YES! I would love a dedicated day where you stream just community forts. I Personally love them. It's really nice to see everyones ideas and layouts and stuff too!
8:11 I'm pretty sure this is actually a bug with military dwarves (Admittedly I like the idea of dwarves stashing food away like some kind of bearded hamster). They'll load food up in a backpack for provisions while on duty, but when their shift ends they kind of "forget" to put the food away and wind up carrying it into their bedroom where they dump it off with the rest of their gear. If your dwarves are just training then it might be worth it to put a food stockpile in your barracks and not have them carry their own provisions, to cut down on miasma management when the food inevitably rots... though I may experiment with stockpiles to see if I can't get the dwarves to put their personal food stashes somewhere they won't rot. Given the sheer quantity of military dwarves, and the sheer number of rooms that have food in them, I'm pretty sure this is what's going on.
I've heard people say just not providing backpacks prevents them from leaving owned food in their rooms - if so, I'm sure its a bug introduced in this version, as I always had backpacks and don't remember this issue in previous versions. Food was occasionally left lying around, but never rotted. I'm wondering if previously food in that state was hauled back to a normal food stockpile? It's an annoying bug for sure, miasma in your living quarters is stressful.
@@jamjalopie9286 I'm going to have to fuss around with stockpiles in their bedrooms, but I *think* we might be able to convince the dwarves to at least store the food so it won't spoil. It is pretty annoying though, as the number of inputs required to build bedrooms in DF is already *very* high without all this personalized stockpiling. If the micromanagement component of getting rotten food out of bedrooms gets resolved, honestly I think it would be kind of cute if dwarves stashed food in their quarters, either as part of their personality or something they do when they get upset. Keeping dwarves fed in DF isn't exactly the most challenging thing (most of the time), so the lost food isn't much of a bother.
@@BirdeyBoi88 I'm not sure how well that works with "recreational" squads, basically squads that exist to take care of a dwarf's "wants to fight/train" needs. Should work just fine for full-time squads though.
@@jamjalopie9286 Just like I tell my aging kids... Put your dishes in the kitchen. Don't keep food in your rooms.. This is how we get miasma! Do you want miasma!?
The idea of building a fortress on the principals of remove all you don't want to use and place whatever you want wherever you need it... This fortress will insult the design logic of many but FANTASTIC is what it deserves. I can see spiral column staircases/ramps up to the links level and walkways of silver and Gold to the private galleries of artifacts in reading rooms that float in their own space. Totally great vision as an underground fortress and only great addition would be bridges that dump intruders 10s of floors down.
Nebtirist - Brownrim. My dwarven improves every day. Love the design of this fort though, and the use of gearboxes and axles to provide fencing, very inventive. I've got some large open spaces in my current fort, and will definitely be incorporating this at some point.
I feel like a dwarfen hogwarts would be cool. I have just started playing recently but the idea of having a fort that specialises in improving and teaching skills sounds like an interesting idea. I'm not sure if there's really much depth to skills in dwarf fortress or if they really have that great of an effect. it's really hard to learn things about the game. your content has been my best bet so far :P
In theory building a dwarven academy *could* be useful in future forts. It won't function outside of it's own use, but it any dwarves that migrate from that fort will have all the skills they built in this academy. As long as there is mandatory swimming detail to make water less lethal!
Guild halls can give presentations on skills, if you make them open to everyone (they default to citizen only) then yes you could have a tuition free academy
i've only been playing DF for about a week and love it so far, i really enjoy these videos and find a lot of inspiration in them for my own fortresses. how does one go about making something like this? i understand how it could be done above-ground, but not below. is there some way to remove cavern floors?
if you do do a mega multi-fort stream, please chop up each fort into it's own video! maybe with each fort episode you pick one dwarf and it's "a day in the life of Bomrek, Gemcutter of Coppertufted Mountainhome"....
There are at least four: Stonesense, Armok Vision, Isoworld, and Voxel Fortress. That said, I don't know how many of those, if any, have been updated to work with v50.x yet.
Stonesense is a df hack utility and there is a nightly unstable df hack build out rn but it can brick saves and installs of ver50 so use at your own risk.
Brown rim. Governed by the "roughness of dominion", of the "impervious lances". That's a *whole lot* of adjacently-themed subtext for a random generator to spit out.
YES! I would love a dedicated day where you stream just community forts. I Personally love them. It's really nice to see everyones ideas and layouts and stuff too!
What they said
What that person said about what the other person said
DO IT, PLZ!
Noted!
8:11 I'm pretty sure this is actually a bug with military dwarves (Admittedly I like the idea of dwarves stashing food away like some kind of bearded hamster). They'll load food up in a backpack for provisions while on duty, but when their shift ends they kind of "forget" to put the food away and wind up carrying it into their bedroom where they dump it off with the rest of their gear. If your dwarves are just training then it might be worth it to put a food stockpile in your barracks and not have them carry their own provisions, to cut down on miasma management when the food inevitably rots... though I may experiment with stockpiles to see if I can't get the dwarves to put their personal food stashes somewhere they won't rot.
Given the sheer quantity of military dwarves, and the sheer number of rooms that have food in them, I'm pretty sure this is what's going on.
I've heard people say just not providing backpacks prevents them from leaving owned food in their rooms - if so, I'm sure its a bug introduced in this version, as I always had backpacks and don't remember this issue in previous versions. Food was occasionally left lying around, but never rotted.
I'm wondering if previously food in that state was hauled back to a normal food stockpile? It's an annoying bug for sure, miasma in your living quarters is stressful.
@@jamjalopie9286 I'm going to have to fuss around with stockpiles in their bedrooms, but I *think* we might be able to convince the dwarves to at least store the food so it won't spoil. It is pretty annoying though, as the number of inputs required to build bedrooms in DF is already *very* high without all this personalized stockpiling.
If the micromanagement component of getting rotten food out of bedrooms gets resolved, honestly I think it would be kind of cute if dwarves stashed food in their quarters, either as part of their personality or something they do when they get upset. Keeping dwarves fed in DF isn't exactly the most challenging thing (most of the time), so the lost food isn't much of a bother.
I found making my guys not stager train and just be ready works well they train when they want and don’t leave shit everywhere
@@BirdeyBoi88 I'm not sure how well that works with "recreational" squads, basically squads that exist to take care of a dwarf's "wants to fight/train" needs. Should work just fine for full-time squads though.
@@jamjalopie9286 Just like I tell my aging kids... Put your dishes in the kitchen. Don't keep food in your rooms.. This is how we get miasma! Do you want miasma!?
The idea of building a fortress on the principals of remove all you don't want to use and place whatever you want wherever you need it... This fortress will insult the design logic of many but FANTASTIC is what it deserves.
I can see spiral column staircases/ramps up to the links level and walkways of silver and Gold to the private galleries of artifacts in reading rooms that float in their own space.
Totally great vision as an underground fortress and only great addition would be bridges that dump intruders 10s of floors down.
Really enjoying the community forts!~
i love this series. seeing all the cool things people are doing.
Nebtirist - Brownrim. My dwarven improves every day. Love the design of this fort though, and the use of gearboxes and axles to provide fencing, very inventive. I've got some large open spaces in my current fort, and will definitely be incorporating this at some point.
Epic! Just wow!
You can tell you'd get fired from the death star :) Railings on walkways, what were you thinking!
yeah I'd fall into one of those pits for sure.
All part of the Dwarven Eugenics Program.
how do you construct ramps like his entrance? the last one i tried like that flopped and trapped my miners like three layers down
I feel like a dwarfen hogwarts would be cool. I have just started playing recently but the idea of having a fort that specialises in improving and teaching skills sounds like an interesting idea. I'm not sure if there's really much depth to skills in dwarf fortress or if they really have that great of an effect. it's really hard to learn things about the game. your content has been my best bet so far :P
In theory building a dwarven academy *could* be useful in future forts. It won't function outside of it's own use, but it any dwarves that migrate from that fort will have all the skills they built in this academy. As long as there is mandatory swimming detail to make water less lethal!
Guild halls can give presentations on skills, if you make them open to everyone (they default to citizen only) then yes you could have a tuition free academy
I love this series! If it’s easier for you to do a marathon of these that would be fine with me. Will definitely watch either way.
This fortress has HUGE minecraft vibes, and I mean that in a good way.
i've only been playing DF for about a week and love it so far, i really enjoy these videos and find a lot of inspiration in them for my own fortresses. how does one go about making something like this? i understand how it could be done above-ground, but not below. is there some way to remove cavern floors?
channeling
I would very much enjoy watching a day of community fortresses! Also nice hanging fortress of death
Very nice fort
Beautiful, but it hurts my optimizing self. Could you feature some of the most optimal fortress designs you come across?
I'm sure it would be loved. I don't have the time to hang in a stream so I won't be there, but I'll pounce what gems you post here hungrily. 😉
I wish you deconstructed the base of it
The word is suboptimal ;p
if you do do a mega multi-fort stream, please chop up each fort into it's own video! maybe with each fort episode you pick one dwarf and it's "a day in the life of Bomrek, Gemcutter of Coppertufted Mountainhome"....
Isn't there a 3D visualizer for DF? Would be cool to see it in 3D.
There are at least four: Stonesense, Armok Vision, Isoworld, and Voxel Fortress. That said, I don't know how many of those, if any, have been updated to work with v50.x yet.
Stonesense is a df hack utility and there is a nightly unstable df hack build out rn but it can brick saves and installs of ver50 so use at your own risk.
Brown rim is a bit of an unfortunate name lol
Reminds me of some friends who couldn't take anything I said about rimworld seriously for similar reasons... hard to argue tbh!
Brown rim.
Governed by the "roughness of dominion", of the "impervious lances".
That's a *whole lot* of adjacently-themed subtext for a random generator to spit out.
Makes my forts look like crap 🤣
same man haha
Show me you have too much time on your hands without telling me...