Assassin's Creed Mirage - 30 Minutes of Master Assassin Open World Parkour, Stealth & Combat
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- Опубліковано 29 вер 2024
- Assassin's Creed Mirage - 30 Minutes of Master Assassin Open World Parkour, Stealth & Combat
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Huge thanks to Ubisoft for the super early copy. Review (maybe) later as I have a lot on my plate right now, but all guides are done and scheduled to publish. Expect a lot of stuff soon ;)
Two things from the top of my head:
First of all the Ezio Revelations Outfit looks as slick as I imagined in game and I'm loving it.
Secondly, the stealth and stealth specific movement looks really smooth and satisfying.
Really? I thought the stealth and hidden blade kill animations looked incredibly stiff
@@vanity1602you must not be watching then.
it is stiff. Older games have better and smoother animations than this one.@@Mary_PuppinsDP
Revelations was the first AC I ever played and made me fall in love with the franchise, seeing this outfit in a new game is crazy!!
I really miss the old fluid combat system.
It wasn’t really fluid at all looking back though. Required very little skill- Just stand there and counter, and just chain together kills in AC: Brotherhood. The enemies were total pushovers.
And I was a huge fan of AC in middle and high school. Was my favorite game for a long time. But after playing Ghost of Tsushima, I realized that the combat in AC was way worse. Ghost of Tsushima outdoes AC in all main gameplay aspects. The combat there requires you to be mindful of your surroundings, watching for archers, and you need to have precise timing to block enemy attacks. Whereas AC is just- hold block and click square.
I love the outfit, the stealth, and the world is SO perfect for a parkour game. 2 critiques. Parkour looks good but again can always be improved upon. Wish side hopping was back. And 2, combat still seems like the rpg type, however I can see they tried and fix some aspects of it but it just needs to be a little more realistic for me to feel satisfied. Regardless everything else looks VERY well done, from graphics to mounted traveling to the stealth. Good work Ubisoft. Keep ironing it out and u can make a perfect ac game
Played it today, i am still impressed by his bare hand rope sliding skills. I wonder which material his flesh is made of.
The players: “hey we want something like unity.”
The devs: “what’s unity?”
It’s Valhallas engine not unity and unity’s engine is old and outdated as good as it is.
Its better than unity
“I mean it’s aight”
Looks like a reskin
It was a planned DLC for valhalla and became its own game instead
@@xFaZebRuTaLx should've stayed a dlc
God bless we wait 13 fucking years to get revelation outift for another ac game
ac origins upgraded version 🤣 and they charge 60 dollar for it 🤣 i'll wait until it become 70% off on Steam sale
No one in this world would be able to hold a rope while sliding that fast it would burn your hands and you wouldn’t be grabbing ledges after.
Completely unplayable
So the game is out ?
Looks boring tbh
Reapeted combat styles
Unrealistic moves
Still i am gonna try it and give it a chance
Just watching this I already got burnt out on the rope slide animation. No variations what so ever, even the combat is a copy and paste from origins. Why can't ubisoft try an old school parrying realistic/stamina based approach to traversal and combat?
Bruh, the combat is the same from valhalla 💀
Nah bruh the game subpar. All the resources were brought from Valhalla you would think budget would go to polishing AI and animations. Ubisoft is playing this IP is all they got now. Why not bank everything to make sure its prestine. Such low standards. But fans will just settle for it anyways.
Meh.. Looks the same as every other Assisins Creed Game. Ubisoft getting the cookie cutter out again, no surprise.
Mid
Why does this have the same animations and jank from 14 years ago.. its not hard to see where the dice are gonna fall with this one. ac has been dead as long as desmond has. just a shame to see all this miking of the ip
The teleport looks god awefull. The ai seems to be worse. Those elemental weapons are atrocious. And WHAT THE HELL ARR THOSE COMBAT ANIMATIONS. For God's sake AC1's combat was more fluid and less janky, AC for PSP had more fluid solid combat than this. The art and parkour are the only good things. Dog water bruh.
ac1 is the worst combat system on the assassins games just for you to know
@@DaniPt98 Worst? Let me correct you, simplest. Animations where smoother than Mirage. More impactful than Mirage. Less floaty than Mirage. There was actual parry animations not just flick and shockwave. No. Syndicate and those other level based crapshows had the worst. Origins comes to mind. Same as Vallhalla. Now so does Mirage. You saying AC 1 was the worst shows me you no nothing about the series. Specially considering the 2 games previously mentioned. Just so you know.
Yeah the combat reminds me of Marvel's avengers, its like they decide to make the combat more cartoony or something
Too bad I can’t stand the clunky combat system and the animations…Looks very mid from my point of view. I wish they could release a more polished game with all the resources they have…Not like it’s their first AC…
Superpower indestructible hands
😂😂😂
Did he just zipline with his bare hands???
@@lildaiki7629yeah he does
Pure callouses bruh. Would be like shaking hands with Ben Grimm
Mirage marketed as ''coming back to roots'' but I don't think it's living up to that motto. Ubisoft needs to stop doing AC games with this engine and come up with a whole new system. Parkour, combat, everything is so stale now starting with Origins.
Fr there’s no real parkour, it’s just Basim leaping up, they need to ditch this engine
Uknow what I'm thinking, how like they had certain wars that were going on during that time it was set I think, in some previous games, so put the Persians vs Romans especially during Khalid ibn Al waleed who was the greatest commander/warrior/fighter, and won battles when the odds were impossible, but idk if its set in the time this is so I might be wishing
It's a start to going back to roots as I see it. It's not a bad game, though. Let's hope we get closer to the assassins creed I grew up with soon, though. Ac 2 got me into gaming when I was a kid
Have yall even played AC1? Because mirage is the same BUT BETTER. The only _BIG_ difference is the combat. Parkour is more realistic than a dude just hopping around the map with no momentum so it looks "faster"
Don't get me wrong the older AC games are better but nothing beats the AC1 map style bc after AC1, the only parkour option was on the side of the buildings and you'd just hop around the same types of roofs. AND DON'T EVEN GET ME STARTED WITH THE ROOFS, archers EVERYWHERE _especially_ AC3. There's just chimneys on Unity but that's it for ALL AC games except AC1 and some of AC2.
Me personally I like how the assassin's bureau are in the same structure as AC1 unlike valhalla. I also don't use the telportation option, and I play on the hardest difficulty: which isn't that hard but still keeps up the challenge with other AC games.
I LOVE how they speak Arabic just like AC1 I'm also Egyptian so it's nice to see an AC game where it originated from where I'm from.
Also you don't have to play like this idiot that just doesn't know how to play a true AC game and just goes in guns(swords) blazing and playing like he's speed running smhh
You can literally play this game like a regular AC game if you want to, the gadgets are just a option not forcing it on you...
@@XxCrxckedraiderTHAT'S LITERALLY EVERY AC GAME _EVER_
for crying out loud yall AC fans are FRUSTRATING and just going to keep complaining ever since AC3 and AC unity NO MATTER THE EFFEORT THAT'S PUT INTO GAMES
if you don't like the game...
DON'T BUY ITTT
I always say, "Play just one AC game and you've played them all"
everything was perfect except the combat and the fact you cant double assasinate. somehow ubisoft seem to always miss something
You know the double hidden blade didnt exist at the time ??? 300 years before altair's time....ignorant
This is not it, i was kinda hyped for something more like the old Assassin's Creed but this is nothing that i wanted, the whole teleportation killing thing is just stupid, this is not Shadow of Mordor, or the glowing blue sword, and also the combat is not as fast paced like the first games, still it's an rpg without some things but at his main core, still plays like an RPG game, not an old AC game
glowing sword is likely the DLC swords from Sands of Time crossover
This is the kind of game that is getting hate now but will be called underrated after 5 years from now.
Show any doubter of this game this clip and I think you could change a lot of minds. This is classic AC right here. Sure, the parkour isn’t up to Unity level, but it is still fun and a lot more agile than the past few games have been. And the return of this old school, one big city map is so dang nice. I truly feel like I am playing Brotherhood or Revelations again for the first time. I am super happy with this game so far, five hours into it myself.
What about the story? 80% of why ac is good is story and exploration
@@asain3586 ok, what about the story? Sure it’s no Ezio trilogy but it’s definitely not the worst AC story I’ve played so far (I will say I’m still very early into the game at this point). Also to counter, the story is never a huge issue to me anyway. I enjoyed the hell out of Syndicate despite its universally meh story and actually have Syndicate in my top three AC games because of how much fun it was to play the game. So I’m definitely not the only AC fan who doesn’t necessarily hold the story in such high regard. Of course a great story makes a game better, but if I’m having a good time playing the game itself I really don’t care about the story that much. For me, this is a classic-feeling AC game that I have wanted since the RPGs started and I’m happy with it.
God this looks fucking amazing, and I'm so glad you can wear Ezio's Revelations outfit, I've wanted that added for ages and it really suits Basim.
Nothing amazing about this, except the graphics.. the combat and parkour animation sucks
@@alferinclan6933😂😂😂 cry about it
@@alferinclan6933go cry. Games better than you think. Is it perfect, no, but is it good, yes
@@alferinclan6933cry some more
@@alferinclan6933 How do the animations suck at all? We've seen bad animation in this franchise in Odyssey, and this is worlds apart, it looks fluid and realistic. In fact, I'd say it's the best parkour animation we've had in the entire series other than Unity/Syndicate, which game would you say has better animation other than the obvious two?
Revelation outfit! Heck yeah!!
Aside from the weapons being an eye sore, this was good gameplay. Always wanted to see the revelations outfit in a new game. That and the Ishak Pashak (my bad if misspelled) armor w mask would be badass too
Wouldn't it be great to have an Assassin's Creed with zero glowing weapons?
interesting unity had sword of eden soooo
@@scr3verrrb70and 2 had the Papal Staff of Eden with a Apple of Eden inside it 😂
This looks a lot better than i expected honestly.
Nah even assassin creed unity had better parkour and multiple assassination mechanics looks mid to me idk
@@AlexTorres-u6z Assassin's creed unity stealth is below mediocre. It is super basic and relies on spamming smoke bomb and phantom blades, unity has the least creative stealth in ac franchise.
Bro that’s literally what this game consists smoke bombs and weak throwing knives it was even in the trailers 😂 ac unity flowed way faster than this crap takes more than 5 seconds for assassination to complete your literally stuck in place till it’s done
It just feels cheap to get multiple assassinations on slow mo and pressing analog only to have dude glitch from kill to kill with the same animation
@@AlexTorres-u6zUnity was littered with way more glitches than this game, it was even considered broken on launch. The parkour, if you can even call it that, was literally just flying from roof top to roof top. Arno could jump ungodly lengths while being 2 feet above the ground. His walking animations were slow, and so was his air assassination. Don't even get me started on that. I never could get into Unity, Mirage feels better to me, but I can see the appeal after the patches. But neither is without their flaws.
Some parkour animations like suddenly climbing up to 5 meters in half a sec (0:52),(0:24) need to be fixed cause it looks unrealistic and buggy and more like teleporting than climbing..it took me almost 5 minutes to do something like this yesterday in real life lol.....jumping on tents is also odd cause they are not solid...
I don’t know what you’re on about those wall run are so clean. And don’t talk about realism this is Assasssin’s Creed not parkour simulator lol
@@tonythefreerunner4628 its 2023 janky animations in a AAA game should not be present
@@themadtitan728 off course
He is actually pretty fast in this footage ngl.
The hand zipline really bugs me. Dude would have no hands left after the first minute of this gameplay
looks awful.. the combat has no vicious sounds, no immmersive, fluid moves, too much sparles and unrealistic animations..etc I think I wont buy this game .
Combat is shit bring back old style from brotherhood or unity
Most of this looks great but I miss the old combat look. I miss the realism of a sword bouncing off someone and not cutting through someone 5 times without doing anything.
Yeah this dark souls like combat that they’ve had for a while sucks. I miss old combat like arkam asylum style.
@@allieboy181tbh, Dark Souls' combat isn't that great. Sekiro had an actually innovative and satisfying system. I agree that Arkham-style combat systems are much better. They still allow for a demonstration of skill while looking so much better than ARPG games.
@MaksymilianSwierad yup, I miss chain linking finishing moves too. This open combat style is trash.
@@dohnjoe9211 yes sekiro’s combat was very well done as well!
so far no outlets seem to be talking about the parkour element in depth. Could you perhaps devote a video to that? I loved the more intricate system that Unity and such had. Where you could just press the button and get around. however there was an additional layer to level that could make things smoother and cooler depending on your skill and mastery of it. whereas, from the look of Mirage, it looks like boring contextual inputs where you're occasional forced to go ways you don't want
It's closer to Origins to be honest. Unity was unique and I think the reason it's not coming back is because a lot of folks complained about it back in the days. I personally always loved it.
But in short
- you can do the continous parkour by holding down the parkour/jump button (x on the ps5)
- going down is again done with the dodge button (hold it while on the ledge)
- everything else is contextual and depending on camera orientation (ex: if multiple obstacles exist on multiple levels, like a pillar up and some ledges down, Basim will grab onto the one you're facing closest to the center or still in-screen. Kinda like always )
- outside that, there are some animations when going from one obstacle to another that "smooth" and tie everything in. I think it's simplistic enough that anyone can have fun with it, and presents enough elements of randomness to pull off "skillfull" moments.
Unity’s system is purely contextual
@@Khrazegamingis the parkour down system still around that was present in unity and syndicate?
This game lo key ass, zipline w hands combat isnt all that great w stealth kills as well, unity has this game beat in so many ways, if they had combat like unity an syndicate an not 1 animation stealth kills itd be pretty good, also like when you kill some an half there body is hanging off the ledge an it takes a second for the ragdoll to kick in is jus a turn off bruh, its the little things that could make it so much better
Edit- an the parkour ass too
Are the lightsabers in game or exclusively in the store? I don't wont the best weapons in the game to be lightsabers and laser guns like on Valhalla
Im liking thisgame, but there isnt a lot of badass hidden blade assassinations. They are kinda boring which sucks
Man... watching this is bringing me all the way back to ac1 running around in masyef and Jerusalem....i cant wait.
This looks cool, how alive eould you say the world feels? I loved in games like unity walking through the city and seeing how alive it felr with every citizen doing something
The virgin Ezio, needing a hook blade to zipline vs the chad Basim, doing it bare handed
I have one question, did it feel like you were a master assassin? As opposed to a new recruit.
You are a recruit in this game
eventually, as you rank up....yes. But this footage is post-campaign stuff :)
Looks like the same game still.
Ehh, unity and syndicate were better
What's the difference except animations?
@@llama6394 they are more fluid
This just makes me onet a true prince of persia game agen
I am a simple man
I see Prince of Persia dagger and sword
I press like
Someone please make a mod where Basim is yelling in pure pain as he ziplines with his bare ropeburned hands 😂
Reminds me of prince of Persia but without the drawbacks or instant deaths.
Sound affects for fighting is terrible
They still make the poor assassins zip line with their bare hands. Such a harsh fate
Weapon trails and magical looking particle effects should be illegal in 'realistic' games like this. Wtf was that combat? Ugly RPG inspired nonsense.
That dont seem something special to me
Dunno man. Not grabbing my attention much
Movement looks sluggish, combat looks floaty and lacking in weight, and this weird glitch teleport multi assassination does not look good.
I was hoping for a return to AC brotherhood or black flag but this is... just more of what nobody asked for.
Bro i thought they were going back to from from valhalla with odin sence. WHY IS THERE STILL A STUPID BIRD!?
yeah the combat is just not doing it for me it feels like 2-3 animations being reused everytime. in the older games combat was way way better looking than this. I understand that its all about stealth now but they where just to lazy with combat.
Parkour still feels slow and not very smooth.
Still cannot believe there are no double assassinations
Yeah that’s weird. Unless that’s an upgrade? Otherwise this is an L
They just replaced those with the focus/fear takedown system. It's a good system as it gives both the kills and movement more of a continuous flow.
Ezio Revelations outfit looks a bit off, is it because of high-quality graphics?
Does anyone else experience moments of fps dropping when doing certain assassinations? Playing it on ps5 and noticed it happening a few times
I don’t like the combat 😪
This combat seems very slow and clunky, but I'll wait till I actually play the game to judge
Yep... New parkour mechanic is the TRASH...🤮 The best parkour in AC Unity.
Very mid to me only one weapon and only has one counter kill mechanic feels very cheap to me and unity one of the worst ac had faster parkour and assassinations
Sht mid
Everyone keeps saying that this is a return to AC's roots. Do you, now that you've played it, feel like it is? So far after everything I've seen, it feels more like Origins than like any classic AC. I love Origins, by the way. I just don't understand why people keep saying this is like classic AC.
It’s a mixture of ac origins and the old ac games
except the base gameplay (movement), nothing else is like Origins.
If you dont understand it...then something is wrong with you...
Reminds me of unity, man if only this game had coop and coop specific missions... Why Ubi 😓
The deluxe edition is such an advantage bc the time dagger can slow time for 3 secs after a parry
What's with the particle effects after killing enemies? Assassin's Creed Sands of Time?
Watch then DK,Swifty come harder with the stealth but Good gameplay
The drip is immaculate.
Boring gameplay
if only this game had the fighting style of ghost tsushimaaa it would be the greatest of all time
Seen / played it many times before. Thank the heavens for indie game developers keeping creativity going, and thus my gaming interests alive!
I said the same thing. Same exact game that has been coming out since AC1.
This franchise is so outdated and boring
dont play it kid
Ubisoft does a hell of a job in cinematic trailers. But the gameplay, the same old mechanics, just a different world and a different story. May be they should have focused on a Black Flag Remake.
“Hey the cinematic trailers are cool, but the game is same. Let’s try make an older game again and see how it goes. I’m sure that won’t be the same either.”
Go back play ac 1 and stop saying nonsense
This is a step in the right direction. Black flag isn’t even an assassins creed game. It’s a pirate simulator. This game is more oriented around the assassins. As it should be
Combat looks completely jack. Everything else looks 8/10
When he fights it’s looks like Naruto or Prince of Persia 😭what is this
Parkour needs to be a lot faster
Lol what?!?
This only needs side ejects
Man. Double hidden blades and double assassination would really be cool. His smoke bomb in 2:51 could've been cooler and executed faster if Basim had a double assassination. But still, good job for making him look great.
Edit: Also at 3:30 it could have been cooler!! 😭😭 BRING BACK DOUBLE ASSASSINATION!!
Highly disappointed that there's only 1 type of weapon and the combat moves are just a kich and roll. I wish there were more combos
It isn't Disappointing either exiting in my opinion, but a solid implementation which is cool...
"I will be Ok now." He said and ran BACK?!
Oh AC logic😅
Hahahahah. And they way he set him down and he pops right back up 😅
It has some weird glitches
But not so bad like in Unity
Can you turn off all the shimmer and magic it’s so lame?
What is the name of the weapons? Please⚔️
Is this mofo ziplining with his bare hands?
assassins don't know friction
Dang they couldn't afford motion capture 😂
Basim's hands might have some 4th degree burns right now from sipping through the rope with only his hands.
Jeez this is a let down for me. What is that combat… AC 3 and 4 had better combat than this. Doesn’t even look good.
Is it just me or does the master assassin seem not so.. master-ish?
AC FANS ARE EATING GOOD
Gotta be honest I was expecting when ac mirage was still being worked on its parkour would be a lot more like ac 1 and ac eizzo trilogy but this is still quite great
Outfit looks amazing but...wth is that jump from building to building animation? Looks weird idk how to describe it
Man to me this looks awful i guess ac is just dead to me after 4 no disrespect toword anyone think this looks nice but its a hard pass for me