How to Import a Character with Animations to Unreal Engine | Animator’s Resource

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  • Опубліковано 2 січ 2025

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  • @RoundTableAnimation
    @RoundTableAnimation  5 років тому +6

    Hey everyone! Let me know if you have any questions regarding the importing process? 😄 And if you want to learn even more, check out my free guide on how you can make your action scenes more dynamic 👉 www.roundtablestudiosanimation.com/resources

    • @luissierra8372
      @luissierra8372 5 років тому +1

      Can you do Spider-Gang vs. the Seven Symbiotes on Fan Animation please?
      Heroes:
      Spider-Man
      Ultimate Spider-Man
      Spider-Gwen
      Spider-Man Noir
      Peni Parker & SP//dr
      Spider-Ham
      Spider-Man 2099
      Villains:
      Venom
      Carnage
      Scream
      Riot
      Phage
      Agony
      Lasher

    • @ronaltonho3322
      @ronaltonho3322 5 років тому +1

      Hi I'm interested in animation but I don't know which software to choose to do 3D animation

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +1

      @@ronaltonho3322 Short answer: Blender

    • @DAN-ik2mr
      @DAN-ik2mr 5 років тому

      @@ronaltonho3322 yep blender, for doing your own animations ,if you want to do it for a job,,Maya is the industry standard

    • @ronaltonho3322
      @ronaltonho3322 5 років тому

      @@RoundTableAnimation thanks bro

  • @vogita78
    @vogita78 5 років тому +9

    Wow, finally, a tutorial thats simple and straight to the point. This cleared my curiosity with how simple it is import animations from maya to unreal, saved and liked, thanks :)

  • @JonathanWinbush
    @JonathanWinbush 4 роки тому +2

    Worked like a champ. I'm using C4D to Unreal but still worked out. Thanks champ!

  • @tszchunglam1257
    @tszchunglam1257 4 роки тому +6

    I love this tutorial, I think you might be the only person that explains how to export animation from maya to unreal. Can you make a video on how to fix the texture as well?

  • @stever73
    @stever73 4 роки тому +2

    I've only seen 1 or 2 other tuts for this and neither explain as clearly as you do, thank you. I'm trying this later today.

    • @RoundTableAnimation
      @RoundTableAnimation  4 роки тому +1

      Thanks! I hope it works 🤞🤞!!

    • @stever73
      @stever73 4 роки тому

      @@RoundTableAnimation - me too. I've been trying to do this for a while.

    • @stever73
      @stever73 4 роки тому

      Unfortunately, it didn't work. get a message saying "failed to import....". "mesh [geometry have no name] in the fbx is not reference by any hierchy node." What am I missing or doing wrong?

    • @RoundTableAnimation
      @RoundTableAnimation  4 роки тому

      @@stever73 Hmm...try importing the character without a rig first to see if it's the mesh or rig

    • @stever73
      @stever73 4 роки тому

      @@RoundTableAnimation - so just the mesh by itself?

  • @arsenictyphoon
    @arsenictyphoon 3 роки тому +4

    hey Dude, you said at the end there would be a tutorial on how to fix the textures but I can't find this.

  • @gracenketsiah965
    @gracenketsiah965 3 роки тому

    Finally a tutorial that's straight to the point. Just earned a sub

  • @DAN-ik2mr
    @DAN-ik2mr 5 років тому +2

    this is gonna be a fantastic time saver for me,,ive worked in maya and after effect for years but been looking for a render solution,,and unreal engine i believe with the combination is it
    Thank you for sharing these work flows ,,God Bless

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому

      Anytime man! I think it's a fantastic solution for quick and intricate rendering options bfor Maya users!

  • @benson2907
    @benson2907 4 роки тому +3

    so before we import the animation, we need to import the default t-pose as well? or just straight import the fbx that has animation in it like you did in the video?

  • @cloudpicturescgi
    @cloudpicturescgi 3 роки тому

    Hello sir how to fix those textures of actor

  • @foxerish1
    @foxerish1 5 років тому +2

    If I want to create an animation when the character interracts with the background (like jumping on a tree or throwing something at it) but I want to use the unreal asset, how can I animate it in maya? Because I can't use the asset there

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +4

      You can export the environment to your 3D program, animate there and bring it back and it will match up!
      Check out my tutorial here where I show you how to export environments: ua-cam.com/video/x-xzXFd1DWk/v-deo.html
      And stay tuned to watch how to coordinate the animations with the environments in some of my upcoming vids and tutorials!
      This is an example of one of mine:ua-cam.com/video/Pcvo5KYBkoo/v-deo.html

    • @foxerish1
      @foxerish1 5 років тому +1

      @@RoundTableAnimation thanks man! I have a lot of questions lol

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +2

      It's all good, that's what I'm here for!

  • @stubblestudios9446
    @stubblestudios9446 5 років тому +5

    Hey. Will you make a tutorial on making decent environment for animation for free. It would be very helpful. 😊

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +4

      Yup I figured how to get some good environments for free, just got to put it in video format!

  • @etiosaodia3100
    @etiosaodia3100 4 роки тому

    So after importing the fbx black panther animation file into UE4 and viewing it in sequencer. How can i render and export the sequencer animation as a video file from the Ue4 sequencer interface.

  • @mohammedhussain8263
    @mohammedhussain8263 3 роки тому

    Which software you use?

  • @elimitchell5693
    @elimitchell5693 5 років тому +1

    There's an auto rig function on maya if you select rigging from the tabs but with some models there's cracks in the skin textures. Any reason why that happens?

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому

      Cracks 🤔....if it's happening with the model thens it's possible because the model has triangles.
      But the textures have cracks?

    • @elimitchell5693
      @elimitchell5693 5 років тому

      @@RoundTableAnimation the textures have cracks in it after i use the auto rig. I downloaded a hulk model from avengers and when i rig it. It cracks between the textures

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому

      @@elimitchell5693 from avengers...is the model low poly?

    • @elimitchell5693
      @elimitchell5693 5 років тому

      @@RoundTableAnimation how do you make the camera move with your animations

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому

      Set a key on the camera in the sequencer timeline on the start and then on the finish 😁

  • @zakattack321
    @zakattack321 4 роки тому +1

    Unreal engine keeps crashing when I import if I don't have the apple preview set. And when I render out a sequence it crashes every time. Ue4 seems unusable to me :(
    I have an AMD radeon pro duo 32gb of vram. Updated my driver's, and I'm out of ideas except to not use it cuz I can't lol

    • @RoundTableAnimation
      @RoundTableAnimation  4 роки тому

      What type of scene is it lol? Those specs are pretty high and my computer is no where near yours and I can use it just fine

    • @zakattack321
      @zakattack321 4 роки тому

      @@RoundTableAnimation ua-cam.com/video/JiPculJF5_g/v-deo.html
      Here's the issue

    • @zakattack321
      @zakattack321 4 роки тому

      It happens when I import the larger scenes it looks like

    • @zakattack321
      @zakattack321 4 роки тому

      Soul city has over 2500 actors. is there a way around that?

  • @Mediaist581
    @Mediaist581 3 роки тому

    what animation softawre do you use?

  • @marcstatz
    @marcstatz 3 роки тому

    awesome man, thank you for this tutorial!

  • @Theyarewatchingmetoo
    @Theyarewatchingmetoo 4 роки тому

    How can i Animate my Character IN Unreal Negine 4? Not finnish animation, i want to rig it by myself part for part..

  • @kailashnath5208
    @kailashnath5208 4 роки тому

    I am a bigginer to animation and using maya 2020, every time i try to export an animation and get it imported into unreal the skin gets completely distroted and when i use a character with blend shapes for import into unreal ,i get a tower of blend shapes,one blend shape placed above the other as the skeletal mesh.
    *i have tried using different fbx versions. *exporting everything in the scene but nothing works
    *when i try to import the exported animation back into maya i get a wire frame of the character and no skin

    • @RoundTableAnimation
      @RoundTableAnimation  4 роки тому

      Yea.... characters with blendshapes are not made for game engines so it's not going to work unfortunately. Characters have to be joint rigged with set driven keys for facial animation.

  • @innerguardianXIII
    @innerguardianXIII 5 років тому

    Can you do the animation baking with Blender?

  • @davidecheagaray2256
    @davidecheagaray2256 4 роки тому

    Does this work for the Azri rig too?

  • @alpharius7712
    @alpharius7712 3 роки тому

    THANK YOU

  • @mrkunaman
    @mrkunaman 5 років тому

    Good day Sir !
    your tutorials are really helping me out, I am also an character animator was looking for quick render stuff
    and found your videos
    got a question tho, can you do please a video about Maya livelink plugin in unreal engine, I am following the steps in the documentation but cant connect Maya with UE4
    thanx in advance

  • @lucasdmc2631
    @lucasdmc2631 5 років тому

    Where do you get the environments? Can you use those for other animation programs?

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +2

      The Unreal Marketplace and yep! I have a tutorial on my channel on how to export environments and I have a video coming soon on how to export the textures as well.

  • @redbigun
    @redbigun 5 років тому

    Mixamo doesn't do face rigging, does it?

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +2

      Unfortunately no, its why a lot of my animations have characters without faces and if I do have a character with a face, its rigged by a rigger!

    • @redbigun
      @redbigun 5 років тому +2

      @@RoundTableAnimation What kind of rigger?

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +2

      @@redbigun A character rigger I guess who can do facial.

    • @redbigun
      @redbigun 5 років тому +1

      @@RoundTableAnimation Oh, I misread the comment.

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +1

      It's all good!👍

  • @Corporatia
    @Corporatia 4 роки тому

    good job man !

  • @Theforeveraloneguy
    @Theforeveraloneguy 5 років тому +4

    My animations always look robotic

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +5

      Robotic animation happens when it's missing overlapping action and easing in and out of poses. I
      'm going to show the step by step of me animating my Black Panther video so stick around and I'll show you how I get around it! 😁

    • @Theforeveraloneguy
      @Theforeveraloneguy 5 років тому +3

      @@RoundTableAnimation Thank you sooo much! I've been stuck forever now and I never know how to fix it, I've added inbetweens but still end up with jerky movements. I think I have some videos on my channel

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +1

      Cool! I just checked it out! Would you be open to me critiquing and giving you tips on how to fix it as a video on my channel?

    • @Theforeveraloneguy
      @Theforeveraloneguy 5 років тому +1

      @@RoundTableAnimation Sure would. But it's the technical aspect that hinders me. No idea what to pose on what frame

    • @RoundTableAnimation
      @RoundTableAnimation  5 років тому +3

      I gotchu!