10 Minutes of MechWarrior 5 Gameplay: ShadowHawk Mech on a Forest Planet
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- Опубліковано 11 вер 2024
- We go hands-on with MechWarrior 5: Mercenaries, fighting as its fast ShadowHawk mech.
Walking Around MechWarrior 5's Massive Dropship Hangar
• Walking Around MechWar...
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Pro Tip: If you take out the Command Outpost, you should get a nice bonus!
Rob Houdyshell LOL
yeah... hopefully they have more varied voice lines because that's going to get old quick.
I have feeling this line will become a meme real soon
Does this apply to everything, or just games?
I hear taking out a Command Outpost...should get you a nice bonus.
we live for that "all systems nominal"
Shut up...AND TAKE MY LIKE!! xD
MechWarrior has always been my go-to for giant robot destruction game when I was a kid.
it give me feels from commanche
Still miss the voice from MW2
.... he stepped on a tank to kill it, and a building to destroy the objective. SOLD
ShockWulf I liked to do dat back in mechwarrior 4 XD
Adolfo Wilson *S O L D*
Only on accident, lol.
Let's hope we can trully pull of a Highlander Burial! ;)
It can damage the legs. Only for extreme situations.
*Heroic music starts playing* OH WHAT A DAY WHAT A LOVELY DAY *bumps into a tree*
I MEANT TO DO THAT
This looks sooooooo much better than the final version.
What a wasted opportunity.
I'm watching this debating buying the game. You're saying this isn't what it's like?
@@DiahreabetesMan same. did you buy it? its on sale rn
@DiahreabetesMan the colors and shading of the released game was more saturated,.making it look more cartoonist compared to this. But there are patches and mods that tweak it now.
Soooooo what happened to this entire impressive beginning hangar sequence and hangar, what we got isn't even remotely nice like this :(
PC version not console. Its not even out this is a rebuild version.
Look at the bright side kid, you get to keep all the money!
Jovan Mitrić Man I watched that intro so many times, good memories
Kodiak, base! Kodiak! ... FREE BIRTH!!!!!
There is still room in Hell for your sorry carcass.
We are the last of the wardens....
Oh that line. Brings back memories.
Oh wow, I didn't know they were making another mech warriors game. These use to be my favorite when I was young
Go play mechwarrior online :D its already out and free to play
Melvin Jansen Is it available for the xbox? Because I'm afraid my 5-year old laptop isn't suited for gaming, lol
Zee Sh yeah man, use to play these games with my dad/brother. We're some of my fondest memories
It's PC only. Sorry. :(
You are a bit late, it was announced last year
but will taking out that command post give you a nice bonus?
*Jeremy voice from Top Gear* some say if you take out that command post you will get a hefty bonus. Let's find out.
I really like the quantity of smaller units, turrets and tanks and helicopters. I always felt more conventional units were missing from the Mechwarrior games.
Man, what the hell happened.. This looks way better than current mw5
Downgrade I guess
There seems to be a lot of haters about this game, small air units and tanks were not meant to take on mechs. That is why you get lots of small kills and little damage on a mech. It very much has that mechwarrior feel to it. Also remember this is an early video of and uncompleted game. Most of the polish and balancing is not done yet, that comes more towards the end. However, for a game that is still about a year out it looks very good and has some nice things going for it.
The earlier you complain the better chance you have of it being resolved when the game releases. So yeah things can be expected to change before release. But they wont change them unless they know that we want them changed.
Complaining about a game you only watch and not actually played is totally different. Game developers are less likely to listen to your complaints now then if you get in on the betas. The way this person played will be different from what you play. The purpose of the video is to get you into the action and see some of what you can face, also who knows what difficulty this person was playing on. which again might not be the difficulty you play on there for your experience will be different. Right now it is best to ask questions and try to get them to show you more and different difficulties in the newer videos. This also might be a developer play through which means the damage being done to the mech is reduced. The point of this video is more to show you the state of where they are then to give any real danger you might feel on a mission.
it's almost as if those people didn't play the other mech warrior games those small units did fight mechs... even in table top it could happen...
And so they have to get the NPC's to stop saying the same damn line over and over again...
yeah all the vehicles seemed quite small. The Shadowhawk is a 55 ton 'mech. Vehicles in the Battletech universe though can range all the way up to 100 tons, rivaling even the largest 'mechs. I hope we can see some of the larger vehicles. Maybe even my favorite, the 100 ton Mars-XL, though that's a clan tracked vehicle so maybe in a expansion?
It just kills me how much cooler this iteration of the game is over what we actually got after release. So many little nuances and things missing, like they started over to do the bare minimum instead. Makes me sad.
lots of changes :/
do you have any idea of what happened?
We have no minimap
The UI is way worse
The procedural maps are bugged
AI is embarassing
The Voice Over from this video is gone
The whole game is grindy as hell
strange how some of the elements have been removed that are a step up from what is there now. the environments do look more bland here
@@EnterpriseKnight That voice over is Nathan Fillion btw. He's nowhere to be heard in game now. Such a loss...
gotta love that they have no Radar... in 3015!
Why is this soo much better looking than what we got
Because that's PGI's shtick
Battlegrid was much better and there was actual reason to have the whole "first person walking in a dropship" thing. It is useless now, especially when in campaign you have to walk again and again to the holotable.
Asking a game journalist website about games is like asking an automechanic about open heart surgery.
they got rid of nathan fillon... NEVER GET RID OF NATHAN FILLION
It is amazing to me how what we got was so much shittier than this. This looks leaps and bounds better than the final product.
Sounds like an obnoxious audio clip destined to be an ear sore. Taking this out should give us a nice bonus!
Target acquired
Voiceover "Target acquired ... target destoyed .... target acquired .... target destroyed ..." is giving me flashbacks to MW2, 20yrs ago in the dorms ....
Man, this looks so much better than the launch version. What happened?
Was just thinking this.
Why does the game not look like this now? O.O
Reactor: ONLINE
Sensors: ONLINE
Weapons: ONLINE
ALL SYSTEMS NOMINAL
The nostalgia hit me so hard when I heard that. This is making me want to fire up Mechwarrior 2 and 3 on my virtual machines.
On a side note, the guy on comms. really seems to have a thing for Command Outposts and bonuses...
If you manage to get MW3 to work on any kind of virtual machine, please be so kind and let me know how to do it.
oh heck is that Nathan Fillion?
Scrolled to comments as soon as I heard his voice. It is him, right?
lol, I'm here because I thought the same thing guys.
Perfect actor for this kind of universe, given the nature of firefly, this'll do just fine...better than Halo for him, i should think.
He's in everything these days.
Sounds similar but I think it's someone else.
This is the perfect genre for a killer VR game I'd say....
jazzyrick vr confirmed for.this game too
@@johnwheels89 was it tho? they mentioned it once and then never again. i really hope so, but the hope i have for this game is minuscule and dim. i used to love MWO, and i'd like to say MWO got bad quickly, but the truth is even worse, it stagnated for an eternity.
Shadow Hawk's a midweight 'Mech - dude here is treating the damn thing like an Assault 'Mech. He'd do better to rely on terrain masking and not take the ordnance head-on, even if there's just token resistance. Chomping at the bit to get the game; I can't wait. :)
This isnt the game we got :(
I want this version released. So different then what we got.
What do you mean?
@@omniscension8967 There are a lot of obvious downgrades from this demo compared to the official release. The UI in the release looks unfinished, like something you'd see from a game thats on Alpha testing and they're just using place-holders, the lighting is very sterile and mute, very noticeable in the Hangar. Unless you're playing with mods, the final game feels unfinished.
@@Razgriz_01 Appreciate you saving me money homie
@@DredCthulhu Get it on sale, or if you have gamepass. The game is still fun to play in, especially if you like giant stompy mechs. Just be sure to get mods for it.
Stormcrow, Mad dog, Hellbringer, Mechwarrior 2 and Ghost bear´s legacy, proper classics. =)
This is set in pre-clan Inner sphere, a time period that hasn't been visited since mechwarrior 1, but constitutes the majority of the lore time frame...we're pumped.
The actual timeline end for MW5 is vague, some sources claim that we'll see the Clan invasion, while others, including PGI's initial info at the reveal, stated the timeline ends at 3049.
I believe the official was 3015-3049. Fits perfectly, I think. We'll get the cusp of SWIII and all of SWIV, plus War of 39.
Curious how they'll implement these events, if they'll just exist outside of your experience or if you can actually participate if you work for specific factions.
definitely want in on those, to be sure.
Getting some hefty MW4 vibes. Loving it.
I know what you mean, after seeing how you navigated missions and just strolled in to ruin someone's day had me strongly remembering mw4 merc
It feels like a combination of 3, 4: Mercenaries, MWO. I can't wait!
was this even real?
What do you mean?
If it was just a playable tech demo or actually fully integrated but baffingly gutted from the game
I was skeptical at first, but this game is starting to look pretty good. Very cool sounds, strong jump jets, interesting weapon revamps like the laser dust particle effect. Not to mention, the scale of the maps really helps make you feel like you're on top of a tower of steel, unlike in mwo where a lot of buildings are far larger than you and you just feel somewhat small. Honestly, apart from missing clantech, all i could ask for now is true vr support for this game. If i could actually have an immersive in-mech vr experience, looking out Windows and checking monitors for data about the mech, this would likely be one of my favorite games and would fulfill dreams from a person who grew up with mechwarrior
When does this version of the game release?
Looks like a command outpost. Taking this out should get me a nice bonus.
When microsoft purchased FASA Corporation the end of BattleTech Universe was signed. No more books, role-playing games... a complete shame
Cautiously optimistic. I am liking what I am seeing. I hope they bring back the mw4 mech lab because that was my favourite thing about that whole game. I also really enjoy the recoil camera work and shake from movement. Graphics are good. UE4 will do that. Feels so much more simmy and way less arcade like which I am very happy to see.
As a side note Mechwarrior in videogames was never intended to be a tactical shooter. There is tactics in it absolutely, but it's a battle mech simulator. However that being said I would welcome some fresh spice into the game and if that comes in the form of tactics I'd be down. Especially with what I am hearing that coop play will be available
The mechlab will likely be more like MWO's own, than 4's.
Co-op campaign will be available, up to 4 players. Mod support, too.
MW4 mechlab was too simple, I actually like the one from MWO much more.
Am I the only one who's not fussed about the graphics? I'm satisfied with it.
Same here. As long as the aesthetic fits the tone they're going for, I'm not fussed about textures that are slightly fuzzier than the theoretical maximum.
If i could get it running i'd be playing mech2 mercs, graphics are overrated.
Due to the video quality I can't really get a good impression of the texture quality. But I did learn that MW5 will have mod support so we could see UHD texture packs in the future.
The whole thing looks like state of the art 2010
The terrain and a few other things could certainly use some improvement, but if the game plays well, I'll take it. It's been a long, long time since I've had a good single-player Mechwarrior experience.
First 3d game I ever played 23 years ago was MW2.
This looks like the updated version we've actually been waiting for all this time.
I miss MechWarrior: Mercenaries. 😓
You can still play MW4 Mercs on Windows 10. Google it, guides all over the place to get it working.
Tiger H. Lore Forward one? we're running out of time. If the dropship gets powered up it'll bring it's main guns online.
Ignore the centries and go for the three APUs at the base of each dropship first. It will slow down their startup procedures so that we can destroy them before they get their weapons online.
near the end:
"this is dropship command, my ETA is 40 seconds, I'm gonna be a sitting duck out there, so you daaamn well better be there."
holy crap where did this come from!
Piranha Games
....and originated in 1984's Battletech, by Jordan Weisman. Rich lore, simple but deep game mechanics. Universe with higher stakes than Game of Thrones.
Canada.
mechwarrior online, without the horrible progression model but with some basic AI put in to absorb and deal hits. It may end up ok.
Every so often angels descend from the heavens and grant a gift unto the masses.
At 0.5 sec into the vid.. Love the menu screen here. Actually crisp looking. Also notice Medics, Techs and a more visible star system overview..
It’s unreal engine, mod support is confirmed, it’s almost guaranteed we’ll see an MWLL like combined arms mode. Although the heli and tank health will change dramatically since they’re practically grunts right now.
The grass makes me feel like a human size robot blowing up a miniature scenery.
the trees are to big too..
Takes me back to the good old mech warrior days in the 90s. Can’t wait!!
Looks better than MWO so far, especially those sound effects of the AC and machine gun
As long as I get my Timberwolf I am happy, I will make my enemies cower in fear of the firepower and mobility I bring with that weapon of mass destruction. Yes I am a "dirty clanner", a proud member of Clan Wolf, I am a child of Kerensky.
Yes I realize this is before the clan invasions, however the Clans were around and were in fighting, the Timberwolf was operational in the 30th Century (2900's).
While I dont think there will be clan mechs, one can still hope....
PS: Mad Cats for life!
Since the demos I've seen have been 3015-3021, I strongly doubt it.
This is way different than what we got tbh.
The pilot isn't spazzing out, is actually aiming pretty alright, and the textures are consistent enough to be immersive. Visibly better than the polygon video that came out just a couple months ago.
SuperUnunquadium Kids these days don't understand the pain of aiming on a Flight stick
The textures are a bit murky though, I feel like it'd be hard on the eyes after a while.
It bothered me that it took him so long to figure out you have to maintain LRM lock until they hit.
or firing LRM's at melee ranges
Well, heck!!! FINALLY a normal Mechwarrior game to bring me back to the good old days with my first PC and MW3.
Missing the tactics... Where is the approach to the objective? The handful of enemy armor and scout mechs that provide first contacts and call in the rest of the Lance to hunt you? All I see is HUD markers on top of dozens of tanks, helicopters and guns seconds after the mechbay-doors opens.
Why the hell, can't they make it like the old Mechwarrior 2 and 3 games, which had it all?
The tactical elements, the constant rise of threats and opposition and finally cool mission design, that looked straight forward in first look, but put you in for a hellride, if you got sloppy... The visuals are stunning, but the gameplay is average action shooter, which is disappointing from a Battletech/Mechwarrior perspective. :(
I hope that this is just a beta pre-scripted mission gameplay. The actual missions might have these tactic elements. Well, I cannot say for sure, but that's just my opinion.
It’s just a sample mission
I sure there’ll be more
It’s not really different from Mech 4, where the first few missions were just you killing small targets until you acquired enough mechs to contend with harder targets.
What you’re talking about is nuance and attention to detail. PGI doesn’t really understand that.
Got to give them some credit though, they definitely understand the complex ratio between the love a dedicated fan base has for an IP, and how much they can gouge that fan base’s eyes out with micro transactions and empty promises.
I keep hearing people saying that this is just early gameplay stuff so we should rest assured that more is coming.
When it comes to PGI what you see is what you’re going to get. They will sell pipe dreams all day long and hook you in but it’s probably not going to happen.
Good idea, lets judge the entire game from one IGN demo misson. There's probably on 10 minutes of gameplay for the entire game and each mission is exactly the same as this one.
They day IGN hires a guy who can actually play games . . . I still haven't seen it.
Damn this beta build waaayyy better than release.
6:17 NAW you didn't destroy that target - he straight up flew into a TREE!
Looks dope. I wish the hud was on the mech glass instead. And 3rd person view too
The Nostalgia.. was playing Mechwarrior 2 + 3 back in highschool '99
blasting pantera in the background on winamp. lol
LOVED mechwarrior 3. Was my first computer game ever.
zieg zeon!!!! oh wait... wrong franchise..
6:24 When the heli flies into the tree and it says "target destroyed"
lol
The ammo weighs more than the mech :P
They should have a spin off mech warrior game where giant alien monsters invade earth and you go fight them
Does it come with a steel battalion controller?
nrlatty22 there was a controller for this series as well look up the one made for the mechassault games for xbox
Reminds me of the old sim Mechwarrior games like 3 and 4. Glad they've gone back to that.
This is definitely not the game we got.
1080p looks like 480p... sick video codec IGN
MechWarrior needed something where you're actually walking around the hangar from first person, looking over the guard rails to appreciate your rusting relic to a once-prosperous Star League.
Bring on the Nova Cat, the almighty laser boat :D
How many times is he going to say "looks like a command post, taking it out should give you a nice bonus"?
where did you learn to fly?
Member? I was about to type this exact line. Exactly what it sounds like.
XD
Those Mechwarrior 3-4 memories seeping back into my mind watching this, Damn this looks ballsy so far.
Just bring back the old electric guitar soundtracks.
Please no micro transactions, please no micro transactions, please no micro transactions....
It's not MWO. Haven't any of you played the MechWarrior games before?
@@HeadHunterSix But have you played any of PGIs games before?
They didn’t have micro transactions in 1998. This is a valid fear
For Christ's Sake.... there are plenty (most) modern single-player games that don't have micro-transactions.
what I'm hearing is a bunch of whining from kids who've never played anything but mobile games and MMOs. Welcome to real gaming.
@@HeadHunterSix They are absolutely going to try to squeeze as much money out of the community as possible with this game.
Oh my...
*'MECH FEELS INTENSIFIES*
HAND ME THE CONTROLS ALREADY, I'M ALL IN, BABY!
Mmm. In the older ones you could target specific parts and destroy a leg to salvage the rest. Not seeing much of that here. Just blasting HUD triangles. I like the first one better in 16 color EGA.
Considering salvage is supposed to be part of the game according to recent press releases, I'm sure the functionality is there especially since you can do it in Mechwarrior Online , and you can see in the video that positional limb damage is a feature. Just blame the random shooting on the bad piloting, and the fact that the campaign management game isn't ready yet so no reason for the player to actually be accurate in their shots.
pretty sure it will have the same system this guy is just... bad
As far as i can tell you probably can, the issue with press videos on games is that they dont play nearly as long as the rest of us..so they likely are just pushing to get it done is compared to having fun with it like we do.
@@MrBones-cu1vi yeah. No strafing, no attempts to even out the damage, getting blindsided multiple times, wasting ammo on several occasions. I was cringing on the combat skill side of things in the video.
"Looks like a command outpost, that will be a nice bonus" - Can you not say something else for a 10 min preview.....?
Anyone remember G-nome?
i thought i was the only one having flashbacks x]
Yeah great game. I was into all the old 90's mech games like Shattered Steel, Heavy Gear, Earthsiege, Shogo, the Mechwarrior games and similar games like Uprising. G-Nome was ahead of its time in some ways like how you could actually get in and out of your mech.
Agreed, I loved traveling the desert waste and suddenly getting intercepted by random enemies some strong and some groups
Wish they'd remake that game or make a sequel
I hope that we can run around on foot when ejecting from a mech.
man the sound quality is awesome love when the mech gets hit. Def gona check this out
Was it the voice of Nathan Fillion?
i think it was :O
I WILL CRY WITH JOY IF IT IS. Nathan Fillion in my most favorite series of all time? oh my god.
That would be awesome. I hope he will get his known voice in the german vision.
I agree. I think it was NF. I so loved him in Firefly. Miss those good ole' days ...
IMO the mechwarrior mod of crysis was the best mechwarrior 'game'. It give this impression of height and power. And you can do/use a lot of stuff.
Pilot only slightly better than last... really need to let a pro play these demos...
Demos are for everyone to play, not just people you qualify as good enough
As a showcase of what it is normally a skilled player does the demo/trailer video.
Meh. Coming from MWO and watching this hurts my brain.
I call BS man. You've surely seen an IS heavy with an XL try and spearhead a charge too early, and get squished by a single Alpha by an assault.
Not every mechwarrior is an expert. Or great. Or very good. Or halfway decent.
...That got depressing to say, I'm not gonna lie.
if they got a professional to play this they would probably take 30-40 mins to do the video, but make it back to the drop ship with no damage and all enemy units on the map destroyed x'D
Well whether you're a pro or not, not taking damage in a mechwarrior game is impossible, more so if you're fighting other mechs
Looks like a command outpost. Taking this out should give us a nice bonus.
It's got potential. honestly looks like a solid skeleton to work with so i'm excited to see what they've got set up for scenarios with story/campaign. disappointed to see it was solo instead of squad so there wasn't any tactics apart from shooting the red targets. so here is hoping it succeeds but if it doesn't i hope the modding community gets their hands on it.
Anyone know if this will have a cooperative gameplay possibility? Stamping around with a wingmate would make this game even more choice.
yes, supports up to 3 friends to join you.
Another commando post needs your help, here let me mark it on your map.
First a swashbuckling Space Smuggler Captain, then a grizzled Space Paratrooper, then a Space Robot Rogue, now a Space Mercenary piloting Robots. Nathan Fillion is the Spaceman.
Too bad the game looks nothing like this now...
Jesus. They way everything reverberates inside the cockpit is *terrifying*
Anyone else feel like that shadowhawk should have died?
my legs are stripped and taking damage? better jumpjet as high as possible
you mean when the pilot turned thier exsposed back to that maschine gun locust, or a PPC catapult? yeah.
If you notice, they have 1000 rounds for weapons that normally wouldn't be able to carry that much.
Yeah, I don't have the exact figures at the moment, but it's packing nearly 20 tons of ammo, on a 50 ton mech. The weapons alone are going to weigh north of 12 tons. Maybe a couple more for the jumpjets.
But hey, demo. They didn't wanna run out of ammo in the middle, and fudged the numbers a little too high.
Still looks like it'll be great in a year, come release day.
Yup. Perhaps «very easy» difficulty or something.
I played Mechwarrior 2 and 3 back in the day and have to say this one looks sweet.
Now I want to play Chromehounds
That game was perfection
Yes it was. to bad sega did make 2 one. but there to stupid make something that's fun again.
You should totally search for MAV! Axleno7 on youtube makes great videos on it
I'd rebuy it if it were still online.
hahah yeah, aw now you've made me sad.
There really need to be more mech games
VR support please!!!
confirmed.
:D
VR support with a HOTAS control scheme would be GLORIOUS
Problem with VR are primitive controls. I like to use a joystick and lots of keys on the keyboard (which you can't see with a VR bin on your head) for a sim game.
Logitec has a sollution to this, but it's not on the market (yet). Might be when MW5 launches. You just snap some sort of mini vive thing to the side of your keyboard and your keys should light up if you 'look' at it in vr
LOOKS LIKE A COMMAND OUTPOST, TAKING THIS OUT SHOULD GIVE US A NICE BONUS.
Where did this version go??? I don’t like the latest look.
Looks like a command outpust. Taking this out should give us a nice bonus!
Don't be fooled, this isn't how the game is at all
Rlly?
@@Angery_pants69Yes
Still a great game though.
looks like a command post, taking that out should give us a nice bonus
Mechwarrior 3 still the best!
Someone will remake it in this engine for sure.
Now this was some nice game play! Not that ADHD mess that we got before. A mission played by someone who can play the game. Thank you!
Honestly disappointed that the commander is a mute. I loved Mech 4 Mercenaries because of the pilot's personalities, especially the commander!
"Looks like a command outpost, destroying it should give us a nice bonus. BTW another setlement needs our help.. let me mark it for you on your pipboy.."
will this come with VR support? if not, its a huge waste...
buuuuh, your opionion is bad and you should feel bad. All driving/sims in which you sit in a vehicle are marvellous in VR. Ego shooters - not so much.
People who don't like VR are people who haven't tried vr, or they can't stomach it.
it is so overhyped.
James Roe confirmed never played VR
You saying it will be available for VR? While watching this entire vid I kept thinking how awesome this would be in VR.
Have seen some stuff for VR that tries to be like MW but doesnt come close unfortunately.
Like said above, all vehicle sims are so well fit for VR :-)
Did they hire the Elite Dangerous sound guys to do this? The engineering is incredible!
can't wait for Funhaus to play this
Looks like they just crudely retextured MW4. tactics as engaging as a game of Space Invaders. Shame because I really loved the Mech Warrior franchise