I love how it starts with Alexandria motiffs , then evolve in some mess and the mess is pumped away by Dawntrail main theme. We were promised VACATION, we will kick this robot and return to our VACATION
@@Arsvarg Since Ex-Trials are a retelling of events to make us seem more heroic, it would be funny if the Wandering Minstrel is like "Wait so Wuk Lamat was the one who saved you, and defeated the Eternal Queen? Hmm, don't think the fans back in Eorzea will care for that, better to just have you be the star like always WoL." Sort of a reference to the reception Wuk Lamat has gotten from the playerbase (since she also isn't that popular in Japan).
@@PlusOne2Crit i’m still holding onto my Thordan EX induced hope for there to be unused themes used as EX themes, but reuse of a beta theme hasn’t happened since Revenge Twofold in 3.4
Yeah it kicks hard but its too short. I was surprised that the song is longer than the one for P1. This and the fact that ph2 is just dodging super easy mechanics, i guess for the cinematic experience.
Phase 1 despite being a super intense version of Alexandria's theme embodies a sense of sadness with more orchestral instruments and choir at times which is a perfect fit for Sphene's plight on her end as she embodies both a desire to save her people from past (orchestra) and present (techno) Phase 2 being a so much more grandiose version of the main theme with it's orchestra and rock instrumentation is a perfect fit for Wuk Lamat standing up to Sphene as a wake-up call and still doing everything in her power to show her that the now can be better than she thinks. Kinda makes it being a victory lap theme alot more morbid
@@shinyhero306 I have yet to hear it myself but I've seen others say that same so I doubt you're hearing things, plus it's a final boss theme so it wouldn't surprise me.
Yeah as usual Wuk Lamat comes in kills the vibe, ruins the experience. She literally starts chunking the boss for like 10% of its life at a time. The group could literally afk in phase 2.
@@nikitapigusov2849 It's still too fast. Like, Endsinger's phase 2 lasted just long enough so that you could hear one full loop of the P2 BGM before she dies, and this has been consistent every time I've run that fight. Not only did we get to hear the entire BGM in this video, but we also actually got to see that the ENTIRE second phase is designed to line up with the soundrack perfectly, enhancing the entire thing. It's very clear to me that we're *supposed* to see this entire second phase, she's supposed to survive that long. Which means she's SEVERELY undertuned, the players already do enough DPS to kill her consistently within like 30 seconds of P2 starting. As cool as I thought this fight was, it's clear to me that it would be SOOOO much better if they just gave Queen Eternal significantly more HP. I *want* this fight to last longer than it does, most people probably agree. And that's honestly the best kind of complaint you can have about a boss, I think. "It's so awesome that it ends too soon" lol
I just finished DT and as cheesy as the message was, the music was kickass from start to finish. I felt this pretty close to Amarot personally which is what hurt my heart. Def didnt expect my vacation to turn into another world saving adventure
Story wasn't my cup of tea but This boss has my favorite design of any boss, I felt like I was thrown back into chrono trigger and was back in a modern take of a 1995 classic
It is the first time I hear a last boss fight and think "meh". The whole expansion felt a bit low effort and though the fight is cool, I should say that the song was not good at all. Also, I don't understand the hate against Wuk Lamat. Her character and voice actress basically carried the whole expansion. Although the expansion was basically about her.
This was a fun fight. What was most funny was that on my first go, at the phase 2 only 2 tanks (me and other player) were left alive. And we brought her from ~40% to 0. Other people were like "oh no, tanks are at it again", but as fight progressed and we kept going, those exhasperated sighs of people wasting their time, have changed to legit cheering as we got further and further. Nothing makes you feel like you're achieving something when it's only 2 of 8 people standing and against all odds, you clear fight. So music was very, VERY fitting the moment.
@@NewWorldF00l its more like 10-20% honestly, wuk lmao does more damage in that short victory lap than anyone in the party does throughout the entire fight
as a healer main it both annoys me and takes stress off. It also make me feel better when like I did this fight both of us healers died and there were no RDM or SMN to pick us up... we ended up wiping but at least we got to see a few more mechanics.
@@aishisufuyu5961it usually isn’t when it comes to cinematic sections like this. Wuk lamat literally kills the boss for you, you really think that’ll be in the extreme?
Second phase doesn't match the tone of the fight since it's an extremely tragic moment that's the culmination of a woman desperately trying to keep the memory of her people from a doomed world alive. Not sure what they were going for here. Is it because Wuk is here? Are we supposed to be hyped by the entrance of the most obnoxious character since what they did to Lyse? Edit: a typo lol
Makes more sense if you see this fight (and the second phase) as two reflections fighting for survival Also why tf does everyone hate Wuk so much?? She ain't the greatest, granted, but she's not half as bad as everyone make her out to be. Maybe I like her more bc I was playing with JP voices, so she felt more like a shounen protagonist, but still. Lyse was so much worse
@@Sylfposts overexposure. She was glued to your hip for 95% of the expansion, and a lot of character development for other characters fell by the wayside in favor of more Wuk Lamat screentime. I don't dislike her character, but they really needed to give other people the spotlight because every time Wuk Lamat showed up her presence suffocated everyone else.
@@magicman25103 Yeah, fair point I guess. At least Krile and Erenville still got proper screentime in the last area, but I wish we'd seen more of other characters (e.g. Koana and Bakool Ja Ja)
@@magicman25103 Yah agreed, I feel like Krile really should've been the focal character of this expansion, Wuk Lamat would've been better as a recurring support character similar to what Hien was back in SB.
@@Sylfposts She's hated because she's boring and unneeded. Lyse at least was a fun character before they ruined her. Wuk was never fun: She's just a screenhog and doesn't deliver at all. She even gets "rifts in reality" so she can be present over characters that have been built for 10 years. She simply doesn't compare. It's no wonder she didn't place in the top ten in the popularity poll. A character who'd been around for a week beat her lol. The two reflections take just supports my point even more. We're sources over thrice rejoined: she had no chance against us from the start. A desperate machine with stolen memories made to persevere until she bleeds the universe dry. Meanwhile the Wuk song is like, a happy go lucky combo song instead of something tone appropriate. It's just not it for me no matter how you slice it
First part wasn’t bad and the second part was looking good since we explored with erenville but then wuk took the spotlight again and i thought maybe we’d give Krile more attention but nope wuk again which sucks cause the character isn’t bad just forced on to moments that other characters should’ve had the spotlight again
@@neonx6202 Yeah, I wanted more of Krile's story elaborated on but no Wuk Lamat has to take the spotlight. DT would have been so much better without Wuk Lamat.
I just finished DT and as cheesy as the message was, the music was kickass from start to finish. I felt this pretty close to Amarot personally which is what hurt my heart. Def didnt expect my vacation to turn into another world saving adventure
I love how it starts with Alexandria motiffs , then evolve in some mess and the mess is pumped away by Dawntrail main theme. We were promised VACATION, we will kick this robot and return to our VACATION
Idk if I'd call it a mess but I agree with the overall sentiment :P
Probably one of the most enjoyable fights to date. I genuinely can't wait for the EX version.
I said this about Endsinger, I need to keep my expectations low.
I wish the EX fight start with boss slapping the escaped Wuk Lamat aside and now it's our turn to shine)
@@Arsvargthat would be funny. Totally unnecessary for Wuk Lamat to insert herself here
Sphene thisnisnt you 😢@@Arsvarg
@@Arsvarg Since Ex-Trials are a retelling of events to make us seem more heroic, it would be funny if the Wandering Minstrel is like "Wait so Wuk Lamat was the one who saved you, and defeated the Eternal Queen? Hmm, don't think the fans back in Eorzea will care for that, better to just have you be the star like always WoL." Sort of a reference to the reception Wuk Lamat has gotten from the playerbase (since she also isn't that popular in Japan).
The chills i get hearing the comparatively soft DT battle theme coming in. The violin cresting with the choir in the background. It's so perfect.
Human tetris mechanic was genuis
The hole, it's clearly made for me
I belong in there
As someone who picked up NGS as a downtime game, OH HI DARK FALZ SOLUS FANCY SEEING YOU HERE
That moment when the battle theme kicks in in phase 2 is absolute perfection
Sucks it's only for like 5 seconds though, should be a lot cooler in EX
The music is unlikely to be any different. It isn't usually.@@apanofbread
@@PlusOne2CritI think they mean phase 2 will last longer in EX
@@PlusOne2Crit i’m still holding onto my Thordan EX induced hope for there to be unused themes used as EX themes, but reuse of a beta theme hasn’t happened since Revenge Twofold in 3.4
Yeah it kicks hard but its too short. I was surprised that the song is longer than the one for P1. This and the fact that ph2 is just dodging super easy mechanics, i guess for the cinematic experience.
I dunno why, but this sounds like something that would play in the next Super Smash Bros finale for whatever adventure mode it'll be.
Phase 1 despite being a super intense version of Alexandria's theme embodies a sense of sadness with more orchestral instruments and choir at times which is a perfect fit for Sphene's plight on her end as she embodies both a desire to save her people from past (orchestra) and present (techno)
Phase 2 being a so much more grandiose version of the main theme with it's orchestra and rock instrumentation is a perfect fit for Wuk Lamat standing up to Sphene as a wake-up call and still doing everything in her power to show her that the now can be better than she thinks.
Kinda makes it being a victory lap theme alot more morbid
I’m not sure if I’m hearing things but I feel like makers ruin is written all over this track
@@shinyhero306 I have yet to hear it myself but I've seen others say that same so I doubt you're hearing things, plus it's a final boss theme so it wouldn't surprise me.
"Spheeeeeeen" Wuk Lamat whispered gently while rushing with her axe for the final fight.
fantastic fight and music, I was hyped the entire time!!!
i was too, till the moment woke lamat came .... then i hated this fight lol
You're here for 4:36 . Chills every single time.
I didn’t even get far enough to hear like 3 quarters of the second phase theme lmao
Phase 2 dies way too fast.
Yeah lol. Didn't expect it to be quite long. Usually those 2nd phase themes are much shorter. A pleasant surprise from the sound team
Yeah as usual Wuk Lamat comes in kills the vibe, ruins the experience. She literally starts chunking the boss for like 10% of its life at a time. The group could literally afk in phase 2.
@@nikitapigusov2849 It's still too fast. Like, Endsinger's phase 2 lasted just long enough so that you could hear one full loop of the P2 BGM before she dies, and this has been consistent every time I've run that fight.
Not only did we get to hear the entire BGM in this video, but we also actually got to see that the ENTIRE second phase is designed to line up with the soundrack perfectly, enhancing the entire thing. It's very clear to me that we're *supposed* to see this entire second phase, she's supposed to survive that long. Which means she's SEVERELY undertuned, the players already do enough DPS to kill her consistently within like 30 seconds of P2 starting.
As cool as I thought this fight was, it's clear to me that it would be SOOOO much better if they just gave Queen Eternal significantly more HP. I *want* this fight to last longer than it does, most people probably agree. And that's honestly the best kind of complaint you can have about a boss, I think. "It's so awesome that it ends too soon" lol
This track was super cool
And this fight is one of my favorites in the game
Super hard but mechanically interesting for a final ex fight.
I just finished DT and as cheesy as the message was, the music was kickass from start to finish. I felt this pretty close to Amarot personally which is what hurt my heart. Def didnt expect my vacation to turn into another world saving adventure
The bass solo at 4:25 is so good
Wuk haters need to find joy I swear
4:43 PERFECTION.
YES !
Makers ruin? Idk
@@shinyhero306 It's DT's overworld battle theme. Just a 1000* more violin. And epic.
loved this so much 💖💜💛
Defeat Skynet: The Theme
The beginning of Phase 2 is so much Xenoblade
makes me think of undertale and i mean that as a high compliment, undertale's OST was bangin'
Im just thankful that wuk lamat was on mute
Just noticing that the baseline in parts of phase two has the same notes as the Typhon theme in ff16
Story wasn't my cup of tea but This boss has my favorite design of any boss, I felt like I was thrown back into chrono trigger and was back in a modern take of a 1995 classic
Phase 1 sounds like Yoko Shimomura and MuryokuP made a collab, while Phase 2 sounds like it came straight from a Xenoblade Chronicles game.
I UNDERSTAND
A great end to a great expansion only complaint was the Wipe out section but party was popping off everytime someone died to is so not too bad
It is the first time I hear a last boss fight and think "meh". The whole expansion felt a bit low effort and though the fight is cool, I should say that the song was not good at all.
Also, I don't understand the hate against Wuk Lamat. Her character and voice actress basically carried the whole expansion. Although the expansion was basically about her.
This was a fun fight. What was most funny was that on my first go, at the phase 2 only 2 tanks (me and other player) were left alive. And we brought her from ~40% to 0. Other people were like "oh no, tanks are at it again", but as fight progressed and we kept going, those exhasperated sighs of people wasting their time, have changed to legit cheering as we got further and further. Nothing makes you feel like you're achieving something when it's only 2 of 8 people standing and against all odds, you clear fight. So music was very, VERY fitting the moment.
and people wonder why healers feel unneeded with the tanks so unkillable (at least in normal contents)
Surprised nobody reported you for griefing.
40 to 0 is a massive dick move just to stroke your own ego lmao
@@NewWorldF00l its more like 10-20% honestly, wuk lmao does more damage in that short victory lap than anyone in the party does throughout the entire fight
me and another tank ended up almost doing this too but we decided to reset because there were new players and we wanted to let them play too
as a healer main it both annoys me and takes stress off. It also make me feel better when like I did this fight both of us healers died and there were no RDM or SMN to pick us up... we ended up wiping but at least we got to see a few more mechanics.
SPEEN LISTEN TO ME
Phase 2 just ruined the fight imo.
Thankfully Ex version won't have it lmao
I thought it was awesome
@@MrCrimsonMaster How do you know it won't be?
@@aishisufuyu5961it usually isn’t when it comes to cinematic sections like this. Wuk lamat literally kills the boss for you, you really think that’ll be in the extreme?
You know it’s always the last comment that has the most random and hottest take
Second phase doesn't match the tone of the fight since it's an extremely tragic moment that's the culmination of a woman desperately trying to keep the memory of her people from a doomed world alive. Not sure what they were going for here. Is it because Wuk is here? Are we supposed to be hyped by the entrance of the most obnoxious character since what they did to Lyse?
Edit: a typo lol
Makes more sense if you see this fight (and the second phase) as two reflections fighting for survival
Also why tf does everyone hate Wuk so much?? She ain't the greatest, granted, but she's not half as bad as everyone make her out to be. Maybe I like her more bc I was playing with JP voices, so she felt more like a shounen protagonist, but still. Lyse was so much worse
@@Sylfposts overexposure. She was glued to your hip for 95% of the expansion, and a lot of character development for other characters fell by the wayside in favor of more Wuk Lamat screentime. I don't dislike her character, but they really needed to give other people the spotlight because every time Wuk Lamat showed up her presence suffocated everyone else.
@@magicman25103 Yeah, fair point I guess. At least Krile and Erenville still got proper screentime in the last area, but I wish we'd seen more of other characters (e.g. Koana and Bakool Ja Ja)
@@magicman25103 Yah agreed, I feel like Krile really should've been the focal character of this expansion, Wuk Lamat would've been better as a recurring support character similar to what Hien was back in SB.
@@Sylfposts She's hated because she's boring and unneeded. Lyse at least was a fun character before they ruined her. Wuk was never fun: She's just a screenhog and doesn't deliver at all. She even gets "rifts in reality" so she can be present over characters that have been built for 10 years. She simply doesn't compare. It's no wonder she didn't place in the top ten in the popularity poll. A character who'd been around for a week beat her lol.
The two reflections take just supports my point even more. We're sources over thrice rejoined: she had no chance against us from the start. A desperate machine with stolen memories made to persevere until she bleeds the universe dry. Meanwhile the Wuk song is like, a happy go lucky combo song instead of something tone appropriate. It's just not it for me no matter how you slice it
the only ONLY downside to this is Wuk Lamat.
Phase 2 sucked because of Wuk Lamat.
Wuk Lamat ruins everything. She's the worst, lol
The JP dub tho is really nice in that part
This expansion was painfully mid but at least the songs were bopping, definitely was not expecting breakcore.
First part wasn’t bad and the second part was looking good since we explored with erenville but then wuk took the spotlight again and i thought maybe we’d give Krile more attention but nope wuk again which sucks cause the character isn’t bad just forced on to moments that other characters should’ve had the spotlight again
@@neonx6202 Yeah, I wanted more of Krile's story elaborated on but no Wuk Lamat has to take the spotlight. DT would have been so much better without Wuk Lamat.
Prob the only final boss theme so far I will NOT go back to visit much. Huge flop this xpac
nah
This is a bemani boss track
I just finished DT and as cheesy as the message was, the music was kickass from start to finish. I felt this pretty close to Amarot personally which is what hurt my heart. Def didnt expect my vacation to turn into another world saving adventure