Eric, just wanted to say, you are a godsend. Your videos are the most articulate explainations on the internet, and have seriously stopped me from just grabbing sample packs and taking things into my own hands and figuring it out. Thanks for the great tutorials as always
Eric, some of the presets you've made over the years came from requests I sent. Genuinely every time, they always sounded AMAZING. Like, perfect. You're a master at what you do, thank you for sharing your knowledge and skills with us!
wow great work!! waiting for another video. usually i’m recreating sounds only aurally, it was interesting to know new methods using some theory and analysing, ty!!
I think what it has is some post processing distortion, as well as it being blended in with a light noise atmosphere. It's not really valuable, IMO, for the actual lead synth sound in this occasion to itself have the noise baked in. Hearing it again, I think it probably has some tape processing for a flutter and wow effect, as well as the distortion. It might also be used for compression. The heavy compression on the bus that includes the piano, the synth and the vocal sighs (that I'm guessing are phone recordigs because Fred again) is what makes the noise, specifically how the heavy compression brings the noise floor very high (though the dynamics are still there enough that the noise is near imperceptible with some louder exceptions).
Earlier I tried to make a recreation of a triangle sample in FL Studio for practice and followed your steps, but found the harmonic series didn't match up with any note: The highest points were G#6, G7, F8 and C9. This sample's base note is C5, and the pattern is consistent. However, no notes I seem to play, even accounting for the proper dynamics, seem to correspond to this pattern. Is there something I'm misunderstanding here?
Check out my physical modeling tutorial I just released. I would use the spectral compressor to separate the tone and transient. Then make a wavetable out of the tone. If it has inharmonics, you’ll need to set the wavetable size extremely big, then pitch down the oscillator. I’ll make a video about it sometime soon.
Can you explain what you did at 9:39? I know you are in the wavetable editor, and are raising harmonics, but what are those bars that you are raising and how do i know which ones to raise?
Those bars are harmonics and I'm raising the 1st and 3rd ones because I noticed they were louder in the reference track. I explain using wavetables for "additive" synthesis in this video if you're interested: ua-cam.com/video/4pU5eNmVCxQ/v-deo.htmlsi=jsjbzseeRY4sHmlU I also explain a little more in my steel drum tutorial.
thank you so much for this eric i will be watching it over and over again to wrap my head around it, is it possible to recreate drum sounds using this method aswell? thanks
It can apply to drum sounds too. Though an acoustic drum sound is a lot trickier to synthesize. It can be easier to find a similar-sounding drum sample and process that to sound more similar.
@EricBowman Question friend. What's the easiest way to get tracks like Fred Agains into your DAW so you can compare it? Does that system also work for sounds that aren't on standard media platforms. E.g. a video game
@EricBowman the simple solution is the best! I sincerely hadn't thought about that. I figured out how to record my mic I should be able to figure out how to change the source. Thankyou
hi eric hope you answer my question, im a serum user maybe you know this, when you put an envelope on the filter does it automatically enable a key tracking in the note you play?
I suppose I have one more question. How do you pick out what is the best base wavetable (or sound type/wave type) to use to recreate a sound. I listen to sounds and I find I have a hard time picking out the base wave...
If the sound is harmonically rich, I start with a saw wave and subtract from there. If it’s more simple or has lots of inharmonics, I may start with a sine wave and add from there. Square and triangle waves are useful for synthesized sounds with only/mostly odd-ordered harmonics.
Yeah it works for any sound. It can be harder to pinpoint what the waveform was before heavy distortion but if you listen for certain harmonics popping out, that can help.
American English is really annoying at times... ''Timber'' is not pronounced timber. Oh no no no... TAMBER. But, timber is however pronounced ''timber''. FFS. STOP THIS MADNESS
@@maddietourmaline46 I'm just honest, who made the rule that you can only spread positivity on the internet? I just got clickbaited and then disappointed and I'm expressing my disappointment.
Glad to see a fellow creator championing vital. great video 👊
This video literally changed my life in 15 minutes. Thank you.
your channel is great
I never subbed to someone so fast. I FINALLY FOUND THE CHANNEL I'VE BEEN SEARCHING FOR!!! THIS is what I've been trying to learn about sound design
Eric, just wanted to say, you are a godsend. Your videos are the most articulate explainations on the internet, and have seriously stopped me from just grabbing sample packs and taking things into my own hands and figuring it out. Thanks for the great tutorials as always
Eric, some of the presets you've made over the years came from requests I sent. Genuinely every time, they always sounded AMAZING. Like, perfect. You're a master at what you do, thank you for sharing your knowledge and skills with us!
These videos are amazing. I am so glad to be part of the Bowmania!
For all you share, and give to people, thank you 😊👍🙏
Awesome vid, can’t wait for the next one
this is the first video of yours that i have watched. Very cool! I will watch more videos from you for sure
Pretty much the best sound design channel on UA-cam.
Thanks so much , really clear explanations , so helpful
Thanks Maestro ! 🙏 Real Content, Great knowledge ... So rare (also precious) on YT in 2024 ;)
this is incredible
The free VirtualDJ can also extract stems by saving them to a USB drive (I used the OSFMount as USB drive emulator)
Amazing video, love these steps!
wow great work!! waiting for another video. usually i’m recreating sounds only aurally, it was interesting to know new methods using some theory and analysing, ty!!
i feel like it has some noise but im not gonna critique THE eric bowman lmao. Its actually crazy how much you simplified this stuff!
I think what it has is some post processing distortion, as well as it being blended in with a light noise atmosphere.
It's not really valuable, IMO, for the actual lead synth sound in this occasion to itself have the noise baked in.
Hearing it again, I think it probably has some tape processing for a flutter and wow effect, as well as the distortion. It might also be used for compression. The heavy compression on the bus that includes the piano, the synth and the vocal sighs (that I'm guessing are phone recordigs because Fred again) is what makes the noise, specifically how the heavy compression brings the noise floor very high (though the dynamics are still there enough that the noise is near imperceptible with some louder exceptions).
Very informative, thanks.
I love Vital
Dude Eric, your content is top notch. Thank you for putting this stuff out here.
this is the greatest sound design video on youtube
Wow dude amazing video, I've been looking for a channel like this for a while. Can't wait to see more from you.
This was nothing but excellent! Thank you, Sir!
Really useful video. Many thanks.
This has some really useful techniques for recreating sounds, even for someone like me who does this type of work regularly!
Awesome, as always!
Ten has been on repeat for me lately!! Love Jim Legxcy
a vital video for us sound designers. pun intended
Looking forward to the next video. Thanks for the lessons
N I C E .
Thanks a lot!!!!
Brilliant information, well done
If you temporarily enabled both tracks, you could side-chain one of them into SPAN and have the two distributions overlayed in the same plot. 🫡
Didn't know this, thanks
AWESOME!!!
You actually have explained this so fucking well you have no idea the bar you just raised for sound design tutorials easy sub
Broooo this vid is elite
Omg I’ve found the production Guga 😂
How to make a sizzle
I wonder what Wagu sounds like
My goat
The GOAT!
Sick viedo
Impressive! Thanks for uploading!
Very interesting 👌
Merci, toujours pertinent.
Thank you!
Really intresting to see your process. Have you tried SynthPlant?
Thank you Eric. Way too smart for me lol.
Very very good
3:16 Pirate's calling
For stem splitters, Have you tried stemroller yet? Requires a cuda GPU but it's fast and good
Earlier I tried to make a recreation of a triangle sample in FL Studio for practice and followed your steps, but found the harmonic series didn't match up with any note:
The highest points were G#6, G7, F8 and C9. This sample's base note is C5, and the pattern is consistent. However, no notes I seem to play, even accounting for the proper dynamics, seem to correspond to this pattern.
Is there something I'm misunderstanding here?
Check out my physical modeling tutorial I just released. I would use the spectral compressor to separate the tone and transient. Then make a wavetable out of the tone. If it has inharmonics, you’ll need to set the wavetable size extremely big, then pitch down the oscillator. I’ll make a video about it sometime soon.
This is the best
Amazing 🔥🔥
Can you explain what you did at 9:39? I know you are in the wavetable editor, and are raising harmonics, but what are those bars that you are raising and how do i know which ones to raise?
Those bars are harmonics and I'm raising the 1st and 3rd ones because I noticed they were louder in the reference track.
I explain using wavetables for "additive" synthesis in this video if you're interested: ua-cam.com/video/4pU5eNmVCxQ/v-deo.htmlsi=jsjbzseeRY4sHmlU
I also explain a little more in my steel drum tutorial.
@@EricBowman ty!!
thank you so much for this eric i will be watching it over and over again to wrap my head around it, is it possible to recreate drum sounds using this method aswell? thanks
It can apply to drum sounds too. Though an acoustic drum sound is a lot trickier to synthesize. It can be easier to find a similar-sounding drum sample and process that to sound more similar.
Sweet!
@EricBowman Question friend. What's the easiest way to get tracks like Fred Agains into your DAW so you can compare it?
Does that system also work for sounds that aren't on standard media platforms. E.g. a video game
Thanks Eric for doing what you do!
I just record my computer audio using Audacity and Windows WASAPI
@EricBowman the simple solution is the best! I sincerely hadn't thought about that. I figured out how to record my mic I should be able to figure out how to change the source.
Thankyou
Have you got a Tagelharpa preset in there? 🙏
Is the highest spike you see in SPAN the actual note being played, usually?
10:42 reminds me of stormzy - shut up
I started from making the 1st one, then i made 2nd and so on))
hi eric hope you answer my question, im a serum user maybe you know this, when you put an envelope on the filter does it automatically enable a key tracking in the note you play?
No, in Serum you have to click the little keyboard icon near the filter.
I suppose I have one more question.
How do you pick out what is the best base wavetable (or sound type/wave type) to use to recreate a sound.
I listen to sounds and I find I have a hard time picking out the base wave...
One other, does Gaudio and Spleeter work with songs that do not have lyrics?
If the sound is harmonically rich, I start with a saw wave and subtract from there. If it’s more simple or has lots of inharmonics, I may start with a sine wave and add from there.
Square and triangle waves are useful for synthesized sounds with only/mostly odd-ordered harmonics.
🤯
Hello Please can you create the argy aria bass sound design please
Okay but I am asking the hard questions here though, which did you prefer
Pepsi or Coke?
Coke!
Would this method work for heavily fistorted/saturated sounds like synths from Bring Me The Horizon?
Yeah it works for any sound. It can be harder to pinpoint what the waveform was before heavy distortion but if you listen for certain harmonics popping out, that can help.
American English is really annoying at times... ''Timber'' is not pronounced timber. Oh no no no... TAMBER. But, timber is however pronounced ''timber''. FFS. STOP THIS MADNESS
Painfully basic. Dunno why I expected something actually advanced.
Don't act smug, this is for the rest of us
@@maddietourmaline46 I'm just honest, who made the rule that you can only spread positivity on the internet? I just got clickbaited and then disappointed and I'm expressing my disappointment.
@@finnorragood luck with your chemo treatment next week
@@finnorrarecommend something advanced im trying to improve too