KeeperFx and reshade - proof of concept.

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  • Опубліковано 15 вер 2024
  • A happy accident : experimenting with dungeon keeper (Keeperfx 0.46) dgvoodoo 2.55_4 and Reshade (directx10), I found out that postprocessing effects are actually working. I guess this opens the door for some great tweaking by people far more talented than me.

КОМЕНТАРІ • 3

  • @bostonjunk
    @bostonjunk 2 роки тому

    Did you do anything specific to get texture filtering working?
    No matter what settings I use, textures are not filtered.

  • @LoveLessaeris
    @LoveLessaeris 5 років тому

    how did you remove the black bars on the left and right? been driving me nuts for weeks now

    • @OfficialDJSoru
      @OfficialDJSoru 4 роки тому

      he just rendered the video with a 4:3 ratio. Just because UA-cam outputs an HD video doesn't mean it has to be 1280x720 or 1920x1080 only. I've seen DaftPina's videos and it drives me up the wall that he dares use an ultrawide output, because watching his videos feels like they've been cropped.