Genshin Impact v3.2 NEW FSR 2 Anti-Aliasing Test - RX 6700 XT + R5 5600x UltraWide 3440x1440

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  • Опубліковано 8 лис 2024

КОМЕНТАРІ • 24

  • @F2Ptaxi
    @F2Ptaxi 2 роки тому +6

    It looks better than SMAA in motion. SMAA flickers so much on LOD and environment.

  • @xxl_foundation
    @xxl_foundation Рік тому +3

    i'm still happy with lowest settings with 0.6 render resolution and AA turned off. LOL

  • @adhonis4746
    @adhonis4746 Рік тому +2

    O homem está fascinado com o floppa 😂

  • @PrepCastle22
    @PrepCastle22 Рік тому +2

    Why do you have a stable frame time indicator? I have i9 12900kf, 32 GB of RAM and RTX 3050, the game is installed on SSD, but it works with random stutters.

    • @Jo3yization
      @Jo3yization  Рік тому +1

      It could be a range of things, but to list a few, usually stability/optimization/windows power plan related(possibly due to the P vs E cores with 12th gen+), chipset drivers and/or slight ram instability. There are also some graphical settings that have been known to cause random FPS drop so I keep subsurface scattering off(even if it may be fine most of the time, you wont notice the benefit in combat).
      *Here's a few random links:*
      www.reddit.com/r/Genshin_Impact/comments/p4euhw/comment/h91bjst/?context=3
      www.reddit.com/r/intel/comments/119f1zs/ecores_and_stuttering_in_games/
      www.reddit.com/r/starcitizen/comments/ugtkk2/psa_if_youre_on_intel_12th_gen_and_having/
      If none of the above helps, it would be worth double checking your CPU+GPU temps, and running a good memory stability test like Testmem5 on 1usmus v3 config for ~25 cycles to be 100% sure there's no slight instabilities, even if the system is otherwise rock stable.
      Here's a guide; www.overclock.net/threads/memory-testing-with-testmem5-tm5-with-custom-configs.1751608/

    • @PrepCastle22
      @PrepCastle22 Рік тому +1

      @@Jo3yization Thanks for the reply. What is most surprising - for example, in the same DOOM Eternal everything goes smoothly, without a single stutter, but this genshin... and it's not just me, all my friends have the same problem. Temperatures are also fine (in the game does not heat up more than 57 degrees)

    • @Jo3yization
      @Jo3yization  Рік тому +1

      Hmm if everything is configured right, double check ram frequency/XMP in CPU-Z, if DOOM eternal is running fine my bet would be the increased usage due to the game being more graphically & AI intensive is the reason, meanwhile Genshin may be running such low usage that it's using the 'E' rather than 'P' cores of the CPU as well as not pushing the GPU hard enough, what you can try doing is set windows power plan to high performance(may help), OR disable the e-cores in bios and see if symptoms improve.
      Then in Nvidia control panel>3d settings, select genshin impact from the drop-down list and look for power management mode, set it from optimal to max performance and test.
      As to your friends having the same issue, I would be looking at their specs/ram configuration and location,, another possibility is ping/server side packet loss/routing issues, which would make sense if your friends are playing from a similar location to you as even if you are on different ISPs, they all tend to use the same international routes.(And this is where testing with a VPN to see if theres any improvement might be worth a try too).

    • @p0358
      @p0358 9 місяців тому

      Do force real fullscreen mode with a shortcut to (without braces): ["PATH_TO_YOUR_GAME\GenshinImpact\Genshin Impact game\GenshinImpact.exe" -window-mode exclusive], all the stutters will be gone. You know it's working when Alt-Tabbing is choppy and not smooth. Price to pay for smooth game, 100% worth it to me, hope it helps

    • @takik.2220
      @takik.2220 2 місяці тому

      jeez you did not balance your pcs ptp, upgrade your gpu, PLEASE!

  • @Melonese
    @Melonese 2 роки тому +2

    weird how they didn't just go with FSR 2.1 instead

  • @okkymahardika748
    @okkymahardika748 2 роки тому +2

    im just realize taa was mising :)

  • @n.q.d
    @n.q.d 2 роки тому

    How do you get this 2:1 aspect ratio? Is it because you use a monitor that has that 2:1 dimension or is this using a software trick?

    • @Jo3yization
      @Jo3yization  2 роки тому +1

      Using a 34" 21:9 monitor, native res is 3440x1440.

    • @n.q.d
      @n.q.d 2 роки тому +1

      @@Jo3yization ahhh. I thought so. I'm using a 16:9 monitor so no luck for me then :p. Game looks gorgeous on 21:9

  • @andrewjaeger
    @andrewjaeger 2 роки тому +1

    How do you have fps uncapped??

    • @Jo3yization
      @Jo3yization  2 роки тому +1

      Using: github.com/34736384/genshin-fps-unlock - Nobody has ever been banned for using it & Im AR57, but still worth noting it is against ToS so use at own risk.(First breach is a 2 week ban for 3rd party tools so worst case scenario if that ever happened you could just stop using it.) I think devs care much more about using exploits or cheats though, not a simple fps unlocker.

    • @andrewjaeger
      @andrewjaeger 2 роки тому +1

      @@Jo3yization Thanks, I'll try it out on a different account just to see Genshin with unlocked fps

    • @vailecia
      @vailecia 2 роки тому +1

      @@Jo3yization i don't see a solid reason to play genshin at 60+ fps. is there really a difference? i haven't tried the fps unlock thingy

    • @diegokoszutskisantamaria6221
      @diegokoszutskisantamaria6221 2 роки тому +2

      @@vailecia It is worth if you have a screen above 60 hz

    • @Jo3yization
      @Jo3yization  2 роки тому

      If you only have a 60hz monitor then there's not really any benefit at all just more heat & power consumption, but if you *do* have a higher refreshrate monitor, the gameplay & animations(except cutscenes) all look smoother, which you may not notice immediately but as soon as you go back to 60fps after playing at 120+ for awhile you may be able to tell that everything is slightly slower & almost looks stuttery.
      Personally I think the FPS uncap is only good for domain farm or abyss, but general exploration & especially story cutscenes need proper high fps support(some cutscene animations will stutter at high fps). So most people are better off using a 60fps cap like rivatuner as it helps smooth out the performance(compared to the normal ingame fps cap which isnt as optimized on PC).

  • @darklightprincess
    @darklightprincess 2 роки тому +1

    Test Fortnite on Dx 12 pls :^)