Spyro Beta Version Part 17: Gnasty's Loot
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- Опубліковано 15 лис 2024
- NOTE: This Spyro prototype is not released. However, fellow Spyro fan Hwd45 found and kindly released an even earlier prototype in Feb 2020! Check it out: hiddenpalace.o...)
..of course, when I'm done with the level it'll be my loot! =P
Here we are, in the bonus level that was called only "BOSS" at this point. Time to grab another 2000 gems and be on my way!
This is the last video of my Spyro beta series. Thanks for watching. =)
Differences so far:
Gnasty's Loot is called only 'BOSS' in this version - likely because it's the fifth level in this world.
Gnasty's Loot has Dark Hollow's music.
The sky in Gnasty's Loot might have less moons/planets than the final? (Zaydskate)
Spyro is unable to flap his wings in Gnasty's Loot. (I tried!)
There's no 'smoke' coming out of Spyro's wings as he flies. (Zaydskate)
Whenever Spyro starts flying in Gnasty's Loot, he can only fly slightly higher than the platform he just jumped from. Jumping from a lower platform will lower his maximum altitude. In the final version, however, he can fly to the height of the tallest platform he's ever jumped from - the maximum altitude is never lowered.
Much of the level is unlit, making it appear much brighter overall. (DeoxysAndMew)
0:34 - Cha-ching! ..Well, not really, but there were two lives here that aren't in the final! (DeoxysAndMew, LadyKappa95) One of them is even floating in mid-air for us! (Zaydskate)
0:41 - The sky in Gnasty's Loot is very unrefined. Look at that green emptiness below! (LadyKappa95, Asterite100)
0:48 - Spyro missed the runway.
1:06 - The floor here is coloured blue instead of tan; actually, this might be the case for a lot of the floors. (UrosBjedov, DeoxysAndMew) The stairs are very different as well. (LadyKappa95)
2:02 - The locked doors have a very different texture - in fact, they don't even have keyholes! (UrosBjedov, DeoxysAndMew)
2:23 - Some of these textures are definitely stolen from the Artisans world! (LadyKappa95)
2:27 - The key here has an odd purple mark on it. (GnastyGnorc97)
2:49 - The pipes here look a little bit greener compared to the final. (SpyroPS1iscool)
3:33 - The textures are a complete mess here. =P (LadyKappa95)
3:51 - This thief is flying much slower than in the final version. (DeoxysAndMew)
4:08 - The thief that flies through the cave started flying as soon as I opened the door. In the final version, he'll wait until you approach him; but in this version I'm struggling to climb the stairs as the game tried to play the thief's short exit sequence (like the last one). (Asterite100)
4:27 - The lava seems to be perhaps more green-ish, compared to the final version where it looks a lot brighter. Either way, I wouldn't want to jump in. =P (UrosBjedov, LadyKappa95) This also applies to the lava-fall seen at about 1:00. (SpyroPS1iscool)
4:34 - Also, the tunnel as a whole looks a lot less hot compared to the final version. The whole tunnel has an unlit steel colour in this version; in the final, it's glowing red. (UrosBjedov, DeoxysAndMew)
5:10 - The rockets here are standing straight up instead of tilted. It's been a long time since we've seen that! (crashpro3)
6:46 - This room is unlit and looks very different from the final version where it's lit with a purple tinge. (DeoxysAndMew)
6:49 - There's no ugly picture of Gnasty Gnorc in this room.
...Well, I'm not complaining!
8:30 - We might have forgotten this by now - there is no sound effect as I change pages on the Inventory screen. (Spikestuff95)