This was our last 40k mission for the year so we decided to ham it up a little. Our commander was a Space Marine named "Beef Supreme" who spoke exclusively like Hulk Hogan.
It's not the first time he's appeared either. The last time we saw him, he parachuted (not deep strike via drop pod, no, it was a fucking parachute) down at the end of the mission to personally tell us we'd done the Emperor proud. Then he nuked us so we could go hear it from big E ourselves.
I play admech…..my brother got me a knight For Christmas 2 years ago. And I knew nothing of the lore or anything…..I now have so many knights it’s stupid. Let the horns sound for a duel!!!!
Honestly, this is pretty accurate. The majority of imperial night and titan battles consist of little movement and blowing the living sh*t out of your enemy's void shields till' they fall over.
Yeah Warhammer 40k armor and vehicle combat is aesthetically similar to WW2 combat in that there is an arms race that one side or the other hasn't completely caught up to yet so that side or both sides throw huge volumes of firepower at each other in an effort to compensate.
Titans yes but most Knights, especially melee focused Knight pilots, tend to rush in and rip each other apart in a whirlwind until one is standing tall and one is a pile of scrap on the ground.
@@RomanvonUngernSternbergnrmfvus It's basically taking the whole philosophy of 40k melee to the extreme. Defensive capabilities (physical armour, energy shields, and psychic shields alike) are so insanely advanced that unless you have a very expensive and very powerful ranged weapon dedicated to the task, it's usually easier to break your enemy's defences using melee weapons. In the case of void shields specifically, melee is sometimes the only way you can get through, as slower-moving objects actually get through void shields easier than fast ones.
The beauty of crowdsourced developement. Regardless of how much money you invest into a game studio, you will never match the manpower, nor the individual talent, nor the motivation of thousands over thousands of fans.
Idk, Space Marine 2 is looking pretty darn good, but I get where you're coming from. GW made a serious error in judgment when they made Bruva Alfabusa of ITEHATTSD stop making content.
I love how you go all in RP'ing with the batman voice and calling targets over comms like a real battle, but instead of calling yourself Joshua or something that fits the setting, it's just Josh
Something like Mech Warrior 5, perhaps? I'd really love to see something with a realistic damage model too, being able to blow/saw off limbs and weapons would be awesome.
Imagine seeing Imperial Knights for the first time, *then* Titans behind them and realising the Knights are the proverbial "light" option as the bastard offspring of a cathedral and a munitions factorum charges your lines.
I'd imagine the concussive forces of the munitions of that size and its accompanying noise would outright kill most normal humans near it. Similar to the Krakatoa explosion in history.
I can see why the tau thought titans/knights were propaganda, can you imagine what looks like a church blaring it's war horn and walking over the hill to unleash weapons of mass destruction upon you? I'd pray to the God Emperor too.
>"This is Brother Knight Josh, enemy knight fell" > *PROCEEDS TO BURST THE LOUDEST WAR HORN POSSIBLE IN THE ENTIRETY OF THE EMPERIUM* Holy Emperor i loved it.
Absolutely! I thought the same when the enemy titan was approaching, "no way that this is gonna go full 40k with melee cbat between two knights", but yeah, it was awesome, and one of those situations where melee combat actually felt very credible Oh, and btw, heat from fire =)
@@sketchiefello9002 Transgenders are indeed obsessed about being a thing they never will be, wanting others to pretend that they are, thank you for noticing.
Trust me man, being on the ground and watching these things is nothing compared to the rush of being in one. It was both terrifying and exhilarating getting into melee with that Knight, especially since I almost died in a duel earlier in the mission.
You know, i was watching this and im like "Ok thats not all that big" but then i realized that small foot path and all the "Grass" around him was actually a whole ass 2 lane road and trees/bushes entire squads can hide in and got the grasp of how big these were in the game world
My dream game would be playing as an Imperial Knight on the battlefield, fighting enemy heavy units, providing support for allies, subjugating tanks and infantry, dodging/ambushing enemy super heavy units like titans/gargants, charging though the enemy lines to hunt the artillery/supply lines. There are Wandering Knights in the Lore not associated with any noble house, so managing the cost of staying in battle ready condition, hiring crew who would support you, choosing where you would be engaging or retreating, customising weaponry for the missions, negotiating with various imperial factions and many other things would made an amazing adventure in the Warhammer40k world with some story missions to get the plot moving. Graphics could be the primitive isometric as long as you would have enough freedom and options to be awesome. And most important being able to say "ENGINE KILL" when you are felling someone worthy.
There was a mobile game created called Freeblade where you could play as a Knight, but at its core is just another P2W mobile game. It’s fun for the first few hours but then it starts to get really really grindy. If only it was made for PCs. How different the world would be is that happened
I will never understand how there hasn't been an AAA 40k title with knights, tanks and infantry. This universe is made for awesome videogames. There is even the possibility of universe conform skins that players would love to get
Can you imagine a game like War thunder where you can be from a Guard of the Astra militarum to an imperial knight And listen to those sounds being the guard
I think the humanoid shape is due to the fact that the human pilot interfaces with the AI inside the machine on a very personal level, like a twisted bond of biology and metal. Also yeah, they usually have a giant rocket pod on the top.
@@Joshimite360 “So many guards in the infantry I hope none of you get killed, BROTHER KNIGHT BILL makes the chaos knights look like imbeciles.” It really does fit, lmao.
Imagine being a guardsmen and seeing two of these massive knights fight eachother earing only the metal clanging and shattering, gunfire and those badass horns
Mechwarrior's UI and control scheme would fit a game with WH40K titans perfectly. Only the reasonably-sized titans that don't require a bridge with an entire crew to run, of course.
Even if there's a little jank (when isn't ArmA janky?) this mod is total blast. Fighting a player controlled Chaos Titan as a pack of Knights was exhilarating, an experience no official 40k game to date can emulate.
Yo that fight was ominous with those horns i can imagine watching on as a cadian or marine as those two things battle it out above you, bro i can visualize it EPIC
I've been there man, one thing I'll say is the most tense: waiting to see which Knight wins because you know if your friendly Knight falls you're getting squished next.
Good heavens and praise the Emperor... those walking animations are incredible and you had me when it swung for the Chaos filth. That is fantastic work, one my be dusting off ARMA3.
You have no idea how maddening it was to try to fire on the move. Even then, Knights don't have a penalty to hit when moving and firing heavy weapons on the tabletop game!
The mod is called WBK Imperial Knights, it's on the steam workshop made by WebKnight. He's a gigachad by the way, this guy has pulled off some CRAZY cool stuff with ArmA modding.
Every boom and big shake of the camera was him shooting at me. Why my shields didn't drop? Idk maybe I made all my invuln saves I did take shield damage from a Warhound later in the mission, but I never recorded that bit.
At the scale of titans they should not be able to move that quickly. Moving or swinging arms looks "normal" at human scales, but that fast would be supersonic. Like a battleship being able to turn its turret as fast as a tank. /nit.
These are Imperial Knights, not Titans. They're smaller, faster, and more agile. You can get a read on the landspeed at the start of the video from the GPS. ArmA uses 100m grid squares, he crosses half of one (~50m) in ~7s. That works up to ~25km/h. The only thing that looks janky is the melee, and that's just ArmA melee in general, it looks just as weird at human scale.
I would've done a Kermit voice
FOR THE IMPERIUM NAAAAAAAAAAAAAAAAAAAH
Enemy Knight Felted
Dreadblade : " uh excuse me do you know how to go to cadia ?"
Freeblades : " YEAH ITS BACK THE WAY YOU FUCKING CAME !!"
Lmfao re-do it!
You win the comment section
"Brothers, I'm engaged with an enemy knight." "Where?" *Earth shattering fog horns of doom intensifies*
"Congratulation! When's the wedding?"
I LOVE the fog horn/trucker horn of doom
engaged with, means wedding as opposed to "engaging" which means we deck it out.
@@secretname2670 Meh. It's funnier that way anyways.
@@koreyardoin3695 fair point, but if you laugh at cheap jokes, you start thinking in cheap jokes, which is frankly denominating to a human.
Honestly, the amount of effort Arma players put into playing their in-game characters is incredible
There's nothing wrong with taking it serious from time to time, that can be fun! But in this group we just love goofing around :)
Launching this game with so many mods might already be a hassle, but playing it, dear lord
nah its unironically cringe as fuck
Arma? THIS GAME IN THE VIDEO IS ARMA?! HOW MANY MOD DID THEY PUT IN IT?
@@JozsefPocsiAS MUCH AS DAKKA
And here, we witness a territorial battle between two Knights over protecting a herd of Guardsmen.
It seems one knight has fallen in the brawl and the Victor is massacring the fallen ones guardsmen
Is just part of the cycle of life
i want a comic of a knight who decides one specific regiment of guardsmen are now like his sons and he will do whatever he must to protect them
He who controls the guardsmen, controls the Imperium!
Did anyone else read this in the David Attenborough voice?
Knight pilot Filthy Frank adds another to his long list of victories
Now I’m just imagining a warp entity Knight Pilot Chinchin yelling, “Ore wa, ochinchin ga daisuki nanda” through the vox speakers of a Chaos Knight
"Welcome to the Blood fields, Mother Fucker!"
"Salamander Brother, what are you doing with that meltagun?!"
"NNNYYYEEEESSSS!"
Chin Chin was the fifth chaos god
I miss that mother fucker.
"Brother knight Josh" is simultaneously amusing and badass. Fantastic.
This was our last 40k mission for the year so we decided to ham it up a little. Our commander was a Space Marine named "Beef Supreme" who spoke exclusively like Hulk Hogan.
@@Joshimite360 Haha Beef Supreme. The swaggiest of Swaggers.
It's not the first time he's appeared either. The last time we saw him, he parachuted (not deep strike via drop pod, no, it was a fucking parachute) down at the end of the mission to personally tell us we'd done the Emperor proud.
Then he nuked us so we could go hear it from big E ourselves.
As a Josh I felt almost proud to hear the exclamation
@@Joshimite360 Space Marine Beef Supreme? So hes a Flesh Tearer?
The horns playing as you approach on a misty day doing battle is really cool.
Man we were blaring those war horns constantly throughout the mission.
The machine spirits were PISSED.
Oh lmao I though it was some kind of a GAU cannon
@@Joshimite360 is there a video or something with just the horns? Such a cool sound
@@omicrondelta7327 ua-cam.com/video/wnE1z0Wb5BA/v-deo.html
@@HealthyMarshmallow thank you so much 😳
Brother knight Josh announces his presence with his horn at 0:09
Heretical knight then beckons back with his horn at 0:18
A duel has been declared
I play admech…..my brother got me a knight For Christmas 2 years ago. And I knew nothing of the lore or anything…..I now have so many knights it’s stupid. Let the horns sound for a duel!!!!
@@jaredwagner374 you must learn the war cant of mars it will boost your god machines
Where? 😂
Honestly, this is pretty accurate. The majority of imperial night and titan battles consist of little movement and blowing the living sh*t out of your enemy's void shields till' they fall over.
Yeah Warhammer 40k armor and vehicle combat is aesthetically similar to WW2 combat in that there is an arms race that one side or the other hasn't completely caught up to yet so that side or both sides throw huge volumes of firepower at each other in an effort to compensate.
Titans yes but most Knights, especially melee focused Knight pilots, tend to rush in and rip each other apart in a whirlwind until one is standing tall and one is a pile of scrap on the ground.
@@griffinwoofter7014 the craziness of melee mechs is so absurd yet oddly logical that I try not to dwell on it too much.
@@RomanvonUngernSternbergnrmfvus It's basically taking the whole philosophy of 40k melee to the extreme. Defensive capabilities (physical armour, energy shields, and psychic shields alike) are so insanely advanced that unless you have a very expensive and very powerful ranged weapon dedicated to the task, it's usually easier to break your enemy's defences using melee weapons. In the case of void shields specifically, melee is sometimes the only way you can get through, as slower-moving objects actually get through void shields easier than fast ones.
@@sulphuric_glue4468 it's Dune's logic for melee combat as well. It's easier to bypass shields through close combat than it is to break them
i like how moders can make a better warhammer game than warhammer developers ever could
The beauty of crowdsourced developement. Regardless of how much money you invest into a game studio, you will never match the manpower, nor the individual talent, nor the motivation of thousands over thousands of fans.
Below mid
Idk, Space Marine 2 is looking pretty darn good, but I get where you're coming from.
GW made a serious error in judgment when they made Bruva Alfabusa of ITEHATTSD stop making content.
Well either they deliver a buggy piece of trash or they overcharge the product with micro transactions and schlep
@@ZDson3112 wait they did do that. that sucks
All armored war machines should have battle horns.
AMEN, BROTHER.
A long line of M1A2 abrams blasting eagle screeching as they charge the enemy defense lines
@@InsideYourClosetRn69 Hello, Sabaton?
The US Army would like permission to use your music in combat.
Modern Navy warships have horns
@@boonamai8926 d-d-dd-does that mean all our lives were a lie!?!?
I love how you go all in RP'ing with the batman voice and calling targets over comms like a real battle, but instead of calling yourself Joshua or something that fits the setting, it's just Josh
Pronouncing that last syllable is too cumbersome! Josh flows off the tongue so much easier.
@Joshimite360
voicemods a cheap way to add echo to it for even more immersion btw
We need an official game like this
I mean there is an app for it, but you're right.
Something like Mech Warrior 5, perhaps? I'd really love to see something with a realistic damage model too, being able to blow/saw off limbs and weapons would be awesome.
You could try playing mechwarrior
Fan made of course cause GW is lazy, stupid, and worthless
@@Joshimite360 I agree this is basically a slam dunk idea and GW needs to actively push this one.
Imagine trying to fight hostile infantry with these two going at it above you.
I don't want to imagine how the heretic infantry felt when we came stomping towards them! Or on them!
And then you see the Titans behind them.
Imagine seeing Imperial Knights for the first time, *then* Titans behind them and realising the Knights are the proverbial "light" option as the bastard offspring of a cathedral and a munitions factorum charges your lines.
@@Zombiewithabowtie ive never seen a such accurate description
I'd imagine the concussive forces of the munitions of that size and its accompanying noise would outright kill most normal humans near it. Similar to the Krakatoa explosion in history.
I can see why the tau thought titans/knights were propaganda, can you imagine what looks like a church blaring it's war horn and walking over the hill to unleash weapons of mass destruction upon you? I'd pray to the God Emperor too.
Or develop a new line of superheavy gunship to wipe them out at range, possibly.
I mean imagine seeing a knight as Tau, felling it with some heavy railguns, and then they send a city sized cathedral at you in retaliation
it's funny and sad that they think that the imperial knights are the famous titans 😅
@@ydemo_1696 THANK YOU!
@@ydemo_1696they don’t lmao. They have the stormsurge which is kinda the same size.
Not to mention the taunar supremacy platform
The enemy knight isn't truly vanquished until they are defiled in a ritual known only as "teabagging"...
The ritual is old, first documented use for the ritual is fron 2008 or 2010
@@InsideYourClosetRn69”Emperor’s throne, that’s old”
Ah, the most esteemed maneuver known as Curtsey Eagle in the Code Chivalric
>"This is Brother Knight Josh, enemy knight fell"
> *PROCEEDS TO BURST THE LOUDEST WAR HORN POSSIBLE IN THE ENTIRETY OF THE EMPERIUM*
Holy Emperor i loved it.
The fact that the that the battle was decided by a melee-charge feels like peak 40k
The fact that you will never be a real woman is epic to me.
Absolutely! I thought the same when the enemy titan was approaching, "no way that this is gonna go full 40k with melee cbat between two knights", but yeah, it was awesome, and one of those situations where melee combat actually felt very credible
Oh, and btw, heat from fire
=)
@@davidfoldberg8004 stfu and let people be happy
@@davidfoldberg8004 obsessed
@@sketchiefello9002 Transgenders are indeed obsessed about being a thing they never will be, wanting others to pretend that they are, thank you for noticing.
“Engaged with an enemy knight!”
“Where?!”
LISTEN FOR THE HOWL OF WAR’S DOGS, DEAR BOY
I imagine being a Gaurdsman and seeing the exact moment both knights lock onto one-another. That horn noise is fucking chilling!
Trust me man, being on the ground and watching these things is nothing compared to the rush of being in one. It was both terrifying and exhilarating getting into melee with that Knight, especially since I almost died in a duel earlier in the mission.
If GW and the guys behind Mechwarrior teamed up they would have probably one of the better 40k games
Mechwarrior 40K
Great in theory. But only in theory
GW would absolutely ruin it, they're the ones responsible for all the shovelware wh40k games out there, not picking out who to sell licences to
And if they had a say in development, they would make sure there's microtransactions and other shit like that
Like the really old school original xbox mechassault 1 game
By the golden throne I saw that from orbit, good work freeblade!
I keep coming back to this video, the knight cresting over the hill as the war horn blares is just great cinematography
"THIS IS BROTHER KNIGHT JOSH...ENEMY KNIGHT FELLED" goes so fucking hard
Blessed be the brother knight JOSH
0:48 the smoothness of that melee animation caught me completely off guard. I'm used to arma mods being super jank
Dude the creator of this mod is a prodigy, it's crazy how talented he is.
Stange for Arma not to see the felled Titan spinning & getting Team Rocket flung into the sky.
It’s because other Modders just aren’t trying hard enough
When you hit the enemy with the gun arm, I was really sad there wasn't an option to blast him point blank while doing so.
Imagine that as a finisher move. Now that would be badass!
@@Joshimite360 Absolutely glorious!
I love the appropriate usage of the warhorn. First as a call of challenge, then of triumph.
You know, i was watching this and im like "Ok thats not all that big" but then i realized that small foot path and all the "Grass" around him was actually a whole ass 2 lane road and trees/bushes entire squads can hide in and got the grasp of how big these were in the game world
Holy Tish this exploded. Glad to be part of the unit with you guys. It's a lot of fun messing around.
What's more *_Glorious_* than 2 giant WH40K Knights fighting?
2 Giant WH40K Knights fighting, *_WHILE CONSTANTLY SOUNDING THEIR WARHORNS!_*
*_BWWWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNGGGGGGGGGGG_*
I love the moment from MechWarrior 40000 where they just run up to each other, cannons blazing, and just start going after each other's knees.
"Where"
Sir I am a Titan firing a cannon bigger than a house - follow the bang sound.
For real tho. I was hitting that horn and popping off shots like nobody's business.
everybody gangsta till the church start walking
The first enemy knight that was slain, but far from the last!
My dream game would be playing as an Imperial Knight on the battlefield, fighting enemy heavy units, providing support for allies, subjugating tanks and infantry, dodging/ambushing enemy super heavy units like titans/gargants, charging though the enemy lines to hunt the artillery/supply lines. There are Wandering Knights in the Lore not associated with any noble house, so managing the cost of staying in battle ready condition, hiring crew who would support you, choosing where you would be engaging or retreating, customising weaponry for the missions, negotiating with various imperial factions and many other things would made an amazing adventure in the Warhammer40k world with some story missions to get the plot moving. Graphics could be the primitive isometric as long as you would have enough freedom and options to be awesome. And most important being able to say "ENGINE KILL" when you are felling someone worthy.
like necromunda: hired gun but with knights/titans?
There was a mobile game created called Freeblade where you could play as a Knight, but at its core is just another P2W mobile game. It’s fun for the first few hours but then it starts to get really really grindy. If only it was made for PCs. How different the world would be is that happened
Mechwarrior mercenaries. Theres an official mod that adds infantry.
Honestly, you could play battletech and just imagine (or mod the game?) it to be warhammer
I want this badly, will sell organs for this, one thing i will add though, you pilot in vr
ENGINE KILL....?
ENGINE KILL.... CONFIRMED!
Dude took like 5 shots to the cockpit before noticing he was being shot at
was probably asleep at the wheel or something
"This is brother knight Josh" my sides!
i remember the gundam mecha mods in arma 2 and it was nice seeing how much progress has been made in A3+mods
I will never understand how there hasn't been an AAA 40k title with knights, tanks and infantry. This universe is made for awesome videogames. There is even the possibility of universe conform skins that players would love to get
Dawn of War 3?
jep and "Warcraft of War 3" sucked! *chapter leader Angelos cotton candy backflips out*
I'm terrified that they move so fast and the horn
Almost didn't even recognize this was Arma, the mod looks great
Can you imagine a game like War thunder where you can be from a Guard of the Astra militarum to an imperial knight
And listen to those sounds being the guard
I mean in the unit I'm in for arma we do that alot. Though it's household guard so we wear custom feudal armor.
Just how to two juggernauts greet each other.
The guy who made this mod is the best Battletech game designer ever
That knight coming over the horizon illustrated perfectly why real war machines have their guns on the top.
TRUE, so much of that silhouette is visible before it can actually bring guns to bear!
I think the humanoid shape is due to the fact that the human pilot interfaces with the AI inside the machine on a very personal level, like a twisted bond of biology and metal.
Also yeah, they usually have a giant rocket pod on the top.
They're certainly not 2005 tripods, but the sounds.... they're beautiful.
The first appearance of the enemy knight gave me some serious Evangelion vibes. I freaking love this!!!
A glorious duel
Brotherknight literally dancing around his opponent in melee...
I never forgot the basics of CQC.
I like how he stays on the road afterwards, it's like "Shit, gotta follow the law YOU DAMN, HERETICS!"
It's the easiest way to follow a route to my objective, I swear!
a very good phrase to use for imperial knights would be "something that big shouldn't be that agile"
Seems to be the MO for imperial tech
imperial guards are going to have ptsd if both sides keep spamming that horn sounds
Cool to see what a knight battle might look like
A real Knight battle would be a lot more violent than this!
Why do I get “brother man bill” vibes off of the name “brother knight josh”. Both are legendary some how, lmao.
THE BROTHERMAN BILL FIGHTING KNIGHTS ON TOP OF THE HILL, DADADADA
I'm not worthy of such a moniker though.
@@Joshimite360 “So many guards in the infantry I hope none of you get killed, BROTHER KNIGHT BILL makes the chaos knights look like imbeciles.”
It really does fit, lmao.
This is Arma 3? These mods are insane
wow this 40k mods truly evolved into something else
Imagine being a guardsmen and seeing two of these massive knights fight eachother earing only the metal clanging and shattering, gunfire and those badass horns
Honestly this highlights how genuinely terrifying an Imperial Knight or Chaos Knight would be in an actual battle
Mechwarrior's UI and control scheme would fit a game with WH40K titans perfectly. Only the reasonably-sized titans that don't require a bridge with an entire crew to run, of course.
Imperial knights were introduced exactly for being smaller more mecha-like titans with mech on mech action in mind.
thats waht knights and Armiger's where made for.
Clearly the heretic was a newblood with that knight. Man did nothin as he waltzed up and failed to even throw hands.
We makin it off of istavan with this one 🔥
"This is brother-knight Josh; WHERE WERE THE OTHER DRUGS GOING!" 😉
SWEAR TO MEEE!
honestly this actually looks real cool
Even if there's a little jank (when isn't ArmA janky?) this mod is total blast. Fighting a player controlled Chaos Titan as a pack of Knights was exhilarating, an experience no official 40k game to date can emulate.
The stompy sounds and cannon effects could use some work but by the emperor that war horn is perfection
Yo that fight was ominous with those horns i can imagine watching on as a cadian or marine as those two things battle it out above you, bro i can visualize it EPIC
That looks pretty cool. Almost didn't realize it was Arma
I need to see this from a guardsman perspective
I've been there man, one thing I'll say is the most tense: waiting to see which Knight wins because you know if your friendly Knight falls you're getting squished next.
Ngl I was expecting a huge ass titan coming out of the fog 💀
Still can't believe this is a mod from arma 3 imagine an open world game like this in 40k
scary how they can RUN at you at 80 mph
imagine being infantry when they do that.
More accurately should have said "Princeps Josh, Engine Kill"
I swear to the Emperor if I ever make another Knight video I will say ENGINE KILL and blare the warhorn.
This is soo fucken cool, enemies waiting for their backup gonna have to eat Bolter rounds tonight thanks to this Knight.
"This is brother knight JOSH" Killed me ahaa
the way that thing slowly popped up behind the hill looks so mighty
Good heavens and praise the Emperor... those walking animations are incredible and you had me when it swung for the Chaos filth. That is fantastic work, one my be dusting off ARMA3.
How cool would a mechwarrior style 40k game be
I remember my first time using the knight mod.
I wish I had a group that let me use one XD
Everybody gangsta till brother knight josh takes turret down position behind a hill before beating the fucking breaks off you
Engine kill confirmed, good job
That horn always gives me shivers...
Not accurate
Didn't see 6000 guardsmen charge the chaos titan with bayonets
Compliments to the mod author this is amazing
Yeah WebKnight is insane along with the contributors. I think they are working on getting Armiger's some time soon.
@@bendynamic2150 hmmmmmmmmmmmm soon tm
Me: Mom, can I play armored core?
Mom: we have armored core at home
*armored core at home*
Even in 40k, stabilisers are still out of consideration lol
You have no idea how maddening it was to try to fire on the move. Even then, Knights don't have a penalty to hit when moving and firing heavy weapons on the tabletop game!
To be fair in 40k it’s meant to be the same as a human shooting a rifle. You *are* the machine and you stabilize your gun with relative ease.
Arma mods making the best imperial knight content James Workshop refuses to make for us.
Give them the HONK
that sound is terrifying
Aight. I need too play this.
It's a workshop mod on ArmA 3. If you need the name I can try to get it for you.
@@Joshimite360 dig it
The mod is called WBK Imperial Knights, it's on the steam workshop made by WebKnight. He's a gigachad by the way, this guy has pulled off some CRAZY cool stuff with ArmA modding.
Bro that's bloody scary.
Imagine you yourself a little ant compared to those titans and them clashing and fighting over you.
"Catching up now!"
Infantry takes 4 hours to catch up.
Engine Kill
KEEL
You Have Laid the Traitor Low, Well Done Knight
the codex astartes does not support this action br0ther
WELL I CAN'T READ, BROTHER
@@Joshimite360 *black templars be like*
Why the fuck the Knight have to follow the codex AsStartes?
Just got Mechassault on OG Xbox flashbacks.
did he have no ammo? he didn't even shoot once lol
Every boom and big shake of the camera was him shooting at me. Why my shields didn't drop? Idk maybe I made all my invuln saves
I did take shield damage from a Warhound later in the mission, but I never recorded that bit.
G.W.: No we will not make PVP only game for Imperial Knights!
Arma 3 Modders: FINE WILL DO IT OUSRLVES!
At the scale of titans they should not be able to move that quickly. Moving or swinging arms looks "normal" at human scales, but that fast would be supersonic. Like a battleship being able to turn its turret as fast as a tank. /nit.
These are Knights.
Way smaller and more agile.
These are Imperial Knights, not Titans. They're smaller, faster, and more agile.
You can get a read on the landspeed at the start of the video from the GPS. ArmA uses 100m grid squares, he crosses half of one (~50m) in ~7s. That works up to ~25km/h.
The only thing that looks janky is the melee, and that's just ArmA melee in general, it looks just as weird at human scale.
I wanna see 1000 orks charging a Titan screaming wagh at the top their lungs
that would kill anyone's computer in ArmA LOL
@@Joshimite360 weak PCs can't handle da Boyz big dakka
amazing fight, fellow Josh!