You’re incredible man, you’re so talented and creative, but all your amazing skills are not even close to the true genuine personality and person you are. You helped hold me down on this project, and just in life, and brought an entire world of creative work to FNAF: In Real Time. To the future of FNAF: IRT!
Dang bro I'm jealous, you have a true skill of making all of this to having the animations move to seeing them stare you down if you don't shut the door on time! This is quite a masterpiece you have done my friend keep up the good work!
The "adventure jumpscare" is incredible, i hope this is in the final game. You're animations are awesome, you really capture how Freddy would walk if he was animated in the original game, a big robot bear leader of a group of murderous machines. Great job !!!
Dude you’re so cool, I’m kinda still a beginner at animating and seeing what you made is very impressive to me since I know how it feels to animate something really detailed like this (its extremely hard). They’re lucky to have you on here XD
Words cannot describe how unbelievably good every single one of these animations and models are. The amount of personality and thought that went into every scene is genuinely breathtaking. You and the rest of the animators really outdid yourselves on this project, and I hope to one day see all these amazing animations in-game.
These clips are very amazing, I just love the fact that the movements that Freddie makes like walking, twitching, in looking straight to the camera, I love everything keep up the good work
This video is... AMAZING! The game animations & things by you look so insanely good, i respect other developers also, you should be respected on how good the game turns out to be so far!
Very cool! I love the way you characterized Freddy here, his camera-look animations somehow carry just that little bit of side-eye spite and it's great. By the way, I've seen some discussion about this from people outside of the Real-Time team, but what's the deal with Brother's design? Why is it like that? Among those discussions are thoughts (not necessarily mine) that it's a "lazy mishmash of parts with a paper plate". I think it could be used really well, but I also feel like those kinds of remarks are inevitable with a design like this, and were probably foreseen by whoever designed this character. Given the potential bad publicity/press involved, why choose a design like that?
Brother's design was basically Taaryn's own design that he liked a lot and that he had a really good story for, so he put it in a game he was making! I think he's super based for that. I was never the biggest brother fan, but after hearing what story he was going to have, I started loving it. As for the mismash of parts, yeah it's not super original BUT the parts are NOT the fnaf1s as people tend to think, the differnt parts are taaryn's original characters that he hasnt shown.
@@atticted That's neat! Thank you for providing context, it's very helpful for getting a more informed idea. Maybe showing those other characters might help ease some of the backlash after people see where those parts come from.
you can just feel the moist critikal in that bear, ever since I saw that series... I can never un-see it... Jokes aside, holy peak these animations are amazing, outstanding work
Question. Did you have to get in the Freddy headspace while doing this? Like I know he has a set path and has cam poses from the original game but did you think about what Freddy was thinking as he walked around? Might be a dumb question but I'm just into how the possessed robots think. They are not mindless. They clearly think. Especially Freddy. Hes the leader. No doubt he constructs routes for the easiest "William" kill.
I think Freddy's ghost specifically is a little more aware than the others, but the soul takes over only sometimes. (When he does his idle animations and when he tries to kill you.) When hes walking around normally, it's his programming (the soul is still there watching though)
@@atticted Interesting take. I like that a lot. To add to that I think Golden Freddy is just fully Cassidy. Judging by the always possessed eyes, the laughter being a child (cassidy), and the poster swap and hallucinations when they appear.
oh yeah I definitely agree, I don't think golden freddy is even an actual physical suit, it's just cassidy's ghost deciding to look like a yellow freddy
@@attictedbased on the week before story and the fnaf movie, it seems that golden freddy is physical. He’s somewhat implied to be fredbear in the week before
less is more, i feel like barely animated idles would have benefited freddy. not insulting your work of course, all amazing quality shit its just my opinion
I like it overall, the animation itself is good, but me personally? Idk if u were given to make it this way or what, but to me it feels a little of a miss-interpretation of Freddy's FNaF 1 behaviour, I've always interpreted it as him trying to be sneaky as possible while also running from room to room to try his best to not be seen, which to me add to his threat and how smart he is compared to the other 2, your animations doesn't really convey that to me, despite the animation being good, it feels like a weaker interpretation of the character. I know this is not FNaF 1, but FNaF in Real Time doesn't seem to change enough about FNaF 1 to where I think this was a necessary change. I'm not a hater btw, nor I know how to animate, I just wanted to share my opinion and maybe that will serve as constructive criticism for u in the long run, still, nice animation at the end of the day. PS: I know this is SUCH an over-analysis for CHARACTER ANIMATIONS, but Freddy is my favorite FNaF 1 character (if u don't count Golden Freddy) and I think people under-estimate his FNaF 1 characterization and miss-understand him quite alot, so usually I just like spreading the word out there.
@@Jaws-lt7ud I do get where you're coming from, but with real time we wanted to go with our own direction. I always saw the fnaf 1 and 2 animatronics as basically semi mindless, supernaturally waking up in the night and following their programming with the soul watching in the background, and then taking more proper control as it sees a person. I never saw the animatronics as "smart", even with the souls. The souls act like blindly angry people, and that's what I wanted to convey with freddy and the way he moves. He's a robot with a programming walking to rooms with a soul inside wanting out, and the soul deciding how much it takes over at any points.
@@atticted While, I think with Bonnie and Chica that works and I guess to an extent Foxy, Freddy to me always stood out above the rest, with both his sound design and behaviour in game, I do understand ur point, I just feel like these changes affect the character negativly, but it's fine, people have different views in what is good and what isin't and I am not the ruler of the universe to say what's right and wrong. Also, yes, a robot can't sneak around the building, but by sneak, I mean't hide, we are shown that they can run, and Freddy's sound design implies that he runs from room to room, and it is slightly implied that they can hide, phone guy implys that Freddy hides in the dark, still, just my opinion. (PS: Sorry for my terrible writing, english ain't my first language, and I also apreciate the fact u even responded to my criticism in the most polite way possible, it shows profesionalism, and I apreciate that.)
@@Jaws-lt7ud your points are completely fair and I have no doubt that that's what scott thought about him too! I just dont personally like it. I did make freddy feel more "aware" than the others, but to me hes the big stompy leader guy with a devilish smile from the ghost's malice, when he decides to show it (later nights)
You’re incredible man, you’re so talented and creative, but all your amazing skills are not even close to the true genuine personality and person you are.
You helped hold me down on this project, and just in life, and brought an entire world of creative work to FNAF: In Real Time.
To the future of FNAF: IRT!
Hell yeah bestie!!!!! Best leader for a project I've ever seen, you've really done a miracle job
the characters that walk in camera shots needed to have sounds just liike the teaser demo.
1:52 the scariest part is he isnt going into the guys bathroom
the more crazier part is when you realize Freddy is possessed by a guy
@ facts
Freddy casually just leaving the Pizzeria while being watched on camera is kinda funny
Dang bro I'm jealous, you have a true skill of making all of this to having the animations move to seeing them stare you down if you don't shut the door on time! This is quite a masterpiece you have done my friend keep up the good work!
god I fkn love Freddy everything animated here perfectly fits him, though I still don't get what the what's-his-face animatronic is supposed to be
Don’t Go is one of my favorite songs in the whole series, liked that little hint of a remix there at the end. Seriously good work here all around.
The "adventure jumpscare" is incredible, i hope this is in the final game. You're animations are awesome, you really capture how Freddy would walk if he was animated in the original game, a big robot bear leader of a group of murderous machines. Great job !!!
Wonderfully done!! Your animations are great and fit with the style of the game a lot!
the best real time employee hands down
He said, looking into a mirror with a very cool guy staring back at him
@@atticted hehhehe stop you're making my hand go pink
@@Flaxen420 ...
@@Mental1987 suck an egg sheamus
@@Flaxen420WTF
Ooooh!
I had no idea you worked on this, that’s so awesome!
Dude you’re so cool, I’m kinda still a beginner at animating and seeing what you made is very impressive to me since I know how it feels to animate something really detailed like this (its extremely hard). They’re lucky to have you on here XD
@@AnEngineer-w9i keep it up bro!!! One day you might make something 10 times better than everything shown in this video
Words cannot describe how unbelievably good every single one of these animations and models are. The amount of personality and thought that went into every scene is genuinely breathtaking. You and the rest of the animators really outdid yourselves on this project, and I hope to one day see all these amazing animations in-game.
These clips are very amazing, I just love the fact that the movements that Freddie makes like walking, twitching, in looking straight to the camera, I love everything keep up the good work
6:16
Bonnie, what’s your deal with the security cameras? Why do you try to break them? Do you not like being watched when you perform?
Great job on these animations!!!
Incredible work bro
This video is... AMAZING!
The game animations & things by you look so insanely good, i respect other developers also, you should be respected on how good the game turns out to be so far!
5:53 bonnie what the fuck are you doin- WAIT NO DONT THATS EXPENSIV-
Wow! You are insanely talented! These animations for the animatronics look soo good! Great job!
Freddy casually walking into the women's bathroom
Amazing work dude, i cannot wait for the full release!
oh... my... this is too realistic and its peak.
7:17 Seeing a realistic human in the accurately rendered fnaf 1 location feels so wrong in a way I can’t describe.
All of this is really good!
5:14
Classic.
Classic.
Classic.
HOLY SHIT IT'S KINO
That was rlly worth watching, good job man!
When he said "Hello guyse" I felt that
Amazing bro also the color is good
Everything is so fucking PEAK!
1:58 wo wo wo gabriel!
Taaryn and whole community let you cook for a reason🔥
Super impressive! Incredible work!
Damn, the credits song hit harder than me falling down the stairs
5:19 Hope Freddy would still have this jumps are on power out
Why is Freddy staring at me like I did something?...
Very cool! I love the way you characterized Freddy here, his camera-look animations somehow carry just that little bit of side-eye spite and it's great.
By the way, I've seen some discussion about this from people outside of the Real-Time team, but what's the deal with Brother's design? Why is it like that? Among those discussions are thoughts (not necessarily mine) that it's a "lazy mishmash of parts with a paper plate". I think it could be used really well, but I also feel like those kinds of remarks are inevitable with a design like this, and were probably foreseen by whoever designed this character. Given the potential bad publicity/press involved, why choose a design like that?
Brother's design was basically Taaryn's own design that he liked a lot and that he had a really good story for, so he put it in a game he was making! I think he's super based for that. I was never the biggest brother fan, but after hearing what story he was going to have, I started loving it. As for the mismash of parts, yeah it's not super original BUT the parts are NOT the fnaf1s as people tend to think, the differnt parts are taaryn's original characters that he hasnt shown.
@@atticted That's neat! Thank you for providing context, it's very helpful for getting a more informed idea. Maybe showing those other characters might help ease some of the backlash after people see where those parts come from.
@@syweb2 no problem man! And yeah maybe so, it really is up to him :D
Fantastic work
Since I play with animation I got really confused when freddy's lighting worked here. He became over exposed when I tried 2:43
Maybe the light is too close/bright? Maybe you need to use accuracy AO settings?
@atticted yeah, he was pretty close. Thanks for the advice
@@attictedwhen does Freddy do his power out jumpscare or is it new??
Brother does the powerout jumpscare in the demo. I'm unsure if the game will have freddy's jumpscare
OH I LOVE THISS
Fnaf irt kinda removes the whole atmosphere of the what made fnaf scary in the first place but love the animation tho hopefully im wrong
you can just feel the moist critikal in that bear, ever since I saw that series... I can never un-see it...
Jokes aside, holy peak these animations are amazing, outstanding work
I loves the music that you make
Oh my…. Peak….
Do more cameras animation with the other too plz great job by the way
6:15
nice FNAF+ reference
peak....
peak video...
very peak indeed....
SFM? Of all things? Holy.
5:59 shouldn't Mr. Cupcake also be singing here, since his one job is "male backup vocalist"
The Pose in the thumbnail
Feddy walking
YOOO, THE PEAKKK
4:58 Purple Guy's Car I Think?
the GOAT
@@ABteam1009 is it the real AB...?
@atticted Ain't No Doubt About It
Real AB hours
Despite it not matching the tone of the original, which is a bummer, these animations are really well made! Is the game scrapped btw?
At the beginning of the video they say iyts not scrapped lol
Question. Did you have to get in the Freddy headspace while doing this? Like I know he has a set path and has cam poses from the original game but did you think about what Freddy was thinking as he walked around? Might be a dumb question but I'm just into how the possessed robots think. They are not mindless. They clearly think. Especially Freddy. Hes the leader. No doubt he constructs routes for the easiest "William" kill.
I think Freddy's ghost specifically is a little more aware than the others, but the soul takes over only sometimes. (When he does his idle animations and when he tries to kill you.) When hes walking around normally, it's his programming (the soul is still there watching though)
@@atticted Interesting take. I like that a lot. To add to that I think Golden Freddy is just fully Cassidy. Judging by the always possessed eyes, the laughter being a child (cassidy), and the poster swap and hallucinations when they appear.
oh yeah I definitely agree, I don't think golden freddy is even an actual physical suit, it's just cassidy's ghost deciding to look like a yellow freddy
@@attictedbased on the week before story and the fnaf movie, it seems that golden freddy is physical. He’s somewhat implied to be fredbear in the week before
@@Centaurus_L4 haven't read it yet but that's interesting.
i wonder what you're gonna do for golden freddy
👏👏👏👏👏👏👏👏👏👏👏👏👏
Can do the same with foxy chica Bonnie and Golden Freddy and the brother FNAF 2 as well.
will these animations get used in the final game?
less is more, i feel like barely animated idles would have benefited freddy. not insulting your work of course, all amazing quality shit its just my opinion
everything the movie should have been
isnt this project cancelled?
Check out real time studio's new video
Did it get cancelled?
Ur ur ur ur ur ur ur ur ur ur
I like it overall, the animation itself is good, but me personally? Idk if u were given to make it this way or what, but to me it feels a little of a miss-interpretation of Freddy's FNaF 1 behaviour, I've always interpreted it as him trying to be sneaky as possible while also running from room to room to try his best to not be seen, which to me add to his threat and how smart he is compared to the other 2, your animations doesn't really convey that to me, despite the animation being good, it feels like a weaker interpretation of the character. I know this is not FNaF 1, but FNaF in Real Time doesn't seem to change enough about FNaF 1 to where I think this was a necessary change. I'm not a hater btw, nor I know how to animate, I just wanted to share my opinion and maybe that will serve as constructive criticism for u in the long run, still, nice animation at the end of the day.
PS: I know this is SUCH an over-analysis for CHARACTER ANIMATIONS, but Freddy is my favorite FNaF 1 character (if u don't count Golden Freddy) and I think people under-estimate his FNaF 1 characterization and miss-understand him quite alot, so usually I just like spreading the word out there.
@@Jaws-lt7ud I do get where you're coming from, but with real time we wanted to go with our own direction. I always saw the fnaf 1 and 2 animatronics as basically semi mindless, supernaturally waking up in the night and following their programming with the soul watching in the background, and then taking more proper control as it sees a person. I never saw the animatronics as "smart", even with the souls. The souls act like blindly angry people, and that's what I wanted to convey with freddy and the way he moves. He's a robot with a programming walking to rooms with a soul inside wanting out, and the soul deciding how much it takes over at any points.
Also i dont think the animatronics with their poor technology can "sneak" around, they most likely move around pretty straightforwardly
@@atticted While, I think with Bonnie and Chica that works and I guess to an extent Foxy, Freddy to me always stood out above the rest, with both his sound design and behaviour in game, I do understand ur point, I just feel like these changes affect the character negativly, but it's fine, people have different views in what is good and what isin't and I am not the ruler of the universe to say what's right and wrong. Also, yes, a robot can't sneak around the building, but by sneak, I mean't hide, we are shown that they can run, and Freddy's sound design implies that he runs from room to room, and it is slightly implied that they can hide, phone guy implys that Freddy hides in the dark, still, just my opinion.
(PS: Sorry for my terrible writing, english ain't my first language, and I also apreciate the fact u even responded to my criticism in the most polite way possible, it shows profesionalism, and I apreciate that.)
@@Jaws-lt7ud your points are completely fair and I have no doubt that that's what scott thought about him too! I just dont personally like it. I did make freddy feel more "aware" than the others, but to me hes the big stompy leader guy with a devilish smile from the ghost's malice, when he decides to show it (later nights)
@@atticted That feels honestly fair, tbh. Thanks for the responses to my criticism.