 2 роки тому

    cool videos man!!!!

  • @Mr.Nichan
    @Mr.Nichan Рік тому

    I wonder what was the logic behind the claim that only 3 dimensions and 7 dimensions have analogs to the cross product. I suppose that was specifically for binary operations, and I thought it had something to do with quaternions and octonions, but your presentation reminds me that there's no such thing as a single line of all vectors orthogonal to just two vectors in 7D space.

  • @tomoki-v6o
    @tomoki-v6o 2 роки тому

    can provide references or authors used this

    • @matekon2
      @matekon2  2 роки тому +1

      No, I just created the products myself using some constraints, which is how pure math works. This channel is for sharing the reflexions I had during my years as a math student.

    • @tomoki-v6o
      @tomoki-v6o 2 роки тому

      @@matekon2 it is simular to simplex ( hyper triangles tetrahedrons) and their volume computation

    • @matekon2
      @matekon2  2 роки тому +1

      @@tomoki-v6o Ok thanks you. Making connections between ideas is always fun.

  • @ojas3464
    @ojas3464 5 місяців тому

    👍

  • @thatyougoon1785
    @thatyougoon1785 2 роки тому +8

    Just use geometric algebra

    • @Mr.Nichan
      @Mr.Nichan Рік тому

      Wow, so geometric algebra and algebraic geometry are two different things.

    • @thatyougoon1785
      @thatyougoon1785 Рік тому +2

      @@Mr.Nichan yes, GA =-AG

  • @icosagram
    @icosagram Рік тому

    geometric algebra has a much simpler generalization

  • @goddess_ofchaos
    @goddess_ofchaos 2 роки тому

    I was the 69th like

  • @ILSCDF
    @ILSCDF 10 місяців тому

    v × w = (v ∧ w)i