Blender & UE4 FPS Hands Rigging Tutorial

Поділитися
Вставка
  • Опубліковано 29 січ 2025

КОМЕНТАРІ •

  • @meatpuppet5036
    @meatpuppet5036 4 роки тому +5

    I haven't created a rig from scratch in years thanks to rigify, might be time to polish that skill.

  • @TheGhos1Face
    @TheGhos1Face 4 роки тому +5

    Thank you my dude really needed this!

  • @KrissieFox
    @KrissieFox Рік тому +2

    Hello, I am working with an existing rig that already had a thumb and single "finger" bone, and I a have been using tutorials to try and make the rest of the fingers have their own bones as well. I was following this tutorial to see if it would help, but at 6:09, when I go to parent the bones, "keep offset" is grayed out. Is there anyway to make it clickable?

  • @blenderzone5446
    @blenderzone5446 4 роки тому +2

    Great tutorial!!!

  • @mixchief
    @mixchief 2 роки тому +6

    5:39 @Jayanam Great tutorial! Would be good if it was explained why the bones' Roll property has to be changed. Does Roll affect anything?

  • @davidhawkins1780
    @davidhawkins1780 Рік тому

    Thanks for an amazing tutorial!!

  • @DommoDommo
    @DommoDommo Рік тому

    Super Helpful!!!

  • @casielcheconi1398
    @casielcheconi1398 Рік тому

    Good tutorial. Helped a lot

  • @lungisgm6796
    @lungisgm6796 2 роки тому +4

    when i move the bones in pose mode, they dont move the finger

  • @gamedevstanislove
    @gamedevstanislove 4 роки тому +2

    Very useful tutorial! Thank you!

    • @JayAnAm
      @JayAnAm  4 роки тому +1

      Thx, glad you like it.

  • @thefreshest2379
    @thefreshest2379 4 роки тому +3

    Make sure to check bone roll after symmetrizing

  • @nononzone
    @nononzone 2 роки тому

    Love it. Thank you so much.

  • @picanhanoire1143
    @picanhanoire1143 2 роки тому

    helped me a lot, thanks!

  • @المجلةالعربية-ض6س
    @المجلةالعربية-ض6س 4 роки тому +1

    thank you . can you plz make some tuto about exporting animation from UE4 to fbx

    • @JayAnAm
      @JayAnAm  4 роки тому +1

      Yes, this will be the part after we created the animations.

  • @JCreationToons
    @JCreationToons Рік тому

    awesome

  • @1.1st
    @1.1st 2 роки тому

    How to make the nail bones stable when moving the wrist

  • @petrnovy6196
    @petrnovy6196 4 роки тому +1

    You are awesome 🙂

  • @SculptureMrwasala
    @SculptureMrwasala 4 роки тому +1

    👍👍👍👍👍

  • @oamdarliamus
    @oamdarliamus 3 роки тому

    very helpful

  • @strechywoman4785
    @strechywoman4785 3 роки тому

    can anyone help me? so i did all bones and stuff and when i went to pose mode and started bending stuff only the upper part of my hand was moving... then i tryied changeingo positions of the bones but it was the same thing :((( any solutions?

  • @Gamer.Cat22
    @Gamer.Cat22 Рік тому

    HELP THE BONES ARNT CONECTED TO THE HAND MODDLE

  • @rozanahtaufiq799
    @rozanahtaufiq799 3 роки тому

    Can i use the source file of rigging hand on your gumroad to create some rendered scene image (as JPG/PNG) then sell them on microstock/marketplace? NOTE: I Will not sell the source file. Thanks.

  • @craigpaterson6022
    @craigpaterson6022 Рік тому

    I need someone to add bones to an animation I have, can anyone on here help?!

  • @s.sanjai8471
    @s.sanjai8471 2 місяці тому

    Bro it is not working

  • @iamisobe
    @iamisobe 2 роки тому +2

    doesnt work, followed step by step multiple times, all bones move other bones it shouldnt
    yep I repeated this 5 times and there is something youre not explaining or blender changed. The fingers affect others fingers and dont work independently, make a new tutorial or somethign

    • @VerySourTaste
      @VerySourTaste 2 роки тому

      Weird. I followed step by step and the only problem I faced is for some reason the wrist doesnt stay in place when i move the bone thats for the base of the hand, but i think my problem is probably due to me missing something at the very beginning maybe. I'm having no problem with anything else though, but this might just be because I'm using a very simple and blocky hand that I made myself

    • @VerySourTaste
      @VerySourTaste 2 роки тому

      I figured out my problem. I just needed to learn how to weight paint, and it fixed itself well. Your problem might be due to the automatic weights not being put on super accurately. (automatic weights is the auto weight paint that blender does for you). If moving one bone is moving around parts of the hand that it's not supposed to, then manually fix it in weight paint mode. I learned easily how to do this through a tutorial
      Sorry if this isnt your problem though!

  • @fxxed1655
    @fxxed1655 3 роки тому

    Thanks man, I'm creating a Spider-Man (Tobey Maguire) rig for a animation, this means alot to me

  • @uzaygemisi1716
    @uzaygemisi1716 3 роки тому

    This hand doesnt work in unreal engine!

  • @Optamizm
    @Optamizm 4 роки тому +4

    Haha Thumb is pronounced "thum", the B is silent. :)

    • @JayAnAm
      @JayAnAm  4 роки тому +6

      I see :-) Always great to learn new things

  • @SO-fb4ef
    @SO-fb4ef Місяць тому

    1:50 "and then we go ahead and extrude a new bone". Then doesn't show us how to do that. thanks, now I have to go on another wild goose chase, that's gonna be maybe another 2 hours burned

    • @JayAnAm
      @JayAnAm  Місяць тому

      On the lower righthad corner is a keystroke addon and you can see that the E key is pressed. This is how to extrude a new bone.