I just wanted to thank you for your videos. Your content has taught me to just make art and try try try. I do graphic design and photography and I was comparing myself and my work to countless others whom I'm nothing alike which lead me to a form of despair but from despair came desperation, and from that desperate state I craved actual knowledge and desired to work harder. Starting is the hardest part, the 2nd hardest is not stopping. Thank you for teaching me more avout art without tutorials than any of my teachers of professors have ever done.
I think I've been a victim of my own success. I've worked comfortably at an animation studio for the last 8 years and a few weeks ago I was told I might be let go very soon. I've been able to improve my drawing ability over the years, but I lacked the drive to establish myself independently, living a rather unaccomplished sheltered life. I have some cushion between work, but I feel heavy anxiety for my future as an artist, and wonder if I'll be able to manage the anxiety long enough to build that fire of artistic creation, or if my shoulder pain might become too much to handle in the future. I think this might be the crisis I needed to reignite my creative spark, and discover new ways to build a living. Perhaps develop new skills. I've always struggled with developing a strong work ethic and drawing habit, but I hope if I do get finally let go, I'll be able to use that free time to build it. It was nice to see this video at this moment, and your art is really cool! Thank you for making this.
Exactly. That deal of comfort in change for personal accomplishment and self expansion is a deal made with the devil....but it's so comfortable that years go by. It's so sedative...goddamn...
It all boils down to action, in my opinion. Everyone has desires, yet most of them either be overwhelmed or take a path of being stupid & successful. Discipline and courage to snail through the goal will "chide away the defeat" in the end. I didn't make it to the top of the pyramid yet but acting upon your videos have made my design skills more profound then ever. Thank you very much.
There's a distinction I feel between Graphic Design as an artform for personal expression and Graphic Design as a service for a client. I usually try not to mix the two and keep them separate for my own sanity 😂
I feel the hunger. I wanna create and share. BUT, I can't see how the final product looks like. To be sustainable it has to attract clients. Be different than others (differentiation). So, it's hard to see where and how to channel the tools of creating I'm familiar with (photo/video/animation) - towards a creation that has value. Yes, you can create for yourself, but to keep creating you gotta get income from that too along the way. You gotta build a world of your own. How to find your voice + style is one heck of a challenge unknowing how to start approaching this...
What if artists feel like they have too much hunger? Is it necessary to find a balance, or should they just push through it? Hunger can be great-having that desire to do things without expecting too much from the result can actually make self feel better mentally, more sustainable. But sometimes, it’s easy to get caught up thinking about if they would get good/bad results, at least for me. It’s a life lesson, and it's definitely challenging on the way.
Hey Elliott, great video as always, thank you for sharing your insights with the community. I have an unrelated question. Could be related to the think - feel - think series. During the working process, I often find myself commiting my time inefficiently, I get pulled towards experimenting with things naturally (experimentation and reverse engineering is the only way I tend to actually learn stuff (I work in 3D art)). I have been mostly avoiding the "think" part altogther, doing whatever I feel like I need to do. Sometimes I have a plan and sometimes I don't. As I've been progressing in my craft and career this is becoming unexceptable. Problem is I'm missing deadlines, but I do need to count on myself to finish during a given time period. Lets say I have a task that I should allocate 2 hours to, I get lost in doing something intuitively, and after 8 hours of pixel fking I do have an ok result, but in hindsight it wasn't that important and I should have just spent the 2 hours I planned instead, making this piece worse perhaps, but while allocating the rest to a different, more important part of the project. My guess is think - feel - think technique could be key here, but in those intuitive, exhausting, long "ohh no doesn't look right - let me try that - no maybe this" sessions I have the feeling that I'm almost done with it and moving on prematurely seems to be incomprehensible. but the "I'm almost done with it" can last for the majority of the time. I guess my question is as a professional, how to function in relation to time, meet deadlines, put a lid on it at the exact moment, control the uncontrollable etc. how to make infinitely good work in a finite amount of time. or at least reasonably good work when time is on a budget. I'm talking client work here. Maybe video worthy/
great question. I assume you mean that you work in Maya, or Cinema 4D or Blender. (Correct me if I’m wrong). If so, that adds quite an interesting and vexing element to the equation. You may have developed a toolkit to address the “render time/lag” issue, or may know of strategies that are beyond me, but 3D work introduces a kind of visualization lag that is maddening. (In other words, in Illustrator, or Indesign, or in almost ANY other application the lag between thinking, manipulating and seeing the ACTUAL results of you labor are nearly instantaneous. In 3D working in draft res, or rendering small sections etc… introduces a problem that I’ve found no effective method to deal with… Its maddening. But I think your actual question is different than this issue. In my humble opinion, one of the real skills of the “Designer” is self-discipline regarding the nature of the task. What I mean by this is, if you are being paid for a project and you have a relatively clear mandate, I think it;’s important to ask yourself “What do I KNOW works. What skills do i have? And How can I solve the problem directly.” This is one mode. The other mode is to experiment when you’re not “on the job.” To build your skill set and to work out new techniques and skills when you literally are “not on the clock.” There is also a third way of interpreting your question. Think- Feel - Think. If you are having more of a problem with the analytical, “think” components of the equation, then start keeping comprehensive notes and diagrams, collect articles, tutorials, essays and videos… in your notebook/sketchbook take comprehensive notes on your thinking and progress over time. Set aside time to THINK THROUGH THE ISSUES you’re dealing with. be INTENTIONAL about what mode you’re in. If you are attempting to be rational, conceptual and analytical in this dedicated “chunk” of time… then stay on task. A key to staying on task is to find the love of both modes. Figure out how to LOVE the analytical mode… and figure out how to LOVE the “feel” mode. Just try to be more clear about which mode you’re working in, and when you’re working in that mode, try to stay on task… Good luck and keep me posted!
@@StudioPractice1Nice analysis. Agree with it all (the lag in 3D, setting time to experiment). About the Think/Feel- I'm all the way into thinking. Collecting data, even if it's data that was created by a feel (say, a spontaneous photo with an emotive feel)- I will see the mechanics of how it was created and categorize it, hoping this will help me recreate a similar vibe photo. So, how does one can actually practice the Feel part? Especially if it's not a personal project. I mean, many briefs for cliets/products had been cracked by feeling being the main motor/tool of use. How do you see your process of creation through the glasses of feeling it compared to thinking and just problem solving?
No. It’s one of the best applications I’ve ever used. It’s called IThoughts X. And unbelievably, the developer after 15 years just went out of business. What an incredible app
@@StudioPractice1 Great Answer man. It immediately reminded me of a passage from scripture. (Philippians 4:8) "Finally, brothers and sisters, whatever is true, whatever is noble, whatever is right, whatever is pure, whatever is lovely, whatever is admirable-if anything is excellent or praiseworthy-think about (pursue) such things. I know it "might not" be the place for sharing such thoughts. but I just wanted to point it out and be thankful for making the video.
You know the man's an artist when he decides to follow a dramatic statement with 5 seconds of pure ART
I just wanted to thank you for your videos. Your content has taught me to just make art and try try try. I do graphic design and photography and I was comparing myself and my work to countless others whom I'm nothing alike which lead me to a form of despair but from despair came desperation, and from that desperate state I craved actual knowledge and desired to work harder. Starting is the hardest part, the 2nd hardest is not stopping. Thank you for teaching me more avout art without tutorials than any of my teachers of professors have ever done.
thanks for your kind comments... stay strong.
Appreciate the passion and quality of your uploads
I think I've been a victim of my own success. I've worked comfortably at an animation studio for the last 8 years and a few weeks ago I was told I might be let go very soon. I've been able to improve my drawing ability over the years, but I lacked the drive to establish myself independently, living a rather unaccomplished sheltered life. I have some cushion between work, but I feel heavy anxiety for my future as an artist, and wonder if I'll be able to manage the anxiety long enough to build that fire of artistic creation, or if my shoulder pain might become too much to handle in the future.
I think this might be the crisis I needed to reignite my creative spark, and discover new ways to build a living. Perhaps develop new skills. I've always struggled with developing a strong work ethic and drawing habit, but I hope if I do get finally let go, I'll be able to use that free time to build it. It was nice to see this video at this moment, and your art is really cool! Thank you for making this.
Exactly. That deal of comfort in change for personal accomplishment and self expansion is a deal made with the devil....but it's so comfortable that years go by. It's so sedative...goddamn...
Damn, one of my favorite uploads. This resonates with me a lot! I needed to hear this right now. Thanks!!
It all boils down to action, in my opinion. Everyone has desires, yet most of them either be overwhelmed or take a path of being stupid & successful. Discipline and courage to snail through the goal will "chide away the defeat" in the end. I didn't make it to the top of the pyramid yet but acting upon your videos have made my design skills more profound then ever. Thank you very much.
Elliot, you’re design Scott Galloway. Great content 🙌🏾
LOL... Thanks
This one really resonated with me. Thanks for another great video, Elliott!
There's a distinction I feel between Graphic Design as an artform for personal expression and Graphic Design as a service for a client. I usually try not to mix the two and keep them separate for my own sanity 😂
thank you for this
I feel the hunger. I wanna create and share. BUT, I can't see how the final product looks like. To be sustainable it has to attract clients. Be different than others (differentiation). So, it's hard to see where and how to channel the tools of creating I'm familiar with (photo/video/animation) - towards a creation that has value. Yes, you can create for yourself, but to keep creating you gotta get income from that too along the way. You gotta build a world of your own. How to find your voice + style is one heck of a challenge unknowing how to start approaching this...
this is video gold thanks for making important ideas more tangible
What if artists feel like they have too much hunger? Is it necessary to find a balance, or should they just push through it? Hunger can be great-having that desire to do things without expecting too much from the result can actually make self feel better mentally, more sustainable. But sometimes, it’s easy to get caught up thinking about if they would get good/bad results, at least for me. It’s a life lesson, and it's definitely challenging on the way.
Hugely inspiring work man, thank you
Well put. Good video. 5:53 I did not expect to hear this. Color me judgmental. I like being proven wrong when I am.
Me, a failing and miserable artist: he gets it
0:24 curious about what sort of tool that is with the blue board and mindmap that u use for documenting. or is it just good old Illustrator?
🔥🔥🔥 3:26
Like uncertainty… the big catalyst of anxiety is the same space that’s most worth confronting and exploring.
the struggle is real. its always a worthy pursuit.
Hey Elliott, great video as always, thank you for sharing your insights with the community. I have an unrelated question. Could be related to the think - feel - think series. During the working process, I often find myself commiting my time inefficiently, I get pulled towards experimenting with things naturally (experimentation and reverse engineering is the only way I tend to actually learn stuff (I work in 3D art)). I have been mostly avoiding the "think" part altogther, doing whatever I feel like I need to do. Sometimes I have a plan and sometimes I don't. As I've been progressing in my craft and career this is becoming unexceptable. Problem is I'm missing deadlines, but I do need to count on myself to finish during a given time period. Lets say I have a task that I should allocate 2 hours to, I get lost in doing something intuitively, and after 8 hours of pixel fking I do have an ok result, but in hindsight it wasn't that important and I should have just spent the 2 hours I planned instead, making this piece worse perhaps, but while allocating the rest to a different, more important part of the project. My guess is think - feel - think technique could be key here, but in those intuitive, exhausting, long "ohh no doesn't look right - let me try that - no maybe this" sessions I have the feeling that I'm almost done with it and moving on prematurely seems to be incomprehensible. but the "I'm almost done with it" can last for the majority of the time. I guess my question is as a professional, how to function in relation to time, meet deadlines, put a lid on it at the exact moment, control the uncontrollable etc. how to make infinitely good work in a finite amount of time. or at least reasonably good work when time is on a budget. I'm talking client work here. Maybe video worthy/
great question. I assume you mean that you work in Maya, or Cinema 4D or Blender. (Correct me if I’m wrong). If so, that adds quite an interesting and vexing element to the equation. You may have developed a toolkit to address the “render time/lag” issue, or may know of strategies that are beyond me, but 3D work introduces a kind of visualization lag that is maddening. (In other words, in Illustrator, or Indesign, or in almost ANY other application the lag between thinking, manipulating and seeing the ACTUAL results of you labor are nearly instantaneous. In 3D working in draft res, or rendering small sections etc… introduces a problem that I’ve found no effective method to deal with… Its maddening. But I think your actual question is different than this issue. In my humble opinion, one of the real skills of the “Designer” is self-discipline regarding the nature of the task. What I mean by this is, if you are being paid for a project and you have a relatively clear mandate, I think it;’s important to ask yourself “What do I KNOW works. What skills do i have? And How can I solve the problem directly.” This is one mode. The other mode is to experiment when you’re not “on the job.” To build your skill set and to work out new techniques and skills when you literally are “not on the clock.” There is also a third way of interpreting your question. Think- Feel - Think. If you are having more of a problem with the analytical, “think” components of the equation, then start keeping comprehensive notes and diagrams, collect articles, tutorials, essays and videos… in your notebook/sketchbook take comprehensive notes on your thinking and progress over time. Set aside time to THINK THROUGH THE ISSUES you’re dealing with. be INTENTIONAL about what mode you’re in. If you are attempting to be rational, conceptual and analytical in this dedicated “chunk” of time… then stay on task. A key to staying on task is to find the love of both modes. Figure out how to LOVE the analytical mode… and figure out how to LOVE the “feel” mode. Just try to be more clear about which mode you’re working in, and when you’re working in that mode, try to stay on task… Good luck and keep me posted!
@@StudioPractice1Nice analysis. Agree with it all (the lag in 3D, setting time to experiment). About the Think/Feel- I'm all the way into thinking. Collecting data, even if it's data that was created by a feel (say, a spontaneous photo with an emotive feel)- I will see the mechanics of how it was created and categorize it, hoping this will help me recreate a similar vibe photo. So, how does one can actually practice the Feel part? Especially if it's not a personal project. I mean, many briefs for cliets/products had been cracked by feeling being the main motor/tool of use. How do you see your process of creation through the glasses of feeling it compared to thinking and just problem solving?
What software was that where he jotted his ideas? Blue app?
I think the apps called blumind but it’s only for windows.
No. It’s one of the best applications I’ve ever used. It’s called IThoughts X. And unbelievably, the developer after 15 years just went out of business. What an incredible app
David Foster Wallace of design
Well said Elliot.
❤️
HAHAHAH dawg ate the drone
Guru 🙏
How do you push yourself in a way that’s conducive of progress?
Virtue. Pursue the “good.” “What is good, Phaedrus? And what is not good and need we anyone to tell us these things?”
Pursue that which is good.
@@StudioPractice1 Great Answer man. It immediately reminded me of a passage from scripture. (Philippians 4:8) "Finally, brothers and sisters, whatever is true, whatever is noble, whatever is right, whatever is pure, whatever is lovely, whatever is admirable-if anything is excellent or praiseworthy-think about (pursue) such things.
I know it "might not" be the place for sharing such thoughts. but I just wanted to point it out and be thankful for making the video.
Four minutes ago God bless
Someone tell me why this man reminds me of DJ Qualls in Buster’s Mal Heart
Ooof bruh. Body blow! 😂
hey guys i’m here asking about an image that i believe was made in a generator that doesn’t use AI, can anyone help me with this
willing to email the image