Dispersion and caustics in KeyShot Tutorial

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  • Опубліковано 2 гру 2024

КОМЕНТАРІ • 48

  • @davidnavida4122
    @davidnavida4122 3 роки тому +3

    Thanks!

    • @WillGibbons
      @WillGibbons  3 роки тому

      You're welcome! Thank you so very much for the support, it means a lot!

  • @Nvtvchannels
    @Nvtvchannels 3 роки тому +4

    thank you for your work. you really help beginners by putting your scenes in open access

  • @randatatang9222
    @randatatang9222 3 роки тому +1

    WOW your tutorials always exceed my expectations.

  • @controlsam
    @controlsam 3 роки тому +1

    Love it, thank you for sharing your valuable knowledge, we always appreciate your knowledge.

  • @GriftCo
    @GriftCo 3 роки тому +1

    Awesome stuff as usual Will!

  • @JSZ69420
    @JSZ69420 3 роки тому

    YESSSS I HAVE BEEN WAITING FOR THIS TUTORIAL

  • @marcofilipic6123
    @marcofilipic6123 3 роки тому

    Amazing Will! As usual!

  • @ingeniumart299
    @ingeniumart299 3 роки тому

    Absolutely Love this video!

  • @samruddhisarode6977
    @samruddhisarode6977 2 роки тому

    Awesome tutorial! Thank you!!

  • @Savage-sausage
    @Savage-sausage 3 роки тому

    Ty for the tutorial. It’s really helpful!

  • @gonzores
    @gonzores 3 роки тому

    Gracias !!, saludos desde Chile!!

  • @riyasaini2082
    @riyasaini2082 3 роки тому

    Thank you so much Sir.

  • @Sabertooth93
    @Sabertooth93 7 місяців тому

    @13:08, if i turn off the ground plane, i get the spotlight effect [ we turned it off by deselecting ground illumination] ; instead of an all black background. Did you made any changes to the spotlight [plane] so that we do no see the spotlight effect and just see the object which is all lit up?

    • @WillGibbons
      @WillGibbons  7 місяців тому +1

      I'm so sorry, I've read your comment a few times, but I'm having trouble understanding how to answer it. Can you ask the question in a different way by chance?

    • @Sabertooth93
      @Sabertooth93 7 місяців тому

      ​@@WillGibbons No worries. Let me rephrase it. @10:56 you disabled the ground illumination option of the ground plane to turn off the spotlight from getting reflected off the ground. Later on in the video, when you are trying to fix the overexposed areas of the meatball, you disable the ground plane [@13:08]. When I tried doing that, what I get is the spotlight effect getting reflected from ground instead of an all black background with no caustics as shown in the video. Also, later on when you disable the spotlight, both the objects are fairly illuminated, whereas in my case they become underexposed. So, are there any additional changes that you made to get the desired output? I hope this clarifies my question.

  • @clebersantos2099
    @clebersantos2099 2 роки тому

    AMAZING

  • @shreyanshmewada1099
    @shreyanshmewada1099 3 роки тому

    Fantastic🤩🤩

  • @JCADHub
    @JCADHub 8 місяців тому

    Amazing

  • @hamedtabatabaee9976
    @hamedtabatabaee9976 3 роки тому

    awesome . tnx man .

  • @Ga18bo03
    @Ga18bo03 3 роки тому

    Thanks Will, I tried this effect over and over again and I tried to recreate the prism experiment with the physical properties of light. But the properties of the material weren't working. Great tutorial, thanks

    • @WillGibbons
      @WillGibbons  3 роки тому

      You tried following along with this tutorial and are still having issues? Or you tried before watching this tutorial? What specifically was not working?

    • @Ga18bo03
      @Ga18bo03 3 роки тому

      @@WillGibbons I tried it before watching the tutorial. With your material setup it should work perfectly. When I first tried it, I was also using Dielectric, but I wasn't sure about the difuse color, nor the abbe value. The ground plane tips are helpful as well.

  • @ericlehnert8404
    @ericlehnert8404 3 роки тому

    Is that the Codex Leicester opened on the shelf to your left?

    • @WillGibbons
      @WillGibbons  3 роки тому

      No, it's a big book called NASA Past and Present by Benedict Redgrove. It's a gorgeous photography book that is too big to fit on my bookshelf, so it remains open and on display, offering me inspiration throughout the day.

  • @jameschang7274
    @jameschang7274 3 роки тому

    Love it

  • @muhaY-vb5vp
    @muhaY-vb5vp 3 роки тому

    funny how keyshot never brought up this 'dialectic' material, its so costumizeable and amazing result! many of us stuck with glass/glass solid material.

    • @WillGibbons
      @WillGibbons  3 роки тому +1

      Hmm, well, it's there, just depends on whether you need it or not. They've had it for a long time.

  • @jacks19822
    @jacks19822 3 роки тому

    what about the Tempered glass (green or blue tint on the edge, I tried playing with transmission (in/out) color, transparency distance, it's never perfect.

    • @WillGibbons
      @WillGibbons  3 роки тому

      This can be done with the solid glass material as well (no need for dielectric), but just set the green color you want as the glass color and then adjust transparency distance and that'll produce the effect.

    • @jacks19822
      @jacks19822 3 роки тому

      ​@@WillGibbons Thanks a lot, I got it sorted. almost realistic.
      The material I used was solid glass as you mentioned, transmission at 253, 255, 255. Lighting is roughly 75degree angle from flat surface, at 4003K colour temp.
      I then used interior mode with caustic turned on, at 32 ray bounces.

  • @guantingzhou8388
    @guantingzhou8388 3 роки тому

    Which is better for rendering, AMD or Intel?

    • @WillGibbons
      @WillGibbons  3 роки тому

      It doesn't matter. CPU specs (speed, core count are what matters)

  • @gauravgandhi1925
    @gauravgandhi1925 3 роки тому

    thank you.....#happyrender

  • @begin-gd1jm
    @begin-gd1jm 3 роки тому

    can i only render reflection on the ground?

    • @WillGibbons
      @WillGibbons  3 роки тому

      Not exactly. You would need to render out all the render passes and layers and use them in photoshop to isolate the ground.

    • @begin-gd1jm
      @begin-gd1jm 3 роки тому

      @@WillGibbons wow thanks for the tip.

  • @sumantamaity6742
    @sumantamaity6742 3 роки тому

    Sir.can you please make a realistic diamond material?

    • @WillGibbons
      @WillGibbons  3 роки тому +1

      I have two diamond tutorials: ua-cam.com/video/qvZfa8xSd-A/v-deo.html&ab_channel=WillGibbons
      ua-cam.com/video/w7YZlIYloFo/v-deo.html&ab_channel=WillGibbons
      Hope those help!

    • @sumantamaity6742
      @sumantamaity6742 3 роки тому

      @@WillGibbons thank you very much sir

  • @EdonGuraziuOfficial
    @EdonGuraziuOfficial 3 роки тому +1

    First!!!

    • @WillGibbons
      @WillGibbons  3 роки тому +1

      First person to comment First on one of my videos 😂

  • @MP1MP1MP
    @MP1MP1MP 3 роки тому

    My pc is afraid of this tutorial

    • @WillGibbons
      @WillGibbons  3 роки тому +2

      Lol. If you stuck with the HDRI only, the rendering is quite fast! Add the physical light for the caustics and things slow down a bit.