Remember that more hotfixs might be coming, Riot might of really overshot the nerf on his W. Just to put it into text here it's this W - Astral Flight Mana Cost: 80/85/90/95/100 ⇒ 50/55/60/65/70 Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 15/14/13/12/11 seconds Q - Breath of Light Bonus Damage: 14/15.5/17/18.5/20% ⇒ 18/20/22/24/26% Hotfix -> W - Astral Flight Q - Breath of Light Bonus Damage: 18/20/22/24/26% ⇒ 8/9/10/11/12% Cooldown: 15/14/13/12/11 seconds ⇒ 22/20.5/19/17.5/16 seconds As you can see, the hotfix literally nuked it into a huge nerf on W even before the buff.
@@PekinWoof yea didn't see the 'read more' part lol. I played earlier in the day and it was fine guess the first game i played in the evening had it but i didn't realise.
ASols quest makes me giggle. We have: Sobek vs Anubis. Angels Vs Demons. The serial killer and savant mage-monk. The Alien vs The Predator. Ninjas of Soul and Shadow. The Jailer of Dark Mist vs The Sentinels. And... the cosmic star creating dragon vs a literal infant.
37:30 Life lessons from Uncle Dog of Wisdom: - Overthinking isn't bad, it makes you play safe but sometimes it makes you lose opportunities that otherwise you'd got - Pekins Coach: It's easier to teach somebody who tend to overextend. Because it's easier to teach how to limit too risky plays then teach somebody who is too passive that they have to discover their limits Jokes aside I think this is even more valuable concepts IRL then in LoL
Essentially the quest tracks all the stacks you and smolder earn in the time it’s active. Whoever wins the quest gets the total of those stacks divided by 4 on top of what they earned themselves I think maybe there’s a cap on it at some point
Guys, the nerfs aren't as bad as they admittedly look at first. Long story short, a smaller increase (from W) to a stronger Q base lessens the nerf's effects and you'll end up losing less Q damage % wise that you'd think. And now that his kit is cheaper, you can use it more. So even if your early W lane contest got weaker from the bonkers 14.3, your ability to contest the lane to scale (instead of winning) is still most likely stronger. You can lane more aggro without losing and you scale better towards late game from doing so.
It's kind of funny, because they wanted to change his playstyle a little bit, but Asol was already a pretty strong champ, and the "neutral changes" were basically buffs, to an already strong champ. So he is getting nerfed like 2 times at the same time
He was strong only in really low ELO matches, while being all but extinct in higher levels of play, where he got gimped from minute one. These changes had the intent of flattening that, even if they ended up raising him across the board as well.
@christopherhughes7970 it's worse in pvp situations though. Does ASol need the wave clear when his Q can do the job by hitting all 6 or 7 minions at once? I think a lich bane would be better for split pushing so that you deal more damage to towers since Q is a low cooldown and can set up the lich bane procs. And you can auto the cannon minion when wave clearing too.
its because he also got a q stack and his e underneath smolder finished at the same time, so it lookedl ike it was 40 but it was only 31 like the tooltip said
24:40 so smolder there had a shojin and a riftmaker, him being week doesnt have much to do with the cahmp but rather the build tbh. Also, he wasnt even that fed, 3 kills with some tower plating.
Obviously this is just one game so really not a big enough sample size to prove my point, but I think you're still sleeping on the sorc shoes with smolder. I went phase rush with like the standard essence reaver -> navori -> bloodthirster -> didn't get to finish lord dom, but I also had a full stack mejais. Ended up going like 15+/3 in a ranked silver game with my friend on Zyra support vs a Varus Senna lane. Not super impressive stuff, but it was my first Smolder game, so if you're interested in the build I'll send screenshots or something!
@PekinWoof ... At the end of the game the damage split to champs was about 17k physical to 3.5k magical. Didn't check the overall damage graph, but it was around a 25 min game and I had 300 to 350 stacks. Smolder doesn't need the cdr from Ionia boots since he gets them from other core items and transcendence. I agree that he doesn't feel op, but he's just a solid/safe carry imo. It's worth trying out just to see how it feels, thanks for listening!
How can they buff him and then destroy hes dmg just after a hotpatch hes Q bonus dmg while using W has gone to shit now whats the point of playing him anymore
Smolder is underwhelming because the items this season are broken, but he was designed with those items in mind. Everyone else is balanced around old items, which were limited severely by the mythic mechanism, so they're running roughshod over games with just a bit of headstart. All games are snowbally these days, makes it kinda lame.
I don’t get why riot does those super fast hot fixes. People bitch a lot whenever there is a change, cuz obviously nobody knows how to deal with it. But people adapt and then build strategies and manage to counter stuff. If even after people adapted it is still too op, nerf it. If it is too absurdly op, do minor paced nerfs. Don’t just bring it up and then drag it down to the bottom of the ocean
If you ever notice, after a patch is released there is no patch notes in client. This is because they plan on making potential changes still within first 24 hours.
@@Kyle-nm1kh didn’t notice that. But I still find it weird. Whenever something is changed in a moba, it is almost always better to wait a week or so to do a hot fix. Cuz people are still adapting and it is normal that things will go off the rails
You get tons more passive stacks for your Q though, so Q does more damage. So the W bonus dmg nerf is necesarry otherwise you kinda get insane bonus dmg twice
So basically they buffed him for a few hours only to nerf him to the ground and let him in a worse state than he was before, considering his E stacking is weaker?
@drishya_ro8452 it's good but there are better options for certain champions. Here: lethality = varus, jhin, miss fortune. On-hit = kaisa, vayne, kogmaw. Crit = jinx, Caitlyn, Lucian, sivir, aphelios, ezreal (if you're aware its best, but crit is not meta for him), tristana, nilah, samira, etc Crit is the most popular adc path, but certain champions benefit more from others. Some champions can do multiple different paths like Draven, varus, or kaisa. Crit is actually the standard for most
yeah it's pretty shit right now, crit adcs have even less agency this patch. (though the brand new cheaper static shiv and better early kraken might be a buff). But they nerfed the crit bonus damage on Infinity Edge when mythics came out, now there's no mythics and they didn't unnerf I.E
Asol got gutted and Maokai avoids nerfs again lol I get Asol needed to be nerfed, but they over nerfed him. Mao needs some nerfs... but some how gets absolutely none. Despite the insane Pickrate and Winrate. I really just can't understand the balance team at all
Riot Buffed Asol. Then Hotfix Nerfed him immediately. Hotfix is immediately patched in so the nerfs I am saying are those. Overall he is still buffed but not nearly as much as he was before the hotfix
@@wikingzkurwabrodaitoporem1382 i checked the internet but i guess riot just tells the wrong dates bc it seems to usually be in thursday for EU even tho they say wednesday....just a rotten husk of a company at this point..
After watching both games, I honestly don't think ASol looked too strong. The second game looked better, but I feel like the enemy team didn't respect you, and they let you get fed early on. Maybe in an "average" game where you don't get fed it would be around the 35 minute mark where you start feeling strong. But like you said, a lot of ASol's value in teamfights comes from the Rylai+Black Hole slow. Just my thoughts as a bronze player. Ok gonna go watch Zwag now ✌
Riot is just so comically inefficient. How can a multi-million company with 200 years of character design experience fail like this? So they buff a champion because they thought he was weak, making him OP as hell, so they nerf him back to normal... Okay, that makes sense. But then they nerf him even more, making him weaker than he initially was... so that would mean he wasn't weak the begin with, in fact that would mean the opposite, that his initial state was too strong...?? God I hope a second wave of laid-offs comes a-knocking because Riot needs smarter employees.
@@ratlinggull2223 Minimum 6 months paid, full cash bonus, money for health, laptops, career support, assistance program, etc.... Am I supposed to feel bad because some bad staff got fired and now get a full paid 6 months vacation while their old employer helps them find new jobs? Cuz' I really don't lol.
His Q is still stronger, making his W stronger in the process, even while it itself is weaker. It's weaker, but not as dramatically as the numbers look. If you don't want to do the math yourself, I'd bet Phreak has (or will have) an Excel to clarify it on his YT channel. I'm still on the fence if the W CD nerf all the way back was necessary, but I'll guess we'll see.
E max gives you almost nothing, minor base damage increase in exchange for an even larger mana cost. He's already a god late game, they can't buff his E rank up by much, only mana cost scaling removal could make him consider maxing it earlier.
@@qwormuli77 q is the same as before only 2 stardust. honestly maxing e or w doesnt really matter, both wont give you much, e is a bit better waveclear and w is baiscally only for the cooldown now, which also most of the time doesnt matter due to w resets.
Remember that more hotfixs might be coming, Riot might of really overshot the nerf on his W. Just to put it into text here it's this
W - Astral Flight
Mana Cost: 80/85/90/95/100 ⇒ 50/55/60/65/70
Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 15/14/13/12/11 seconds
Q - Breath of Light Bonus Damage: 14/15.5/17/18.5/20% ⇒ 18/20/22/24/26%
Hotfix ->
W - Astral Flight
Q - Breath of Light Bonus Damage: 18/20/22/24/26% ⇒ 8/9/10/11/12%
Cooldown: 15/14/13/12/11 seconds ⇒ 22/20.5/19/17.5/16 seconds
As you can see, the hotfix literally nuked it into a huge nerf on W even before the buff.
It came. I just played a game with him and at lvl 1 got a proc and realise i only got 2.
Riot balance team strikes again.
@@nfzeta128 Yeah it's been out for a while, it was both my videos as well. I'm saying that there might be more hotfixes coming possibly
@@antonbelyaev8295 I mean from the time I saw Phreak's preview of the patch i knew they needed to nerf, don't know why they waited til it went live.
@@PekinWoof yea didn't see the 'read more' part lol. I played earlier in the day and it was fine guess the first game i played in the evening had it but i didn't realise.
For a few hours we had an almost lore accurate ASol
ASols quest makes me giggle. We have: Sobek vs Anubis. Angels Vs Demons. The serial killer and savant mage-monk. The Alien vs The Predator. Ninjas of Soul and Shadow. The Jailer of Dark Mist vs The Sentinels.
And... the cosmic star creating dragon vs a literal infant.
I think it is lore accurate for ASol to not go easy on someone, even if they still drink from their mommy's nipples
coughing baby vs hydrogen bomb
Asol would be the type of person to have beef with toddlers let's be real
@@gabrielsobral6682 It's definitely canon.
A kid that literally calls Mom for help in the middle of a fight.
Swish fish really trying to win back pekin lol
right. lmfao
Is it a famous player ??
what happened
37:30 Life lessons from Uncle Dog of Wisdom:
- Overthinking isn't bad, it makes you play safe but sometimes it makes you lose opportunities that otherwise you'd got
- Pekins Coach: It's easier to teach somebody who tend to overextend. Because it's easier to teach how to limit too risky plays then teach somebody who is too passive that they have to discover their limits
Jokes aside I think this is even more valuable concepts IRL then in LoL
Essentially the quest tracks all the stacks you and smolder earn in the time it’s active. Whoever wins the quest gets the total of those stacks divided by 4 on top of what they earned themselves
I think maybe there’s a cap on it at some point
Damn, he got 40 stardust from that single kill
ah yes, the conveniently timed asol buffs before his new legendary skin comes out
Bro forgot about the hotfix nerfs.
@@StriderZessei Bro forgot deez nutz
what i see in the video is he got nerfed xD
Guys, the nerfs aren't as bad as they admittedly look at first. Long story short, a smaller increase (from W) to a stronger Q base lessens the nerf's effects and you'll end up losing less Q damage % wise that you'd think. And now that his kit is cheaper, you can use it more. So even if your early W lane contest got weaker from the bonkers 14.3, your ability to contest the lane to scale (instead of winning) is still most likely stronger. You can lane more aggro without losing and you scale better towards late game from doing so.
finally a new video
It's kind of funny, because they wanted to change his playstyle a little bit, but Asol was already a pretty strong champ, and the "neutral changes" were basically buffs, to an already strong champ. So he is getting nerfed like 2 times at the same time
He was strong only in really low ELO matches, while being all but extinct in higher levels of play, where he got gimped from minute one. These changes had the intent of flattening that, even if they ended up raising him across the board as well.
Was anyone else hoping for a 1 hour asol game? 😅
Hey there! Ima watch it later. But What do You think of Percelain Aurelion Sol?
And have a nice day/night~
in my games against smolder they have been building full tank and just destroying my team out of nowhere late game
With changes I’m trying him top as a bruiser. Rylais, rod of ages, archangels, hollow radiance, frozen heart
Why Hollow radiance? Isn't that melee range bonus damage? Abyssal mask might be better
@@Kyle-nm1kh go into test tool and clear a wave with Q in E with hollow radiance procing on killed minions. it's so satisfying for fast split pushing
@christopherhughes7970 it's worse in pvp situations though. Does ASol need the wave clear when his Q can do the job by hitting all 6 or 7 minions at once? I think a lich bane would be better for split pushing so that you deal more damage to towers since Q is a low cooldown and can set up the lich bane procs. And you can auto the cannon minion when wave clearing too.
@@christopherhughes7970 I still suspect HoRa is bad on ASol, but that tech is pretty damn nifty, I'll admit.
18:02 when you finished the quest tou gained about 40 stacks for killing smolder so I’d assume the reward for Asol are stacks based on current amount
its because he also got a q stack and his e underneath smolder finished at the same time, so it lookedl ike it was 40 but it was only 31 like the tooltip said
Not having the burn from liandry's loses you quite a bit of damage from things like your ult and E.
love ya pekin
You got quite a bit of stacks for killing smolder around 18min. From 198 to 233, so it's kinda worth I guess.
This explains why I got 700 on an aram game lately. I was wondering how I collected so much.
Gotta love seeing uploaded 50 seconds ago
The shadow flame seemed to really ramp up the damage on the executes
24:40 so smolder there had a shojin and a riftmaker, him being week doesnt have much to do with the cahmp but rather the build tbh. Also, he wasnt even that fed, 3 kills with some tower plating.
thats the build saber tweeted out, i tagged pekin in a reply to it but no idea if he saw
Ya, so much anti-Smolder talk for a build that really isn't great.
That build path is one of his highest winrates rn, it's his strongest. Smolder overall just sucks.
Obviously this is just one game so really not a big enough sample size to prove my point, but I think you're still sleeping on the sorc shoes with smolder. I went phase rush with like the standard essence reaver -> navori -> bloodthirster -> didn't get to finish lord dom, but I also had a full stack mejais. Ended up going like 15+/3 in a ranked silver game with my friend on Zyra support vs a Varus Senna lane. Not super impressive stuff, but it was my first Smolder game, so if you're interested in the build I'll send screenshots or something!
@PekinWoof ... At the end of the game the damage split to champs was about 17k physical to 3.5k magical. Didn't check the overall damage graph, but it was around a 25 min game and I had 300 to 350 stacks. Smolder doesn't need the cdr from Ionia boots since he gets them from other core items and transcendence. I agree that he doesn't feel op, but he's just a solid/safe carry imo. It's worth trying out just to see how it feels, thanks for listening!
I always thought your intro was "welcome to nick's commentary"... so your name isn't nick?
ohhh this explains why i make them leave lane with 50 stacks, and they reach200 in 5 minutes
Wait, they get 150 stacks in base? lol
Much prefer aggressive aurelion over passive aurelion
bruh FINALLY I can get some sleep been refreahing since yesterday
How can they buff him and then destroy hes dmg just after a hotpatch hes Q bonus dmg while using W has gone to shit now whats the point of playing him anymore
I love playing Sol
Would you consider a thresh video this patch?
ASol Q level 5 quite literally go brrrrrrrrrrrrrrrrrrrr
God forbid Aurelion Sol doesn't suck for a few hours
But Ksante is fine and fun! Haha :D
Those bard ults were very good tbh
They are on their way of doing to aurelion what they already did to aurelion
Nice
got extremely baited at 24:57
Smolder is underwhelming because the items this season are broken, but he was designed with those items in mind. Everyone else is balanced around old items, which were limited severely by the mythic mechanism, so they're running roughshod over games with just a bit of headstart. All games are snowbally these days, makes it kinda lame.
They chopped off his dragon balls with the hotfix. RIP in peace.
Waiting for that Taliyah buffs video
Yayyy new video
I don’t get why riot does those super fast hot fixes. People bitch a lot whenever there is a change, cuz obviously nobody knows how to deal with it. But people adapt and then build strategies and manage to counter stuff. If even after people adapted it is still too op, nerf it. If it is too absurdly op, do minor paced nerfs. Don’t just bring it up and then drag it down to the bottom of the ocean
If you ever notice, after a patch is released there is no patch notes in client. This is because they plan on making potential changes still within first 24 hours.
@@Kyle-nm1kh didn’t notice that. But I still find it weird. Whenever something is changed in a moba, it is almost always better to wait a week or so to do a hot fix. Cuz people are still adapting and it is normal that things will go off the rails
Rito give me my toggle stars back
He's back!
2:20 riot is so clueless. Completely reverting the buffs they made...if only there was a test server they could try these changes on beforehand...
PBE is for bugs, not for balance.
You get tons more passive stacks for your Q though, so Q does more damage. So the W bonus dmg nerf is necesarry otherwise you kinda get insane bonus dmg twice
So basically they buffed him for a few hours only to nerf him to the ground and let him in a worse state than he was before, considering his E stacking is weaker?
the second game felt more like a RoA angle, but Idk
1:00:28 wtf was karthus doing????
Speaking of scaling champs, I would like to see Pekin play an Ekko game again in the current season.
Isn’t crit for adc bad right now?
No. Adc has 3 paths: crit, lethality, or on-hit. It depends which champion you Play which is ideal but all are viable paths.
@@Kyle-nm1kh So is crit for adc good or not?
@drishya_ro8452 it's good but there are better options for certain champions. Here: lethality = varus, jhin, miss fortune. On-hit = kaisa, vayne, kogmaw. Crit = jinx, Caitlyn, Lucian, sivir, aphelios, ezreal (if you're aware its best, but crit is not meta for him), tristana, nilah, samira, etc
Crit is the most popular adc path, but certain champions benefit more from others. Some champions can do multiple different paths like Draven, varus, or kaisa. Crit is actually the standard for most
@@Kyle-nm1kh Interesting, cause I saw xfsn Saber go crit on caitlyn and was shooting peanuts.
yeah it's pretty shit right now, crit adcs have even less agency this patch. (though the brand new cheaper static shiv and better early kraken might be a buff). But they nerfed the crit bonus damage on Infinity Edge when mythics came out, now there's no mythics and they didn't unnerf I.E
So asol got buffed then hot fixed to be worst than before the buff? So they just made him worst? How does this makes sense
It doesn't.
They buffed Q, W and E and nerfed only W
@@wikingzkurwabrodaitoporem1382 I see now, ty
@@wikingzkurwabrodaitoporem1382 I believe they nerfed both E and Q, which makes them even worse than before.
They also nerfed E, didn't buff it @@wikingzkurwabrodaitoporem1382
pretty damn good
#JusticeForAurelionSol
Asol got gutted and Maokai avoids nerfs again lol
I get Asol needed to be nerfed, but they over nerfed him. Mao needs some nerfs... but some how gets absolutely none. Despite the insane Pickrate and Winrate.
I really just can't understand the balance team at all
video title say asol got buffed but in ur video u keep saying he get nerfed so he got nerfed or buffed xD
Riot Buffed Asol. Then Hotfix Nerfed him immediately. Hotfix is immediately patched in so the nerfs I am saying are those. Overall he is still buffed but not nearly as much as he was before the hotfix
the only thing they buffed is q cost less mana that it@@PekinWoof
@@christianprevost8455 No? He gets more stardust per Q hit from 1 to 2, so literally double.
im so confused, is this 14.3 already?
ye
I guess NA has update earlier?
or idk, because I still play on 14.2
@@wikingzkurwabrodaitoporem1382 i checked the internet but i guess riot just tells the wrong dates bc it seems to usually be in thursday for EU even tho they say wednesday....just a rotten husk of a company at this point..
14.3 became live at 7:00 AM PST (California time) for NA
so asol's quest requires him to mercilessly kill a child??????????????????? wtf riot
It is lore accurate for aurelion sol
smolder is so sad
fish
After watching both games, I honestly don't think ASol looked too strong. The second game looked better, but I feel like the enemy team didn't respect you, and they let you get fed early on. Maybe in an "average" game where you don't get fed it would be around the 35 minute mark where you start feeling strong. But like you said, a lot of ASol's value in teamfights comes from the Rylai+Black Hole slow. Just my thoughts as a bronze player.
Ok gonna go watch Zwag now ✌
pekin babe I love you but you always use the ugliest chromas
How dare you
💀
Riot is just so comically inefficient. How can a multi-million company with 200 years of character design experience fail like this? So they buff a champion because they thought he was weak, making him OP as hell, so they nerf him back to normal... Okay, that makes sense. But then they nerf him even more, making him weaker than he initially was... so that would mean he wasn't weak the begin with, in fact that would mean the opposite, that his initial state was too strong...?? God I hope a second wave of laid-offs comes a-knocking because Riot needs smarter employees.
You are wrong
they just laid off like 500, don't act like it's a good thing.
@@ratlinggull2223 Minimum 6 months paid, full cash bonus, money for health, laptops, career support, assistance program, etc.... Am I supposed to feel bad because some bad staff got fired and now get a full paid 6 months vacation while their old employer helps them find new jobs? Cuz' I really don't lol.
Ffs just revert him back to the old Asol. Really really dislike the new kit. It’s so one dimensional and boring.
holy I'm early af
the item that increases attack range works on smolders q wich is op
Strange for Riot to encourage going QWE max order when they buffed Asol only to then gut W. Making the QEW max the more favorable max order
His Q is still stronger, making his W stronger in the process, even while it itself is weaker. It's weaker, but not as dramatically as the numbers look. If you don't want to do the math yourself, I'd bet Phreak has (or will have) an Excel to clarify it on his YT channel. I'm still on the fence if the W CD nerf all the way back was necessary, but I'll guess we'll see.
E max gives you almost nothing, minor base damage increase in exchange for an even larger mana cost. He's already a god late game, they can't buff his E rank up by much, only mana cost scaling removal could make him consider maxing it earlier.
@@qwormuli77 q is the same as before only 2 stardust. honestly maxing e or w doesnt really matter, both wont give you much, e is a bit better waveclear and w is baiscally only for the cooldown now, which also most of the time doesnt matter due to w resets.