Note on Awakened Wyldwood mortals: You roll two separate dice. A D6 (4+) to see if it works, then a D3 to determine the damage. Only one die was rolled and 2/3 damage was applied on the 4+, making 1 damage impossible.
Note awakened wyldwood mortal wound is once per turn(army) so you can trigger it only for one tree. Not every tree. (another small note you don't track damage for specific model in unit anymore)
Small note. karkadrak mw on charge isn't to 3 units in combat but 3 units within 1"(the box you showed had it wrong). 1" vs 3" is big and getting it to 3 can be tricky.
@Tabletop-Realms well not sure if you even played it wrong. Just text on box wrong. In game don't recall seeing karkadrdk being within 3" but not 1" and doing mortals. Of course don't recall doing more than 2 units which fits my point. 1" range hard to get 3 especially with own charge :)
Amazing game love the models and bat rep. Trees are crazy good.
Really fun battle rep
and nice too see a soda rmy whit no be`lakor and varanguard:)
Good news for you, I don't even own varanguard minis!
Nice Channel. Subbed!
Appreciate it, welcome aboard!
I love the format, keep going :)
Note : burning head has a 6+ ward (Vs the mortal done by the hero)
Good bat rep! Enjoyed seeing sylvaneth win :) I'd like to see how this goes with the new slaves to darkness battletome!
Battle tome is pre ordered and we’ll be running a game as soon as I have my hands on it 🫡
@Tabletop-Realms looking forward to it! I'm wanting to get into a Sylvaneth army so I wanna see how they do against the new slaves to darkness lol
Note on Awakened Wyldwood mortals:
You roll two separate dice. A D6 (4+) to see if it works, then a D3 to determine the damage.
Only one die was rolled and 2/3 damage was applied on the 4+, making 1 damage impossible.
Hiya. I just found your channel. Loved the game, was really thematic. Cheers
Thanks!
Remember you can re-roll eye of the gods, but if you roll a 1 again you gain d3 mortal wounds.
Gods really said, boon? What boon
Nice games guys!
Note awakened wyldwood mortal wound is once per turn(army) so you can trigger it only for one tree. Not every tree.
(another small note you don't track damage for specific model in unit anymore)
Nice game. AWWs have save 4+ so the rend 1s wouldve been 5s and not 6s. RIP lovely little garden :(
Got the new 5+ ward they got mixed up with their armor save, that is our bad and won't happen again!
@@Tabletop-Realms yay trees
GGWp
Small note. karkadrak mw on charge isn't to 3 units in combat but 3 units within 1"(the box you showed had it wrong). 1" vs 3" is big and getting it to 3 can be tricky.
My bad on that, it was my first time using the Karadrak in the new edition! Appreciate the catch though, won't happen again I hope.
@Tabletop-Realms well not sure if you even played it wrong. Just text on box wrong. In game don't recall seeing karkadrdk being within 3" but not 1" and doing mortals. Of course don't recall doing more than 2 units which fits my point. 1" range hard to get 3 especially with own charge :)